Eroded Badlands

This article is about the eroded badlands variant. For the normal variant, see Badlands. For the wooded variant, see Wooded Badlands.
Eroded Badlands

Eroded Badlands.png: Infobox image for Eroded Badlands the biome in Minecraft

Eroded Badlands Vibrant Visuals.png: Infobox image for Eroded Badlands the biome in Minecraft

Structures

Exposed badlands mineshaft
Ruined portal

Blocks

Red Sand
Red Sandstone
Terracotta
Stained Terracotta
Cactus
Cactus Flower
Short Dry Grass
Tall Dry Grass
Dead Bush
Gold Ore

Climate

Temperature

2.0

Downfall

0.0

Precipitation

No

Colors

Grass color


 #90814D

Foliage color


 #9E814D

Water color


 #3F76E4


 #497F99

The eroded badlands, formely known as bryce canyon mesa, is a variant of the badlands notable for its hoodoos.

Description

The biome generates similar to regular badlands, with red, orange, yellow, white, light gray, brown, and regular terracotta forming the landscape. Lower grounds are mostly made of red sand and red sandstone, with brown terracotta underneath. Dead bushes grow on terracotta and red sand, while cacti along with occasional cactus flowers only appear on red sand. Like all badlands biomes, gold ore generates more frequently and closer to the surface, and mineshafts made out of dark oak can also be found, often exposed to air. Terrain underwater in lakes is coated with a layer of orange terracotta, with shallow areas occasionally featuring white terracotta too. Deeper bodies of water may contain scattered gravel.

Rainfall never occurs in eroded badlands, as the biome is arid, and lightning never strikes here. Exception to both rules are rivers that cut through eroded badlands, which still experience both.

Eroded badlands feature unique formations of terracotta hoodoos, narrow spires that rise up from the red sand floor of the biome's drainage basins. Thanks to these hoodoos, eroded badlands provide a more accessible source of terracotta, allowing players to gather it without digging into the terrain. The hoodoos only generate at lower elevations. At higher elevations, the biome is indistinct from the regular badlands. The biome is intended to resemble the famous Bryce Canyon in Utah, USA, which features hoodoos across its landscape.

Mobs found within eroded badlands are the same as regular badlands: Farm animals spawn normally in this biome, and generate their warm variants if possible. Armadillos also inhabit eroded badlands.

Eroded badlands generate in place of regular badlands in positive weirdness when humidity values are low, which often results in eroded badlands getting separated from badlands by a river. Biomes that often border eroded badlands include deserts, regular badlands (which can sometimes generate adjacent), savannas, savanna plateaus, plains, and uncommonly forests and stony peaks. Badlands can also generate in mountain peaks, where they can elevate up to Y=256. The deep dark might generate beneath eroded badlands. Lush caves, however, never generate under eroded badlands.

Mobs

The following mobs generate here:

In Java Edition
MobSpawn weightGroup size
Monster category
Creeper1005154
Skeleton1005154
Slime[note 1]1005154
Spider1005154
Zombie955154
Enderman105151–4
Witch55151
Zombie Villager55151
Creature category
Sheep12464
Warm Pig10464
Warm Chicken10464
Warm Cow8464
Armadillo6461–2
Underground water creature category
Glow Squid14–6
Ambient category
Bat18
  1. Spawn attempt succeeds only in slime chunks.
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Creeper1004951
Slime[note 1]1004951
Spider1004951
Zombie954952–4
Skeleton804951–2
Enderman104951–2
Witch54951
Zombie Villager54952–4
Creature category
Sheep12562–3
Warm Chicken10562–4
Glow Squid10562–4
Warm Pig10561–3
Warm Cow8562–3
Armadillo6561–2
Ambient category
Bat12
  1. Spawn attempt succeeds only in slime chunks.

Sounds

Music

These music tracks play while the player is in the Eroded Badlands.

Filename
in Minecraft
Gameplay Soundtrack title Soundtrack Track preview Weight
crescent_dunes.ogg Desert, Badlands, , Wooded Badlands "Crescent Dunes" Minecraft: Trails & Tales (Original Game Soundtrack) No. 4 2
echo_in_the_wind.ogg Cherry Grove, Flower Forest, Lush Caves, Badlands, , Wooded Badlands "Echo in the Wind" Minecraft: Trails & Tales (Original Game Soundtrack) No. 1 1
one_more_day.ogg The Overworld, further emphasized in Snowy Slopes, Meadow, Forest, Old Growth Taiga, Lush Caves, Desert, Badlands, , and Wooded Badlands "One More Day" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 6 1
featherfall.ogg The Overworld, further emphasized in Flower Forest, Cherry Grove, Badlands, , Wooded Badlands, Lush Caves, and Main menu "Featherfall" Minecraft: Tricky Trials (Original Game Soundtrack) No. 1 1
hal1.ogg The Overworld "Subwoofer Lullaby" Minecraft - Volume Alpha No. 3 1
hal2.ogg The Overworld "Living Mice" Minecraft - Volume Alpha No. 5 1
hal3.ogg The Overworld "Haggstrom" Minecraft - Volume Alpha No. 7 1
hal4.ogg The Overworld "Danny" Minecraft - Volume Alpha No. 21 1
nuance1.ogg The Overworld "Key" Minecraft - Volume Alpha No. 1 1
nuance2.ogg The Overworld "Oxygène" Minecraft - Volume Alpha No. 9 1
piano1.ogg The Overworld "Dry Hands" Minecraft - Volume Alpha No. 12 1
piano2.ogg The Overworld "Wet Hands" Minecraft - Volume Alpha No. 13 1
piano3.ogg The Overworld "Mice on Venus" Minecraft - Volume Alpha No. 11 1

Data values

ID

Java Edition:

NameIdentifierTranslation key
BiomeSprite eroded-badlands.png: Sprite image for eroded-badlands in Minecraft Eroded Badlandseroded_badlandsbiome.minecraft.eroded_badlands

Bedrock Edition:

NameIdentifierNumeric ID
BiomeSprite eroded-badlands.png: Sprite image for eroded-badlands in Minecraft [No displayed name]mesa_bryce165

History

Java Edition
August 2, 2013Jeb tweeted the first image of the mesa biome. He jokingly referred to them as "disco mountains".
1.7.213w36aAdded mesa (bryce), along with many other biomes, and the temperature system.
13w37aSlightly changed mesa biome generation to appear more layered.
13w39aRed sand now generates in mesa biomes and their variants.
1.814w32aRed sandstone now generates below red sand in mesa biomes and their variants.
1.1016w20aMineshafts can now generate on the surface in mesa biomes, using dark oak planks and fences rather than oak.
In mesa biomes, hardened clay no longer generates more than 15 blocks deep, if the mesa is more than 15 blocks above sea level.
The normal 2 blobs of gold ore below Y=32 in mesas now attempt to generate 20 blobs at elevations between 32 and 79.
Mesas can now generate dark oak mineshafts above ground.
1.1318w19aRenamed "Mesa (bryce)" to "Eroded Badlands".
1.18Experimental Snapshot 1Eroded badlands no longer generate.
experimental snapshot 2Eroded badlands generate once again.
21w44aEroded badlands are now required for the "Adventuring Time" advancement.
1.18.222w03aTweaked generation of eroded badlands to generate more cohesively with the rest of the surrounding badlands.
22w05aTemporarily reverted changes in the previous snapshot.
1.1922w13aEroded badlands now require weirdness to be positive to generate, rather than negative. Other requirements such as temperature/humidity are unchanged.
1.2023w17a"Crescent Dunes", and "Echo in the Wind" can now be played in eroded badlands.
1.20.524w03aArmadillos now spawn in eroded badlands.
24w11aWolves summoned in eroded badlands using spawn eggs or commands, or by them simply spawning there due to a pack spawning along a biome boundary are now the striped variant instead of the pale variant.
1.21.525w02aFarm animals can now spawn in eroded badlands.
Pigs that spawn in eroded badlands are now the warm variant.
25w05aCows that spawn in eroded badlands are now the warm variant.
25w06aChickens that spawn in eroded badlands are now the warm variant.
Short dry grass, tall dry grass and cactus flowers now generate in eroded badlands.
25w09aThe Firefly Bush can now generate near water in all types of badlands (very rarely), like other biomes with water.
Pocket Edition Alpha
v0.9.0build 1Mesa biomes added, along with many other biomes.
The hoodoos in mesa bryce biomes do not generate correctly, consisting of only a few layers of stone near sea level.
v0.9.5Hoodoos now generate correctly in mesa bryce biomes.
v0.10.0build 1Mesa biomes now have gold ore at every elevation.
Mesas can now generate mineshafts on the surface.
Bedrock Edition
?
Experiment
Caves and Cliffs
?Hoodoos no longer generate in eroded badlands, making them undistinguishable from regular badlands.
1.17.30
Experiment
Caves and Cliffs
beta 1.17.30.23Eroded badlands no longer generate.
1.17.40
Experiment
Caves and Cliffs
beta 1.17.40.20Eroded badlands generate once again.
1.18.0beta 1.18.0.21Hoodoos once again generate in eroded badlands.
beta 1.18.0.22The extra gold ore in badlands biomes now generates up Y=255.
beta 1.18.0.25The amount of hoodoos generated in eroded badlands was decreased to match Java Edition.
1.20.70
Experiment
Armadillo and Wolf Armor
Preview 1.20.70.20Armadillos now spawn in eroded badlands.
1.21.60
Experiment
Drop 1 2025
Preview 1.21.60.25Pigs that spawn in eroded badlands are now the warm variant.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Cows that spawn in eroded badlands are now the warm variant.
Preview 1.21.70.22Chickens that spawn in eroded badlands are now the warm variant.
Short dry grass, tall dry grass and cactus flowers now generate in eroded badlands.
1.21.90Preview 1.21.90.26Added warm atmospherics, color grading, fog, and lighting to eroded badlands in Vibrant Visuals.
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU31CU191.221.221.22Patch 31.0.1Added mesa biomes, along with many other biomes.
TU43CU331.361.361.36Patch 13Mineshafts can now generate on the surface in mesa biomes, using dark oak planks and fences rather than oak.
New Nintendo 3DS Edition
0.1.0Added mesa biomes.

Data history

Java Edition
1.1317w47aIf numeric IDs for biomes were ever deprecated, it was most likely in this version.
pre5Changed the ID mutated_mesa to eroded_badlands.

Issues

Issues relating to "Eroded Badlands" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

See also

External links

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