{
"title": "1.2 releases",
"images": [],
"rows": [
{
"field": "''(link to Java Edition article, displayed as Java Edition)''",
"label": "Edition"
},
{
"field": "<ul class=\"hlist\"><li>\n* (link to Java Edition 1.2.1 article, displayed as 1.2.1)\n* (link to Java Edition 1.2.2 article, displayed as 1.2.2)\n* (link to Java Edition 1.2.3 article, displayed as 1.2.3)\n* (link to Java Edition 1.2.4 article, displayed as 1.2.4)\n* (link to Java Edition 1.2.5 article, displayed as 1.2.5)</li></ul>",
"label": "Version(s)"
}
],
"invimages": [],
"footer": "<span style=\"display:inline-block; padding:0 .4em;\">[[java Edition guides/1.1|◄ 1.1]]</span><span style=\"display:inline-block; padding:0 .4em;\">[[java Edition guides/1.3 releases |1.3 releases ►]]</span>"
}
This guide is a simplified overview of all the changes in the Java Edition 1.2.x releases, which assumes at least some familiarity with Java Edition 1.1.
Mobs
New
Name
Image
Habitat
Drops
Note
Iron golems
Defend villages by attacking hostile mobs .
Ocelot and cat
Spawn in jungle biomes.
1–3XP (when killed by a player or tamed wolf )
Can be tamed using fish .
Ocelots turn into cats if tamed.
Follow and teleport to the player if they get too far away.
Cats scare off nearby creepers .
Changed
Name
Image
Changed
Cave spiders
Now swim quickly.
Creepers
No longer strafe to the player's left but now simply stop in front of the player when they are about to explode.
Villagers
Now breed if there are enough empty houses in a village .
Pig (Baby variant)
Saddles can no longer be put on baby pigs. Saddled baby pigs from previous versions can update to this version and still be ridden.
Wolf
Can now be bred through the use of any type of meat such as chicken (raw or cooked ), pork (raw or cooked ), beef (raw or cooked ), and rotten flesh if tamed and at full health .
Zombies
Can break down doors on Hard difficulty and in Hardcore mode.
Have a rare chance to drop an iron ingot, iron helmet, iron shovel, or iron sword.
Navigate to the nearest shadow or body of water for safety when they catch fire.
Chase and attack villagers.
Skeletons
Have a rare chance to drop a bow or an enchanted bow.
Navigate to the nearest shadow or body of water for safety when they catch fire.
Snow golems
Melt and die in the Nether .
Zombie pigmen
Have a rare chance to drop a golden helmet, gold ingot, or golden sword (which may be enchanted).
Swim faster in water.
Blocks
New
Changed
Name
Image
Changed
Grass
Placing blocks on grass now replaces the grass.
Ladder
Re-added collision box.
Crafting recipe now yields 3 ladders instead of 2.
Lava
Now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.
Cobweb
Now completely absorb all fall damage .
Stairs and Slab
Crafting recipe for slabs now yields 6 instead of 3.
Vines
Can now be climbed like ladders.
Wool
Slightly removed saturation out of every color, changing from to .
Items
New
Gameplay
Changed
Name
Changed
Controls
When the hotbar is full, using pick block replaces the held item.
Debug screen
Added items:
lc: Largest section height
b: Current biome
bl: Block brightness
sl: Sky brightness
rl: Raw brightness
Multiplayer
Now that biome data saves to chunks, multiplayer servers no longer send clients the world seed , instead the seed displays as "0" to the client.
Third person view
Now has a slight delay on the speed at which the head moves on the player.
Makes it possible to see the sides of the player's head.
Death screen
Has a slight delay before buttons become active, to avoid accidentally clicking buttons when killed.
Biomes
New
Structures
New
Name
Image
Generates
Chests
Mobs
Description
Jungle tree
Found throughout jungle biomes
None
None
Are comprised of a trunk of jungle logs with jungle leaves on top, and are covered in vines.
Desert well
Found rarely in desert biomes
None
None
Are comprised of sandstone with a block of water in the middle.
See also