{
"title": "Cooked Porkchop",
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"nowrap\">8 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"4 hunger points\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)</span>)</span>",
"label": "(link to Food article, displayed as Restores)"
}
],
"invimages": [
"Cooked Porkchop"
],
"images": [
"Cooked Porkchop.png"
]
}
Cooked porkchop is a food item that can be eaten by the player.
Obtaining
Mob loot
Java Edition:
| Mob | Quantity / Chance / Average |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Hoglin[A] | 2β4 | 100.00% | 3.00 | 2β5 | 100.00% | 3.50 | 2β6 | 100.00% | 4.00 | 2β7 | 100.00% | 4.50 |
 | Pig[A] | 1β3 | 100.00% | 2.00 | 1β4 | 100.00% | 2.50 | 1β5 | 100.00% | 3.00 | 1β6 | 100.00% | 3.50 |
| Mob | Quantity / Chance / Average |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Hoglin[A] | 2β4 | 1 | 3 | 2β5 | 1 | 7β2 | 2β6 | 1 | 4 | 2β7 | 1 | 9β2 |
 | Pig[A] | 1β3 | 1 | 2 | 1β4 | 1 | 5β2 | 1β5 | 1 | 3 | 1β6 | 1 | 7β2 |
| Mob | Amount | Probability |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Hoglin[A] | 2 | 1β3 (33.33%) | 1β6 (16.67%) | 1β12 (8.33%) | 1β18 (5.56%) |
| 3 | 1β3 (33.33%) | 1β3 (33.33%) | 1β4 (25.00%) | 1β6 (16.67%) |
| 4 | 1β3 (33.33%) | 1β3 (33.33%) | 1β3 (33.33%) | 5β18 (27.78%) |
| 5 | 0 | 1β6 (16.67%) | 1β4 (25.00%) | 5β18 (27.78%) |
| 6 | 0 | 0 | 1β12 (8.33%) | 1β6 (16.67%) |
| 7 | 0 | 0 | 0 | 1β18 (5.56%) |
| Average | 3 (3.00) | 7β2 (3.50) | 4 (4.00) | 9β2 (4.50) |
|---|
 | Pig[A] | 1 | 1β3 (33.33%) | 1β6 (16.67%) | 1β12 (8.33%) | 1β18 (5.56%) |
| 2 | 1β3 (33.33%) | 1β3 (33.33%) | 1β4 (25.00%) | 1β6 (16.67%) |
| 3 | 1β3 (33.33%) | 1β3 (33.33%) | 1β3 (33.33%) | 5β18 (27.78%) |
| 4 | 0 | 1β6 (16.67%) | 1β4 (25.00%) | 5β18 (27.78%) |
| 5 | 0 | 0 | 1β12 (8.33%) | 1β6 (16.67%) |
| 6 | 0 | 0 | 0 | 1β18 (5.56%) |
| Average | 2 (2.00) | 5β2 (2.50) | 3 (3.00) | 7β2 (3.50) |
|---|
| Drops | 1 |
|---|
| Mob | Expected Number of Kill |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Hoglin[A] | 0.33 | 0.29 | 0.25 | 0.22 |
 | Pig[A] | 0.50 | 0.40 | 0.33 | 0.29 |
- β a b Only when on fire or killed with a weapon enchanted with Fire Aspect.
Bedrock Edition:
| Mob | Quantity / Chance / Average |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Hoglin[A] | 2β4 | 100.00% | 3.00 | 2β5 | 100.00% | 3.50 | 2β6 | 100.00% | 4.00 | 2β7 | 100.00% | 4.50 |
 | Pig[A] | 1β3 | 100.00% | 2.00 | 1β4 | 100.00% | 2.50 | 1β5 | 100.00% | 3.00 | 1β6 | 100.00% | 3.50 |
| Mob | Quantity / Chance / Average |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Hoglin[A] | 2β4 | 1 | 3 | 2β5 | 1 | 7β2 | 2β6 | 1 | 4 | 2β7 | 1 | 9β2 |
 | Pig[A] | 1β3 | 1 | 2 | 1β4 | 1 | 5β2 | 1β5 | 1 | 3 | 1β6 | 1 | 7β2 |
| Mob | Amount | Probability |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Hoglin[A] | 2 | 1β3 (33.33%) | 1β6 (16.67%) | 1β12 (8.33%) | 1β18 (5.56%) |
| 3 | 1β3 (33.33%) | 1β3 (33.33%) | 1β4 (25.00%) | 1β6 (16.67%) |
| 4 | 1β3 (33.33%) | 1β3 (33.33%) | 1β3 (33.33%) | 5β18 (27.78%) |
| 5 | 0 | 1β6 (16.67%) | 1β4 (25.00%) | 5β18 (27.78%) |
| 6 | 0 | 0 | 1β12 (8.33%) | 1β6 (16.67%) |
| 7 | 0 | 0 | 0 | 1β18 (5.56%) |
| Average | 3 (3.00) | 7β2 (3.50) | 4 (4.00) | 9β2 (4.50) |
|---|
 | Pig[A] | 1 | 1β3 (33.33%) | 1β6 (16.67%) | 1β12 (8.33%) | 1β18 (5.56%) |
| 2 | 1β3 (33.33%) | 1β3 (33.33%) | 1β4 (25.00%) | 1β6 (16.67%) |
| 3 | 1β3 (33.33%) | 1β3 (33.33%) | 1β3 (33.33%) | 5β18 (27.78%) |
| 4 | 0 | 1β6 (16.67%) | 1β4 (25.00%) | 5β18 (27.78%) |
| 5 | 0 | 0 | 1β12 (8.33%) | 1β6 (16.67%) |
| 6 | 0 | 0 | 0 | 1β18 (5.56%) |
| Average | 2 (2.00) | 5β2 (2.50) | 3 (3.00) | 7β2 (3.50) |
|---|
| Drops | 1 |
|---|
| Mob | Expected Number of Kill |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Hoglin[A] | 0.33 | 0.29 | 0.25 | 0.22 |
 | Pig[A] | 0.50 | 0.40 | 0.33 | 0.29 |
- β a b Only when on fire.
Generated loot
| Item
|
Structure
|
Container
|
Quantity
|
Chance
|
| Java Edition and Bedrock Edition
|
|
Bastion Remnant
|
Generic chest
|
1
|
24.4%{ "item": "Cooked Porkchop", "stacksize": 1, "chance": 0.24372395924512447, "structure": "Bastion Remnant", "container": "Generic chest" }
|
| Hoglin stable chest
|
2β5
|
22.8%{ "item": "Cooked Porkchop", "stacksize": "2β5", "chance": 0.22793887963348602, "structure": "Bastion Remnant", "container": "Hoglin stable chest" }
|
Cooking
Raw porkchop can be cooked in a furnace, smoker, or campfire. Each piece of cooked porkchop removed from a furnace output slot gives 0.35 experience (22.4 experience per stack).
Trading
Villager gifts
Butcher villagers may give cooked porkchop to players with the Hero of the Village effect.β
Usage
Food
To eat cooked porkchop, press and hold use while it is selected in the hotbar. Eating one restores 8 (


) hunger and 12.8 saturation.
Wolves
Cooked porkchops can be used to breed and heal tamed wolves, lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.
Piglins
Piglins pick up any cooked porkchops in their item form. However, they do not eat it.
Sounds
Java Edition:
| Sounds |
|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
|---|
| βEating | Players | While a player is eating something | entity.generic.eat | subtitles.entity.generic.eatβ | varies [sound 1] | 0.8-1.2 | 16 |
| βEating | Friendly Mobs | When a player finishes eating something | entity.generic.eat | subtitles.entity.generic.eatβ | 1.0 | 0.6-1.4 | 16 |
| βBurp | Players | When a player finishes eating something | entity.player.burp | subtitles.entity.player.burpβ | 0.5 | 0.9-1.0 | 16 |
- β Can be 0.5, 1.0, or 1.5
Bedrock Edition:
| Sounds |
|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
|---|
| Players | While a player is eating something | random.eat | 0.5-1.1 | 0.8-1.2 |
| Players | When a player finishes eating something | random.burp | 0.5 | 0.9-1.0 |
Data values
ID
Java Edition:
| Name | Identifier | Form | Item tags | Translation key |
|---|
Cooked Porkchop | cooked_porkchop | Item | piglin_food | item.minecraft.cooked_porkchop |
Bedrock Edition:
| Name | Identifier | Numeric ID | Form | Translation key |
|---|
Cooked Porkchop | cooked_porkchop | 263 | Item | item.cooked_porkchop.name |
Achievements
|
|---|
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) |
|---|
| PS4 | Other |
|---|
 |  | Pork Chop | Cook and eat a pork chop. | β | 10 | Bronze |
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|
  | A Balanced Diet | Eat everything that is edible, even if it's not good for you |
Eat each of these 40 foods:
Other foods and consumables can be eaten, but are ignored for this advancement. |
  | Husbandry | The world is full of friends and food | Consume anything that can be consumed, except for cake. |
History
Data history
Issues
Issues relating to "Cooked Porkchop" are maintained on the bug tracker. Issues should be reported and viewed there.
External links
Navigation