Java Edition 1.4.2/Development versions
This is a list of Java Edition 1.4.2 development versions.
12w32a
12w32a is the first snapshot for Java Edition 1.4.2, released on August 9, 2012.[1]
Additions
Blocks
- Named "Work in Progress" in game currently.
- By building a pyramid composed of storage blocks such as emerald blocks or diamond blocks and placing this block on top, the player gains access to several powers.
- A full pyramid can provide level II powers, should the player select the level I variation in the primary powers section.
- It cannot be crafted, although a crafting recipe is planned.
- It can be obtained via the "Miscellaneous" tab in the Creative inventory, or with the
/give 138command.
- It can be obtained via the "Miscellaneous" tab in the Creative inventory, or with the
- The minimum range is 16 blocks.
- Gives off a light level of 15.
- Players within the blocks' range are given the selected effects every 4 seconds.
- The best configuration of blocks requires 164 blocks.
- Intended for adventure maps.
- It can run commands when triggered by a redstone signal.
- This block is not craftable and is currently not available in the Creative inventory, but can be obtained via the command
/give 137.
Items
- A working potion of Night Vision is in the Creative inventory.
Mobs
- Villagers have a chance of turning into zombie villagers after being killed by a zombie in Hard difficulty.
- Zombie spawn eggs may spawn zombie villagers.
- Zombie villagers can naturally spawn.
- Zombie villagers can be cured, becoming normal villagers again.
- To do this, player needs to first use a splash potion of Weakness on a zombie villager. Then, they need right-click the zombie villager with a regular golden apple. After several minutes, it turns back into a normal villager.[2]
- Do not spawn naturally
- Regular baby zombie can only be brought into the game through external editors
- Baby zombie villagers are created when a baby villager is infected by a zombie
Command format
General
- Added target selectors to use instead of the
<player>field in commands.@p: targets nearest player.@a: targets all players.@r: targets random player.
- Added
<new difficulty>command.
/gamerule <rule name> [value]
- Value can be defined as
false,/andtrue. - All rules, except
keepInventoryare true by default. - The available rules are as follows:
doFireTick(false=fire cannot spread)doMobLoot(false=mobs do not drop loot)doMobSpawning(false=mobs do not spawn)doTileDrops(false=blocks do not drop items when breaking)keepInventory(true=keep inventory on death)mobGriefing(false=creeper explosions do not damage blocks)
/spawnpoint [player]
- Added
[<x> <y> <z>]coordinates.
/weather <clear/rain/thunder>
- The duration is now in seconds.
General
Data folder
- New
villages.datfile in theDatafolder of world saves.
Changes
Mobs
General
- Zombies, skeletons and zombie pigmen sometimes spawn wearing equipment including enchanted weapons and any type of armor, depending on the difficulty level.
- Now attack slimes and magma cubes.
- Sheep from spawn eggs can now spawn naturally-colored sheep (white, gray, brown, pink, etc.).
- Now react positively on performing new trades, and negatively if player hurts them.
- This effect only takes place if the villager recognizes nearby housing, most commonly with naturally spawned villagers.
- There is an unused particle effect added of a villager's face looking angry.

- No longer remove trades, but trading something else may be required to renew the old ones.
- Several trades had their quantities altered:
- The farmer's gravel & emerald trade now produces 4 or 5 flint, up from 2 or 3 flint before.
- The librarian's buy paper trade now requires 24 to 35 paper, up from 19 to 29 paper before.
- The librarian's buy book trade now requires 11 to 12 books, down from 12 to 14 books before.
- The farmer's buy arrow trade now sells 9 to 12 arrows, changed from only 5 arrows before. The 5 arrows resulted from a bug in the code where the minimum and maximum values for the arrow trade were swapped.
- Zombie attack animation now shows when it's holding a weapon.
General
End credits
- The attribution of the quotation at the end of the credits was changed from "Mark Twain" to "Unknown".
Bugs
- Silk Touch does not work.
Fixes
2 bugs fixed
12w34a
12w34a is the second snapshot for Java Edition 1.4.2, released on August 23, 2012.[3]
Additions
Blocks
- Acts like fences.
- Can contain mostly any plant-based block.
- Similar to cobblestone walls.
Wooden buttons They are currently uncraftable.
Items
- Added carrots and golden carrots.
- Carrots can be planted on farmland.
- Added potatoes, baked potatoes and poisonous potatoes.
- Potatoes can be planted on farmland.
- Potion of Invisibility.
- Brewed by adding a fermented spider eye to a potion of Night Vision.
- A mob will not attack an invisible player unless the player bumps into them.
- Being invisible also hides the player's name tag.
Mobs
- New boss mob.
- Only available through external modification such as editing mob spawners, mods, or hacks.
- It shoots exploding projectiles, wither skulls, and destroys nearby blocks.
- Also has a boss health bar.
- Now have a chance to drop carrots and potatoes.
Non-mob entities
- Crafted like a painting but with leather instead of wool.
- Used to hang items on a wall.
- Items in item frames can be rotated in 8 directions.
General
- Added new fullscreen toggle to the video settings.
- Added new use Vsync toggle in the video settings.
- Added an unused texture in gui/items.png.
Changes
Blocks
- Removed the "Work in Progress" block from the Creative menu.
- Spreads differently based on difficulty.
Mob spawners
- Now give less experience when the player farms them continuously.
- Now have a smaller hitbox.
- Now auto-arrange into corners.
- Ignites if shot by a flaming arrow.
- Can be placed in top-most position (based on cross-hair aim).
Items
- Leather armor can be dyed.
- The default color of leather has changed.
- The player can right-click a full cauldron with dyed armor to remove dye.
- Tamed wolves' collars can be dyed.
- Maps now align to a grid, making it easier to create adjacent maps.
- A compass and paper now create an empty map.
- An empty map has no data on it until the player right click with it.
- The point on the player's world where the player right clicked it is the map's center.
- A map (with data) can be cloned. Cloned maps are stackable.
- Maps can be zoomed out (but not zoomed in).
- The potion of Night Vision can now be brewed by adding a golden carrot to an awkward potion.
Mobs
General
- Mobs (and all other entities) can travel through portals.
- The particle effect when a trade with a Villager has been successful has changed.
General
- f: item on the debug screen now shows the exact direction the player is looking, between -180 and 180 degrees from the south.
- F3 + P toggles the auto-pause when the window loses focus (mainly for debugging).
- F3 + H toggles detailed item descriptions (also for debugging).
Trivia
- This snapshot is one of the only two snapshots for Minecraft Java Edition to have its digits consecutively increasing by one. The only other snapshot to have this property is 23w45a.
Fixes
4 bugs fixed
- Fixed zombies not burning in the sun.
- Fixed graphical glitch with chests and ender chests.
- Fixed crash bug with beacons.
- [12w32a] Silk Touch now works again.
12w34b
12w34b is the third snapshot for Java Edition 1.4.2, released on August 24, 2012[4] to fix some of the bugs and crashes in the 12w34a snapshot.
Additions
Gameplay
- Added boss names above boss health.
Changes
Blocks
Items
- Leather and diamond armor textures slightly changed:
- Leather armor sleeves are extended by one pixel.
- Their item texture has been changed to match the new texture.
- Diamond armor sleeves now have a notch on the inner side.
- Now have a zoom level, which was fixed at 1:8 prior to snapshot 12w34a,[5] but now starts at 1:1 and can be increased up to 1:16 by re-crafting an existing map.
- Are no longer numbered on the top-left corner and is labeled through the tooltip.
Mobs
- Occasionally, zombies, skeletons, and zombie pigmen spawn with the ability to pick up items on the ground.
- Armor automatically equips. Items are held instantly, which is not exclusive to weapons. This means zombies can be found holding items they have come across, such as rotten flesh.
- This causes zombie pigmen to drop their sword, and skeletons to drop their bow.
- The attribute applied to allow them to pick up items is called CanPickUpLoot.
- In the Overworld, zombie pigmen are eager to get back in the nether portal (e.g., if the player makes a portal and spawns zombie pigmen in Creative, they run into the portal).
- When taken down to half health, they gain wither armor, making them immune to arrows.
Fixes
2 bugs fixed
- Fixed item frame crashes.
- Fixed some nether portal stuff.
12w36a
12w36a is the fourth snapshot for Java Edition 1.4.2, released on September 6, 2012.[6]
Additions
Blocks
- Five types in this version:
- Wither skeleton skulls are dropped very rarely by wither skeletons.
- Other heads are only available via the Creative inventory.
- Can be equipped in helmet slot.
- Added one new painting depicting the creation of a wither.
Items
- Used to maneuver pigs.
- Can also attract pigs.
- Main purpose is to control saddled pigs while ridden.
- Used as a crafting ingredient for the beacon block.
Mobs
- Only spawn in the Nether.
- Give players Wither effect when hitting them.
- Carry and rarely drop stone swords when killed by players.
- Drop bones and coal.
- Have a high chance to spawn from a skeleton spawn egg if used in the Nether.
- Wither skeletons can replace skeletons on spider jockeys.
- Spawned by using a spider spawn egg in the Nether.
Changes
Blocks
- New model and textures.
- Can now be crafted by surrounding a nether star with 3 blocks of obsidian on the bottom and 5 blocks of glass around the top.
Items
- Now found in villages.
- Can be used to breed pigs.
- Retextured.
- Now uses two overlayed textures, one being the color.
- Minor changes to the leather dyeing – colors attempt to maintain intensity and not dilute as much.
- Now found in villages.
Mobs
- Spawn a bit less often in nether fortresses (chance decreased from 43.5% to 35.7%).
- Are slightly rarer in nether fortresses (chance decreased from 13% to 10.7%).
- Can be bred with carrots.
- Can no longer be bred with wheat.
- If saddled, now always drop their saddle on death.
- Picked up items now always drop on death.
- Player needs to place 4 pieces of soul sand in a vertical T-shape and place 3 wither skeleton skulls on top to create it.
- Drops one nether star upon death.
- When spawned in the Overworld, the sky gets darker.
- Gives players Wither II effect when hitting them.
- Its name is now displayed correctly above its HP bar.
- Model and texture changed.
- No visual difference, except that it breaks old texture packs.
- Picked up items now always drop on death.
- Appear a lot less often in nether fortresses (chance decreased from 43.5% to 17.9%).
- Model and texture changed.
- No visual difference.
12w37a
12w37a is the fifth snapshot for Java Edition 1.4.2, released on September 13, 2012[7], which adds pumpkin pies, /clear command and changes the superflat GUI.
Additions
Items
- Crafted from pumpkin, egg, and sugar.
- Restores 8 () hunger and 4.8 saturation.
Command format
/clear
- Empties the inventory.
General
World selection menu
- Added "Re-create" option.
- Allows players to create a new world as a copy of an existing save, defaulting all of the world options and the world seed to match the original.
- New customization GUI:
- Comes with 7 presets: "Classic Flat", "Tunnelers' Dream", "Water World", "Overworld", "Snowy Kingdom", "Bottomless Pit" (broken),[8] and "Desert".
- Custom starts off with "Classic Flat" with three options: "Add Layer", "Edit Layer", and "Remove Layer". Adding and editing are not yet included.
- Players can customize superflat without add/edit layer option using the "seed" in the preset list.
Changes
Blocks
- Time of the redstone signal extended from 9 to 12 redstone ticks.
- Now correctly centered.
- Can now be customized to be player heads using an NBT.
Items
Apples, bread, cooked chicken, cooked porkchop, Nether stars, raw beef, raw chicken, raw porkchop, steak
- No longer have a dark outline on their texture.
- Leather armor now has a non-dyed layer.
- Removed the steam pixels above the main texture.
- "Carrots" renamed to "Carrot".
- Sprite changed to match singular title.
- Sprite changed to match new carrot sprite.
Mobs
General
- Hostile mobs are now a little bit more fearless in Hard difficulty.
- Mobs risk taking fall damage to reach the player, provided fall is not deadly for them.
- Are now able to jump when players ride on them.
- Cease to move when ridden in water.
- Creates an explosion around itself once it is done regenerating from spawning.
- Now randomly shoots slow blue-colored versions of wither skull projectiles when idle.
- Increased spawning rate inside Nether fortresses.
Gameplay
- Now gives the player experience.
12w38a
12w38a is the sixth snapshot for Java Edition 1.4.2, released on September 20, 2012.[9]
Additions
Mobs
- A passive mob.
- Spawns in dark caves.
- Spawns in Peaceful difficulty.
- Sleeps during the day.
- Hangs on the ceiling when idle, starts flying when players come near.
- A corresponding spawn egg is provided in Creative mode.
- A hostile mob.
- Its nose slowly bobs up and down when not hostile.
- Throws splash potions of Poison, Slowness, Weakness, and Instant Damage at the player.
- Regenerates health over time.
- Hold a glass bottle and raise their noses when attacking.
- Drink potions of Instant Health and Fire Resistance to defend themselves in combat.
- Rarely drop potions of Instant Health and Fire Resistance.
- Is 85% resistant to damage from magic, including Poison, Instant Damage, and Thorns, but not Strength, Sharpness, or Power.
- Does not spawn naturally (yet), but a spawn egg exists for it in Creative mode.
Command format
Target selectors
- Target parameters have been upgraded.
- These can be added after the
@selector in brackets. x: X coordinate of search centery: Y coordinate of search centerz: Z coordinate of search centerr: range, 0 means no range limit- There is a short syntax for x,y,z,r options
m: gamemode, -1 means no gamemode limitc: count, 0 means no count limit, -c returns results from end to start.- Example:
@p[c=-1]targets the furthest player.
- Example:
- These can be added after the
Changes
Blocks
- Artwork was changed.
- Beam of light was changed.
- Texture of bedrock under the beacon was removed.
- New block breaking sounds.
- New footstep sounds.
- New footstep sounds.
- New block placing sounds.
- New footstep sounds.
- Now has constant noise.
- New block placing sounds.
- New footstep sounds.
- New block breaking sounds.
- New footstep sounds.
- New block breaking sounds.
- New footstep sounds.
- New footstep sounds.
- New block placing sounds.
- New block placing sounds.
- Now have a different rotation algorithm.
- Instead of using the player's position, they rotate based on the face they are placed upon, like a lever.
- This is mainly a test feature.
- New block placing sound.
- New block breaking sound.
- Now has new sounds.
- The water overlay is more saturated blue.
- Flowing water now has constant noise.
Items
- Has new sounds.
- New sounds when a player tills dirt.
- New sounds when shearing sheep.
Mobs
Cows, chickens, endermen, pigs, skeletons, slimes, spiders, and zombies
- New mob sounds.
- Added sound when withers break blocks.
World generation
- Rarely generate stone monster egg blocks underground.
- Loads faster when going through a portal.
Gameplay
- Teleportation is now instantaneous.
- Added a level up sound.
- Will be changed later for a shorter one.[10]
- Updated and added new sounds by C418.
- Some new sounds are unintended and are the same as in the Pocket Edition.[11]
Commands
- Added
itemargument to/clear. - Added
commandBlockOutputto/gamerule. - Items obtained by
/giveare now given directly to the player instead of being dropped around them.
Fixes
4 bugs fixed
- Item frames no longer despawn when the player moves 20 blocks away.
- Fixed entities losing momentum when going through portals.
- Fixed the "Bottomless Pit" superflat preset having the wrong blocks.
- Fixed not receiving a fishing rod when the carrot on a stick is used up.
12w38b
12w38b is the seventh snapshot for Java Edition 1.4.2, released on September 21, 2012[12] to fix some of the bugs and crashes in the 12w38a snapshot.
Changes
Items
- Now makes the same sound as flint and steel when used.
Mobs
- Can't inflict damage upon themselves.
- Slight texture change.
- New drops:
- Misc potion ingredients
- Sticks
- Chance to drop what they're holding at the time of death.
Non-mob entities
- New sounds.
World generation
- New sound.
Gameplay
- Changed fall-damage sound.
- Changed level-up sound.
- Updated sound engine library which resulted sounds no longer being cut off.
- Changed the new block placing sounds (implemented in 12w38a) back to original sounds.
Fixes
1 bug fixed
/sayworks again.
12w39a
12w39a is the eighth snapshot for Java Edition 1.4.2, released on September 27, 2012.[13]
Changes
Mobs
- Changed texture dimensions from 64x126 to 64x128 pixels.
Gameplay
- System was overhauled.
- Several tweaks to pre-existing sounds.
General
- Now shows which chunk the player is in, as well as where in that chunk, next to the X and Z coordinates.
Fixes
4 bugs fixed
- Sound fixes:
- Placing glass, glass pane, glowstone, redstone lamp or ice no longer make the same sound of breaking it.
- After shooting an arrow into the water, it does not play continuously the water splash sound until removed.
- Fixed witch being white for some players.
- Unlit areas (black patches[14]) should be fixed for newly generated chunks and worlds.
12w39b
12w39b is the ninth snapshot for Java Edition 1.4.2, released on September 28, 2012[15] to fix some of the bugs and crashes in the 12w39a snapshot.
Additions
Blocks
- More options to customize spawners.
- Can now have their range and maximum spawn limit customized.
Items
Custom potions
- Only available by editing in with a world editor.
- Players can create potions with multiple effects.
Command format
/xp
- Added a command variable to the command.
- Use
Lafter number to represent number of levels, not number of xp.
- Use
- Added command block arguments.
- Added
landlmarguments for indicating players with a maximum level, and minimum level, respectively. - Added
rmargument for indicating the minimum range to which players are affected.
- Added
Fixes
7 bugs fixed
- Fixed block placement issues with lighting.[16]
- Game performance is now better from before.
- Fixed "Bottomless Pit" preset.
- Jack o' lantern emitting stronger light from the wrong face fixed.
- Fixed the witch's texture being weird.
- Partially fixed Nether lag by making the server do some of what used to be the client's work and increasing chunk load time slightly.[17]
- Fixed some lighting bugs related to upside down slabs and stairs and farmland.
12w40a
12w40a is the tenth snapshot for Java Edition 1.4.2, released on October 4, 2012.[18]
Additions
World generation
- New generated structure.
- Located in swamp biomes.
- Spawn witches.
General
NBT format
- Custom items can now be named using NBT data (intended for custom map makers).
- Using the NBT, it is possible to add custom [String] Name to items, as well as a [NBT List / JSON Array] Lore list for that item.
- Added preset "Redstone Ready" with 52 layers of sandstone, 3 layers of stone and 1 layer of bedrock.
Changes
Blocks
- Texture has been altered.
- Beam texture has also been changed.
- Spreading has been nerfed to prevent infinitely spreading fires.
Items
- Can now be used in superflat worlds, if the stronghold generation is enabled.
Mobs
- Now spawn in swamp biomes at low light level.
Gameplay
- Better management.
- The pick block action now works on blocks that are represented as items in the inventory (e.g.: redstone repeater, redstone dust, and tripwire).
- Pressing the 1-9 hotkeys while hovering over an item puts that item into the corresponding hotbar slot.
- If there is already an item in the assigned hotbar slot, the hotbar item and the selected item swap position.
- When in Creative inventory, a full stack of that item is transferred to that hotbar slot.
- In Creative mode, players can now shift-click items between the hotbar and the Survival inventory.
- The left-click action no longer opens doors, pulls levers, pushes buttons or opens trapdoors.
- When in Creative mode, pick block on an item picks up a stack of that item.
General
- Configuration now allows the player to generate trees, strongholds etc.
- Now pumpkins, short grass, ferns, flowers, trees, mineshafts, dungeons, strongholds, lakes, desert wells, ravines and ores spawn on superflat maps.
Fixes
13 bugs fixed
- Fixed the wither's starting explosion not being disabled by the
mobGriefinggamerule[19] - Fixed a few crash bugs related to world generation, map item expansion, and other things.
- Reverted previous lighting changes, which corrected such bugs as:
- The Nether being extremely CPU intensive.
- Map generation taking extremely long.
- Fixed mob AI considering cobblestone walls as blocks of normal height.
- Fixed a few texture oddities with the witch.
- Fixed entities in water producing glitchy water sound.
- Gaining multiple levels at a time no longer plays the leveling up sound over itself as many times as leveled.
- Fixed the "A 64 bit Java installation is recommended for 'Far' render distance (you have 32 bit)" message being covered by the bottom 2 buttons.
- Fixed pets teleporting around randomly.[20]
- Fixed being unable to place paintings larger than 1x2 and them popping off if they have been placed before.
- Fixed destroying blocks under the player with efficiency-enchanted gear.
- Fixed potion spawners crashing the game.[21]
12w40b
12w40b is the eleventh snapshot for Java Edition 1.4.2, released on October 5, 2012[22] to fix some of the bugs and crashes in 12w40a and add a new commands feature.
Additions
Command format
- Added tilde notation (
~) to allow relative coordinates specification in commands.
Fixes
3 bugs fixed
- Fixed a bug causing block breaking to carry over to the next block player starts to break.
- Fixed beacon beam rendering at short and tiny render distance.
- Fixed a crash related to maps in strongholds.
12w41a
12w41a is the twelfth snapshot for Java Edition 1.4.2, released on October 11, 2012.[23]
Additions
Blocks
- Used for repairing, merging & naming items.
- Three different damage states: "Anvil", "Slightly Damaged Anvil", and "Very Damaged Anvil".
- Anvils cannot only rename tools and armor, but any item.
- Renamed placeable items don't retain their name if placed.
- Anvils can merge enchantments.
- Items with two different enchantments give an item with both.
- Items with the same enchantment increase the level of the enchantment if they have the same level or take only the highest if they don't.
- Some enchantments can be lost during the merging because of incompatibility (ex: Sharpness I + Smite I).
- The first item seems to have the priority (the lost enchantments are on the second item).
- Anvils can also be dropped in a similar manner to sand, gravel, and dragon eggs.
- When landing on a mob, the anvil deals damage relative to the distance it fell.
Mobs
- Now can have custom explosion radius and fuse timer using edited mob spawners and NBT data (
ExplosionRadius & Fuse).
Changes
Blocks
- Potion-like effects given by the beacon now use semi-transparent particles, to be less intrusive.
- Normal potions remain unchanged.
Mobs
General
- No longer forget that they are aggressive against a player in Creative mode after a few seconds.
Gameplay
- Can now be obtained by breeding animals.
- Level-up sound now only plays every 5 levels.
- Sound has been tweaked.
General
- F3 + H now shows tool and armor durability on damaged items – on maps it shows the zoom level.
- Now shows which cardinal direction the player is facing on the "f" value.
- The pie chart on the debug overlay is now shown when opening it using ⇧ Shift + F3 instead of vice versa.
Settings menu
- Renamed "Chat Settings" to "Multiplayer Settings".
- Contains the old chat settings menu.
- Option for cape-owners to hide their capes in game.
Fixes
5 bugs fixed
- When placing the anvil in mid-air in a certain orientation the entity will be sideways until it lands.
- Breaking the block under any anvil resets it to a regular anvil.
- When using the
/killcommand, an error appears. When holding a block, it gives the normal message, but player doesn't die. - When in a multiplayer server and trying to rename an item, the client crashes if an entire name is erased.
- Using Fortune ≥ IV (normally impossible to obtain) on gravel causes a game crash.
12w41b
12w41b is the thirteenth snapshot for Java Edition 1.4.2, released on October 12, 2012[24] to fix some of the bugs and crashes in the 12w41a snapshot.
Changes
Blocks
- Are damaged by falling depending on distance fallen.
Fixes
3 bugs fixed
- Fixed anvils repairing themselves when falling.
- Fixed a few crashes in multiplayer when renaming items.
- Fixed
/killcommand not working and screenshot message not showing.
12w42a
12w42a is the fourteenth snapshot for Java Edition 1.4.2, released on October 17, 2012.[25]
Changes
Blocks
- New crafting recipe, now costs 31 iron ingots instead of 55.
- The player can repair items (tools and armor) using their source material.
- Reduced experience level cost.
- When powering either side of a repeater directly with another repeater, it locks the current state of the other repeater until the signal to the powering repeater is turned off.
- If a repeater that is on is locked, it stays on.
- If a repeater that is off is locked, it cannot output a signal.
- When locked, the repeater's second torch is no longer be visible and a bar textured similarly to bedrock appears.
Mobs
- Can no longer trample crops, activate pressure plates or tripwire.
General
- Updated language file.
- IPs can now be individually hidden.
- Added the ability to use numbers to move items from or to the hotbar in an inventory GUI.
Fixes
9 bugs fixed
- Fixed very damaged anvils dropping from at least 6 blocks becoming a glitched entity that cannot be removed until the map is reloaded.
- Fixed digging straight down glitching the player into blocks again.
- Fixed PvP-disabled servers still allowing players to set other players on fire using Fire Aspect enchanted swords.
- Fixed dropping from low heights doing damage on certain occasions.
- Fixed dropping an anvil on an end crystal crashing the game.
- Fixed the game sometimes crashing when using F3 + H to show durability on items and then moving the mouse over a non-blank map.
- Fixed the game crashing when maximizing the game while in the anvil UI.
- Fixed a stack overflow error when dispensers attempted to place water or lava into a solid block.
- Fixed the crafting table and cauldron that spawn in swamp huts spawning at the top of the hut.
12w42b
12w42b is the fifteenth and final snapshot for Java Edition 1.4.2, released on October 18, 2012[26] to fix some of the bugs and crashes in the 12w42a snapshot.
Additions
Mobs
- Added sounds.
- Added step sound.
- Added three new sound effects.
- Added sounds.
Gameplay
- Added a number of sound events, but the sound effects are not added yet.
Changes
Blocks
- Lock mechanism is now slightly more stable and predictable.
- Falling sand now properly "pops" when falling on non-solid blocks (such as torches).
General
- Server ping now tells if the server and client have mismatching protocol versions.
Translations
- Updated translation files.
Fixes
1 bug fixed
- Fixed tooltip width for renamed items.
1.4
1.4 is the first pre-release for Java Edition 1.4.2 released on October 19, 2012.[27]
Additions
Blocks
- New sound effects.
Mobs
- New sound effects.
- New sound effects.
- New sound effects.
- New sound effects (infecting a villager).
- New sound effects (curing a zombie villager and conversion sound).
Changes
Blocks
- Level cap on anvils removed in Creative mode.
General
- Servers show their version in multiplayer menu if not matching the client.
1.4.1
1.4.1 is the second pre-release for Java Edition 1.4.2 released on October 23, 2012, which fixes bugs.[28] It was later reuploaded at 13:42 UTC to fix invisible falling sand.[29]
Changes
Blocks
- Tweaked naming costs.
- Implemented the wither painting.
Mobs
- Now spawn less frequently.
Gameplay
- Tweaked the experience point reward for smelting.
Bugs
- Retracting a piston pastes its head texture onto the extending face (making it look like it has 2 heads)
Fixes
- MC-236 – Half slab and pistons graphical glitch.
- Fixed mobs glitching through wooden floors.
- Fixed players glitching through beacons.
- Fixed redstone repeaters getting stuck in 'on' state.
- Fixed a number of minor font issues.
- Fixed wet wolves looking way too scary.
- Fixed a bug that allowed any item to be placed in the armor slots.
- Fixed monster spawners spawning mobs too quickly.
- Reupload: Fixed invisible falling sand entities.
Notes and references
- ↑ http://web.archive.org/web/0/http://www.mojang.com/2012/08/the-weekly-chunk-snapshot-12w32a
- ↑ https://twitter.com/Dinnerbone/status/233649433601011712
- ↑ http://web.archive.org/web/0/http://www.mojang.com/2012/08/weekly-chunk-paxmineconsnapshot
- ↑ http://web.archive.org/web/0/http://www.mojang.com/2012/08/minecraft-snapshot-12w34b
- ↑ https://web.archive.org/web/0/http://notch.tumblr.com/post/4988431144/the-maps
- ↑ https://web.archive.org/web/20120907124808/http://www.mojang.com/2012/09/minecraft-snapshot-12w36a/
- ↑ "Minecraft Snapshot 12w37a" (Archive).
- ↑ https://twitter.com/Dinnerbone/status/246241126711975937
- ↑ https://web.archive.org/web/20120921170012/http://www.mojang.com/2012/09/minecraft-snapshot-12w38a/
- ↑ https://web.archive.org/web/https://twitter.com/c418/status/248785611740311552
- ↑ https://web.archive.org/web/https://twitter.com/c418/status/248774282715471873
- ↑ https://web.archive.org/web/20120921170606/http://www.mojang.com/2012/09/minecraft-snapshot-12w38b/
- ↑ https://web.archive.org/web/20120927175148/http://www.mojang.com/2012/09/minecraft-snapshot-12w39a/
- ↑ https://twitter.com/Dinnerbone/status/250952827608915969
- ↑ https://twitter.com/Dinnerbone/status/251683603593957376
- ↑ https://twitter.com/Dinnerbone/status/251685433568800768
- ↑ https://twitter.com/Dinnerbone/status/251623433505476608
- ↑ https://web.archive.org/web/20121006083812/http://www.mojang.com/2012/10/minecraft-snapshot-12w40a/
- ↑ https://twitter.com/jeb_/status/252685565147881472
- ↑ https://twitter.com/Dinnerbone/status/252717015553413120
- ↑ https://twitter.com/Dinnerbone/status/252479682476376065
- ↑ http://web.archive.org/web/0/http://www.mojang.com/2012/10/minecraft-snapshot-12w40a
- ↑ https://web.archive.org/web/20121011180738/http://www.mojang.com/2012/10/minecraft-snapshot-12w41a/
- ↑ https://web.archive.org/web/20121013204858/http://www.mojang.com:80/2012/10/minecraft-snapshot-12w41a
- ↑ https://web.archive.org/web/20121019034945/http://www.mojang.com/2012/10/minecraft-snapshot-12w42a/
- ↑ https://web.archive.org/web/20121022082301/http://www.mojang.com/2012/10/minecraft-snapshot-12w42b-preprerelease/
- ↑ https://web.archive.org/web/20121021195520/http://www.mojang.com/2012/10/minecraft-1-4-pre-release/
- ↑ https://web.archive.org/web/20121024231211/http://www.mojang.com/2012/10/minecraft-1-4-1-pre-release/
- ↑ https://x.com/jeb_/status/260738375454171137