Bedrock

| Renewable |
No |
|---|---|
| Stackable |
Yes (64) |
| Tool |
None |
| Blast resistance |
3,600,000 |
| Hardness |
-1 |
| Luminous |
No |
| Transparent |
No |
| Flammable |
No |
| Catches fire from lava |
No |
| Map color (JE) |
|
{
"title": "Bedrock",
"rows": [
{
"field": "No",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "None",
"label": "Tool"
},
{
"field": "3,600,000",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "-1",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "No",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(112, 112, 112); border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 11 STONE</span>",
"label": "(link to Map color article, displayed as Map color) <small>((link to Java Edition article, displayed as ''JE''))</small>"
}
],
"invimages": [
"Bedrock"
],
"images": [
"Bedrock.png"
]
}
Bedrock is an indestructible block found in all three dimensions.
Obtaining
Bedrock can be obtained only from the Creative inventory, using pick block, or commands.
Breaking
| Block | ||
|---|---|---|
| Hardness | -1 (infinite) | |
| Breaking time (secs) | ||
| Default | ∞ | |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Bedrock cannot normally be broken in Survival mode.
It can however be broken using glitches involving a piston, but it does not drop as an item unless you use another glitch. It can also be broken with a powerful enough explosion because its blast resistance is only 3.6 million. Note that such an explosion is only possible through commands.
Natural generation
Bedrock comprises the five bottom-most layers of the Overworld and the Nether in a rough pattern, although the top four layers are predominantly flat bedrock with only rare gaps, rendering the lowest, completely flat fifth layer (at Y=-64) mostly inaccessible. The distribution of bedrock is dependent on the world seed.
In the Nether, bedrock additionally comprises the top five layers in a rough pattern. At the top of the Nether (Y=127), the layer is composed solely of bedrock, preventing the player from ascending above Y=127 without switching their gamemode to creative or spectator, or exploiting glitches. The patterns of bedrock are consistent in the Nether in Java and Bedrock editions.
In the End, a single block of bedrock generates on top of each End spike, each topped with an End crystal. The bedrock remains after the destruction of the crystal and is lit on fire indefinitely. Bedrock additionally composes part of the exit portal at the center of the central island. Unlike in other dimensions, there is no bedrock floor at the bottom of the End, meaning it is possible to fall into the void without exploiting glitches.
An unlimited number of End gateways generate randomly across the outer End islands, each consisting of 12 blocks of bedrock and an End portal block.
Post-generation
If the bedrock that makes up the exit portal is removed by any means, it regenerates when the ender dragon is defeated or re-summoned.
An End gateway is generated on the central End island upon the death of each ender dragon, which is mostly made of bedrock. A total of 20 of these gateways generate in a circle centered on the exit portal in set positions. A corresponding End gateway is generated in the inner edge of the outer islands after an End gateway on the central island is activated for the first time.
Usage
Bedrocks generated at the bottom of the Overworld and the Nether prevent entities from falling into the void in these dimensions.
The bedrock ceiling in the Nether prevents players from accessing the space above Y=127, which is meant to be an empty out-of-bounds area.
Bedrocks generated around the end gateways, obsidian pillars and the exit portals prevent them from being broken and keeps them accessible and usable.
Mobs can't spawn on bedrock. Endermen are unable to place the block they are holding onto bedrock.
Beacons treat bedrock as a transparent block, meaning their beams can pass through it, allowing beacons to be used in the Nether.
In the End, any fire on bedrock never extinguishes naturally, similar to netherrack. But the fire on bedrock doesn't spread.
Trapping the wither
Since bedrock is indestructible in Survival, it can be used against withers. Certain configurations of bedrock (such as that found under the exit portal) can be used to securely trap withers by spawning them below the bedrock. The wither can then be easily killed, utilized to break blocks automatically, or used to farm wither roses.
End crystal
Bedrock is one of the only two blocks on which End crystals can be placed, the other being obsidian. Placing four End crystals on bedrock around the exit portals triggers respawning the ender dragon.
Placing an End crystal on bedrock in the End sets it on fire.
Note blocks
Note blocks can be placed above bedrock to produce "bass drum" sounds.
Piston interactivity
Bedrock is unable to be pushed or pulled by either of the piston variants (regular or sticky).
Sounds
stone sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
stone sound type | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
| Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
| Blocks | While the block is in the process of being broken | hit | 0.37 | 0.5 | |
| Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
| Players | Walking on the block | step | 0.3 | 1.0 | |
| Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
| Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
bedrock | Block & Item | blocks_wind_charge_explosionsdragon_immunefeatures_cannot_replacegeode_invalid_blocksinfiniburn_endlava_pool_stone_replaceableswither_immune | block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
bedrock | 7 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states
In Bedrock Edition, bedrock uses the following block states:
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| infiniburn_bit | 0x1 | false | falsetrue | 01 | Specifies if this bedrock can burn indefinitely. |
Video
History
| Java Edition Classic | |||||||
|---|---|---|---|---|---|---|---|
| 0.0.12a | May 18, 2009 | Notch showed bedrock. | |||||
| release | |||||||
| The world boundary is lined with a bedrock textured barrier. It is completely unbreakable. | |||||||
| 0.0.13a | Renamed to "unbreakable" in code, despite being called "bedrock" in the previous version. | ||||||
| 0.0.20a | Bedrock no longer can be placed or destroyed, except by players on servers with operator permissions. | ||||||
| Operators can now destroy bedrock like any other block. | |||||||
Operators can now use /solid, which now toggles stone placing itself or turning into bedrock shortly.
| |||||||
| If any player attempts to place bedrock using an item edited into their inventory, the server now kicks them, even if they are an operator. | |||||||
| 0.24_SURVIVAL_TEST | The bedrock at the bottom most layer of the world has been replaced with an infinite lava sea. Between this version and Infdev, the bottom of the world would repeatedly switch between bedrock and lava. The reason for this is unknown. | ||||||
| Java Edition Indev | |||||||
| 0.31 | ? | The bedrock at the bottom most layer of the world has been re-added. | |||||
| 20091223-0040 | Hardness now equals 999. | ||||||
| Renamed to "bedrock" in code. | |||||||
| 20100124-2119 | Bedrock now generates in indev house chests. | ||||||
| 20100124-2310 | Blast resistance now equals 6000000. | ||||||
| 20100129-1447 | Bedrock no longer generates in indev house chests. | ||||||
| 20100130 | The bedrock at the bottom most layer of the world has been replaced with an infinite lava sea once again. | ||||||
| 20100131 | The bedrock at the bottom most layer of the world has been re-added once again. | ||||||
| 20100201-2227 | Hardness now equals -1. | ||||||
| Java Edition Infdev | |||||||
| 20100227 | The bedrock at the bottom most layer of the world has been replaced with an infinite lava sea once again. | ||||||
| 20100616-1808 | Bedrock now generates at the bottom 5 layers of the world. The infinite lava sea still generates below it. | ||||||
| 20100617-1531 | The infinitely generating lava sea under the world has been removed and replaced with an additional layer of bedrock. | ||||||
| Java Edition Alpha | |||||||
| v1.2.0 | ? | The Nether has been added, with bedrock at the top and bottom. | |||||
| Java Edition Beta | |||||||
| 1.3 | Bedrock can no longer be destroyed by planting a wheat seed below it on tilled dirt. | ||||||
| 1.6 | Test Build 3 | A bug has been fixed in which the player could fall into the void. Destroying a boat or rails with a minecart on the lowest bedrock block caused this to happen. | |||||
| 1.7 | Changed hardness from -1, now just defined as an unbreakable block. | ||||||
| August 10, 2011 | Notch tweets that he had accidentally done something to the bedrock layer, but didn't specify what. | ||||||
| 1.8 | Pre-release | Creative mode has been added, in which bedrock can be placed and destroyed instantly, as can any other block. | |||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 6 | The particle effect for bedrock can now be turned off or lowered. | |||||
| When the ender dragon dies, it now leaves behind a fountain-like bedrock structure with the dragon egg sitting on top. It has another End portal to return to the player's spawn point. | |||||||
| Added End crystals, which are entities that sit atop a block of flaming bedrock. | |||||||
| Bedrock in the End now burns forever if set on fire, similar to netherrack. It can still be put out by the same methods, as well. | |||||||
| 1.1 | 12w01a | Bedrock now generates in the superflat world type. | |||||
| 1.2.1 | 12w07a | As the max world height of the Nether has been increased to 256, but Nether world generation is unchanged, mobs and mushrooms now spawn on top of the bedrock ceiling. | |||||
| 12w07b | Mobs can no longer spawn on bedrock. | ||||||
| 1.8 | 14w27b | The texture of bedrock now rotates randomly, giving a more natural look to the bedrock layer. | |||||
| 1.8.2 | pre5 | Bedrock no longer obstructs beacon activation or beacon beams. | |||||
| 1.9 | 15w31a | The ender dragon no longer creates the exit portal upon death, with it instead generating with the world. | |||||
| Bedrock now forms as part of the End gateway portal. | |||||||
| 16w02a | Bedrock can no longer drop itself as an item. | ||||||
| 1.13 | ? | Changed hardness back to -1 and blast resistance to 3600000. | |||||
| 1.14 | November 27, 2018 | JAPPA tweets an image of the updated bedrock texture. | |||||
| 18w50a | |||||||
| 1.16.2 | Pre-release 1 | Endermen no longer place their held blocks onto bedrock. | |||||
| 1.17 | 21w06a | With the expansion of the underground by 64 layers, Bedrock in the Overworld now generates at Y-levels -64 to -60. | |||||
| 21w15a | The bedrock layer has been moved back to y levels 0 to 5 due to generation changes being reverted. | ||||||
| 1.18 | Experimental Snapshot 1 | The Overworld's bedrock layer once again generates between Y=-64 and Y=-60. | |||||
| 21w40a | The generation of the bedrock layer is now dependent on the world seed. | ||||||
| 21w43a | Upgrading worlds from before 1.18 replaces the Overworld's old bedrock layer with deepslate. | ||||||
| Pocket Edition Alpha | |||||||
| v0.1.0 | |||||||
| Bedrock appears at the bottom of the world, but is unobtainable even in Creative mode. | |||||||
| v0.4.0 | Bedrock is now breakable in Creative mode. | ||||||
| v0.8.0 | build 3 | Added bedrock to Creative mode. | |||||
| v0.11.0 | build 1 | Changed how the bedrock layer generates. Y=1 is also completely comprised of bedrock, and blocks generated below other bedrock blocks are guaranteed to be bedrock. | |||||
| v0.12.1 | build 1 | Bedrock now generates in the Nether. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Bedrock now generates in the End. | |||||
| Bedrock in the End now burns forever if set on fire, similar to netherrack in the Nether. | |||||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.20.70 | beta 1.20.70.21 | Bedrock no longer drops itself when breaking. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU9 | Added End crystals, which are entities that sit atop a block of flaming bedrock. | ||||||
| Bedrock now generates as part of the exit portal in the End. Unlike in Java Edition, the exit portal is already generated before the dragon is killed. | |||||||
| TU14 | 1.04 | The bedrock on layer 0 can now be broken in a world. However, the player still cannot fall out of the world. | |||||
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Bedrock now forms as part of the End gateway portal. | |
| 1.90 | |||||||
| New Nintendo 3DS Edition | |||||||
| 0.1.0 | |||||||
Data history
| Java Edition | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1.8 | 14w11b | Bedrock with numerical metadata variants 1 through 15, which are inaccessible through normal gameplay, now have no model | |||||||||||
| 14w26a | Block metadata has been completely removed from this snapshot onwards with the introduction of block states. As this block never used block metadata at all prior to this version, fifteen unused, inaccessible metadata variants of it have been completely removed from the game:
| ||||||||||||
| 1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 7. | |||||||||||
Issues
Issues relating to "Bedrock" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- Outside of Minecraft, "bedrock" means any solid rock beneath the soil layer (i.e. anything below dirt, sand, gravel. etc.). In real life, bedrock is breakable.
- Strongholds and the End portal can override generated bedrock.
- The bedrock texture, in both the Default and Programmer Art resource packs, is a variant of the stone block with increased contrast.
- Vexes and the ender dragon can fly through bedrock. Additionally, the ender dragon cannot break bedrock.
Gallery
Screenshots
-
A mineshaft that generated at bedrock level. -

-
Below the Overworld's bedrock layer, with an added source of light out of view. Naturally, the light level would be 0 here. -
Below nether's last layer of bedrock. -
Above nether's last layer of bedrock. -
The correctly lined up wither head pareidolia image
References
External links
- Bedrock on Wikipedia
- Block of the Week: Bedrock – Minecraft.net on February 15, 2018