Java Edition Combat Test 5
Minecraft Combat Test 5

| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
January 16, 2020 | ||||||
| Type | |||||||
| Snapshot for | |||||||
| Downloads | |||||||
| Obfuscation maps | |||||||
| Protocol version |
601 | ||||||
| Data version |
2321 | ||||||
| Resource pack format |
5 | ||||||
| Data pack format |
5 | ||||||
| Minimum Java version | |||||||
| |||||||
{
"title": "Minecraft Combat Test 5",
"images": [
"Release Combat Test 5.png"
],
"rows": [
{
"field": "''(link to Java Edition article, displayed as Java Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "January 16, 2020",
"label": "Release date"
},
{
"field": "(link to Snapshot article, displayed as Snapshot)",
"label": "(link to Version types article, displayed as Type)"
},
{
"field": "(link to Java Edition Combat Tests article, displayed as Combat Tests)",
"label": "Snapshot for"
},
{
"field": "[https://piston-data.mojang.com/v1/objects/0ad80b317873e1f64a9a79af09a02ddef62ce67c/client.jar Client] ([https://piston-data.mojang.com/experiments/combat/52263d42a626b40c947e523128f7a195ec5af76a/1_15_combat-6.zip .json])<br />[https://piston-data.mojang.com/v1/objects/0cc9a1582949297c8f1ca83b937c8d84ad295ffe/server.jar Server]",
"label": "(link to Tutorial:Installing a snapshot#Manual version installation article, displayed as Downloads)"
},
{
"field": "[https://piston-data.mojang.com/v1/objects/5c9745ba8db67bcc95e6de65a3a6dd1d4c655726/client.txt Client]<br />[https://piston-data.mojang.com/v1/objects/44b2ca1d4677f3fffaa0333c87a42a9449e0bc52/server.txt Server]",
"label": "(link to Obfuscation map article, displayed as Obfuscation maps)"
},
{
"field": "601",
"label": "(link to Protocol version article, displayed as Protocol version)"
},
{
"field": "2321",
"label": "(link to Data version article, displayed as Data version)"
},
{
"field": "5",
"label": "<span style=\"white-space: normal;\">(link to Pack format#List of resource pack formats article, displayed as Resource pack format)</span>"
},
{
"field": "5",
"label": "<span style=\"white-space: normal;\">(link to Pack format#List of data pack formats article, displayed as Data pack format)</span>"
},
{
"field": "<span class=\"plainlinks\">[https://en.wikipedia.org/wiki/Java_version_history#Java_SE_8 Java SE 8]</span>",
"label": "<span style=\"white-space: normal;\">Minimum Java version</span>"
}
],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0\" ></td>\n<td style=\"padding: 0.4em\">'''[[Java Edition Combat Tests|Combat Tests]]'''</td>\n<td style=\"padding: 0\" ></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition Combat Test 4|◄ Combat Test 4]]\n</td>\n<td style=\"padding: 0.4em\">''' Combat Test 5'''</td>\n<td style=\"padding: 0.4em\">\n[[Java Edition Combat Test 6| Combat Test 6 ►]]\n</td>\n</tr>\n</table>"
}
Combat Test 5 is the fifth experimental version of a future combat revision.[1][2] Although it is a development version for a future release, this combat experiment is a fork of 1.15.2 Pre-release 2. This version was released on Reddit and Minecraft.net, but it does not appear in the launcher.
Additions
Gameplay
- Added a "Coyote Time" that activates for a fraction of a second after a player aims at something, but attacks outside its bounding box.
Changes
Items
- Lowered the attack damage of most tools and weapons, as shown in the following table:
| Tool | Axe | Pickaxe | Shovel | Sword | ||||
|---|---|---|---|---|---|---|---|---|
| Before | After | Before | After | Before | After | Before | After | |
| Wood | 6HP | 5HP | 3HP | 3HP | 2HP | 2HP | 5HP | 4HP |
| Gold | 6HP | 5HP | 3HP | 3HP | 2HP | 2HP | 5HP | 4HP |
| Stone | 7HP | 5HP | 4HP | 3HP | 3HP | 2HP | 6HP | 4HP |
| Iron | 8HP | 6HP | 5HP | 4HP | 4HP | 3HP | 7HP | 5HP |
| Diamond | 9HP | 7HP | 6HP | 5HP | 5HP | 4HP | 8HP | 6HP |
- Now have an attack damage of 7HP, instead of 8HP.
Non-mob entities
Thrown eggs
- Now have a 4-tick cooldown.
Gameplay
Attacking
- Increased the attack damage of unarmed attacks from 1HP to 2HP.[note 2]
- Changed the swing animation to emphasize the rhythm of the attacks.
- Saturation is no longer capped by the hunger level of the player. [note 3]
- Upon eating food, the player's saturation is always set to the food's provided saturation amount unless their current saturation level exceeds what is obtainable from the food. [note 3]
- High saturation no longer gives a fast regeneration boost.
- Changed food eating speed from 32 game ticks (1.6 seconds) to 40 game ticks (2 seconds).
- The player now naturally regenerates health when above a hunger level of 7 () instead of 18 ( × 9).
- The player now naturally heals every 60 game ticks (3 seconds) instead of every 80 game ticks (4 seconds).
- The player now takes damage from starvation every 60 game ticks (3 seconds) instead of every 80 game ticks (4 seconds) when the hunger bar is empty.
- Natural healing now always drains food points.
- Saturation is not used when healing damage, and is only relevant to other actions that drain the hunger bar.
- The player can now sprint at any hunger value.
- Reintroduced upwards knockback when hitting players in the air.
- Players now get knockback from hits that deal less than half a heart of damage, including no damage.
Video
Video made by slicedlime:
Notes
- ↑ Unzip this file in the .minecraft/versions folder.
- ↑ This change was made before Bedrock Edition's unarmed attack damage was lowered from 2HP to 1HP in 1.18.30, which cited parity with Java Edition as a reason.
- ↑ a b This change was made in Combat Test 5, however went unmentioned in the changelogs.
References
- ↑ "Experimental Combat Snapshot - version 5" – u/jeb_ on Reddit, January 16, 2020
- ↑ "Experimental Combat Snapshot v5" – Minecraft.net, January 16, 2020.