Java Edition 24w19a
This page covers a development version that has an issue under certain conditions.
The game may crash if a villager dies in this snapshot.[1]
Minecraft 24w19a


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
May 10, 2024 | ||||||
| Type | |||||||
| Snapshot for | |||||||
| Downloads | |||||||
| Obfuscation maps | |||||||
| Protocol version |
dec: 1073742018 | ||||||
| Data version |
3941 | ||||||
| Resource pack format |
33 | ||||||
| Data pack format |
43 | ||||||
| Minimum Java version | |||||||
| |||||||
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"field": " <span style=\"font-size:smaller\"><abbr title=\"decimal\">dec</abbr>: </span>1073742018<br /> <span style=\"font-size:smaller\"><abbr title=\"hexadecimal\">hex</abbr>: </span>400000C2",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Java Edition 1.20.6|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.20.6]]</td>\n<td style=\"padding: 0.4em\">'''[[Java Edition 1.21|1.21]]'''</td>\n<td style=\"padding: 0.4em\" >[[Java Edition 1.21.1| 1.21.1 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition 24w18a|◄ 24w18a]]\n</td>\n<td style=\"padding: 0.4em\">''' 24w19a'''</td>\n<td style=\"padding: 0.4em\">\n[[Java Edition 24w19b| 24w19b ►]]\n</td>\n</tr>\n</table>"
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24w19a is the second snapshot for Java Edition 1.21, released on May 10, 2024,[2] which optimizes chunk loading performance, and fixes bugs.
Additions
General
- Added 4 new cave ambient sounds:
| Name | Sound | Description | Volume | Pitch |
|---|---|---|---|---|
| Cave 20 |
1.0 | 1.0 | ||
| Cave 21 |
Rumbling and creaking noises with quiet tones in the background. | |||
| Cave 22 |
Resembles a warden using its sonic boom attack. | |||
| Cave 23 |
Eerie sounds with heartbeats at the end, possibly resembling a warden. |
Changes
Blocks
- Replaced the sounds for "turn off" and "turn on" with one "toggle" sound.
Sculk sensor and calibrated sculk sensor
- Added frosted ice being placed by Frost Walker to the list of events that produce a "Block Placed" vibration (frequency 13).
- Updated the top face texture and the active state texture.
Items
- Fire Aspect can be applied to maces again.
Gameplay
General
- The pack format version is now
43. - Registry decorated_pot_patterns has been renamed to
decorated_pot_pattern. - Renamed directories; each directory that used the plural name of its element now matches registry name:
| Old name | New name |
|---|---|
| tags/items | tags/item |
| tags/blocks | tags/block |
| tags/entity_types | tags/entity_type |
| tags/fluids | tags/fluid |
| tags/game_events | tags/game_event |
- The
custom_datacomponent can now be specified as an SNBT string to preserve type information in JSON.- This is the same as is used in the
set_custom_dataloot function andcustom_datapredicate.
- This is the same as is used in the
- The
fooditem component has new fields:using_converts_to: item with components (optional).- Once consumed, the food item is replaced with the specified item.
- e.g.
food={nutrition:1,saturation:0,using_converts_to:{id:"poisonous_potato",components:{"minecraft:custom_name":'"Wait what?"'}}}.
- Removed
powertag and replaced withacceleration_powertag with a number value that control the projectile's acceleration (and maximum speed).- This change affects the following projectiles;
dragon_fireball,large_fireball,small_fireball,fireball,breeze_wind_charge,wind_charge,wither_skull.
- This change affects the following projectiles;
- New tag
dimension_paddingfor structures.- Ensures that a structure is not generating through the edges of a dimension by adding vertical padding to its bounding box.
- Default is
0. - Trial chambers have a padding of 10 since they are generated deep underground and would sometimes intersect with bedrock layer.
Entity effect types
- Adds optional field
trigger_game_eventfor effect typesreplace_block,replace_discandset_block_properties.- Game event ID for a game event to trigger when a block has been replaced.
- Added
fire_aspect_lightableto each block that should be possible to light by hitting it with a tool that has Fire Aspect.
Damage type predicate
- New option:
is_direct- optional boolean.- When present,
truerequires the damage to be direct andfalserequires the damage to be indirect. - Damage is direct when its direct and source entities are the same.
- When present,
Performance
- When reading an already generated chunk from disk, surrounding chunks are no longer unnecessarily loaded, reducing memory and CPU overhead.
Fixes
From released versions before 1.21
- MC-9568 – Mobs suffocate/go through blocks when growing up near a solid block.
- MC-9644 – Launched
falling_blockentities do not travel through portals. - MC-14923 – Players can be kicked for spamming in a Singleplayer world with cheats disabled.
- MC-16345 – Reducing the player's base max health using
/attributedoes not always reduce their current health. - MC-26304 – Brewing stands reset brew cycle when unloaded.
- MC-93833 – Only if Health is provided,
maxHealthattribute is used as maximum Health value. - MC-96198 – Boats/rafts move into blocks when landing in less than one block deep water.
- MC-110815 – Slimes are summoned with the wrong amount of health.
- MC-175619 – Dispenser drops honey bottle unless empty slot is available.
- MC-178383 – Horses, donkeys, mules and llamas spawned from spawn eggs or
/summoncommand have 53 health. - MC-195931 – Incorrect amount of damage heart particles shown when hitting some entities for the first time.
- MC-252846 – Mobs can pass through fences with carpets on top when growing up.
- MC-253791 – Frogs suffocate when growing.
- MC-254004 – Falling block entities do not process their end gateway cooldown timer.
- MC-267947 – Ender pearls can teleport players in Spectator mode.
- MC-267951 – The game freezes and eventually crashes when creating a world with the "
spawnChunkRadius" gamerule set to high values. - MC-267968 – Medium slimes from trial chamber spawners take damage incorrectly when first hit.
- MC-267981 – The "Trial Spawner crackles" subtitle is only displayed for a split second upon the "
minecraft:block.trial_spawner.ambient" sound being played. - MC-268106 – Entities' current health is not capped at their max health in all applicable situations.
- MC-268772 – Fall damage multiplier attribute has unintuitive coloring.
- MC-269318 – Books placed on a lectern in Creative mode are consumed.
- MC-269601 – Mace smash attack does not knock back other players when they are not the attacked entity.
- MC-269633 – Placing an oversized filled bucket resets the stack size to 1.
- MC-269642 – Eating an oversized soup/stew resets the stack size to 1.
- MC-269674 – Oversized book and quill stacks reset count when signed.
- MC-269685 – Buckets are lost when consuming oversized milk buckets.
- MC-269686 – Oversized music disc stacks can be duplicated with jukeboxes.
- MC-269708 – Dispensers using an oversized stack of water bottles resets the stack size to 1.
- MC-269717 – Cauldron deletes overstacked tinted shulker boxes.
- MC-269809 – Feeding an axolotl an oversized tropical fish bucket resets the stack size to 1.
- MC-270296 – Ominous item spawner spawns unstackable arrows with potion effects.
- MC-270584 – Vault/ominous vault loot isn't predetermined, allowing players to create backups of their worlds to get desired rewards.
- MC-270635 – Trial spawner textures are inconsistent.
- MC-270684 –
set_attributesloot function doesn't accept an empty list. - MC-270779 – Getting data with
/datacommand from a block/chest with a large amount of data can cause the game to crash. - MC-270818 – Data generator items report is not deterministic.
- MC-270926 – "
foodSaturationLevel" can be negative. - MC-270965 – The data type of the "
minecraft:custom_data" component of the recipe result will be forcibly modified. - MC-270988 – Iron golem and snow golem spawn eggs from before 1.13 do not upgrade to 1.20.5 correctly
- MC-271001 – Items in a container can be given a count above 99 (to max integer), and can crash the world.
- MC-271005 – Knowledge books with a max stack size over 1 consume all items in the stack when used.
- MC-271026 – Components that set a status effect sometimes lose parts of the data.
- MC-271094 – Entity ID inside
EntityTagis ignored when updating a world to 1.20.5. - MC-271159 – Banner pattern entries without colors are invalidated when upgrading to 1.20.5.
- MC-271170 – Unexpected error when modifying skull's custom name to an invalid value.
From the previous development version
- MC-271398 – Crafting ingredients remain in the grid after crafting certain items, causing item duplication.
- MC-271400 – The Quick Charge enchantment on crossbows no longer increases the crossbow loading speed.
- MC-271402 – Sharpness and mob-specific damage enchantments reduce attack damage instead of increasing it.
- MC-271404 – Breach and Density enchantments aren't mutually exclusive.
- MC-271406 – Blocks reappear when mined instantly.
- MC-271422 – Soul Speed causes your FOV to change whenever you jump.
- MC-271423 – Riptide enchantment does not work properly.
- MC-271427 – Sweep attacks no longer trigger consistently.
- MC-271434 – Campfires knockback the player.
- MC-271435 – Moving while being attacked no longer deals knockback correctly.
- MC-271436 – Mace can no longer be enchanted with Fire Aspect.
- MC-271441 – Fire Protection tooltip is displayed in red text despite being a positive effect.
- MC-271442 – The Fire Aspect enchantment can change the "lit" states of redstone lamps, redstone torches, copper bulbs, furnaces, smokers, and blast furnaces.
- MC-271444 – The Fire Aspect enchantment can turn on campfires and candles while underwater.
- MC-271449 – Player momentum no longer affects ender pearls, eggs, or snowballs.
- MC-271455 – When holding a Fire Aspect weapon in the mainhand, thrown tridents in the offhand will set mobs on fire.
- MC-271459 – Frost Walker deletes waterlogged blocks.
- MC-271461 – Interacting with certain villagers with the villager trade rebalance enabled causes client crash.
- MC-271477 – "
projectile_spawned" enchantment effect always activates at 0, 0, 0. - MC-271484 – Lighting candles and campfires with Fire Aspect doesn't sent vibration to sculk sensors.
- MC-271556 – The drop rate of wither skeleton skulls is lowered by 0.01.
- MC-271562 – "
projectile_spawned" enchantment component triggers the enchantment effects before setting the projectile's default NBT. - MC-271565 – The game can crash when upgrading worlds with zombie villagers from before 1.9.
- MC-271632 – Weapon with Bane of Arthropods can only give the target Slowness I instead of Slowness IV.
- MC-271637 – The enchantment entity effect type "
run_command" always runs the command in the overworld. - MC-271652 – Holding items enchanted with Thorns in your hand no longer works as if you were wearing them.
- MC-271654 – Enchantments granting bonus damage to melee weapons aren't producing particles.
- MC-271710 – Key Binds background is darker than the rest of UI.
- MC-271725 – Enchantment entity effect "
apply_mob_effect" never applies an amplifier even if one is defined. - MC-271726 – The
item.trident.thundersound can no longer be heard by the player who was struck by a lightning.
Videos
Videos made by Slicedlime:
References
- ↑ MC-271843 — resolved as "fixed".
- ↑ "Minecraft Snapshot 24w19a" – Minecraft.net, May 10, 2024.