Java Edition Infdev 20100629
"Alpha 1.0.0" redirects here. For alpha versions of Pocket Edition, see Pocket Edition 1.0.0/Development versions.
This version does not have an official title.
This version is referred to only as "Minecraft Infdev" in-game. The current title of this version is unofficial and has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
Please update the name if confirmed by reliable sources, such as in the launcher.
Minecraft Infdev

| Edition | ||||||
|---|---|---|---|---|---|---|
| Release date |
June 29, 2010 | |||||
| Downloads | ||||||
| Minimum Java version | ||||||
| al_version |
1.137 | |||||
| ||||||
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A version of Minecraft Infdev was released on June 29, 2010.[1] This version isn't available in the launcher, but has been archived elsewhere.
This day also featured the release of the very first version of the standalone Minecraft launcher in the form of a downloadable applet, with the MinecraftLauncher.jar file being released by Notch on his blog.[1] This was the last version of Java Edition that required internet access.
IRC logs show that people were referring to this as "alpha" upon release.[2] Notch also mentioned in a June 30 blog post "the version that was called “infdev” up until yesterday",[3] also implying that this was the first version of Alpha.
Additions
Blocks
- Inventory model displays a cobblestone texture:

- Inventory model displays a planks texture:

General

- Released the offline Minecraft client.
- Levels now save a
level.dat_oldfile (for backup purposes). - Added new startup loading screen.
Added an early coral block texture to terrain.png. This version was released shortly after Notch mentioned trying to add corals on The Word of Notch.[4]
Changes
Entities
- Can no longer be placed directly adjacent to blocks. Paintings previously placed adjacent to blocks will break upon being loaded.
General
- Pause menu has been updated.
- Game is now playable offline.
Fixes
1 bug fixed
- Fixed a bug with "booster" tracks.
Bugs
- Falling into the void doesn't kill players.
Gallery
-
Players are unable to die in the void, instead glitching in place. -
A player's home. -
The old stairs being crafted in-game. -
Pause menu in this version.
References
- ↑ a b "Offline client tech test" – The Word of Notch, June 29, 2010
- ↑ Adura's IRC logs, 2010-06-29_#minecraft.log, "Jun 29 16:34:50 <visiON> wtf [...] alpha?" ... "Jun 29 16:41:24 <Quatroking> the alpha only gives me 55 fps" ... "Jun 29 16:45:59 <Quatroking> Yeah, it doesn't work in alpha"
- ↑ And another thing.. – The Word of Notch, June 30, 2010]]
- ↑ "The server is back up!" (Archive) by Markus Persson – The Word of Notch, June 28, 2010. "Progress on the offline client has been very good, and I’ve added a new block type. Stairs. I tried adding corals, but it’s really hard to draw a single block that looks like corals, since it’s really more about crazy amounts of variation and diversity. But I do know that the corals will have tiny fish particles around them."