Power
This article is about the bow enchantment. For the redstone mechanic, see Redstone mechanics § Power.
For the enchantment in Minecraft Dungeons, see MCD:Power.
Power
| Maximum level |
V |
|---|---|
| Primary items | |
| Secondary items |
None |
| Enchantment weight |
10 |
{
"title": "Power",
"rows": [
{
"field": "V",
"label": "Maximum level"
},
{
"field": "<span class=\"sprite-file\" style=\"\">(link to File:ItemSprite bow.png article, displayed as 16x16px|link=Bow|alt=|class=pixel-image|)</span>",
"label": "<span class=\"explain \" title=\"Items that can receive the enchantment from an enchanting table\">Primary items</span>"
},
{
"field": "''None''",
"label": "<span class=\"explain \" title=\"Items that cannot receive the enchantment from an enchanting table but can receive it from an enchanted book on an anvil.\">Secondary items</span>"
},
{
"field": "10",
"label": "<span class=\"explain \" title=\"Relative chance of the enchantment being offered.\">Enchantment weight</span>"
}
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"invimages": [],
"images": []
}
Power is an enchantment applied to bows that increases arrow damage.
Obtaining
Power can be obtained from enchantment tables, drops from mobs that have spawned in a raid, books obtained by fishing, monster room chests, librarian villagers, and non-village structure loot.
Usage
Power increases arrow damage by 25% × (level + 1), rounded up to nearest half-heart.
| Level | Increase | No charge | Medium charge | Full charge | Critical charge |
|---|---|---|---|---|---|
| Not enchanted | +0% (2.0) | 1HP | 5HP | 6HP | 6HP to 11HP × 5.5 randomly |
| I | +50% (3.0) | 2HP | 8HP | 9HP | 9HP to 16HP × 8 randomly |
| II | +75% (3.5) | 2HP | 9HP | 11HP × 5.5 | 11HP × 5.5 to 19HP × 9.5 randomly |
| III | +100% (4.0) | 2HP | 10HP | 12HP × 6 | 12HP × 6 to 20HP × 10 randomly |
| IV | +125% (4.5) | 3HP | 12HP × 6 | 14HP × 7 | 14HP × 7 to 23HP × 11.5 randomly |
| V | +150% (5.0) | 3HP | 13HP × 6.5 | 15HP × 7.5 | 15HP × 7.5 to 25HP × 12.5 randomly |
Power can affect arrows shot from crossbows, when applied using commands or an anvil in Creative mode.
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
| Power | power | enchantment |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| Power | power | 19 | enchantment |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.1 | release | Added Power. | |||||
| 1.8 | 14w02a | Power V can now be applied to a bow without the use of an anvil. | |||||
| 1.20.5 | 24w09a | Power now works on crossbows if placed onto the weapon using data manipulation or a change to the enchantable tags. | |||||
| Pocket Edition Alpha | |||||||
| v0.12.1 | build 1 | Added Power. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU7 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added Power. |
Issues
Issues relating to "Power" are maintained on the bug tracker. Issues should be reported and viewed there.
References
| Durability | |||||||
|---|---|---|---|---|---|---|---|
| Block breaking | |||||||
| Armor |
| ||||||
| Melee weapons |
| ||||||
| Curse | |||||||
| Joke | |||||||