Java Edition pre-Classic rd-132211

This page documents a formerly unreleased version.
 
This version was never intended to be released to the public, but it is available in archived copies.
The only archived copy of this version is edited.
 
A copy of this version has been archived, however, despite the fact that it plays correctly, it is not bit-perfectly original.
If you believe you have a clean, unedited copy of this version, please post on this page's talk page.
rd-132211
Pre-Classic rd-132211.png: Infobox image for rd-132211 the version in Minecraft
Edition

Java Edition

Release date

May 13, 2009

Build date

August 6, 2013 (launcher version)

Downloads

Original unavailable
Launcher client (.json)

Minimum Java version

Java SE 6

The first released pre-Classic version was made on May 13, 2009, at 22:11 CEST.[1] It is the oldest version available in the Minecraft launcher and the current oldest archived version of Minecraft. This is the first ever version released in 2009.

The copy in the launcher was last modified on August 6, 2013, making it technically not original.

Additions

General

Controls

  • Placing and destroying blocks.
    • Left-clicking places a block. Right-clicking destroys a block.
    • Holding down R causes the player to respawn in a random X and Z coordinate high above the level every frame until it is released.
    • All blocks placed are stone except at Y=52, in which grass is placed instead
    • The world generates down to Y=9, after which you fall into the void. If you fall into the void you fall infinitely unless you press R
    • The height limit is Y=73
    • Blocks cannot be placed past the existing border.
    • Players can place blocks on the space they are occupying.
    • Added a flashing white overlay that displays on the side of a block that the player has their mouse over.
    • Blocks at Y=52 are grass and all other blocks are stone.
  • The level can be saved by pressing ↵ Enter.
    • It also saves when closing the game.

Changes

World generation

General

  • Level generation improved to be not so messy and random, as shown in the Cave game tech test video, but instead completely flat, which was similar to a superflat world.
  • Caves no longer generate.
  • Added placing and breaking blocks.

Bugs

1 bug reported

Trivia

  • The "rd" before the version number old_alpha rd-132211 stands for RubyDung, a game Notch was working on before Minecraft, whose codebase was later reused for Minecraft.
  • Level data is saved in a single level.dat file inside the launcher folder, unlike future versions that have dedicated folders.
  • The player always spawns at Y=74.

Gallery

References

  1. rd-132211.json
  2. TigIRC logs: "(14:10:09) Zaratustra: I can spawn blocks where I currently exist" [...] "(14:10:32) notch: yeah, it's one of those bugs.. I keep ignoring it" (18:10 UTC)

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