Red Sand

Red Sand
Red Sand.png: Infobox image for Red Sand the block in Minecraft
Invicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red Sand
Renewable

Yes

Stackable

Yes (64)

Tool

Blast resistance

0.5

Hardness

0.5

Luminous

No

Transparent

No

Waterloggable

No

Flammable

No

Catches fire
from lava

No

Map color (JE)


 15 COLOR_ORANGE

Red sand is a variation of sand found exclusively in badlands biomes.

Obtaining

Breaking

Red sand can be broken without tools, but a shovel is the fastest way of obtaining it.

Block
Hardness 0.5
Tool
Breaking time (sec)[A]
Default 0.75
BlockSprite oak-planks.png: Sprite image for oak-planks in MinecraftWooden 0.4
BlockSprite cobblestone.png: Sprite image for cobblestone in MinecraftStone 0.2
ItemSprite copper-ingot.png: Sprite image for copper-ingot in MinecraftCopper
0.15
ItemSprite iron-ingot.png: Sprite image for iron-ingot in MinecraftIron 0.15
ItemSprite diamond.png: Sprite image for diamond in MinecraftDiamond 0.1
ItemSprite netherite-ingot.png: Sprite image for netherite-ingot in MinecraftNetherite 0.1
ItemSprite gold-ingot.png: Sprite image for gold-ingot in MinecraftGolden 0.1
Legend
  • incorrect tool, drops nothing
  • correct tool, drops nothing or something other than the block itself
  • correct tool, drops the block itself
  • italicized can be instant mined
  1. These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.

Natural generation

Red sand generates naturally in Badlands biomes and variants, always in a single layer. Unlike sand, there is no red sandstone that supports it below.

Mob loot

An enderman holding a red sand block drops the block upon death.

Trading

Wandering traders sell 4 red sand for one emerald. This is the only renewable method of obtaining red sand. Due to its low spawning rate and limited number of trades per spawn, it is more practical to obtain it through other means.

Usage

Main article: Falling Block

If the supporting block below a block of red sand is removed, it falls until it lands on the next available block. More specifically, the red sand block turns into a "falling block" entity, which is affected by gravity; when the falling block lands on a block with a solid top surface, it becomes a block again. More information about the falling block entity is available in the main article listed above.

If falling red sand lands and covers the head of a mob or the player, the mob or player buried in it continuously receives suffocation damage. If falling red sand lands in the space occupied by a non-solid block (such as torch, rail, or redstone dust) or a block less than a full block tall (such as slab or soul sand[1]), the red sand drops and turns into an item. If it falls onto a cobweb, it falls slowly until it has gone through completely; if it touches the ground while still inside the cobweb, the red sand becomes an item. Red sand that falls onto a lifting bubble column floats on top of the water until the bubble column is blocked or removed.

Though TNT does not break any blocks if it explodes underwater, if sand (including red sand), concrete powder (in one-block-deep water only), or gravel falls and covers the TNT before it explodes, blocks are broken as normal. This trick can be used to collect blocks underwater, or break into underwater structures such as the ocean monument without mining.

Crafting ingredient

Name Ingredients Crafting recipe Description
Red Sandstone
Invicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red SandInvicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red SandInvicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red SandInvicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red Sand
Invicon Red Sandstone.png: Inventory sprite for Red Sandstone in Minecraft as shown in-game linking to Red Sandstone with description: Red Sandstone
TNT Gunpowder +
Invicon Gunpowder.png: Inventory sprite for Gunpowder in Minecraft as shown in-game linking to Gunpowder with description: GunpowderInvicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red SandInvicon Gunpowder.png: Inventory sprite for Gunpowder in Minecraft as shown in-game linking to Gunpowder with description: GunpowderInvicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red SandInvicon Gunpowder.png: Inventory sprite for Gunpowder in Minecraft as shown in-game linking to Gunpowder with description: GunpowderInvicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red SandInvicon Gunpowder.png: Inventory sprite for Gunpowder in Minecraft as shown in-game linking to Gunpowder with description: GunpowderInvicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red SandInvicon Gunpowder.png: Inventory sprite for Gunpowder in Minecraft as shown in-game linking to Gunpowder with description: Gunpowder
Invicon TNT.png: Inventory sprite for TNT in Minecraft as shown in-game linking to TNT with description: TNT
It is possible to use any combination of sand and red sand.

Smelting ingredient

Name Ingredients Smelting recipe
Glass  +
Any fuel
Invicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red Sand
Invicon Coal.png: Inventory sprite for Coal in Minecraft as shown in-game linking to Coal with description: CoalInvicon Charcoal.png: Inventory sprite for Charcoal in Minecraft as shown in-game linking to Charcoal with description: CharcoalInvicon Oak Log.png: Inventory sprite for Oak Log in Minecraft as shown in-game linking to Oak Log with description: LogInvicon Oak Planks.png: Inventory sprite for Oak Planks in Minecraft as shown in-game linking to Oak Planks with description: Overworld PlanksInvicon Lava Bucket.png: Inventory sprite for Lava Bucket in Minecraft as shown in-game linking to Lava Bucket with description: Lava BucketInvicon Block of Coal.png: Inventory sprite for Block of Coal in Minecraft as shown in-game linking to Block of Coal with description: Block of Coal

Invicon Glass.png: Inventory sprite for Glass in Minecraft as shown in-game linking to Glass with description: Glass0.1

Construction

Red sand can be used in the construction of airlocks and mob suffocation traps. Because red sand falls, it can also be used for construction underwater while the player remains above the surface of the water.

Farms

Cactus can only be placed on red sand or sand, and can also be used for farming bamboo, sugar cane and kelp.

Turtle eggs

A turtle egg can hatch on red sand, but not any other non-sand block.

Note blocks

Red sand can be placed under note blocks to produce "snare drum" sound.

Ambience

Red sand emits sandy ambient noises independent from the current biome if there is a sand, red sand, terracotta or stained terracotta block 8 blocks away in 3 of the 4 horizontal directions. The central red sand block must have access to the sky (i.e. should not be covered by any opaque or light-filtering block). The 3 other required blocks can be placed at different Y levels from the central block, but must be located on the world surface (must not have any non-air blocks above them).

Additional windy ambient sounds play if the red sand block is located in a desert, badlands, wooded badlands, or eroded badlands biome, provided it still meets the conditions described above.

If all the conditions for the respective ambient sounds are met, on each tick a red sand block has an 11600 chance to play a sandy noise and an 110000 chance to play a windy sound.

Sounds

Generic

Java Edition:

BlockSprite sand.png: Sprite image for sand in Minecraft sand sound type
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.sand.breaksubtitles.block.generic.break1.00.816
​Block placedBlocksWhen the block is placedblock.sand.placesubtitles.block.generic.place1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.sand.hitsubtitles.block.generic.hit0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.sand.fallsubtitles.block.generic.fall0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.sand.stepsubtitles.block.generic.footsteps0.151.016

Bedrock Edition:

BlockSprite sand.png: Sprite image for sand in Minecraft sand sound type
SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.sand1.00.8-1.0
BlocksWhen the block is placeddig.sand1.00.8-1.0
BlocksWhile the block is in the process of being brokenhit.sand0.230.5
PlayersFalling on the block with fall damagefall.sand0.41.0
PlayersWalking on the blockstep.sand0.151.0
BlocksJumping from the blockjump.sand0.051.0
BlocksFalling on the block without fall damageland.sand0.141.0

Unique

Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Sandy soundsBlocksRandomly when when there is a block of terracotta, sand or red sand 8 blocks away in 3 of the 4 horizontal directions at the surface of the worldblock.sand.idlesubtitles.block.sand.idle???
​Windy soundsBlocksRandomly when when there is a block of terracotta, sand or red sand 8 blocks away in 3 of the 4 horizontal directions at the surface of the world and in a desert, badlands, wooded badlands or eroded badlandsblock.sand.windsubtitles.block.sand.wind???

Data values

ID

Java Edition:

NameIdentifierFormBlock tagsItem tagsTranslation key
BlockSprite red-sand.png: Sprite image for red-sand in Minecraft Red Sandred_sandBlock & Itembamboo_plantable_on
enderman_holdable
sand
mineable/shovel
sandblock.minecraft.red_sand

Bedrock Edition:

NameIdentifierAlias ID Numeric ID FormItem ID[i 1]Translation key
BlockSprite red-sand.png: Sprite image for red-sand in Minecraft Red Sandred_sandsand / 1-949Block & Giveable Item[i 2]Identical[i 3]tile.sand.red.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same ID as the block.

Falling block entity

Falling Block
Hitbox size

Height: 0.98 blocks
Width: 0.98 blocks

Main article: Falling Block
  • [NBT Compound / JSON Object] Dynamic block entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • [NBT Compound / JSON Object] BlockState: The falling block represented by this entity.
      • [String] Name: The resource location of the block.
      • [NBT Compound / JSON Object] Properties: Optional. The block states of the block.
        • [String] Name: The block state name and its value.
    • [Byte] CancelDrop: 1 or 0 (true/false) - true if the block should be destroyed instead of placed after landing on a solid block. When true, the block is not dropped as an item, even if the DropItem tag is set to true. However, if the entity is deleted due to its Time value being too high, this tag is ignored and an item is dropped depending on the DropItem tag. CancelDrop defaults to 1 for falling suspicious sand and suspicious gravel, and 0 for the other vanilla falling blocks and any summoned falling block.
    • [Byte] DropItem: 1 or 0 (true/false) – true if the block should drop as an item when it breaks. Any block that does not have an item form with the same ID as the block does not drop even if this is set.
    • [Float] FallHurtAmount: Multiplied by the FallDistance to calculate the amount of damage to inflict. By default this value is 2HP♥ for anvils, and 6HP♥♥♥ for pointed dripstone.
    • [Int] FallHurtMax: The maximum hit points of damage to inflict on entities that intersect this falling block. For vanilla falling blocks, always 40HP♥ × 20.
    • [Byte] HurtEntities: 1 or 0 (true/false) – true if the block should hurt entities it falls on. Defaults to 1 for anvils and pointed dripstone and to 0 for the other vanilla falling blocks and any summoned falling block.
    • [NBT Compound / JSON Object] TileEntityData: Optional. The tags of the block entity for this block.
    • [Int] Time: The number of ticks the entity has existed. When Time goes above 600, or above 100 while the block is at Y=-64 or is outside building height, the entity is deleted.

History

Java Edition
1.7.213w39a Added red sand.
1.814w27bRed sand's textures now rotate randomly, making beaches and deserts look less uniform.
1.1016w20aFalling dust particles for unsupported red sand have been added.
1.1418w43a The texture of red sand have been changed.
18w47a The texture of red sand has been changed, once again.
19w05aAdded wandering traders, which sell red sand, making red sand a renewable resource.
1.16Pre-release 3Turtle eggs can now hatch on red sand.[2]
1.21.525w05aSand, red sand and terracotta of any color have a chance of playing ambient sounds when surrounded by any one of them on at least 3 sides 8 blocks away.
1.21.625w15aAmbient sand sounds no longer require sky access to play. Slightly decreased the chance for them to play. They now play in all biomes equally.
Red sand no longer makes ambient wind sounds (.block.sand.wind).
Pocket Edition Alpha
v0.9.0build 1 Added red sand.
build 2Red sand no longer turns into regular sand when falling.
v0.14.0build 1Red sand can now be used to craft red sandstone.
Bedrock Edition
1.10.0beta 1.10.0.3 The textures of red sand have been changed.
1.11.0beta 1.11.0.4Red sand can now be bought from wandering traders.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Sand, red sand and terracotta of any color have a chance of playing ambient sounds when surrounded by any one of them on at least 3 sides 8 blocks away.
1.21.90Preview 1.21.90.21Ambient sand sounds no longer require sky access to play. Slightly decreased the chance for them to play. They now play in all biomes equally.
Red sand no longer makes ambient wind sounds (.block.sand.wind).
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU31CU191.221.221.22Patch 31.0.1 Added red sand.
TU46CU361.381.381.38Patch 15Falling dust particles for unsupported red sand have been added.
1.90 The textures of red sand have been changed.
1.91Red sand can now be bought from wandering traders.
Red sand can now be smelted in a blast furnace.
New Nintendo 3DS Edition
0.1.0 Added red sand.

Data history

Java Edition
1.814w06aRed sand now uses the newly-implemented model json file models/block/cube.json; previously the geometry was defined in the game code itself.
14w10aSand with numerical metadata variants 2 through 15, which are inaccessible through normal gameplay, now have no model rather than appearing identical to sand.
14w25aSand and its variant are now defined via block states rather than by numerical metadata. Prior to this version, the numerical metadata variants of sand were as follows:
DV Description
BlockSprite sand.png: Sprite image for sand in Minecraft 0 Sand
BlockSprite red-sand.png: Sprite image for red-sand in Minecraft 1 Red Sand
BlockSprite missingno.png: Sprite image for missingno in Minecraft 2-15 Inaccessible "boring" variants of sand
14w26aSand with metadata values 2 through 15 have now been completely removed from the game.
1.1317w47aThe different block states for the sand ID have been split up into their own IDs.
Prior to The Flattening, this block's numeral ID was 12.
Bedrock Edition
1.21.20Preview 1.21.20.22The different block states for the sand ID have now been split up into their own IDs.
Prior to this version, the block state variants of sand were as follows:
Name Default value Allowed values Description
sand_typenormalnormalSand
red

Issues

Issues relating to "Red Sand" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

See also

References

  1. MC-77079 — resolved as "Works As Intended".
  2. MC-185616 — resolved as "Fixed".

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