Glass

| Renewable |
Yes |
|---|---|
| Stackable |
Yes (64) |
| Tool |
Any tool |
| Blast resistance |
0.3 |
| Hardness |
0.3 |
| Luminous |
No |
| Transparent |
Yes |
| Flammable |
No |
| Catches fire from lava |
No |
| Map color (JE) |
|
{
"title": "Glass",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "0.3",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0.3",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(); border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 0 NONE</span>",
"label": "(link to Map color article, displayed as Map color) <small>((link to Java Edition article, displayed as ''JE''))</small>"
}
],
"invimages": [
"Glass"
],
"images": [
"Glass.png"
]
}
Glass is a transparent solid block that can be dyed into stained glass, or crafted into tinted glass.
Obtaining
Breaking
Glass drops itself only if it is broken with a tool enchanted with Silk Touch. Otherwise, it drops nothing.
Glass does not have an assigned tool; it is mined at the same speed regardless of what tool is used.[1]
| Block | ||
|---|---|---|
| Hardness | 0.3 | |
| Breaking time (secs) | ||
| Default | 0.45 | |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Natural generation
A secret room containing glass can be found inside woodland mansions. Glass is also generated in ancient cities.
Smelting
| Ingredients | Smelting recipe |
|---|---|
| Sand or Red Sand + Any fuel |
Trading
| Villager | Probability | Villager wants | Player receives | |
|---|---|---|---|---|
| JE | BE | |||
| 67% | 50% | 4 × | ||
Usage
In Java Edition, glass blocks adjacent to other glass blocks are invisible when viewed through glass that is identical in color.
Mobs cannot spawn on glass blocks.
Glass blocks cannot be seen through by mobs, as they treat them as completely opaque. Mobs may look at players through glass, but this is purely visual.
Redstone dust and components can be placed on glass, but cannot power glass. Glass can't cut vertical redstone. Vertical redstone can be placed on glass. In Java Edition, it transmits redstone signals up, not down. Otherwise, glass in redstone circuits is functionally the same as a top slab.
Crafting ingredient
| Name | Ingredients | Crafting recipe | Description |
|---|---|---|---|
| Beacon | + Nether Star + Obsidian |
||
| Daylight Detector | + Nether Quartz + Any Wooden Slab |
||
| End Crystal | + Eye of Ender + Ghast Tear |
||
| Glass Bottle | |||
| Glass Pane | |||
| Hardened Glass | Aluminum Oxide + + Boron Trioxide |
A representation of alumino-borosilicate glass. | |
| Harness | Leather + + Matching Wool |
||
| Stained Glass | + Matching Dye |
||
| Tinted Glass | Amethyst Shard + |
||
| White Stained Glass or Blue Stained Glass or Brown Stained Glass or Black Stained Glass |
+ Bone Meal or Lapis Lazuli or Cocoa Beans or Ink Sac |
|
Sounds
glass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
glass sound type | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | Once the block has broken | random | 1.0 | 0.8-1.0 | |
| Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
| Blocks | While the block is in the process of being broken | hit | 0.4 | 0.6 | |
| Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
| Players | Walking on the block | step | 0.3 | 1.0 | |
| Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
| Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
glass | Block & Item | impermeable | block |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
glass | None | 20 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Video
History
| May 21, 2009 | Notch shows interest in adding glass as a purely aesthetic block. | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition Classic | |||||||
| June 16, 2009 | |||||||
| 0.0.19a | |||||||
| Glass in the inventory is completely invisible | |||||||
| 0.0.19a_01 | |||||||
| 0.0.19a_02 | |||||||
| 0.0.22a | The game now supports sounds, including a sound for a player walking over glass. | ||||||
| Java Edition Indev | |||||||
| 0.31 | 20100201-0025 | Glass is now obtainable through smelting sand or gravel with flint and steel. | |||||
| 20100212-1210 | Glass no longer drops itself, and makes a shattering sound. | ||||||
| No longer obtained through smelting gravel. | |||||||
| 20100219 | Now obtained through smelting via furnace. | ||||||
| Java Edition Alpha | |||||||
| v1.0.5 | Snow no longer passes through glass. | ||||||
| August 19, 2010 | Notch considers hiring an artist to "make a nicer glass texture". | ||||||
| Java Edition Beta | |||||||
| 1.5_01 | Rain no longer falls through translucent blocks, including glass. | ||||||
| 1.6 | Test Build 3 | Water placed above glass now creates an infinite water source. | |||||
| 1.8 | Pre-release | Glass is now used to craft glass panes. | |||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 2 | Glass is now used to craft glass bottles. | |||||
| Beta 1.9 Prerelease 3 | Glass pillars have been added on top of strongholds. | ||||||
| Beta 1.9 Prerelease 4 | Glass pillars have been now removed from the top of strongholds. | ||||||
| 1.2.1 | 12w07a | Torches and redstone torches can now be placed on top of glass, but not on the sides. | |||||
| 1.2.4 | release | Glass can now be picked up with Silk Touch. | |||||
| 1.3.1 | 12w21a | Librarian villagers now sell 4–5 glass for 1 emerald, making glass renewable. | |||||
| 1.4.2 | 12w36a | Glass is now used to craft beacons. | |||||
| 12w38a | A new block breaking sound for glass has been added. | ||||||
| 1.5 | 13w01a | Glass can now be used to craft daylight sensors. | |||||
| 1.7.2 | 13w41a | Now used to craft stained glass. | |||||
| 1.8 | 14w02a | Librarian villagers now sell 3–5 glass for 1 emerald. | |||||
| 1.9 | 15w44b | Glass is now used to craft end crystals. | |||||
| 1.11 | 16w43a | Glass now generates in woodland mansions. | |||||
| 1.14 | 18w43a | ||||||
| 19w13a | Glass can now support many non-full blocks, including redstone dust, redstone repeaters and rails. See this list for more info. | ||||||
| 19w11a | Librarian villagers now sell 4 glass for 1 emerald. | ||||||
| 1.17 | 20w45a | Glass can now be used to craft tinted glass. | |||||
| 1.19 | 22w13a | Glass now generates in ancient cities. | |||||
| 1.21.6 | 25w15a | Glass can now be used to craft harnesses. | |||||
| Pocket Edition Alpha | |||||||
| Pre-release | |||||||
| v0.3.2 | Glass is now used to craft glass panes. | ||||||
| Survival players no longer have an infinite amount of glass in the inventory. | |||||||
| v0.9.0 | build 1 | Smooth lighting from glass has been removed. | |||||
| Glass now renders its back sides. | |||||||
| v0.10.0 | build 4 | Glass texture now renders only on the side of the block facing the player. | |||||
| v0.11.0 | build 1 | Water placed above glass now creates an infinite water source normally. | |||||
| v0.12.1 | build 1 | Glass is now used to craft glass bottles. | |||||
| v0.13.0 | build 1 | Glass is now used to craft daylight sensors. | |||||
| v0.16.0 | build 1 | Glass is now used to craft beacons. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Glass is now used to craft end crystals. | |||||
| 1.0.4 | alpha 1.0.4.0 | Librarian villagers now sell 3–5 glass for 1 emerald. | |||||
| 1.1.0 | alpha 1.1.0.0 | Glass now generates in woodland mansions. | |||||
| Bedrock Edition | |||||||
| ? | Things like torches, buttons, levers and other blocks can now be placed on the side of glass. | ||||||
| 1.4.0 | beta 1.2.20.1 | Glass can now used to craft hardened glass, only with Minecraft Education features turned on. | |||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.11.0 | beta 1.11.0.4 | Trading has been changed, librarian villagers now have a 50% chance to sell 3 glass as part of their third tier trades. | |||||
| 1.17.0 | beta 1.17.0.50 | Glass can now be used to craft tinted glass. | |||||
| 1.21.80 Experiment | Preview 1.21.80.25 | Glass can now be used to craft harnesses. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU7 | Glass is now used to craft glass bottles. | ||||||
| TU14 | 1.04 | Librarian villagers now sell 4–5 glass for 1 emerald, making glass renewable. | |||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Glass is now used to craft beacons. | ||
| Glass can now be used to craft daylight sensors. | |||||||
| TU25 | CU14 | 1.17 | 1.17 | 1.17 | Now used to craft stained glass. | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Librarian villagers now sell 3–5 glass for 1 emerald. | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Glass is now used to craft end crystals. | |
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Glass now generates in woodland mansions. |
| 1.90 | |||||||
| 1.91 | Trading has been changed, librarian villagers now have a chance to sell 4 glass as part of their third tier trades. | ||||||
| New Nintendo 3DS Edition | |||||||
| 0.1.0 | |||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | 14w06a | Glass now uses the newly-implemented model json file models/block/cube.json; previously the geometry was defined in the game code itself. | |||||
| 1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 20. | |||||
Issues
Issues relating to "Glass" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
First picture of glass in a test version of 0.0.18a_02. -
A glass roof.
See also
References
External links
- Block of the Week: Glass – Minecraft.net on May 12, 2017