Java Edition 24w45a
Minecraft 24w45a


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
November 6, 2024 | ||||||
| Type | |||||||
| Snapshot for | |||||||
| Downloads | |||||||
| Obfuscation maps | |||||||
| Protocol version |
dec: 1073742045 | ||||||
| Data version |
4177 | ||||||
| Resource pack format |
44 | ||||||
| Data pack format |
59 | ||||||
| Minimum Java version | |||||||
| |||||||
{
"title": "Minecraft 24w45a",
"images": [
"24w45a.jpg",
"Java Edition 24w45a.png"
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"rows": [
{
"field": "''(link to Java Edition article, displayed as Java Edition)''",
"label": "(link to Edition article, displayed as Edition)"
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"field": "November 6, 2024",
"label": "Release date"
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{
"field": "(link to Snapshot article, displayed as Snapshot)",
"label": "(link to Version types article, displayed as Type)"
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"field": "(link to Java Edition 1.21.4 article, displayed as 1.21.4)",
"label": "Snapshot for"
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"label": "(link to Tutorial:Installing a snapshot#Manual version installation article, displayed as Downloads)"
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"label": "(link to Obfuscation map article, displayed as Obfuscation maps)"
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{
"field": " <span style=\"font-size:smaller\"><abbr title=\"decimal\">dec</abbr>: </span>1073742045<br /> <span style=\"font-size:smaller\"><abbr title=\"hexadecimal\">hex</abbr>: </span>400000DD",
"label": "(link to Protocol version article, displayed as Protocol version)"
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"label": "(link to Data version article, displayed as Data version)"
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"label": "<span style=\"white-space: normal;\">(link to Pack format#List of resource pack formats article, displayed as Resource pack format)</span>"
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"field": "<span class=\"plainlinks\">[https://en.wikipedia.org/wiki/Java_version_history#Java_SE_21 Java SE 21]</span>",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Java Edition 1.21.3|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.21.3]]</td>\n<td style=\"padding: 0.4em\">'''[[Java Edition 1.21.4|1.21.4]]'''</td>\n<td style=\"padding: 0.4em\" >[[Java Edition 1.21.5| 1.21.5 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition 24w44a|◄ 24w44a]]\n</td>\n<td style=\"padding: 0.4em\">''' 24w45a'''</td>\n<td style=\"padding: 0.4em\">\n[[Java Edition 24w46a| 24w46a ►]]\n</td>\n</tr>\n</table>"
}
24w45a is the second snapshot for Java Edition 1.21.4, released on November 6, 2024,[1] which revamps the item model system, changes various items and mobs, and fixes bugs and crashes from 24w44a.
Additions
General
minecraft:modelitem model type.- Renders a plain model from models directory.
- Fields:
model: namespaced ID of model in models (likeminecraft:block/yellow_glazed_terracotta)tints: a list of tint sources to apply to elements of rendered model (first entry applies totintindex0, second one - 1, etc.)
- Format:
type: type of tint source (see below)<type-specific>- additional fields depending on tint source type.
minecraft:constanttint source type.- Returns a constant RGB color.
- Fields:
value- A packed integer RGB value (e.g.-1) or an array of RGB values (e.g.[ 1, 1, 1 ]).
minecraft:dyetint source type.- Returns value from
minecraft:dyed_colorcomponent or default if not present. - Fields:
default- RGB value.
- Returns value from
minecraft:grasstint source type.- Returns grass color at specific climate parameters, based on textures/colormap/grass.png.
- Same colors as ones selected by
downfallandtemperaturein biome configuration. - Fields:
temperature- float in0..1(inclusive) range.downfall- float in0..1(inclusive) range.
minecraft:fireworktint source type.- Returns average of colors from
minecraft:firework_explosioncomponent or default color if there are none. - Fields:
default: RGB value.
- Returns average of colors from
minecraft:potiontint source type.- Returns color from
minecraft:potion_contentscomponent:- If component is present:
- custom color, if there is one present in component.
- default color, if effect list is empty.
- average of effect colors, otherwise.
- Default color, otherwise.
- If component is present:
- Fields:
default: RGB value.
- Returns color from
minecraft:map_colortint source type.- Return value from
minecraft:map_colorcomponent or default color if component is not present. - Fields:
default: RGB value.
- Return value from
minecraft:custom_model_datatint source type.- Returns value from colors list in
minecraft:custom_model_datacomponent. - Fields:
index- index for field incolors.- Default:
0
- Default:
- Returns value from colors list in
minecraft:specialitem model type.- Renders a special (not data-driven) model.
- Fields:
model: special model instance.- Format:
type- type of special model.<type-specific>- additional fields depending on tint source type.
- Format:
base: namespaced ID of model inmodels, providing transformations, particle texture and GUI light.
minecraft:bedspecial model type.- Renders a whole bed.
- Fields:
texture- namespaced ID for texture, withouttextures/entity/bed/prefix and.pngsuffix.
minecraft:bannerspecial model type.- Renders a banner with patterns from
minecraft:banner_patternscomponent. - Fields:
color- color of banner base, one of 16 predefined colors.
- Renders a banner with patterns from
minecraft:conduitspecial model type.- Renders a conduit.
- No fields.
minecraft:chestspecial model type.- Renders a single chest.
- Fields:
texture- namespaced ID for texture, withouttextures/entity/chest/prefix and.pngsuffix.openness- float,0.0(default) - fully closed,1.0- fully open.
minecraft:headspecial model type.- Renders a head.
- Uses profile from
minecraft:profilecomponent when applicable. - Fields:
kind- one ofskeleton,wither_skeleton,player,zombie,creeper,piglin,dragon
minecraft:shulker_boxspecial model type.- Renders a shulker box.
- Fields:
texture- namespaced ID for texture, withouttextures/entity/shulker/prefix and.pngsuffixopenness- float,0.0(default) - fully closed,1.0- fully openorientation- orientation for rendering.- Default:
up
- Default:
minecraft:shieldspecial model type.- Renders a shield.
- Uses patterns from
minecraft:banner_patternscomponent and color fromminecraft:base_colorcomponent. - No fields.
minecraft:tridentspecial model type.- Renders a trident.
- No fields.
minecraft:decorated_potspecial model type.- Renders a decorated pot.
- Uses values from
minecraft:pot_decorationscomponent. - No fields.
minecraft:compositeitem model type.- Renders multiple sub-models.
- All models are rendered in the same space.
- Fields:
models: a list of item models to render.
minecraft:conditionitem model type.- Renders an item model depending on boolean property.
- Fields:
property: type of property.<property-specific>- additional fields depending on property type, added inline.on_true- item model to render when property is true.on_false- item model to render when property is false.
minecraft:using_itemboolean property.- Returns true if player is currently using this item.
- No fields.
minecraft:brokenboolean property.- Returns true if the item is damageable and has only one use remaining before breaking.
- No fields.
minecraft:damagedboolean property.- Returns true if the item is damageable and has been used at least once.
- No fields.
minecraft:has_componentboolean property.- Returns true if the given component is present on the item.
- Fields:
component- component type.
minecraft:fishing_rod/castboolean property.- Returns true if there is a fishing bobber attached to currently used fishing rod.
- No fields.
minecraft:bundle/has_selected_itemboolean property.- Returns true if bundle is "open", i.e. it has selected item visible in GUI.
- No fields.
minecraft:xmasboolean property.- Returns true if current date is between December 24th and December 26th (inclusive).
- No fields.
minecraft:selectedboolean property- Returns true if item is selected on a hotbar.
- No fields.
minecraft:carriedboolean property.- Returns true if item is carried between slots in GUI.
- No fields.
minecraft:shift_downboolean property.- Returns true if player currently holding shift key down.
- No fields.
minecraft:custom_model_databoolean property.- Returns value from flags list in
minecraft:custom_model_datacomponent. - Fields:
index- index for field in flags.- Default:
0
- Default:
- Returns value from flags list in
minecraft:selectitem model type.- Renders an item model based on discrete property.
- Fields:
property: type of property.<property-specific>- additional fields depending on property type, added inline.cases- list of cases to match in format:when- value to match against property, type depends on property.- Could be a single value or a list of values.
model- item model to render when case is selected.
fallback- item model to render if none of the cases matched the value.- If not present, placeholder "missing" model is rendered instead.
minecraft:main_handproperty.- Returns main hand of holding player.
- No fields.
- Values:
left,right
minecraft:charge_typeproperty.- Returns charge type stored in
minecraft:charged_projectilescomponent. - No fields.
- Values:
none- if there are no projectiles or component is not present.rocket- if there is at least one firework rocket.arrow- any other case.
- Returns charge type stored in
minecraft:trim_materialproperty.- Returns value of material field from
minecraft:trimcomponent, if present. - No fields.
- Values: namespaced ID.
- Returns value of material field from
minecraft:block_stateproperty.- Returns value for some property from
minecraft:block_statecomponent. - Fields:
block_state_property- string key to select from component.
- Values: any string.
- Returns value for some property from
minecraft:display_contextproperty.- Returns context this item is rendered in.
- No fields.
- Values:
nonethirdperson_lefthandthirdperson_righthandfirstperson_lefthandfirstperson_righthandheadguigroundfixed
minecraft:custom_model_dataproperty.- Returns value from strings list in
minecraft:custom_model_datacomponent. - Fields:
index- index for field in strings.- Default:
0
- Default:
- Values: any string.
- Returns value from strings list in
minecraft:range_dispatchitem model type.- Renders an item model based on numeric property.
- Replacement for old overrides section from block models.
- Selects last entry with threshold less or equal to property value.
- Fields:
property: type of property.<property-specific>- additional fields depending on property type.scale- factor to multiply property value with.- Default:
1.0
- Default:
entries- list of entries in format:threshold- float value.model- item model to render when entry is selected.- Note: order of fields does not matter, list is sorted by threshold in ascending order before use.
fallback- item model to render if no entries were less or equal to property value.- If not present, placeholder "missing" model is rendered instead.
minecraft:custom_model_datanumeric property- Returns value from
floatslist inminecraft:custom_model_datacomponent. - Fields:
index- index for field infloats- Default:
0
- Default:
- Returns value from
minecraft:bundle/fullnessnumeric property.- Returns weight of
bundle_contentscomponent or 0 if not present. - No fields.
- Returns weight of
minecraft:damagenumeric property.- Returns value for damage component.
- Fields:
normalize: boolean- Default: true
- If true, returns value of damage divided by
max_damagecomponent, clamped to0..1. - If false, returns value of damage, clamped to
0..max_damage.
minecraft:countnumeric property.- Returns stack size.
- Fields:
normalize: boolean.- Default:
true - If true, returns count divided by
max_stack_sizecomponent, clamped to0..1. - If false, returns count clamped to
0..max_stack_size.
- Default:
minecraft:cooldownnumeric property- Returns remaining cooldown for item, scaled to
0..1. - No fields.
- Returns remaining cooldown for item, scaled to
minecraft:timenumeric property- Returns value of day time (used for clock), scaled to
0..1. - Fields:
wobble- if true, value oscillates for some time around target before settling.- Default:
true
- Default:
natural_only- if true, value is random in dimensions withnatural=false.- Default:
true
- Default:
- Returns value of day time (used for clock), scaled to
minecraft:compassnumeric property- Returns angle, scaled to
0..1in x-z plane between holder position and target. - If target is not valid (not present, in other dimension or to close to holder position) random value is returned.
- Fields:
target- one of:spawn- points at world spawn.lodestone- points at location stored inlodestone_trackercomponent.recovery- points at last player death location.
wobble- if true, value oscillates for some time around target before settling.- Default:
true
- Default:
- Returns angle, scaled to
crossbow/pullnumeric property.- Returns crossbow-specific use time.
- No fields.
use_durationnumeric property- Returns item use ticks.
- Fields:
remaining- iftrue, returned value is remaining use ticks, iffalse- ticks so far.- Default:
false
- Default:
use_cyclenumeric property.- Returns remaining use ticks modulo period.
- Fields:
period- positive float.- Default:
1.0
- Default:
minecraft:bundle/selected_itemitem model type.- Renders selected stack in
minecraft:bundle_contentscomponent, if present, otherwise does nothing.
- Renders selected stack in
- Added the
#bee_attractiveblock tag.- Denotes all blocks that bees may pollinate.
- Added
#skeleton_preferred_weapon,#piglin_preferred_weapon,#pillager_preferred_weaponand#drowned_preferred_weaponitem tags.- For specifying preferred weapons types for these mobs when picking up items.
Changes
Blocks
- A naturally spawned creaking heart no longer drops experience when broken in Creative mode.
- Its
hurtsubtitle has been changed.
- Are now activated from resin clumps being placed by a creaking heart, with a frequency of 13.
Items
- Are now found at the end of the flowers in the Creative inventory.
- Now used to trim armor, instead of resin clumps.[2][3]
- Changed durations of the Suspicious Stew effects to match Bedrock Edition:
- Fire Resistance: 3 seconds
- Blindness: 11 seconds
- Weakness: 7 seconds
- Regeneration: 7 seconds
- Jump Boost: 5 seconds
- Wither: 7 seconds
- Poison: 11 seconds
Mobs
General
- The way mobs decide to replace their equipped items with items on the ground was changed.
- If the item belongs in an armor slot, replace the item if any of the following conditions apply.
- The new item has a higher base armor value.
- The new item has a higher base armor toughness value.
- The new item has more enchantments.
- The new item is less damaged.
- The new item has a custom name while the old one doesn't.
- If the item belongs in the main hand slot, replace the item if any of the following conditions apply.
- The new item is a preferred weapon while the old one isn't.
- If the old item is a preferred weapon while the new item isn't, do not replace the item.
- The new item has a higher base damage value.
- The new item has more enchantments.
- The new item is less damaged.
- The new item has a custom name while the old one doesn't.
- The new item is a preferred weapon while the old one isn't.
- If the item belongs in an armor slot, replace the item if any of the following conditions apply.
- Are no longer attracted to closed eyeblossoms.
- Can no longer interact with closed eyeblossoms.
- Now get a collar with the color that is a mix between the parents collar color if possible.
- An activated creaking doesn't move if a player in Survival or Adventure mode is looking at it.
- Creakings also have full knockback resistance in that state.
- Their eyes are now visible when they have the Invisibility effect.
- Its
activate,deactivate,death,spawn&swaysubtitles have been changed.
- Prefer to pick tridents from the ground as opposed to other items.
- Prefer to pick crossbows from the ground as opposed to other items.
Skeletons, wither skeletons, strays and bogged
- Prefer to pick bows from the ground as opposed to other items.
Non-mob entities
- Physics were changed. They are now bouncy when falling from a height.[4]
World generation
- Loot chests can now contain resin clumps, not resin bricks.
Gameplay
Damage
- Players no longer receive 3 seconds of damage immunity when spawning, respawning, or joining a world or server.
General
- New entry point net.minecraft.client.data.Main is present in client jar, with similar command line structure as data generator in server jar.
- Available options:
--client- generatesassetsdirectory.
- Available options:
minecraft:custom_model_data- Now has more fields to accommodate new uses by various model property getters.
- Fields:
floats- list of floats.flags- list of booleans.strings- list of strings.colors- list of RGB color values.
- The pack format version is now
59. - The tooltip warning on item blocks with the
minecraft:block_entity_datacomponent can no longer be hidden by any other component. - Field model in
minecraft:equippablecomponent has been renamed to asset_id. - Field
item_model_indexintrim_materialregistry has been removed (no longer needed for model rendering).
- New format has been introduced for describing item models. See Items model definition.
- Item models are selected based on
minecraft:item_modelcomponent.- Model for item with
item_model=foo:baris stored in /assets/foo/items/bar.json.
- Model for item with
- Format of file is
{ "model": { "type": <item model type>, <item model type specific fields> } } overridessection has been removed from existing block models.- There are no longer any hardcoded paths in
modelsdirectory - models are now only used if referenced by definitions initemsorblockstatesdirectories. - Models in
models/itemthat only redirect to a block model have been removed.- In such cases, the item model refers to the
models/blockmodel directly.
- In such cases, the item model refers to the
minecraft:set_custom_model_data- Now has more fields to accommodate more complex component structure.
- Fields:
floats- optional list operation of number providers.flags- optional list operation of boolean values.strings- optional list operation of string values.colors- optional list operation of RGB values or number providers.
- List operation uses same format as explosions field in
set_fireworksmodifier. - For example sets replaces
{ "function": "set_custom_model_data", "floats": { "values": [2], "mode": "replace_all" } }
floatswith value2.
- If a model which the game uses directly (as opposed to template models) fails to specify a texture to use for particles, an error is now printed to the game log[5].
- If a model does not attempt to route a texture reference to an actual texture file, an error is logged once again[6].
Protocol
- Client now sends the
minecraft:player_loadedpacket once the loading terrain screen has closed after initially loading into the world, and after closing the loading screen when respawning.
- The pack format version is now
44. - Invalid
minecraft:filled_mapitems in an Item Frame (map item without themap_idcomponent) no longer change the size of the frame. - The
equipmentdirectory has been moved one level up, i.e.models/equipment/becomesequipment/. broken_elytramodel and texture has been renamed toelytra_broken.
- Data generator in server jar (net.minecraft.data.Main) no longer generates
assetsdirectory.--clientoption has been removed from command line for this entry point.
- Removed the
#tall_flowersblock and item tags. - Removed the
#flowersitem tag. - Put the contents of the removed
#tall_flowersblock tag into the#flowersblock tag. - Put the contents of the removed
#flowersitem tag, exceptclosed_eyeblossominto the#bee_fooditem tag. - Added
resin_clumpto the#replaceableblock tag. - Added
resin_brick_slab, andresin_brick_stairsinto the#slabs, and#stairsblock and item tags respectively. - Removed the
#small_flowersblock tag from the#sword_efficientblock tag.
Fixes
From released versions before 1.21
- MC-212 – Fall damage is ignored for a couple of seconds when reloading into LAN or singleplayer worlds.
- MC-21650 – Player is immune to damage for a few seconds after saving the world and returning.
- MC-99848 – Sprinting isn't canceled upon receiving the blindness effect.
- MC-158872 – Models use model of last matched predicate, not closest match.
- MC-159508 – Ctrl + Pick block on beehives and nests does not copy their honey levels.
- MC-160051 – Players can prevent fire damage by reloading world/re-joining server.
- MC-166072 – Custom Trident model ignores "
layer0" and "elements" section. - MC-186341 – Command autocomplete doesn't consider parts after a slash.
- MC-193176 – Most mobs with
CanPickUpLootprefer swords over axes and will downgrade their weapon. - MC-193313 – Mob item pick up behavior is not distinct resulting in mobs constantly dropping and picking up items.
- MC-193336 – Heads/skulls don't render when held by an enderman or as block display entities.
- MC-201940 – After dying, Ender Dragon body part hitboxes do not move upwards with the main hitbox.
- MC-202250 – Sprinting particles appear when sprinting inside of boats in shallow water.
- MC-206684 – Spyglass particles have no associated texture.
- MC-229142 – Spyglass texture doesn't allow override through resource pack.
- MC-236295 – The game does not report absent particle texture references in models to the output log.
- MC-249079 – Sculk veins are not mirrored correctly from behind.
- MC-260216 – Decorated pots aren't rendered when held by endermen or as block display entities.
- MC-267343 – Sprinting isn't canceled upon riding entities.
- MC-269616 – Telemetry Data scroll bar does not have a background.
- MC-269749 – Report Player scroll bar does not have a background.
- MC-270136 – Thrown projectiles with
custom_model_datado not maintain proper particles when breaking. - MC-270529 – Air's model does not define a particle texture, causing issues.
- MC-271786 – Empty block states in
noise_providerdoes not cause validation to fail, causing crash.
From 1.21
- MC-272994 – Allays assigned to a player can be set on fire with sweeping and fire aspect.
- MC-273407 – Block entity items with custom block states keep them as components when placed.
- MC-273450 – Mobs with
CanPickUpLoot:1bbehave inconsistently with the mace / trident. - MC-273522 – Mobs with
CanPickUpLootno longer pick up enchanted items after picking up an unenchanted item. - MC-273635 – Trial spawners forget their designated mob when placed by player out of creative mode, assigned by spawn eggs.
- MC-274268 – Trial Spawner keeps flashing after cooldown ends.
- MC-275011 – Instant mine does not work when standing inside of cobwebs.
From 1.21.1
- MC-275338 – Sprint particles can be seen if you mount a minecart (with no rail below it) while running.
From 1.21.2
- MC-275215 – Experiments warning goes off the screen if viewed at low window size.
- MC-276110 –
honey_levelmodel predicate range is 1 for level 5 and 0 for levels 1-4. - MC-276115 – New Bee Nest and Beehive item models don't use the block parent.
- MC-276412 – Custom item models set to a shield and various other items all create invisible items.
- MC-276654 –
item_modelitem component breaks on trident. - MC-276728 – Tridents and spyglasses appear dark in the inventory if given a custom item model for a block.
- MC-276730 – Bundles appear dark in the inventory if given a custom item model for a block and then scrolled through.
- MC-276731 – Items which use entity models will not render another entity model if specified via item model component.
- MC-276732 – Colors will carry over from item ID to target model.
- MC-276764 – Eggs with custom models use the particles from that model, but snowballs do not.
- MC-276769 – Missing texture when throwing eggs with certain template models.
- MC-276771 – Missing texture when a damageable item with one of several template models is destroyed.
- MC-276828 – Minecraft no longer prints an error to the game log when a model fails to define a texture.
- MC-276847 – Bundles given the model of a different bundle will not preserve their color when scrolled through.
- MC-277082 – Creakings take knockback from wind charges.
- MC-277092 – The eyes of creakings aren't visible when creakings have the invisibility effect.
- MC-277149 – Creakings are affected by knockback from mace smash attacks.
- MC-277243 – Creakings take knockback from Punch bows.
- MC-277264 – The Creaking can be knocked back by zoglins.
- MC-277916 – Containers are locked when upgrading a world from certain versions.
From 1.21.3
- MC-277961 – Experience orbs incorrectly bounce up.
- MC-278071 – "
minecraft.used:minecraft.trident" doesn't increase when throwing a trident.
From the previous development version
- MC-277925 – Resin Brick Stairs are not part of the
#stairsblock and item tags. - MC-277926 – Resin Brick Slab is not part of the
#slabblock and item tags. - MC-277929 – The game crashes when attempting to use the void preset.
- MC-277930 – Eyeblossom subtitles are inverted.
- MC-277931 – Incorrect display on the map of the flower Closed and Open Eyeblossom.
- MC-277932 – Resin Clump is not part of the
#replaceableblock tag. - MC-277933 – Smithing Table doesn't show a Clump icon for ingredient slot.
- MC-277939 – Programmer Art's empty slot icons may not have been correctly updated for 24w44a.
- MC-277941 – resin_clump is not mirrored correctly from behind.
- MC-277945 – Incorrect verb form in "Elytra swooshes" subtitle.
- MC-277950 – Open potted eyeblossom is shaded (
flower_pot_cross_emissive). - MC-277951 – Eyeblossom is placed in an unexpected position in the Creative inventory.
- MC-277952 – Sprinting isn't canceled upon flying with elytra.
- MC-277954 – Creaking Heart underwater plays spawning sounds in a loop.
- MC-277955 – Using a loom crashes the game.
- MC-277964 – Resin is not generated when a creaking is attacked by a wolf owned by a player.
- MC-277966 – Creaking does not generate resin from player-caused explosions.
- MC-277967 – The game crashes when certain explosions occur near a creaking in its death animation.
- MC-277970 – Hanging signs don't display chains when attached to the side of a block.
- MC-277972 – You can no longer swim when crouched under a slab.
- MC-277983 – Naturally-spawned creaking hearts drop experience when broken in Creative mode.
- MC-277994 – Picking a decorated pot or a shulker box always keeps its container data.
- MC-278002 – Sculk sensors are not activated upon resin clumps spawning from creaking hearts.
- MC-278004 – Hitting a creaking heart with a wind charge kills the creaking.
Videos
Videos made by Slicedlime:
References
- ↑ "Minecraft Snapshot 24w45a" – Minecraft.net, November 6, 2024.
- ↑ MC-278130 — Known Issue: Resin bricks cannot be placed or used inside smithing tables
- ↑ MC-278131 — Known Issue: Resin clumps can be placed inside smithing tables
- ↑ This was added alongside a fix for a bug which unintentionally made them bouncy several versions earlier. MC-277961
- ↑ MC-236295
- ↑ MC-276828