Java Edition 1.19 Pre-release 2

Minecraft 1.19 Pre-release 2
1.19-pre2.jpg: Infobox image for Minecraft 1.19 Pre-release 2 the version in Minecraft
Java Edition 1.19 Pre-release 2.png: Infobox image for Minecraft 1.19 Pre-release 2 the version in Minecraft
Edition

Java Edition

Release date

May 23, 2022

Type

Pre-release

Pre-release for

1.19

Downloads

Client (.json)
Server

Obfuscation maps

Client
Server

Protocol version

 dec1073741910
 hex40000056

Data version

3099

Resource pack format

9

Data pack format

10

Minimum Java version

Java SE 17

1.19 Pre-release 2 (known as 1.19-pre2 in the launcher) is the second pre-release for Java Edition 1.19, released on May 23, 2022,[1] which makes some tweaks, and fixes bugs, many of which are relating to sculk sensors' vibration detection.

Additions

General

Tags

  • Added following biome tag:
    • #mineshaft_blocking: contains deep_dark.

Changes

Blocks

Sculk sensor

  • Added the teleport game event that the sculk sensor reacts to, with frequency value 5.

Items

Goat horn

Mobs

Warden

  • Now despawn when stuck in a liquid instead of staying for a long time.

Gameplay

Advancements

  • "It Spreads" is no longer granted when a mob that drops no experience is killed near a sculk catalyst.

General

Sound

  • Reverted using generic equip sound when equipping non-armor items in the head slot in the last version: they no longer emit a sound.
    • However, they are still able to activate sculk sensors.

Tags

  • Added copper_ore to the #snaps_goat_horn block tag.
  • Added teleport game event to the #vibrations, and #warden_can_listen game event tags.

Fixes

62 issues fixed

From released versions before 1.19

  • MC-186148death.attack.witherSkull.item displays raw translation string (is untranslated).
  • MC-186851death.attack.sting.item displays raw translation string (is untranslated).
  • MC-207268 – Sculk sensors don't detect stripping logs, tilling dirt, or pathing grass.
  • MC-208759 – Sculk Sensor's 'block placed' doesn't trigger with villagers placing crops.
  • MC-208760 – Sculk Sensor's 'block placed' doesn't trigger when snow golems place snow layers.
  • MC-208761 – Sculk Sensor's 'block destroyed' doesn't trigger when blocks are destroyed by pistons.
  • MC-209701 – Sculk sensors are not activated upon placing food onto campfires.
  • MC-209900 – Sculk sensors are not activated upon inserting or retrieving music discs from jukeboxes.
  • MC-210330 – Sculk sensors are not activated upon throwing eyes of ender.
  • MC-210489 – Sculk sensors are not activated upon pointed dripstone filling partially filled cauldrons.
  • MC-210496 – Sculk sensors are not activated upon harvesting sweet berry bushes.
  • MC-210801 – Wool incorrectly occludes the vibration of item frames being placed.
  • MC-212428 – Sculk sensors are not activated upon cleaning items in water cauldrons.
  • MC-212430 – Sculk sensors are not activated upon rain or snow filling partially filled cauldrons.
  • MC-213387 – Sculk sensors don't detect endermen/shulkers teleporting from a place to another.
  • MC-220086 – Sculk sensors do not detect using an axe to clear the wax/weathering of a copper block.
  • MC-220087 – Sculk sensors do not detect using a honeycomb to wax copper.
  • MC-238716 – The minecraft:item.armor.equip_TYPE sound can be heard only by other players when taking armor off armor stands.
  • MC-246227 – The minecraft:item.armor.equip_TYPE sound can be heard only by other players when switching wearable items between hands.

From the 1.19 development versions

  • MC-249696 – Certain void worlds fail to spawn the player on the stone platform.
  • MC-249748 – The minecraft:item.armor.equip_TYPE sound is played when giving wearable items to allays.
  • MC-250259 – Warden AI doesn't function properly when it rides on entities.
  • MC-250641 – Warden cannot despawn when stuck in lava or water.
  • MC-250941 – Goats' horns don't snap on copper ore.
  • MC-250956 – Baby goats with horns lose their horns when fed.
  • MC-251052 – Wardens will not chase targets from a height.
  • MC-251314 – Goats loaded from older worlds lose their horns.
  • MC-251336 – Darkness fog flashes at high duration values.
  • MC-251412 – Warden afflicting Darkness to players in the same team.
  • MC-251500 – Wardens ignore [Byte] PersistenceRequired and dig away.
  • MC-251601 – Darkness rendering incorrectly when reloading the game.
  • MC-251639 – Warden emerging particles don't match up with block they emerge on the entire way.
  • MC-251646death.attack.sonic_boom.item displays raw translation string (is untranslated).
  • MC-251670 – Villager sometimes won't refill their stock.
  • MC-251675 – Mesa Mineshafts no longer generate with /place command outside of badlands biomes despite saying the structure has been generated successfully.
  • MC-251736 – Reflected ghast fireball cannot hit the ghast.
  • MC-251824 – Wardens aren't angered by being hit with damageless projectiles.
  • MC-251854 – "It Spreads" advancement can be granted when killing a mob that does not give experience.

From the previous development version

  • MC-251860 – The item.armor.equip_generic sound is produced when giving items to allays.
  • MC-251862 – Shift clicking the destroy item button in the creative inventory creates a vibration when there is nothing in your equipment slots.
  • MC-251864 – The item.armor.equip_generic sound is produced when filling water buckets with fish, axolotls, or tadpoles.
  • MC-251871 – The item.armor.equip_generic sound is produced and can only be heard by other players when switching items between hands.
  • MC-251873 – Using /item replace command can trigger Sculk Sensor unexpectedly.
  • MC-251876 – Villagers produce armor equipping sound when previewing armor.
  • MC-251889io.netty.handler.codec.EncoderException when evaluating too many entity selectors in chat preview.
  • MC-251890run_command click events send value as command instead of chat message.
  • MC-251915 – Milking cows, mooshrooms and goats plays gear equipping sound.
  • MC-251916 – Eating food items that return empty containers plays gear equipping sound.
  • MC-251919 – Equipping a player head, skull or carved pumpkin displays the generic "Gear equips" subtitle.
  • MC-251920 – Taking a plant from a pot plays the gear equipping sound and subtitle.
  • MC-251921 – Equipping horse armor onto a horse plays the "Gear equips" sound.
  • MC-251922 – "Gear equips" sound plays when equipping or removing a saddle from a horse wearing horse armor.
  • MC-251924 – Gear equipping sounds and subtitles are played when foxes pick up any item.
  • MC-251925 – Gear equipping sounds and subtitles are played when dolphins throw around items.
  • MC-251927 – Gear equipping sounds and subtitles are played when [Byte] CanPickUpLoot mobs pick up items.
  • MC-251928 – Gear equips sound plays when filling a single bottle with honey.
  • MC-251929 – Gear equips sound plays when filling a single bottle with water from a water source.
  • MC-251977 – The item.armor.equip_generic sound is produced when filling and emptying buckets with substances.
  • MC-252005 – Skeleton spawn eggs make an armor equipment sound when used.
  • MC-252041 – Gear equip sound plays when mobs spawn in with weapons or armor.
  • MC-252056 – The item.armor.equip_generic sound is produced when giving piglins gold ingots.
  • MC-252103 – Gear equips sound plays when giving any item to an armor stand with arms.

Video

Video made by Slicedlime:

References

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