Java Edition Deep Dark Experimental Snapshot 1
Minecraft Deep Dark Experimental Snapshot 1


| Edition | ||||||
|---|---|---|---|---|---|---|
| Release date |
February 17, 2022 | |||||
| Type | ||||||
| Experimental snapshot for | ||||||
| Downloads | ||||||
| Obfuscation maps | ||||||
| Protocol version |
dec: 1073741893 | |||||
| Data version |
3066 | |||||
| Resource pack format |
8 | |||||
| Data pack format |
8 | |||||
| Minimum Java version | ||||||
| ||||||
{
"title": "Minecraft Deep Dark Experimental Snapshot 1",
"images": [
"Deep Dark Experimental Snapshot 1 banner.jpg",
"Java Edition Deep Dark Experimental Snapshot 1.png"
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"rows": [
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"field": "''(link to Java Edition article, displayed as Java Edition)''",
"label": "(link to Edition article, displayed as Edition)"
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{
"field": "February 17, 2022",
"label": "Release date"
},
{
"field": "(link to Experimental Snapshot article, displayed as Experimental Snapshot)",
"label": "(link to Version types article, displayed as Type)"
},
{
"field": "(link to Java Edition 1.19 article, displayed as 1.19)",
"label": "Experimental snapshot for"
},
{
"field": "[https://piston-data.mojang.com/v1/objects/17f03648f0956343d4ae35260067d200a5aabc56/client.jar Client] ([https://piston-data.mojang.com/v1/objects/b1e589c1d6ed73519797214bc796e53f5429ac46/1_19_deep_dark_experimental_snapshot-1.zip .json])<br />[https://piston-data.mojang.com/v1/objects/973e76b8067bab5410fef92bf4412ada1f7b0f97/server.jar Server]",
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"label": "(link to Obfuscation map article, displayed as Obfuscation maps)"
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"field": " <span style=\"font-size:smaller\"><abbr title=\"decimal\">dec</abbr>: </span>1073741893<br /> <span style=\"font-size:smaller\"><abbr title=\"hexadecimal\">hex</abbr>: </span>40000045",
"label": "(link to Protocol version article, displayed as Protocol version)"
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"field": "8",
"label": "<span style=\"white-space: normal;\">(link to Pack format#List of data pack formats article, displayed as Data pack format)</span>"
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"field": "<span class=\"plainlinks\">[https://en.wikipedia.org/wiki/Java_version_history#Java_SE_17 Java SE 17]</span>",
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"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" rowspan=\"2\">[[Java Edition 1.18.2|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.18.2]]</td>\n<td style=\"padding: 0.4em\">'''[[Java Edition 1.19|1.19]]'''</td>\n<td style=\"padding: 0.4em\" >[[Java Edition 1.19.1| 1.19.1 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n\n<td style=\"padding: 0.4em\">''' Deep Dark Experimental Snapshot 1'''</td>\n<td style=\"padding: 0.4em\">\n[[Java Edition 22w11a| 22w11a ►]]\n</td>\n</tr>\n</table>"
}
Deep Dark Experimental Snapshot 1 is the first and only experimental snapshot for Java Edition 1.19, released on February 17, 2022,[1] which adds features related to the deep dark. This version is a fork of 1.18.1. After the release of 1.18.2, deep dark features made their way into official snapshots starting with 22w11a. This is the first and only experimental snapshot released in 2022.
Additions
Blocks
- A new block only found in ancient cities shaped as a large frame.
- Is completely blast-resistant, and takes an incredibly long amount of time to mine (82.5 seconds).
- Can be broken, but won't drop anything, even with Silk Touch.
- Can be moved with pistons.
- Generates in the deep dark biome.
- Has an animated texture.
- Drops only experience when broken without Silk Touch.
- When wool blocks are placed on a sculk block, it lets nearby sculk sensors know, preventing that vibration from being occluded.
- Sculk blocks grow when a mob dies near a sculk catalyst.
- Generates in the deep dark biome.
- Emits soul particles after a mob dies within 8 blocks, and grows sculk related blocks.
- Spreads sculk blocks to wherever a nearby mob dies. The amount it spreads depends on the amount of experience the mob is meant to drop.
- Even if the mob doesn't drop experience as it wasn't killed by a player, the blocks still spread based on the amount of experience it normally drops.
- The experience isn't dropped in these cases.
- The charge decays over time, faster the furthest away from the catalyst it moves.
- If a charge decays more than 4 blocks away from the catalyst, it has a chance of creating either a sculk sensor (90%) or a sculk shrieker (10%).
- If a charge decays more than 24 blocks away from the catalyst, it merely vanishes.
- Spreads sculk blocks to wherever a nearby mob dies. The amount it spreads depends on the amount of experience the mob is meant to drop.
- Drops only experience when broken without Silk Touch.
- Emits a light level of 6.
Blooms when activated.- Can only spread sculk on blocks in the
sculk_replaceabletag.
- Generates in the deep dark biome.
- Has two soul-shaped patterns in the center.
- Has the ability to "shriek", emitting ring-like/sonic particles.
- Is activated by a sculk sensor, redstone signal or player's stepping.
- Gives players the Darkness effect when activated.
- If activated three times, a warden is summoned from the ground.
- Sculk shriekers summon wardens only if there isn't one within 48 blocks.
- Generates in the deep dark biome on the edge of sculk patches.
- Generates in a layer on top of blocks and can be placed in all directions, like glow lichen.
- Has an animated texture.
- Some have parts that are transparent, allowing the player to see the block it is on top of.
- Can be waterlogged.
- Drops nothing when broken without Silk Touch.
Items
Mobs
- Spawns in the deep dark biome, specifically when too many sculk shriekers are activated.
- It is the only mob that spawns in the deep dark biome.
- "Emerges" from the ground when spawned by sculk shriekers.
- Digs back into the ground when it doesn't sense any vibration after 60 seconds.
- The first fully blind mob.
- Has a sense of smell. It can detect and pathfind toward the general location of a player or mob through a "smelling" action.
- Prioritizes smelling the player or mob that it is most suspicious of, rather than the one closest to it.
- Has a sense of vibration. When sensing movement, it pathfinds toward the source of the movement.
- It follows and attacks players, mobs, and other entities that make vibrations.
- When it detects a vibration, the growths on its head rattle and light up, similar to the sculk sensor.
- Does not detect players that are sneaking.
- Can detect players or mobs that have the Invisibility effect.
- Has a sense of smell. It can detect and pathfind toward the general location of a player or mob through a "smelling" action.
- Becomes more suspicious of a player or mob as it detects its location more through vibrations and/or smelling. When it suspects the target enough, it identifies its exact location, which aggravates it, causing it to pathfind toward the target to attack regardless of outside distractions.
- Has 500HP × 250 health points and does 30HP × 15 damage on Normal difficulty, bringing players wearing full netherite armor from full health to 7HP health points.
- Wardens disable shields when they hit the players with their fists.
- The warden doesn't qualify as a target for the advancement "Monster Hunter" and isn't needed to receive the advancement "Monsters Hunted" due to its role.
- Warden's chest has a glowing core that appears to brighten and dim in tandem with the Darkness effect.
- The core creates a low throbbing or "heartbeat" sound as it pulses. The sound and animation speed up rapidly as the warden gets more suspicious of or closer to attacking a player or mob.
- Is about 3.5 blocks tall, making it one of the tallest mobs in the game, exceeding the iron golem and enderman in height and width (the same).
World generation
- Generates within the deep dark biome and includes all of the deep dark features within it.
- Made of deepslate and its variants, basalt and its variants, and gray wool.
- Contains soul sand, soul fire and soul lanterns, as well as candles and skeleton skulls.
- Contains chests with unique loot, like the Swift Sneak enchantment.
- Has different levels and open spaces.
- New biome at the "deepest depths of the world".
- Tends to generate under continental/mountainous areas, exclusively within the deepslate layer between Y=-1 and Y=-64.
- Contains ancient cities.
- The floor is covered in sculk and contains all sculk-related blocks.
- Wardens can spawn there through the activation of sculk shriekers.
- With the exception of spawners, no mobs other than wardens can spawn there, similar to mushroom fields.
Command format
- Controls the spawning timers used by the warden: changing it to 3 summons a warden.
- Likely temporary/experimental due to success messages being bare translation strings.
Gameplay
Darkness
- A status effect triggered by the sculk shrieker, causing the player's camera to dim in brightness, thus limiting the vision of players.
- Lowers the gamma down at an equivalent of “Moody” while having this effect.
- Added the Swift Sneak enchantment.
- This enchantment can be found exclusively in chests in ancient cities.
- Cannot be obtained by fishing, enchanting, or other loot chests, similar to Soul Speed.
- Has three levels.
- Can only be applied on boots.
- Is incompatible with Soul Speed, Frost Walker, or Depth Strider.
- Allow the player to walk faster while sneaking, up to 75% of normal speed at level III.
- This enchantment can be found exclusively in chests in ancient cities.
General
- A new accessibility slider has been added in the options menu called “Darkness Effect”.
- It controls how dark the Darkness effect gets when a warden or sculk shrieker gives it to the player.
- Added four new particles:
shrieks,sculk_souls,sculk_charge_pops, andsculk_charge.shriekshas an extra parameter representing the delay in ticks before the particle appears.
- Added the
ancient_city_replaceablesblock tag.- Contains the
#deepslate_blocksblock tag and gray wool.
- Contains the
- Added the
deepslate_blocksblock tag. - Added the
sculk_replaceableblock tag.- Contains the
#base_stone_overworld,#base_stone_nether,#dirt,#sand,#terracotta,#nyliumblock tags, gravel, soul sand, soul soil, calcite, smooth basalt, clay block, dripstone block, sandstone, red sandstone, and end stone.
- Contains the
- Added the
sculk_replaceable_worldgenblock tag.- Contains the
#sculk_replaceableblock tag, cobbled deepslate, deepslate bricks, deepslate tiles, cracked deepslate bricks, and cracked deepslate tiles.
- Contains the
- Added the
skip_occlude_vibration_when_aboveblock tag.- Contains sculk.
- Added the
warden_events_can_listengame event tag.- Contains the
#vibrationsevent tag,sculk_sensor_tendrils_clickingandshriek.
- Contains the
Changes
Blocks
- Has been re-added to the creative inventory.
- Can now only be obtained with Silk Touch, otherwise they drop experience.
- Now always activate when stepped on, even when sneaking.
Mobs
- Can now imitate wardens.
Gameplay
- The deep dark biome is now required to be visited to obtain the "Adventuring Time" advancement.
Video
Video made by Slicedlime:
Notes
- ↑ Unzip this file in the .minecraft/versions folder.
References
- ↑ "A Very Scary Snapshot" – Minecraft.net, February 17, 2022.