Java Edition Classic 0.26 SURVIVAL TEST/Development

This page documents unreleased versions.
 
While there is proof of these versions' existence, they were never released to the public.

Blog posts and YouTube videos by Notch were posted showing in-development features later included in 0.26 SURVIVAL TEST and later releases.

Explosion update (20 October 2009)

Word of Notch post, YouTube video

  • Creeper explosions no longer destroy stone or stone-like blocks.
  • Explosions leave black smoldering particle effects over the effected area.
  • Optimized resource usage by making far away entities invisible, the distance they are visible in depends on entity size.
  • Removed gradient from GUI's.

Rain test (22 October 2009)

YouTube video

  • Rain
    • Dynamic and bounces around.
    • Created by pressing F5.

Dirt slab test (22 October 2009)

Word of Notch post

  • Half-sized dirt block test.
    • Dirt slabs replaced dirt upon generation.
    • Slabs caused the tile they are in to be darkened.
    • Cannot be climbed or made into double slabs yet.
    • You cannot break blocks behind the slabs, as their hitbox is that of a full block.

Rain fix (22 October 2009)

Word of Notch post

  • Thinner rain.
  • Ceilings prevents rain from falling through.

Inventory mockup (23 October 2009)

Word of Notch post

Slab progress (23 October 2009)

Word of Notch post, YouTube video

  • Half block nearly finished.
  • Dirt is no longer converted to dirt slabs on worldgen.
  • The player can now properly climb up slabs.
  • No longer cause adjacent blocks to be darkened.
  • The top layer of water is now fully bright.

Spider test (23 October 2009)

Word of Notch post, YouTube video

  • Spider test (originally were passive, as seen in the picture by Notch, but were later given a new AI).
  • Mushrooms only spawn underground.
  • Slabs have a new hitbox, allowing blocks behind them to be broken.

New blocks (23 October 2009)

Word of Notch post

Videos

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