Java Edition 24w06a
Minecraft 24w06a


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
February 7, 2024 | ||||||
| Type | |||||||
| Snapshot for | |||||||
| Downloads | |||||||
| Obfuscation maps | |||||||
| Protocol version |
dec: 1073742000 | ||||||
| Data version |
3815 | ||||||
| Resource pack format |
26 | ||||||
| Data pack format |
31 | ||||||
| Minimum Java version | |||||||
| |||||||
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"title": "Minecraft 24w06a",
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"24w06a.jpg",
"Java Edition 24w06a.png"
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"field": " <span style=\"font-size:smaller\"><abbr title=\"decimal\">dec</abbr>: </span>1073742000<br /> <span style=\"font-size:smaller\"><abbr title=\"hexadecimal\">hex</abbr>: </span>400000B0",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Java Edition 1.20.4|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.20.4]]</td>\n<td style=\"padding: 0.4em\">'''[[Java Edition 1.20.5|1.20.5]]'''</td>\n<td style=\"padding: 0.4em\" >[[Java Edition 1.20.6| 1.20.6 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition 24w05b|◄ 24w05b]]\n</td>\n<td style=\"padding: 0.4em\">''' 24w06a'''</td>\n<td style=\"padding: 0.4em\">\n[[Java Edition 24w07a| 24w07a ►]]\n</td>\n</tr>\n</table>"
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24w06a is the eighth snapshot for Java Edition 1.20.5, released on February 7, 2024[1] which fixes bugs, changes wolves and armadillos, and adds the wind charge item.
Additions
General
- Added
generic.gravityattribute that controls blocks/tick² acceleration downward.- Default is 0.08, and the valid range is from -1 to +1.
- Added
generic.safe_fall_distanceattribute to control the fall distance after which the entity takes fall damage.- Default is 3, and the valid range is from -1024 to +1024.
- Added
generic.fall_damage_multiplierattribute to multiply overall fall damage amount.- Default is 1, and the valid range is from 0 to 100.
- Added
player.block_break_speedattribute that acts as a multiplier over block breaking speed for players.- The valid range is from 0 to 1024.
- Added the following block tags:
#badlands_terracotta: containsterracotta,white_terracotta,yellow_terracotta,orange_terracotta,red_terracotta,brown_terracotta, andlight_gray_terracotta#blocks_wind_charge_explosions: containsbarrierandbedrock- Controls which blocks are not impacted by the explosion when hit by wind charge.
Changes
Blocks
FlowerPosin beehives has been renamed toflower_pos.
ExitPortalin end gateways has been renamed toexit_portal.
- Improved performance.
- No longer tries to pick up item entities if there is a full block placed above it.
Mobs
- Do not panic when damaged but roll up instead, and hide their head and feet.
- Peek out to see if “the coast is clear” before unrolling.
- New animations and sounds for rolling up and unrolling + the peek out animation.
FlowerPosandHivePosin bees have been renamed toflower_posandhive_pos.
- Tamed wolves now have 40 health points (20 hearts) instead of 20 health points (10 hearts).
- They no longer take half of the damage from most environmental sources like they used to do.
- Feeding a wolf now heals twice as many health points.
- Wolves now only get knocked back by snowballs from snow golems, like other mobs, instead of also taking damage.
WanderTargetin wandering traders has been renamed towander_target.
Non-mob entities
BeamTargetin end crystals has been renamed tobeam_target.
Gameplay
- Potion effect amplifiers are restricted between 0 and 255 again.
- The former behavior of effects such as Jump Boost, Levitation, and Mining Fatigue over 127 has been replaced with new attributes.
General
- Renamed
horse.jump_strengthtogeneric.jump_strength, and now applies to all entities.- This controls the base impulse from a jump (before jump boost or modifier on block).
- Default is 0.42, and the valid range is from 0 to 32.
- The pack format version is now
31.
- All block positions are now stored as an array of 3 integers instead of a map of X, Y, and Z.
Leashin all leashable entities has been renamed toleash.PatrolTargetin patrolling mobs has been renamed topatrol_target.
- The pack format version is now
26. - Added font variant filters to font providers.
- Every glyph provider can now be enabled or disabled based on certain set of variants.
- Available variants are currently hardcoded and controlled by font options menu.
- Current variants:
uniform- wired to "Force Uniform" button.jp- wired to "Japanese Glyph Variants" button.
- Current variants:
- Filters are defined in section called
filter, available for every glyph provider.- Keys in that object are variant names (for example
uniform). - Glyph provider is included only when value in filter matches actual value of variant in key.
- Keys in that object are variant names (for example
- Changed Japanese font variants.
- New option has been added to select Japanese variants for some CJK characters.
- Replacement glyphs come from Japanese version of Unifont font.
- New option is included in new "Font Settings" menu, accessible from "Language" menu.
- Default value of this option is based on system locale language setting.
- "Force Unicode" button has been moved to "Font Settings".
- Removed
#terracottafrom the#armadillo_spawnable_onblock tag, and replaced it with#badlands_terracotta.
Other
- Added JFR (Java Flight Recorder) events for individual chunk reads (
minecraft.ChunkRegionRead) and writes (minecraft.ChunkRegionWrite). - Maximum length of a command in a function (including macro expansions) can no longer exceed 2,000,000 characters.
- Reduced amount of data sent by the server during login by reusing parts of the vanilla data pack.
Experimental
These additions and changes only take effect when the Update 1.21 experimental data pack is enabled.
Additions
Items
- It can now be obtained as an item by the player.
- The breeze drops between 4-6 wind charges when killed.
- When used, it fires off a wind charge projectile similar to the breeze's.
- A wind charge fired by a player grants 10% more knockback than a breeze's, but has a much smaller area of impact.
- Just like the projectile fired by the breeze, wind charges fired by the player also deals damage if they hit an entity directly, and they activate redstone components.
- There is a half-second cooldown after each use.
- Wind charges can be fired from a dispenser.
- Players that launch themselves with a wind charge only accumulate fall damage below the Y-level of where they collided with the burst of wind.
Changes
Blocks
- Tweaked the texture to make them easier to distinguish from trial spawners.
Fixes
From released versions before 1.20
- MC-71977 – Changing
generic.attack_damageof tamed wolf has no effect/taming wolf removes customgeneric.attack_damage. - MC-72151 – Snow golem's snowballs damage wolves instead of pushing them.
- MC-175622 – Wolf's tail will spin 360 degrees if max health is increased.
- MC-193202 – Tamed wolf health resets when NBT is loaded (e.g. relog).
- MC-259142 – Hoppers with barrel facing downwards on top picking up item.
- MC-261846 – Japanese language uses a Chinese font.
From 1.20.2
- MC-264684 – Too long macro silently fails.
From the 1.20.5 development versions
- MC-267512 – Invulnerable ghasts can be killed with reflected fireballs.
- MC-267917 – Baby armadillos don't make an eating sound when feeding them spider eyes.
- MC-267940 – Armadillo's scute drop timer is not saved to data.
- MC-268065 – Armadillos with no AI roll up after being attacked.
- MC-268091 – "Shuniji", "Dragon Fish" and "Axolotl" no longer play underwater.
- MC-268096 – Singleplayer client discards synced biome tags.
- MC-268179 – Horse armor and wolf armor disappear when right-clicking in the air.
- MC-268189 – "
block.vault.fall" uses placeholder sounds.
Video
Videos made by Slicedlime:
References
- ↑ "Minecraft Snapshot 24w06a" – Minecraft.net, February 7, 2024.