Java Edition Infdev 20100316
This version does not have an official title.
This version is referred to only as "Minecraft Infdev" in-game. The current title of this version is unofficial and has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
Please update the name if confirmed by reliable sources, such as in the launcher.
Minecraft Infdev

| Edition | ||||||
|---|---|---|---|---|---|---|
| Release date |
March 16, 2010 | |||||
| Downloads | ||||||
| Minimum Java version | ||||||
| al_version |
1.111 | |||||
| ||||||
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"images": [
"Infdev 20100316.png"
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{
"field": "March 16, 2010",
"label": "Release date"
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{
"field": "[https://archive.org/download/Minecraft-JE-Infdev/inf-20100316/inf-20100316.jar Client] ([https://meta.omniarchive.uk/versions/v1/inf-20100316.json .json])",
"label": "(link to Tutorial:Installing a snapshot#Manual version installation article, displayed as Downloads)"
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0\" ></td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">''' Infdev 20100316'''</td>\n<td style=\"padding: 0\" ></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition Infdev 20100313|◄ Infdev 20100313]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Java Edition Infdev 20100320| Infdev 20100320 ►]]\n</td>\n</tr>\n</table>"
}
A version of Minecraft Infdev was released on March 16, 2010.[1]
Additions
- Re-implemented.
- Upon hitting (non-liquid) blocks, arrows have a 100% chance of spawning one of the following mobs (each with an equal chance): sheep, pig, skeleton, creeper, spider, zombie.
- On Peaceful difficulty, any "rolls" that land on a hostile mob instead spawn nothing.[2]
- Apply to all arrows, including ones shot by skeletons.
- Upon hitting (non-liquid) blocks, arrows have a 100% chance of spawning one of the following mobs (each with an equal chance): sheep, pig, skeleton, creeper, spider, zombie.
- Re-implemented, though unused.
- Unused.
- Appears identical to the "Mob" entity.
- Is hostile, pursuing and attacking the player similarly to how zombies do.
- Invisible in this version.[3]
Changes
- The items the player spawns with upon creating new worlds has been changed: 999 diamond axes, 999 diamond shovels, 999 diamond pickaxes, 999 torches, 999 pairs of flint and steel, 999 planks, 999 glass blocks, 999 bows, and 999 arrows.
- Entities are functional again, allowing for mining blocks to drop resources.
- Daylight cycle now lasts 20 minutes per 1 in-game day.
Removals
General
- Torches (including wall torches), saplings, dandelions, roses, red mushrooms, brown mushrooms and crops no longer become 2D at far distances.
Fixes
Bugs
- Opening a furnace and chest crashes the game.
- Items no longer get pushed out by glass. (Existed in Indev).
- Mining stone-like blocks whilst breaking a tool (pickaxe only) doesn't drop anything. (Existed in Indev).
Trivia
al_version number of this version is 1.111, but number of previous version is 1.109.
- It might mean that there is a missing version between these, or that there was an LWJGL update.
References
- ↑ State of the Entity – The Word of Notch, March 16, 2010
- ↑ "Mob Rave!" – Kinjry on YouTube, March 21, 2010
- ↑ https://youtu.be/4yTocwdK6NE