Suspicious Sand

For suspicious gravel, see Suspicious Gravel.
For regular Sand, see Sand.
Suspicious Sand
Suspicious Sand.png: Infobox image for Suspicious Sand the block in Minecraft
Invicon Suspicious Sand.png: Inventory sprite for Suspicious Sand in Minecraft as shown in-game with description: Suspicious Sand
Rarity tier

Common

Renewable

No

Stackable

Yes (64)

Tools

Blast resistance

0.25

Hardness

0.25

Luminous

No

Transparent

No

Flammable

No

Catches fire
from lava

No

Map color (JE)


 2 SAND

Suspicious sand is a fragile gravity-affected block found in various Overworld structures. It can be brushed to extract structure-dependent loot, and are a source of pottery sherds alongside suspicious gravel and trial chambers. Suspicious sand drops nothing if broken, and breaks if it falls from any height or is moved with a piston.

Obtaining

Breaking

Suspicious sand is unobtainable by mining, even using a tool enchanted with Silk Touch. It is much softer than normal sand, and can be instantly broken with merely an unenchanted diamond shovel. It is affected by gravity, but it always breaks with no drop after falling. It breaks immediately if pushed by a piston or sticky piston, and cannot be pulled by sticky pistons or slime blocks. It also breaks immediately without dropping when affected by explosions.

In Java Edition, suspicious sand drops as an item if it falls for more than 30 seconds, which can be achieved by falling into an upward bubble column, or through two cobwebs stacked on top of each other.[1] However, it does not retain its loot. It is also not clear if this block is intended to be obtained this way.

In Creative mode, the player can obtain suspicious sand while retaining its loot by using Ctrl + pick block on the block.

Block
Hardness 0.25
Tool
Breaking time (sec)[A]
Default 0.4
BlockSprite oak-planks.png: Sprite image for oak-planks in MinecraftWooden 0.2
BlockSprite cobblestone.png: Sprite image for cobblestone in MinecraftStone 0.1
ItemSprite copper-ingot.png: Sprite image for copper-ingot in MinecraftCopper
0.1
ItemSprite iron-ingot.png: Sprite image for iron-ingot in MinecraftIron 0.1
ItemSprite diamond.png: Sprite image for diamond in MinecraftDiamond 0.05
ItemSprite netherite-ingot.png: Sprite image for netherite-ingot in MinecraftNetherite 0.05
ItemSprite gold-ingot.png: Sprite image for gold-ingot in MinecraftGolden 0.05
Legend
  • incorrect tool, drops nothing
  • correct tool, drops nothing or something other than the block itself
  • correct tool, drops the block itself
  • italicized can be instant mined
  1. These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.

Natural generation

Suspicious sand generates naturally in buried rooms under desert pyramids, as well as in the bottom of desert wells. It also generates within warm ocean ruins.

Usage

Brushing

When a brush is used on a suspicious sand, cracks start to appear on all sides of the block as the dusted block state of the block starts to increase. If the suspicious sand being brushed is naturally generated, an item gradually emerges from the side where the player starts brushing. After 96 (6+20+30+40 per stage) game ticks (4.8 seconds), the item is extracted, and the suspicious sand is converted into sand.

If the player stops brushing a suspicious sand, the block remains in its half-excavated state for a few seconds, before gradually returning to its unexcavated state one stage at a time.

Loot

The item obtained and the loot table of suspicious sand is dependent on which structure it has generated in. Items can be extracted only from naturally generated suspicious sand. When placed by the player, nothing is produced after brushing.

In Java Edition and Bedrock Edition, each warm ocean ruin's suspicious sand contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Coal 121513.3%0.1337.5
Emerald 121513.3%0.1337.5
Wheat 121513.3%0.1337.5
Wooden Hoe 121513.3%0.1337.5
Gold Nugget 121513.3%0.1337.5
Angler Pottery Sherd 11156.7%0.06715.0
Shelter Pottery Sherd 11156.7%0.06715.0
Sniffer Egg 11156.7%0.06715.0
Snort Pottery Sherd 11156.7%0.06715.0
Iron Axe 11156.7%0.06715.0
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.

In Java Edition and Bedrock Edition, each desert temple's suspicious sand contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Archer Pottery Sherd 11812.5%0.1258.0
Emerald 11812.5%0.1258.0
Gunpowder 11812.5%0.1258.0
Miner Pottery Sherd 11812.5%0.1258.0
Prize Pottery Sherd 11812.5%0.1258.0
Skull Pottery Sherd 11812.5%0.1258.0
TNT 11812.5%0.1258.0
Diamond 11812.5%0.1258.0
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.

In Java Edition and Bedrock Edition, each desert well's suspicious sand contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Arms Up Pottery Sherd 12825.0%0.2504.0
Brewer Pottery Sherd 12825.0%0.2504.0
Brick 11812.5%0.1258.0
Emerald 11812.5%0.1258.0
Stick 11812.5%0.1258.0
Suspicious Stew[F] 11812.5%0.1258.0
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.
  6. The stew grants one of the following effects: 5–7 seconds of Blindness, 7–10 seconds of Jump Boost, 7-10 seconds of Night Vision, 10–20 seconds of Poison, 0.35-0.5 seconds of Saturation, or 6–8 seconds of Weakness.

Turtle eggs

A turtle egg can hatch only if placed on suspicious sand, regular sand, or red sand.

Sounds

Generic

Java Edition:

BlockSprite suspicious-sand.png: Sprite image for suspicious-sand in Minecraft suspicious_sand sound type
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.suspicious_sand.breaksubtitles.block.generic.break1.00.816
​Block placedBlocksWhen the block is placedblock.suspicious_sand.placesubtitles.block.generic.place1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.suspicious_sand.hitsubtitles.block.generic.hit0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.suspicious_sand.fallsubtitles.block.generic.fall0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.suspicious_sand.stepsubtitles.block.generic.footsteps0.151.016

Bedrock Edition:

BlockSprite suspicious-sand.png: Sprite image for suspicious-sand in Minecraft suspicious_sand sound type
SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokenbreak.suspicious_sand1.00.8-1.0
BlocksWhen the block is placedplace.suspicious_sand1.00.8-1.0
BlocksWhile the block is in the process of being brokenhit.suspicious_sand0.230.5
PlayersFalling on the block with fall damagestep.suspicious_sand0.41.0
PlayersWalking on the blockstep.suspicious_sand0.21.0
PlayersJumping from the blockstep.suspicious_sand0.121.0
PlayersFalling on the block without fall damagestep.suspicious_sand0.181.0

Unique

Java Edition

Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Brushing SandBlocksWhile a brush is brushing suspicious sanditem.brush.brushing.sandsubtitles.item.brush.brushing.sand0.60.616
​Brushing Sand completedPlayers[sound 1]When a brush finishes brushing suspicious sanditem.brush.brushing.sand.completesubtitles.item.brush.brushing.sand.complete1.01.016

Bedrock Edition:

Sounds
SoundSourceDescriptionResource locationVolumePitch
PlayersWhile a brush is brushing suspicious sandbrush.suspicious_sand1.00.8-1.0
PlayersWhen a brush finishes brushing suspicious sandbrush_completed.suspicious_sand1.00.8-1.0

Data values

ID

Java Edition:

NameIdentifierFormBlock tagsItem tagsTranslation key
BlockSprite suspicious-sand.png: Sprite image for suspicious-sand in Minecraft Suspicious Sandsuspicious_sandBlock & Itembamboo_plantable_on
enderman_holdable
sand
lush_ground_replaceable
mineable/shovel
sandblock.minecraft.suspicious_sand
NameIdentifier
BlockSprite suspicious-block.png: Sprite image for suspicious-block in Minecraft Block entitybrushable_block

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
BlockSprite suspicious-sand.png: Sprite image for suspicious-sand in Minecraft Suspicious Sandsuspicious_sand784Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -529)
tile.suspicious_sand.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same ID as the block.
NameSavegame ID
BlockSprite suspicious-block.png: Sprite image for suspicious-block in Minecraft Block entityBrushableBlock

Block states

Java Edition:

Name Default value Allowed values Description
dusted00
1
2
3
Increases as the block is being brushed.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
brushed_progressNot Supported00
1
2
3
UnsupportedIncreases as the block is being brushed.
hangingNot Supportedtruetrue
false
UnsupportedIf there is a block under this block or not.


Block data

Main article: Block entity format
  • [NBT Compound / JSON Object] Block entity data
    • Tags common to all block entities see Template:Nbt inherit/blockentity/template
    • [String] LootTable: Optional. Name of the loot table to use. If this is used in a chest-like container, the loot table generates its content when it is opened. Generating the items in the container removes both loot table tags ([String] LootTable and [Long] LootTableSeed). Is not preserved when removed.
    • [Long] LootTableSeed: Optional. Seed for generating the loot table. The default value works similarly to the seeds for worlds, where value of 0 or an omitted value causes the game to use a random seed.
    • [NBT Compound / JSON Object] item: The item in the block. May not exist.

Falling block entity

Main article: Falling Block
Falling Block
Hitbox size

Height: 0.98 blocks
Width: 0.98 blocks

  • [NBT Compound / JSON Object] Dynamic block entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • [NBT Compound / JSON Object] BlockState: The falling block represented by this entity.
      • [String] Name: The resource location of the block.
      • [NBT Compound / JSON Object] Properties: Optional. The block states of the block.
        • [String] Name: The block state name and its value.
    • [Byte] CancelDrop: 1 or 0 (true/false) - true if the block should be destroyed instead of placed after landing on a solid block. When true, the block is not dropped as an item, even if the DropItem tag is set to true. However, if the entity is deleted due to its Time value being too high, this tag is ignored and an item is dropped depending on the DropItem tag. CancelDrop defaults to 1 for falling suspicious sand and suspicious gravel, and 0 for the other vanilla falling blocks and any summoned falling block.
    • [Byte] DropItem: 1 or 0 (true/false) – true if the block should drop as an item when it breaks. Any block that does not have an item form with the same ID as the block does not drop even if this is set.
    • [Float] FallHurtAmount: Multiplied by the FallDistance to calculate the amount of damage to inflict. By default this value is 2HP♥ for anvils, and 6HP♥♥♥ for pointed dripstone.
    • [Int] FallHurtMax: The maximum hit points of damage to inflict on entities that intersect this falling block. For vanilla falling blocks, always 40HP♥ × 20.
    • [Byte] HurtEntities: 1 or 0 (true/false) – true if the block should hurt entities it falls on. Defaults to 1 for anvils and pointed dripstone and to 0 for the other vanilla falling blocks and any summoned falling block.
    • [NBT Compound / JSON Object] TileEntityData: Optional. The tags of the block entity for this block.
    • [Int] Time: The number of ticks the entity has existed. When Time goes above 600, or above 100 while the block is at Y=-64 or is outside building height, the entity is deleted.

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
Respecting the RemnantsBrush a Suspicious block to obtain a Pottery SherdBrush either suspicious sand or suspicious gravel and have any pottery sherd in the inventory. These two events can happen separately from one another.
Smells InterestingObtain a Sniffer EggHave a sniffer egg in the inventory.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.

History

February 10, 2023Suspicious sand is announced.
Java Edition
1.19.4
Experiment
Update 1.20
23w07a Added suspicious sand behind the "Update 1.20" experimental data pack.
1.2023w12aSuspicious sand is now available without using the "Update 1.20" experimental datapack.
Suspicious sand now generates in warm ocean ruins and the trail ruins.
23w14aSuspicious sand now has an assigned tool (shovel).
A suspicious sand is now visible on the top layer of the newly added room in desert pyramids.
Suspicious sand can now have cacti and sugar cane planted on it.
Suspicious sand can no longer be replaced by sculk when a sculk catalyst triggers.
23w16aSuspicious sand no longer generates in trail ruins.
23w17aThe player now gets the advancement "Respecting the Remnants" when they brush suspicious sand to obtain a pottery sherd.
Bedrock Edition
1.19.70
Experiment
Next Major Update
Preview 1.19.70.23 Added suspicious sand behind the "Next Major Update" experimental toggle.
1.19.80
Experiment
Next Major Update
Preview 1.19.80.20When suspicious sand is done being brushed, it now turns into a normal sand block instead of just breaking.
Preview 1.19.80.21Suspicious sand now also generates within warm ocean ruins. It uses the same loot table as in desert temples.
Preview 1.19.80.22Suspicious sand now also generates within trail ruins.
Reworked loot tables.
1.20.0Preview 1.20.0.21Suspicious sand is now available without using the "Next Major Update" experimental toggle.
Preview 1.20.0.22Suspicious sand can now have bamboo, cacti, sugar cane, and dead bushes planted on it.

Issues

Issues relating to "Suspicious Sand" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

Development Images

References

  1. MC-260073 — Suspicious sand drops as an item after 30 seconds of existing as falling block — resolved as "Won't Fix".
  2. "Minecraft 1.20: Armor Trims – What Do They Mean?" – Minecraft on YouTube, June 5, 2023

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