The Update that Changed the World

| Release date |
October 25, 2013 |
|---|---|
| Version(s) | |
◄◄ Horse Update
| |
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"title": "The Update that Changed the World",
"images": [
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"rows": [
{
"field": "October 25, 2013",
"label": "Release date"
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{
"field": "(link to Java Edition 1.7.2 article, displayed as Java Edition 1.7.2)",
"label": "Version(s)"
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"invimages": [],
"footer": "<div style=\"display:inline-block\">\n<div style=\"display:inline-block;padding:0 .4em\"><span style=\"margin-right:-0.35em\">◄</span>◄ [[Horse Update]]</div>\n\n</div><div style=\"display:inline-block\">\n\n<div style=\"display:inline-block;padding:0 .4em\">[[Bountiful Update]] <span style=\"margin-right:-0.35em\">►</span>►</div>\n</div>"
}
The Update that Changed the World is the name for Java Edition 1.7.2, a major update released on October 25, 2013. It added many new features such as a new terrain generator, many new biomes and biome variations, stained glass, red sand, new tree types, a new spawn system, new fish and a new fishing system with rewards, many new flowers, many more customization options, custom-size Nether portals up to 23×23, minecarts with command blocks, and many new commands.
Development began two months after 1.6.2 was released. Fourteen development snapshots were released, from 13w36a to 13w43a. Several iterations of the launcher were released during this time period, from 1.2.3 to 1.2.8. Also during the development period, 1.6.4 was released. Near the end of the snapshot cycle for the 1.7.2 update, Mojang focused primarily on fixing bugs, rather than adding new features.
The official name for the update, "The Update that Changed the World",[1] was only announced three days prior to the 1.7.2 release on the Minecraft update Tumblr (which was displayed in the old launcher).
Mojang released the 1.7 pre-release on October 22, 2013, the 1.7.1 pre-release on October 23, and the 1.7.2 pre-release on October 25, shortly before the official release of the update.
Notable features
- New blocks
Double Tallgrass (now Tall Grass)
Grassless Dirt
- Found naturally in savanna M, mesa plateau F, and mega taiga.
- Will not allow grass and mycelium to spread on to it.
- Doesn't drop itself when broken; only gives regular dirt.
- Would later become coarse dirt.
Large Fern
- Found naturally in taiga and mega taiga biomes.
- Can also spawn by using bone meal on a fern.
Packed Ice
- Found naturally in ice plains spikes.
- Unlike ice, packed ice will not melt under light sources.
Podzol
- Found in mega taiga biomes.
- Will not allow grass and mycelium to spread on to it.
Red Sand















Stained Glass
- Crafted using eight glass surrounding a matching dye.















Stained Glass Panes
- New acacia wood type, found in the savanna biome:
- New dark oak wood type, found in the roofed forest biome:
- New flowers, most can be found in flower forests:
Allium
Azure Bluet
Blue Orchid
- Found exclusively in swamps.
Lilac
Oxeye Daisy
Peony
Poppy (replaced Rose)
Rose Bush
Sunflower
- Found exclusively in sunflower plains.



Tulips in red, orange, white, and pink variants
- New items
Clownfish (now Tropical Fish)
- Obtained from fishing.
- Restores 1 () hunger and gives 0.2 hunger saturation.
Pufferfish
Raw Salmon and its
cooked variant
- Obtained from fishing.
- Raw salmon restores 2 () and gives 0.4 hunger saturation.
- Cooked salmon restores 6 () and gives 9.6 hunger saturation.
- New potions:

Potion of Water Breathing
- Brewed by using a pufferfish.
- New non-mob entities
Minecart with Command Block
- Only available through commands.
- Activates a command while in motion via activator rails.
- Command activation can be tested using a redstone comparator.

- New world generation
- World generation was changed significantly, with smaller oceans providing for more areas of land, and less denser and more interconnected caves.[2]
- New biomes:
Birch Forest
Birch Forest Hills
- A hillier version of birch forests.
Cold Beach (now Snowy Beach)
Cold Taiga (now Snowy Taiga)
Cold Taiga Hills
- A hillier version of cold taiga.
Deep Ocean
Extreme Hills+ (now Windswept Forest)
- A more forested version of extreme hills.
- Generates with oak trees, spruce trees, snow, stone, emerald ore, and stone monster eggs.
Flower Forest
Ice Plains Spikes (now Ice Spikes)
- Features ice spikes and ice patches.
- Generates with packed ice, snow blocks, snow, and ice.
Jungle Edge (now Sparse Jungle)
- A sparser version of the jungle, with less trees around.
- Generates with jungle trees, jungle bushes, cocoa pods, melons, and vines.
Mega Taiga (now Old Growth Pine Taiga)
- A larger version of taiga biomes with huge spruce trees.
- Generates with huge spruce trees, podzol, grassless dirt, moss stone, ferns, dead bushes, and mushrooms.
Mega Taiga Hills
- A hillier version of mega taiga.
Mesa (now Badlands)
- A dry biome with rows of differently colored hardened clay.
- Generates with hardened clay, stained clay, red sand, cacti, and dead bushes.
Mesa (Bryce) (now Eroded Badlands)
- Has a unique formation of hardened clay meant to resemble Bryce Canyon National Park in Utah, United States.
Mesa Plateau
- A plateau variant of mesas.
Mesa Plateau F (now Wooded Badlands)
- A forested version of mesas with oak trees, grass, and grassless dirt.
Roofed Forest (now Dark Forest)
- A more tightly packed forest, with trees covering a lot of areas that creates potential dark spots for hostile mobs to spawn in and stay during the day.
- Generates with dark oak trees, oak trees, birch trees, huge mushrooms, rose bushes, peonies, and lilacs.
Savanna
- Originally removed in the Adventure Update, savannas are dry biomes similar to plains, but with no rainfall.
- Generates with acacia trees, oak trees, and double tallgrass.
Savanna Plateau
- A plateau variant of savannas.
Stone Beach (now Stony Shore)
Sunflower Plains
- A variant of plains with sunflowers.
- Mutated version of biomes were added, with various differences compared to regular biomes:
Birch Forest M (now Old Growth Birch Forest) &
Birch Forest Hills M
- Compared to birch forests, they have taller birch trees.
Cold Taiga M,
Jungle M,
Jungle Edge M,
Mesa Plateau M,
Mesa Plateau F M,
Roofed Forest M,
Swampland M, &
Taiga M
- Compared to their original biomes, they are more mountainous.
Desert M
- Compared to deserts, they have patches of lakes.
Extreme Hills M &
Extreme Hills+ M (both now Windswept Gravelly Hills)
- Compared to extreme hills, they generate with gravel instead of grass blocks and stone.
Mega Spruce Taiga (now Old Growth Spruce Taiga) &
Redwood Taiga Hills M
- Compared to mega taiga, the huge spruce trees have more leaves than before.
Savanna M (now Windswept Savanna) &
Savanna Plateau M
- Compared to savannas, they have huge, sometimes floating, mountains that generate as high as y=220.
- Some biomes received changes:
Extreme Hills now has snow at y-levels over 95, and can generate up to y=150.
- Generation is now more varied, with the addition of flat valleys, as opposed to previous generation with endless high peaks.
- Additionally, large patches of stone and dirt also generates.
Extreme Hills Edge no longer generates.
Jungles now generate with melons and are much rarer to find.
Oceans now take up less space and generates only gravel on the seafloor.
Frozen Oceans no longer generates.
Rivers now generate gravel in disks.
Swamplands now have more fluctuating grass colors depending on temperature, and in shallow parts will have staggered dirt blocks with lily pads in between.
Taigas are no longer a snowy biome with the implementation of cold taigas, and will instead produce rainfall.
- New structures
Acacia tree
Dark oak tree
Forest rock
- Found in mega taiga biomes.
Ice spike
- Found in ice plains spikes.
Mega spruce tree
- New gameplay
- AMPLIFIED world type
- A new world type option that scales all world generation rules all the way to the world height limit.
- 6 new achievements
- 4 new statistics
Enchanting
- Lure
- Decreases the wait time when fishing.
- Also increases the chances of getting fish and decreases the chances of junk/treasure.
- Luck of the Sea
- Increases the chance of getting treasure and decreases the chances of junk.
- Lure
- Other additions
- 7 new commands:
/achievement,/setblock,/setidletimeout,/setworldspawn,/summon,/tellraw,/testforblock
- Notable changes
- Treasures can be caught by fishing
- Achievements and statistics are now per world/server
- Fog is less noticeable on lower render distances
- Re-added pre-1.6.1 boat controls
- Weighted pressure plates are no longer limited to items
- Unbreaking from enchantment tables is no longer limited to tools
- Hitting a mob with a sword while it is flashing red and inflicting no damage, as a result, does not decrease the durability of the sword
- Witches now spawn outside of witch huts
- Render Distance and Max Framerate are now sliders
- The server list can now be refreshed by pressing F5
- Achievements earned are announced to everyone
- When a mob or player takes fall damage, particles appear
Further revisions
- 1.7.4 brought players Twitch.tv broadcasting, music from C418's Minecraft - Volume Beta and the Chicken jockey.
- 1.7.5 brought minigames to Realms servers.
- 1.7.6, 1.7.7, 1.7.8 and 1.7.9 brought internal changes necessary for future player name and skin infrastructure.
- 1.7.10 saw Realms extracted to its own library, so that updates to Realms would no longer require version upgrades.
References
- ↑ "It's here! 1.7 pre-release!" – @Dinnerbone (Nathan Adams) on X (formerly Twitter), October 22, 2013
- ↑ http://www.minecraftforum.net/topic/1981051-it-seems-that-the-underground-is-no-longer-swiss-cheese-anymore/page__hl__cave%20generation%20swiss%20cheese
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