Suspicious Sand

| Rarity tier |
Common |
|---|---|
| Renewable |
No |
| Stackable |
Yes (64) |
| Tools | |
| Blast resistance |
0.25 |
| Hardness |
0.25 |
| Luminous |
No |
| Transparent |
No |
| Flammable |
No |
| Catches fire from lava |
No |
| Map color (JE) |
|
{
"title": "Suspicious Sand",
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "No",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Brush.png article, displayed as 32x32px|link=Brush|alt=|class=pixel-image|This block can be excavated with a brush)</span><span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Shovel Required.png article, displayed as 32x32px|link=Shovel|alt=|class=pixel-image|)</span>",
"label": "Tools"
},
{
"field": "0.25",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0.25",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "No",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(247, 233, 163); border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 2 SAND</span>",
"label": "(link to Map color article, displayed as Map color) <small>((link to Java Edition article, displayed as ''JE''))</small>"
}
],
"invimages": [
"Suspicious Sand"
],
"images": [
"Suspicious Sand.png"
]
}
Suspicious sand is a fragile gravity-affected block found in various Overworld structures. It can be brushed to extract structure-dependent loot, and are a source of pottery sherds alongside suspicious gravel and trial chambers. Suspicious sand drops nothing if broken, and breaks if it falls from any height or is moved with a piston.
Obtaining
Breaking
Suspicious sand is unobtainable by mining, even using a tool enchanted with Silk Touch. It is much softer than normal sand, and can be instantly broken with merely an unenchanted diamond shovel. It is affected by gravity, but it always breaks with no drop after falling. It breaks immediately if pushed by a piston or sticky piston, and cannot be pulled by sticky pistons or slime blocks. It also breaks immediately without dropping when affected by explosions.
In Java Edition, suspicious sand drops as an item if it falls for more than 30 seconds, which can be achieved by falling into an upward bubble column, or through two cobwebs stacked on top of each other.[1] However, it does not retain its loot. It is also not clear if this block is intended to be obtained this way.
In Creative mode, the player can obtain suspicious sand while retaining its loot by using Ctrl + pick block on the block.
| Block | ||
|---|---|---|
| Hardness | 0.25 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 0.4 | |
| 0.2 | ||
| 0.1 | ||
|
0.1 | |
| 0.1 | ||
| 0.05 | ||
| 0.05 | ||
| 0.05 | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Natural generation
Suspicious sand generates naturally in buried rooms under desert pyramids, as well as in the bottom of desert wells. It also generates within warm ocean ruins.
Usage
Brushing
When a brush is used on a suspicious sand, cracks start to appear on all sides of the block as the dusted block state of the block starts to increase. If the suspicious sand being brushed is naturally generated, an item gradually emerges from the side where the player starts brushing. After 96 (6+20+30+40 per stage) game ticks (4.8 seconds), the item is extracted, and the suspicious sand is converted into sand.
If the player stops brushing a suspicious sand, the block remains in its half-excavated state for a few seconds, before gradually returning to its unexcavated state one stage at a time.
Loot
The item obtained and the loot table of suspicious sand is dependent on which structure it has generated in. Items can be extracted only from naturally generated suspicious sand. When placed by the player, nothing is produced after brushing.
In Java Edition and Bedrock Edition, each warm ocean ruin's suspicious sand contains 1 item stack, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per block [D] |
Avg. # blocks to brush [E] |
|---|---|---|---|---|---|
| 1 | 2⁄15 | 13.3% | 0.133 | 7.5 | |
| 1 | 2⁄15 | 13.3% | 0.133 | 7.5 | |
| 1 | 2⁄15 | 13.3% | 0.133 | 7.5 | |
| 1 | 2⁄15 | 13.3% | 0.133 | 7.5 | |
| 1 | 2⁄15 | 13.3% | 0.133 | 7.5 | |
| 1 | 1⁄15 | 6.7% | 0.067 | 15.0 | |
| 1 | 1⁄15 | 6.7% | 0.067 | 15.0 | |
| 1 | 1⁄15 | 6.7% | 0.067 | 15.0 | |
| 1 | 1⁄15 | 6.7% | 0.067 | 15.0 | |
| 1 | 1⁄15 | 6.7% | 0.067 | 15.0 |
{ "chestNames": [ "brushable-warm-ocean-ruins" ], "gameVersion": "Java", "loot": { "brushable-warm-ocean-ruins": { "poolsJava": [ { "items": { "wheat": [ 1, 1, 2 ], "gold-nugget": [ 1, 1, 2 ], "angler-pottery-sherd": [ 1, 1, 1 ], "snort-pottery-sherd": [ 1, 1, 1 ], "iron-axe": [ 1, 1, 1 ], "shelter-pottery-sherd": [ 1, 1, 1 ], "coal": [ 1, 1, 2 ], "emerald": [ 1, 1, 2 ], "wooden-hoe": [ 1, 1, 2 ], "sniffer-egg": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 15 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "wheat": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "wheat" }, "gold-nugget": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 3, "avgamount": 0.13333333333333333, "itemname": "gold-nugget" }, "angler-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "angler-pottery-sherd" }, "snort-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "snort-pottery-sherd" }, "iron-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 2, "avgamount": 0.06666666666666667, "itemname": "iron-axe" }, "shelter-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "shelter-pottery-sherd" }, "sniffer-egg": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "sniffer-egg" }, "emerald": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "emerald" }, "wooden-hoe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "wooden-hoe" }, "coal": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "coal" } }, "display_name": "warm ocean ruin's suspicious sand", "structID": "ocean-ruins", "poolsJavaUpcoming": [], "structure": "Ocean ruins", "container": "Warm ruins suspicious sand", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "wheat": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "wheat" }, "gold-nugget": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 3, "avgamount": 0.13333333333333333, "itemname": "gold-nugget" }, "angler-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "angler-pottery-sherd" }, "snort-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "snort-pottery-sherd" }, "iron-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 2, "avgamount": 0.06666666666666667, "itemname": "iron-axe" }, "shelter-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "shelter-pottery-sherd" }, "sniffer-egg": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.06666666666666665, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06666666666666667, "itemname": "sniffer-egg" }, "emerald": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "emerald" }, "wooden-hoe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "wooden-hoe" }, "coal": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>15</sub>" ], "chanceany": 0.1333333333333333, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.13333333333333333, "itemname": "coal" } }, "poolsBedrock": [ { "items": { "wheat": [ 1, 1, 2 ], "gold-nugget": [ 1, 1, 2 ], "angler-pottery-sherd": [ 1, 1, 1 ], "snort-pottery-sherd": [ 1, 1, 1 ], "iron-axe": [ 1, 1, 1 ], "shelter-pottery-sherd": [ 1, 1, 1 ], "coal": [ 1, 1, 2 ], "emerald": [ 1, 1, 2 ], "wooden-hoe": [ 1, 1, 2 ], "sniffer-egg": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 15 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "suspicious sand", "header": "[[Ocean Ruins]]", "allRollsJava": [ 1 ], "link": "warm [[ocean Ruins]]" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
In Java Edition and Bedrock Edition, each desert temple's suspicious sand contains 1 item stack, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per block [D] |
Avg. # blocks to brush [E] |
|---|---|---|---|---|---|
| 1 | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| 1 | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| 1 | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| 1 | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| 1 | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| 1 | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| 1 | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| 1 | 1⁄8 | 12.5% | 0.125 | 8.0 |
{ "chestNames": [ "brushable-desert-temple" ], "gameVersion": "Java", "loot": { "brushable-desert-temple": { "poolsJava": [ { "items": { "emerald": [ 1, 1, 1 ], "diamond": [ 1, 1, 1 ], "prize-pottery-sherd": [ 1, 1, 1 ], "gunpowder": [ 1, 1, 1 ], "tnt": [ 1, 1, 1 ], "miner-pottery-sherd": [ 1, 1, 1 ], "archer-pottery-sherd": [ 1, 1, 1 ], "skull-pottery-sherd": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 8 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "tnt": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "tnt" }, "diamond": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.125, "itemname": "diamond" }, "prize-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "prize-pottery-sherd" }, "gunpowder": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "gunpowder" }, "miner-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "miner-pottery-sherd" }, "emerald": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "emerald" }, "archer-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "archer-pottery-sherd" }, "skull-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "skull-pottery-sherd" } }, "display_name": "desert temple's suspicious sand", "structID": "desert-temple", "poolsJavaUpcoming": [], "structure": "Desert Pyramid", "container": "Suspicious sand", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "emerald": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "emerald" }, "diamond": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.125, "itemname": "diamond" }, "prize-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "prize-pottery-sherd" }, "gunpowder": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "gunpowder" }, "miner-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "miner-pottery-sherd" }, "tnt": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "tnt" }, "archer-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "archer-pottery-sherd" }, "skull-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "skull-pottery-sherd" } }, "poolsBedrock": [ { "items": { "tnt": [ 1, 1, 1 ], "diamond": [ 1, 1, 1 ], "prize-pottery-sherd": [ 1, 1, 1 ], "gunpowder": [ 1, 1, 1 ], "emerald": [ 1, 1, 1 ], "miner-pottery-sherd": [ 1, 1, 1 ], "archer-pottery-sherd": [ 1, 1, 1 ], "skull-pottery-sherd": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 8 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "suspicious sand", "header": "[[Desert Pyramid]]", "allRollsJava": [ 1 ], "link": "[[desert pyramid]]" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
In Java Edition and Bedrock Edition, each desert well's suspicious sand contains 1 item stack, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per block [D] |
Avg. # blocks to brush [E] |
|---|---|---|---|---|---|
| 1 | 2⁄8 | 25.0% | 0.250 | 4.0 | |
| 1 | 2⁄8 | 25.0% | 0.250 | 4.0 | |
| 1 | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| 1 | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| 1 | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| 1 | 1⁄8 | 12.5% | 0.125 | 8.0 |
{ "chestNames": [ "brushable-desert-well" ], "gameVersion": "Java", "loot": { "brushable-desert-well": { "poolsJava": [ { "items": { "brick": [ 1, 1, 1 ], "brewer-pottery-sherd": [ 1, 1, 2 ], "suspicious-stew": [ 1, 1, 1 ], "emerald": [ 1, 1, 1 ], "arms-up-pottery-sherd": [ 1, 1, 2 ], "stick": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 8 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "brick": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "brick" }, "brewer-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>8</sub>" ], "chanceany": 0.25, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.25, "itemname": "brewer-pottery-sherd" }, "stick": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "stick" }, "emerald": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "emerald" }, "arms-up-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>8</sub>" ], "chanceany": 0.25, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.25, "itemname": "arms-up-pottery-sherd" }, "suspicious-stew": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "suspicious-stew" } }, "display_name": "desert well's suspicious sand", "structID": "desert-well", "poolsJavaUpcoming": [], "structure": "Desert well", "container": "Suspicious sand", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "brick": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "brick" }, "brewer-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>8</sub>" ], "chanceany": 0.25, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.25, "itemname": "brewer-pottery-sherd" }, "stick": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "stick" }, "emerald": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "emerald" }, "arms-up-pottery-sherd": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>8</sub>" ], "chanceany": 0.25, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.25, "itemname": "arms-up-pottery-sherd" }, "suspicious-stew": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "suspicious-stew" } }, "poolsBedrock": [ { "items": { "brick": [ 1, 1, 1 ], "brewer-pottery-sherd": [ 1, 1, 2 ], "suspicious-stew": [ 1, 1, 1 ], "emerald": [ 1, 1, 1 ], "arms-up-pottery-sherd": [ 1, 1, 2 ], "stick": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 8 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "suspicious sand", "header": "[[Desert Well]]", "allRollsJava": [ 1 ], "link": "[[desert well]]" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
- ↑ The stew grants one of the following effects: 5–7 seconds of Blindness, 7–10 seconds of Jump Boost, 7-10 seconds of Night Vision, 10–20 seconds of Poison, 0.35-0.5 seconds of Saturation, or 6–8 seconds of Weakness.
Turtle eggs
A turtle egg can hatch only if placed on suspicious sand, regular sand, or red sand.
Sounds
Generic
suspicious_sand sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
suspicious_sand sound type | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | Once the block has broken | break | 1.0 | 0.8-1.0 | |
| Blocks | When the block is placed | place | 1.0 | 0.8-1.0 | |
| Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5 | |
| Players | Falling on the block with fall damage | step | 0.4 | 1.0 | |
| Players | Walking on the block | step | 0.2 | 1.0 | |
| Players | Jumping from the block | step | 0.12 | 1.0 | |
| Players | Falling on the block without fall damage | step | 0.18 | 1.0 | |
Unique
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Brushing Sand | Blocks | While a brush is brushing suspicious sand | item | subtitles | 0.6 | 0.6 | 16 | |
| Brushing Sand completed | Players[sound 1] | When a brush finishes brushing suspicious sand | item | subtitles | 1.0 | 1.0 | 16 | |
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Players | While a brush is brushing suspicious sand | brush | 1.0 | 0.8-1.0 | |
| Players | When a brush finishes brushing suspicious sand | brush_completed | 1.0 | 0.8-1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
suspicious_sand | Block & Item | bamboo_plantable_onenderman_holdablesandlush_ground_replaceablemineable/shovel | sand | block |
| Name | Identifier |
|---|---|
brushable_block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
suspicious_sand | 784 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -529) | tile |
| Name | Savegame ID |
|---|---|
BrushableBlock |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| dusted | 0 | 0123 | Increases as the block is being brushed. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| brushed_progress | Not Supported | 0 | 0123 | Unsupported | Increases as the block is being brushed. |
| hanging | Not Supported | true | truefalse | Unsupported | If there is a block under this block or not. |
Block data
- [NBT Compound / JSON Object] Block entity data
- Tags common to all block entities see Template:Nbt inherit/blockentity/template
- [String] LootTable: Optional. Name of the loot table to use. If this is used in a chest-like container, the loot table generates its content when it is opened. Generating the items in the container removes both loot table tags ([String] LootTable and [Long] LootTableSeed). Is not preserved when removed.
- [Long] LootTableSeed: Optional. Seed for generating the loot table. The default value works similarly to the seeds for worlds, where value of
0or an omitted value causes the game to use a random seed.
- [NBT Compound / JSON Object] item: The item in the block. May not exist.
- See item format.
- [NBT Compound / JSON Object] item: The item in the block. May not exist.
Falling block entity













| Hitbox size |
Height: 0.98 blocks |
|---|
{
"title": "Falling Block",
"rows": [
{
"field": "Height: 0.98 blocks<br>Width: 0.98 blocks",
"label": "(link to Hitbox article, displayed as Hitbox size)"
}
],
"invimages": [],
"images": []
}
- [NBT Compound / JSON Object] Dynamic block entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- [NBT Compound / JSON Object] BlockState: The falling block represented by this entity.
- [String] Name: The resource location of the block.
- [NBT Compound / JSON Object] Properties: Optional. The block states of the block.
- [String] Name: The block state name and its value.
- [Byte] CancelDrop: 1 or 0 (true/false) - true if the block should be destroyed instead of placed after landing on a solid block. When true, the block is not dropped as an item, even if the
DropItemtag is set to true. However, if the entity is deleted due to itsTimevalue being too high, this tag is ignored and an item is dropped depending on theDropItemtag.CancelDropdefaults to 1 for falling suspicious sand and suspicious gravel, and 0 for the other vanilla falling blocks and any summoned falling block. - [Byte] DropItem: 1 or 0 (true/false) – true if the block should drop as an item when it breaks. Any block that does not have an item form with the same ID as the block does not drop even if this is set.
- [Float] FallHurtAmount: Multiplied by the
FallDistanceto calculate the amount of damage to inflict. By default this value is 2HP for anvils, and 6HP for pointed dripstone. - [Int] FallHurtMax: The maximum hit points of damage to inflict on entities that intersect this falling block. For vanilla falling blocks, always 40HP × 20.
- [Byte] HurtEntities: 1 or 0 (true/false) – true if the block should hurt entities it falls on. Defaults to 1 for anvils and pointed dripstone and to 0 for the other vanilla falling blocks and any summoned falling block.
- [NBT Compound / JSON Object] TileEntityData: Optional. The tags of the block entity for this block.
- [Int] Time: The number of ticks the entity has existed. When
Timegoes above 600, or above 100 while the block is at Y=-64 or is outside building height, the entity is deleted.
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Respecting the Remnants | Brush a Suspicious block to obtain a Pottery Sherd | Brush either suspicious sand or suspicious gravel and have any pottery sherd in the inventory. These two events can happen separately from one another. |
![]() | Smells Interesting | Obtain a Sniffer Egg | Have a sniffer egg in the inventory. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
History
| February 10, 2023 | Suspicious sand is announced. | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition | |||||||
| 1.19.4 Experiment | 23w07a | ||||||
| 1.20 | 23w12a | Suspicious sand is now available without using the "Update 1.20" experimental datapack. | |||||
| Suspicious sand now generates in warm ocean ruins and the trail ruins. | |||||||
| 23w14a | Suspicious sand now has an assigned tool (shovel). | ||||||
| A suspicious sand is now visible on the top layer of the newly added room in desert pyramids. | |||||||
| Suspicious sand can now have cacti and sugar cane planted on it. | |||||||
| Suspicious sand can no longer be replaced by sculk when a sculk catalyst triggers. | |||||||
| 23w16a | Suspicious sand no longer generates in trail ruins. | ||||||
| 23w17a | The player now gets the advancement "Respecting the Remnants" when they brush suspicious sand to obtain a pottery sherd. | ||||||
| Bedrock Edition | |||||||
| 1.19.70 Experiment | Preview 1.19.70.23 | ||||||
| 1.19.80 Experiment | Preview 1.19.80.20 | When suspicious sand is done being brushed, it now turns into a normal sand block instead of just breaking. | |||||
| Preview 1.19.80.21 | Suspicious sand now also generates within warm ocean ruins. It uses the same loot table as in desert temples. | ||||||
| Preview 1.19.80.22 | Suspicious sand now also generates within trail ruins. | ||||||
| Reworked loot tables. | |||||||
| 1.20.0 | Preview 1.20.0.21 | Suspicious sand is now available without using the "Next Major Update" experimental toggle. | |||||
| Preview 1.20.0.22 | Suspicious sand can now have bamboo, cacti, sugar cane, and dead bushes planted on it. | ||||||
Issues
Issues relating to "Suspicious Sand" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Development Images
-
Prototype texture of suspicious sand.[2] -
Prototype of suspicious sand being brushed. -
Ditto. -
Ditto.
References
- ↑ MC-260073 — Suspicious sand drops as an item after 30 seconds of existing as falling block — resolved as "Won't Fix".
- ↑ "Minecraft 1.20: Armor Trims – What Do They Mean?" – Minecraft on YouTube, June 5, 2023
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