Java Edition Beta 1.9 Prerelease

This article is about the first prerelease. For other prereleases, see Beta 1.9 Prerelease (disambiguation).
Minecraft Beta 1.9 Prerelease
Beta 1.9 Prerelease.png: Infobox image for Minecraft Beta 1.9 Prerelease the version in Minecraft
Beta 1.9 Prerelease menu.png: Infobox image for Minecraft Beta 1.9 Prerelease the version in Minecraft
Edition

Java Edition

Release date

September 22, 2011

Type

Pre-release

Pre-release for

1.0.0

Downloads

Client (.json)
Server

Protocol version

18

Minimum Java version

Java SE 5

Other editions with a version "1.9-pre1":
 

Beta 1.9 Prerelease[1][2][3] is the first pre-release for Java Edition 1.0.0, released on September 22, 2011,[4] which adds Nether fortresses, 6 new blocks including Nether bricks and some variants, 5 new mobs including villagers and blazes, 4 new items including ghast tears, the mushroom island biome and some minor changes.

Initially a pre-release for Beta 1.9, Mojang instead opted to delay the release of this update until MINECON 2011 and release it under the name "Minecraft 1.0.0". This decision was made after a few development versions tagged as Beta 1.9 were already sent out, so the name Beta 1.9 was kept for all of the development versions in the gap between Beta 1.8.1 and Minecraft 1.0.0, other than the release candidates.

Additions

Blocks

Lily Pad

  • Appear grayscale in the inventory and have no in-game name.
  • Are non-solid.
  • Can only be placed in swamplands.
    • Cannot be placed by aiming at the water surface; instead, players must target the side of a block placed above the water level.

Mycelium

  • Generates in mushroom islands.
  • Unobtainable without inventory editors until Beta 1.9 Prerelease 5.

Nether Brick

Nether Brick Fence

Nether Brick Stairs

Nether Wart

Items

Blaze Rod

Ghast Tear

Gold Nugget

Mobs

Blaze

Magma Cube

Mooshroom

Snow Golem

  • Are created by placing two snow blocks and a pumpkin on top.

Villager

  • Spawn in villages.
  • Had the word "TESTIFICATE" displayed over their heads.
  • Trading is currently not implemented.
  • No sound files have been implemented for them, yet.
  • Share the same AI as pigs, however, don't flee when attacked.

World generation

Frozen Ocean

  • Generate rarely across the edges of ice plains.
  • Identical to the ocean biome but with snowfall, ice, lower temperature and slightly greater height variation.

Frozen River

  • Generate where rivers form in ice plains.
  • Identical to the river biome but with snowfall, ice and lower temperature.

Ice Plains

  • Generate in large blobs that are 4x larger than a normal biome.
  • Contain sparse oak trees where short grass generates underneath.

Ice Mountains

  • An unused variant of ice plains that is completely inaccessible without modding.
  • Has the same terrain as extreme hills.

Mushroom Island

  • Generates in 1 in 100 spaces in oceans.
  • Has a surface of mycelium blocks with huge mushrooms scattered across.
  • While mostly generating in the middle of oceans, mushroom islands can also rarely generate connected to other land and even be fully landlocked.

Mushroom Island Shore

  • A variant of the mushroom island biome that generates where oceans and mushroom islands meet.
  • Has the same base height as oceans but has a much flatter sea bed.

Structures

Features

  • Roses generate naturally once again.

Changes

Items

Arrows

  • No longer visually stay stuck in mobs when hit.

Pumpkin seeds

  • 2 to 4 pumpkin seeds now have a 1075 chance of generating in mineshaft chests.

World Generation

Terrain

  • Landmasses now generate at half scale, resulting in smaller continents and less distance between them.

Ocean

  • Slightly reduced height variation from 0.5 to 0.4.

General

Swampland

Jumping

  • When the player jumps, their experience increases by a number between 1 and 100 experience.
  • Continuous jumping by holding down the jump key is no longer possible.

Performance

  • Performance improvements.

References

Navigation