Thorns
| Maximum level |
III |
|---|---|
| Primary items | |
| Secondary items | |
| Enchantment weight |
1 |
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"title": "Thorns",
"rows": [
{
"field": "III",
"label": "Maximum level"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "<span class=\"explain \" title=\"Items that can receive the enchantment from an enchanting table\">Primary items</span>"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "<span class=\"explain \" title=\"Items that cannot receive the enchantment from an enchanting table but can receive it from an enchanted book on an anvil.\">Secondary items</span>"
},
{
"field": "1",
"label": "<span class=\"explain \" title=\"Relative chance of the enchantment being offered.\">Enchantment weight</span>"
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"invimages": [],
"images": []
}
Thorns is an armor enchantment that gives a random chance to damage entities that attack the user, at the cost of increasing incurred durability damage.
Guardians and elder guardians have a Thorns-like effect that inflicts damage when their spikes are out. However, this affects only melee damage, whereas Thorns the enchantment applies to all direct attacks, including ranged.
Obtaining
In addition to normal enchanting, Thorns I and II can be obtained naturally from drops, fishing, trading with a villager or as loot from generated structures. Thorns cannot be directly obtained on helmets, leggings, or boots through an enchanting table on Java Edition, requiring an anvil to be used instead.
Thorns III cannot be directly obtained using an enchanting table, but it can be obtained by using an anvil to combine two Thorns II enchantments, by trading with villagers, or by finding an item enchanted with it from the loot chest as below.
The enchanted book with Thorns III can be found within the following structures:
Underground structures
Underwater structures
Aboveground structures
Miscellaneous structures
Pieces of armor enchanted with Thorns III can be found within the following structures:
Underwater structures
Small structures
The Nether
The End
Usage
Reason: Table needs updating to reflect new damage values for Thorns enchantment in 1.21
While wearing any piece of armor with the Thorns enchantment, the wearer has a Level × 15% chance of inflicting 1HP–5HP damage on anyone who attacks them, regardless of whether they were hit by a melee attack, arrow, or other projectile. The entity also gets knocked back when being attacked by the enchantment.
If the player dies as a result of Thorns damage, the death message <player> was killed trying to hurt <entity> is displayed.
Multiple worn armor items with the Thorns enchantment do stack. Each piece confers an independent chance to deal damage to the attacker as described above. The total amount of damage that can be dealt this way is capped at 5HP.
Probabilities of inflicting maximum damage and average damage dealt depending on the number of items with Thorns III worn are as follows:
| Items with Thorns III | Probability of max. damage 5HP | Average damage dealt |
|---|---|---|
| 1 | 11.25% | 1.125HP × 0.5625 |
| 2 | 28.83% | 1.997HP × 0.9985 |
| 3 | 46.33% | 2.637HP × 1.3185 |
| 4 | 61.18% | 3.09HP × 1.545 |
Thorns applies a durability penalty to the armor. It reduces durability by an additional 2 points when inflicting damage. If multiple armor pieces are enchanted with Thorns, the durability penalty is applied to one piece chosen at random, regardless of what level of Thorns that piece has. If the item is also enchanted with Unbreaking, the damage penalty has a chance of being ignored.
If a projectile is launched toward an opponent equipped with Thorns, using a shield damages the shield instead of the player when the projectile hits the opponent.
In Java Edition although horse armor cannot be enchanted in Survival, the Thorns enchantment can be applied to horse armor in Creative and it works.
Armor enchanted with Thorns also damages the enemy if the player is holding it in one of their hands.[1]
Unaffected mobs
Wardens[2] using sonic boom attacks are not affected by this enchantment.
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Thorns prick | Players | When a entity is damaged by something with Thorns | enchant | subtitles | 1.0 [sound 1] | 0.8-1.2 | 16 | |
- ↑ Dependent upon the entity being damaged, but it is usually 1.0
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Players | When an entity is damaged by something with Thorns | damage | 0.5 | 1.0 | |
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
| Thorns | thorns | enchantment |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| Thorns | thorns | 5 | enchantment |
Video
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.4.6 | 12w50a | Added Thorns. | |||||
| 1.9 | 15w42a | When multiple pieces of Thorns armor are worn, one is chosen at random to lose durability instead of always using the "bottommost" piece. | |||||
| 15w47b | Sounds for Thorns have been added. | ||||||
| 1.14 | 19w08a | Thorns enchantment is now functional for horses when added to horse armor in creative mode. | |||||
| 1.16.2 | 20w28a | Thorns now takes away less durability.[3] | |||||
| 1.20.5 | 24w03a | Helmets, leggings, and boots can now receive Thorns through an enchanting table, rather than only through an anvil.[4] | |||||
| 24w12a | Helmets, leggings, and boots can no longer receive Thorns through an enchanting table. | ||||||
| 1.21 | 24w18a | Thorns levels above 10 no longer deal level-based damage.[5] | |||||
| Thorns enchantment no longer works when holding the item in a hand.[6] | |||||||
| 24w19a | Thorns enchantment works again when holding the item in a hand but also consumes durability, unlike in previous versions. | ||||||
| 1.21.5 | 25w03a | Thorns enchantment is now functional on saddles when mobs are wearing it. | |||||
| Pocket Edition Alpha | |||||||
| v0.12.1 | build 1 | Added Thorns. | |||||
| Bedrock Edition | |||||||
| 1.20.30 | Preview 1.20.20.20 | Sounds for Thorns have been added. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU14 | CU1 | 1.04 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added Thorns. |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Sounds for Thorns have been added. | |
Issues
Issues relating to "Thorns" are maintained on the bug tracker. Issues should be reported and viewed there.
References
- ↑ MC-73710 — Holding items enchanted with thorns in your hand works as if you were wearing them — resolved as "Works As Intended".
- ↑ MC-250157 — resolved as "Works As Intended".
- ↑ MC-34661
- ↑ MC-267943 — Anvil exclusive enchantments can be obtained from enchanting tables — resolved as "Fixed".
- ↑ MC-271651
- ↑ MC-271652
| Durability | |||||||
|---|---|---|---|---|---|---|---|
| Block breaking | |||||||
| Armor |
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| Melee weapons |
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| Curse | |||||||
| Joke | |||||||