Smoker


| Renewable |
Yes |
|---|---|
| Stackable |
Yes (64) |
| Tool | |
| Blast resistance |
3.5 |
| Hardness |
3.5 |
| Luminous |
Yes (13) (when active) |
| Transparent |
Partial (when active) |
| Flammable |
No |
| Catches fire from lava |
No |
| Map color (JE) |
|
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"extratext": "View [[#Renders|all renders]]",
"title": "Smoker",
"images": [
"Smoker.png",
"Lit Smoker.gif"
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"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
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{
"field": "Yes (64)",
"label": "Stackable"
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"label": "Tool"
},
{
"field": "3.5",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
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{
"field": "3.5",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
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{
"field": "Yes (13) <small>(when active)</small>",
"label": "(link to Light article, displayed as Luminous)"
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{
"field": "Partial <small>(when active)</small>",
"label": "(link to Opacity article, displayed as Transparent)"
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{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
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{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
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"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(112, 112, 112); border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 11 STONE</span>",
"label": "(link to Map color article, displayed as Map color) <small>((link to Java Edition article, displayed as ''JE''))</small>"
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A smoker is a block that cooks food twice as quickly as a furnace, but cannot smelt anything else. It also serves as a butcher's job site block.
Obtaining
Breaking
A smoker can be mined and obtained using any pickaxe. If mined without a pickaxe, it does not drop itself.
Smokers drop their contents when broken.
| Block | ||
|---|---|---|
| Hardness | 3.5 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 17.5 | |
| 2.65 | ||
| 1.35 | ||
โ |
1.05 | |
| 0.9 | ||
| 0.7 | ||
| 0.6 | ||
| 0.45 | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- โ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking ยง Speed.
Natural generation
Smokers can generate in butcher houses in villages.
Crafting
| Ingredients | Crafting recipe |
|---|---|
| Any Log orStem or Any Stripped Log orStem or Any Wood orHyphae or Any Stripped Wood orHyphae + Furnace |
Usage
Smokers cannot be pushed by pistons.โ
Cooking

Smokers are used to cook food items twice as fast as a regular furnace, taking only 5 seconds per item instead of 10. It is the counterpart to the blast furnace, which is used to quickly smelt ores, metal tools and armor. When an uncooked food item and a fuel item are placed into the smoker, the block state changes to lit and the item cooks. Fuel is used at double the rate of regular furnaces, so the number of items cooked per fuel stays the same. The product can then be taken out of the output slot in the smoker's interface, or be collected using a hopper.
Smokers cannot cook chorus fruit, as popped chorus fruit is not edible.
Profession
If a smoker has not been claimed by a villager, any nearby unemployed villager has a chance to change their profession to butcher and claim the smoker as their job site block.
Light source
Smokers emit a light level of 13 when active, just like normal furnaces.
Custom name
By default, the interface of a smoker is labeled "Smoker", but this name can be customized by naming it in an anvil before placing it, or by changing the CustomName tag using the /data commandโ.
Lock
In Java Edition, a smoker can be "locked" by setting its Lock tag using the /data command. If a smoker's Lock tag is not blank, the smoker cannot be opened unless the player is holding an item with the same name as the Lock tag's text. For example, to lock a smoker at (0,64,0) so that the smoker cannot be opened unless the player is holding an item named "Smoker Key", use /data merge block 0 64 0 {Lock:"Smoker Key"}.
Note blocks
Smoker can be placed under note blocks to produce "bass drum" sounds.
Sounds
Generic
stone sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| โBlock broken | Blocks | Once the block has broken | block | subtitlesโ | 1.0 | 0.8 | 16 | |
| โBlock placed | Blocks | When the block is placed | block | subtitlesโ | 1.0 | 0.8 | 16 | |
| โBlock breaking | Blocks | While the block is in the process of being broken | block | subtitlesโ | 0.25 | 0.5 | 16 | |
| โSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitlesโ | 0.5 | 0.75 | 16 | |
| โFootsteps | Entity-Dependent | Walking on the block | block | subtitlesโ | 0.15 | 1.0 | 16 | |
stone sound type | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
| Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
| Blocks | While the block is in the process of being broken | hit | 0.37 | 0.5 | |
| Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
| Players | Walking on the block | step | 0.3 | 1.0 | |
| Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
| Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 | |
Unique
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| โSmoker smokes | Blocks | Randomly while lit | block | subtitlesโ | 1.0 | 1.0 | 16 | |
| โButcher works | Friendly Mobs | Randomly while a butcher is working | entity | subtitlesโ | 1.0 | 0.8-1.2 | 16 | |
| โChest locked[sound 1] | Blocks | When a player attempts to open a smoker locked using the [NBT Compound / JSON Object] lock tag | blockโ[sound 1]โ | subtitlesโโ[sound 1]โ | 1.0 | 1.0 | 16 | |
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | Randomly while lit | block | 3.0 | 1.0 [sound 1] | |
| Blocks | Randomly while a butcher is working | block | 3.0 | 1.0 [sound 1] | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
smoker | Block & Item | block |
| Name | Identifier |
|---|---|
smoker |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
smoker | 453 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -198) | tile | |
lit_smoker | 454 | Block & Ungiveable Item[i 4] | Identical[i 3] (Numeric: -199) | โ |
| Name | Savegame ID |
|---|---|
Smoker |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| facing | north | eastnorthsouthwest | The direction the smoker's opening faces. The opposite from the direction the player faces while placing the smoker. |
| lit | false | falsetrue | If the smoker is lit. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| minecraft:cardinal_direction | Not Supported | south | eastnorthsouthwest | Unsupported | The direction the smoker's opening faces. The opposite from the direction the player faces while placing the smoker. |
Block data
A smoker has a block entity associated with it that holds additional data about the block.
- [NBT Compound / JSON Object] Block entity data
- Tags common to all block entities see Template:Nbt inherit/blockentity/template
- [Short] lit_time_remaining: Number of ticks left before the current fuel runs out.
- [Short] cooking_time_spent: Number of ticks the item has been smelting for. The item finishes smelting when this value reaches 200 (10 seconds). Is reset to 0 if lit_time_remaining reaches 0.
- [Short] cooking_total_time: Number of ticks it takes for the item to be smelted.
- [Short] lit_total_time: Represent the total time the furnace should be lit.
- Tags common to all objects that can be renamed see Template:Nbt inherit/nameable/template
- [NBT List / JSON Array] Items: List of items in this container.
- [NBT Compound / JSON Object]: An item in the furnace, including the slot tag:
Slot 0: The item(s) being smelted.
Slot 1: The item(s) to use as the next fuel source.
Slot 2: The item(s) in the result slot.- An item see Template:Nbt inherit/item/template
- [NBT Compound / JSON Object]: An item in the furnace, including the slot tag:
- Tags common to all containers that can be locked see Template:Nbt inherit/lockable/template
- [NBT Compound / JSON Object] RecipesUsed: Which recipes have been used since the last time a recipe result item was manually removed from the GUI. Used to calculate experience given to the player when taking out the resulting item. Is not preserved when removed.
- [Int] recipe ID: How many times this specific recipe has been used. The recipe ID is the identifier of the smelting recipe, as a resource location, as used in the
/recipecommand.
- [Int] recipe ID: How many times this specific recipe has been used. The recipe ID is the identifier of the smelting recipe, as a resource location, as used in the
History
For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see /Asset history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.14 | 18w44a | ||||||
| Smokers are currently obtainable only from the Creative inventory. | |||||||
| The GUI of smokers can currently be accessed only through Spectator mode. | |||||||
| 18w48a | Smokers can now generate in some plains village houses. | ||||||
| 18w49a | Smokers can now generate in some savanna and snowy tundra village houses. | ||||||
| 18w50a | Smokers can now be found in some desert and taiga village houses. | ||||||
| Smokers can cook food items twice as fast as a regular furnace. | |||||||
| Smokers can now be crafted using 4 logs and 1 furnace. | |||||||
| 19w03a | Sounds have been added for smokers. | ||||||
| 19w11a | Smokers now serve as butcher villagers' job site block. | ||||||
| ? | Blast furnaces and smokers no longer yield half the XP. | ||||||
| 1.16 | 20w13a | Smokers can now be crafted with stems and hyphae. | |||||
| 1.17 | 21w11a | ||||||
| 1.19 | 22w11a | ||||||
| Bedrock Edition | |||||||
| 1.9.0 Experiment | beta 1.9.0.2 | ||||||
| 1.10.0 Experiment | beta 1.10.0.3 | Smokers are now craftable. | |||||
| Smokers can now generate in the butcher houses in villages. | |||||||
| 1.11.0 | beta 1.11.0.1 | ||||||
| Smokers are now functional. | |||||||
| They are now available outside of Experimental Gameplay. | |||||||
| 1.17.0 | beta 1.17.0.50 | ||||||
| 1.21.50 | Preview 1.21.50.24 | Smokers drop themselves only if mined using a pickaxe, matching Java Edition. | |||||
| PlayStation 4 Edition | |||||||
| 1.91 | |||||||
Data history
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.20.30 | Preview 1.20.30.20 | Smokers now use the minecraft:cardinal_direction block state instead of facing_direction. | |||||
Issues
Issues relating to "Smoker" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- Before smokers were added to Minecraft, special furnaces for cooking food were already present in Minicraft.
Gallery
Renders
- Java Edition
-
Facing south -
Facing south, lit -
Facing west -
Facing north -
Facing east -
Facing east, lit
Screenshots
-
A blast furnace, smoker and barrel. -
An auto-smelter containing a smoker. -
An auto-smelter for cooking kelp.
See also
External links
- Block of the Week: Smoker โ Minecraft.net on July 22, 2022