The Update that Changed the World

The Update that Changed the World
1.7.2.png: Infobox image for The Update that Changed the World the theme in Minecraft
Release date

October 25, 2013

Version(s)

Java Edition 1.7.2

There is a guide for this update!
 
See Java Edition guides/The Update that Changed the World for a guide to all of the new features introduced in The Update that Changed the World.

The Update that Changed the World is the name for Java Edition 1.7.2, a major update released on October 25, 2013. It added many new features such as a new terrain generator, many new biomes and biome variations, stained glass, red sand, new tree types, a new spawn system, new fish and a new fishing system with rewards, many new flowers, many more customization options, custom-size Nether portals up to 23×23, minecarts with command blocks, and many new commands.

Development began two months after 1.6.2 was released. Fourteen development snapshots were released, from 13w36a to 13w43a. Several iterations of the launcher were released during this time period, from 1.2.3 to 1.2.8. Also during the development period, 1.6.4 was released. Near the end of the snapshot cycle for the 1.7.2 update, Mojang focused primarily on fixing bugs, rather than adding new features.

The official name for the update, "The Update that Changed the World",[1] was only announced three days prior to the 1.7.2 release on the Minecraft update Tumblr (which was displayed in the old launcher).

Mojang released the 1.7 pre-release on October 22, 2013, the 1.7.1 pre-release on October 23, and the 1.7.2 pre-release on October 25, shortly before the official release of the update.

Notable features

Main article: Java Edition 1.7.2
New blocks
New items
New non-mob entities
Comparison between biome maps of Minecraft 1.6 and 1.7.
New world generation
New structures
New gameplay
  • AMPLIFIED world type
    • A new world type option that scales all world generation rules all the way to the world height limit.
  • 6 new achievements
  • 4 new statistics
  • Enchanting
    • Lure
      • Decreases the wait time when fishing.
      • Also increases the chances of getting fish and decreases the chances of junk/treasure.
    • Luck of the Sea
      • Increases the chance of getting treasure and decreases the chances of junk.
Other additions
Notable changes
  • Treasures can be caught by fishing
  • Achievements and statistics are now per world/server
  • Fog is less noticeable on lower render distances
  • Re-added pre-1.6.1 boat controls
  • Weighted pressure plates are no longer limited to items
  • Unbreaking from enchantment tables is no longer limited to tools
  • Hitting a mob with a sword while it is flashing red and inflicting no damage, as a result, does not decrease the durability of the sword
  • Witches now spawn outside of witch huts
  • Render Distance and Max Framerate are now sliders
  • The server list can now be refreshed by pressing F5
  • Achievements earned are announced to everyone
  • When a mob or player takes fall damage, particles appear

Further revisions

References

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