{
"title": "Raw Beef",
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"nowrap\">3 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1.5 hunger points\">(link to File:Half Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)</span>)</span>",
"label": "(link to Food article, displayed as Restores)"
}
],
"invimages": [
"Raw Beef"
],
"images": [
"Raw Beef.png"
]
}
Raw beef is a food item that can be eaten by the player or cooked in a furnace, smoker, or campfire to make steak.
Obtaining
Mob loot
Java Edition:
| Mob | Quantity / Chance / Average |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Cow[A] | 1β3 | 100.00% | 2.00 | 1β4 | 100.00% | 2.50 | 1β5 | 100.00% | 3.00 | 1β6 | 100.00% | 3.50 |
 | Mooshroom[A] | 1β3 | 100.00% | 2.00 | 1β4 | 100.00% | 2.50 | 1β5 | 100.00% | 3.00 | 1β6 | 100.00% | 3.50 |
| Mob | Quantity / Chance / Average |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Cow[A] | 1β3 | 1 | 2 | 1β4 | 1 | 5β2 | 1β5 | 1 | 3 | 1β6 | 1 | 7β2 |
 | Mooshroom[A] | 1β3 | 1 | 2 | 1β4 | 1 | 5β2 | 1β5 | 1 | 3 | 1β6 | 1 | 7β2 |
| Mob | Amount | Probability |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Cow[A] | 1 | 1β3 (33.33%) | 1β6 (16.67%) | 1β12 (8.33%) | 1β18 (5.56%) |
| 2 | 1β3 (33.33%) | 1β3 (33.33%) | 1β4 (25.00%) | 1β6 (16.67%) |
| 3 | 1β3 (33.33%) | 1β3 (33.33%) | 1β3 (33.33%) | 5β18 (27.78%) |
| 4 | 0 | 1β6 (16.67%) | 1β4 (25.00%) | 5β18 (27.78%) |
| 5 | 0 | 0 | 1β12 (8.33%) | 1β6 (16.67%) |
| 6 | 0 | 0 | 0 | 1β18 (5.56%) |
| Average | 2 (2.00) | 5β2 (2.50) | 3 (3.00) | 7β2 (3.50) |
|---|
 | Mooshroom[A] | 1 | 1β3 (33.33%) | 1β6 (16.67%) | 1β12 (8.33%) | 1β18 (5.56%) |
| 2 | 1β3 (33.33%) | 1β3 (33.33%) | 1β4 (25.00%) | 1β6 (16.67%) |
| 3 | 1β3 (33.33%) | 1β3 (33.33%) | 1β3 (33.33%) | 5β18 (27.78%) |
| 4 | 0 | 1β6 (16.67%) | 1β4 (25.00%) | 5β18 (27.78%) |
| 5 | 0 | 0 | 1β12 (8.33%) | 1β6 (16.67%) |
| 6 | 0 | 0 | 0 | 1β18 (5.56%) |
| Average | 2 (2.00) | 5β2 (2.50) | 3 (3.00) | 7β2 (3.50) |
|---|
| Drops | 1 |
|---|
| Mob | Expected Number of Kill |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Cow[A] | 0.50 | 0.40 | 0.33 | 0.29 |
 | Mooshroom[A] | 0.50 | 0.40 | 0.33 | 0.29 |
- β a b Only when not on fire and not killed with a weapon enchanted with Fire Aspect.
Bedrock Edition:
| Mob | Quantity / Chance / Average |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Cow[A] | 1β3 | 100.00% | 2.00 | 1β4 | 100.00% | 2.50 | 1β5 | 100.00% | 3.00 | 1β6 | 100.00% | 3.50 |
 | Mooshroom[A] | 1β3 | 100.00% | 2.00 | 1β4 | 100.00% | 2.50 | 1β5 | 100.00% | 3.00 | 1β6 | 100.00% | 3.50 |
| Mob | Quantity / Chance / Average |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Cow[A] | 1β3 | 1 | 2 | 1β4 | 1 | 5β2 | 1β5 | 1 | 3 | 1β6 | 1 | 7β2 |
 | Mooshroom[A] | 1β3 | 1 | 2 | 1β4 | 1 | 5β2 | 1β5 | 1 | 3 | 1β6 | 1 | 7β2 |
| Mob | Amount | Probability |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Cow[A] | 1 | 1β3 (33.33%) | 1β6 (16.67%) | 1β12 (8.33%) | 1β18 (5.56%) |
| 2 | 1β3 (33.33%) | 1β3 (33.33%) | 1β4 (25.00%) | 1β6 (16.67%) |
| 3 | 1β3 (33.33%) | 1β3 (33.33%) | 1β3 (33.33%) | 5β18 (27.78%) |
| 4 | 0 | 1β6 (16.67%) | 1β4 (25.00%) | 5β18 (27.78%) |
| 5 | 0 | 0 | 1β12 (8.33%) | 1β6 (16.67%) |
| 6 | 0 | 0 | 0 | 1β18 (5.56%) |
| Average | 2 (2.00) | 5β2 (2.50) | 3 (3.00) | 7β2 (3.50) |
|---|
 | Mooshroom[A] | 1 | 1β3 (33.33%) | 1β6 (16.67%) | 1β12 (8.33%) | 1β18 (5.56%) |
| 2 | 1β3 (33.33%) | 1β3 (33.33%) | 1β4 (25.00%) | 1β6 (16.67%) |
| 3 | 1β3 (33.33%) | 1β3 (33.33%) | 1β3 (33.33%) | 5β18 (27.78%) |
| 4 | 0 | 1β6 (16.67%) | 1β4 (25.00%) | 5β18 (27.78%) |
| 5 | 0 | 0 | 1β12 (8.33%) | 1β6 (16.67%) |
| 6 | 0 | 0 | 0 | 1β18 (5.56%) |
| Average | 2 (2.00) | 5β2 (2.50) | 3 (3.00) | 7β2 (3.50) |
|---|
| Drops | 1 |
|---|
| Mob | Expected Number of Kill |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Cow[A] | 0.50 | 0.40 | 0.33 | 0.29 |
 | Mooshroom[A] | 0.50 | 0.40 | 0.33 | 0.29 |
- β a b Only when not on fire.
Chest loot
| Item
|
Structure
|
Container
|
Quantity
|
Chance
|
| Java Edition and Bedrock Edition
|
|
Village
|
Butcher's chest
|
1β3
|
48.6%{ "item": "Raw Beef", "stacksize": "1β3", "chance": 0.4862627922889272, "structure": "Village", "container": "Butcher's chest" }
|
Usage
Food
To eat raw beef, press and hold use while it is selected in the hotbar. Eating one restores 3 (
) hunger and 1.8 hunger saturation.
Smelting ingredient
Wolves
Raw beef can be used to breed and heal tamed wolves, lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.
Trading
Sounds
Java Edition:
| Sounds |
|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
|---|
| βEating | Players | While a player is eating something | entity.generic.eat | subtitles.entity.generic.eatβ | varies [sound 1] | 0.8-1.2 | 16 |
| βEating | Friendly Mobs | When a player finishes eating something | entity.generic.eat | subtitles.entity.generic.eatβ | 1.0 | 0.6-1.4 | 16 |
| βBurp | Players | When a player finishes eating something | entity.player.burp | subtitles.entity.player.burpβ | 0.5 | 0.9-1.0 | 16 |
- β Can be 0.5, 1.0, or 1.5
Bedrock Edition:
| Sounds |
|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
|---|
| Players | While a player is eating something | random.eat | 0.5-1.1 | 0.8-1.2 |
| Players | When a player finishes eating something | random.burp | 0.5 | 0.9-1.0 |
Data values
ID
Java Edition:
| Name | Identifier | Form | Translation key |
|---|
Raw Beef | beef | Item | item.minecraft.beef |
Bedrock Edition:
| Name | Identifier | Numeric ID | Form | Translation key |
|---|
Raw Beef | beef | 273 | Item | item.beef.name |
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|
  | A Balanced Diet | Eat everything that is edible, even if it's not good for you |
Eat each of these 40 foods:
Other foods and consumables can be eaten, but are ignored for this advancement. |
  | Husbandry | The world is full of friends and food | Consume anything that can be consumed, except for cake. |
History
Data history
Issues
Issues relating to "Raw Beef" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
Raw Beef and
Steak in a preview screenshot.
Navigation