PlayStation 3 Edition 1.22
1.22
| Edition | ||||||
|---|---|---|---|---|---|---|
| Release date |
December 18, 2015 | |||||
| Internal version |
Build 1.8.0828.0 | |||||
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{
"title": "1.22",
"images": [],
"rows": [
{
"field": "''(link to PlayStation 3 Edition article, displayed as PlayStation 3 Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "December 18, 2015",
"label": "Release date"
},
{
"field": "Build 1.8.0828.0",
"label": "Internal version"
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"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0\" ></td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">''' 1.22'''</td>\n<td style=\"padding: 0\" ></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[PlayStation 3 Edition 1.21|◄ 1.21]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[PlayStation 3 Edition 1.23| 1.23 ►]]\n</td>\n</tr>\n</table>"
}
Other editions with a version "1.22":
1.22 is a version of PlayStation 3 Edition released on December 18, 2015.[1] This version is equivalent to Java Edition 1.8, adding content from the Bountiful Update. [edit]
Additions
Blocks
- Added podzol, granite, polished granite, andesite, polished andesite, diorite, polished diorite, prismarine, dark prismarine, prismarine bricks, red sand, red sandstone, smooth red sandstone, chiseled red sandstone, red sandstone stairs, sea lanterns, wet sponge, slime blocks, coarse dirt, packed ice, acacia leaves, dark oak leaves, acacia saplings, dark oak saplings, and barriers.
Items
- Added armor stand, raw rabbit, cooked rabbit, rabbit stew, raw mutton, cooked mutton, rabbit's foot, rabbit hide, potion of Leaping, potion of Water Breathing, salmon, cooked salmon, clownfish, pufferfish, blue orchid, allium, azure bluet, tulips, oxeye daisy, sunflower, lilac, poppy (replaces rose), rose bush, peony, double tall grass, large ferns, prismarine crystals, and prismarine shard.
- Spawn eggs in Creative mode for rabbits, endermites, and guardians.
Mobs
- Endermite, guardian, elder guardian, rabbit, chicken jockey.
- Rabbits have new models.
World generation
- Added ocean monuments
- Added Mesa, Mega Taiga, Roofed Forest, Birch Forest, Forest, Savanna, Extreme Hills+, Deep Ocean, Snowless Taiga, and 20 new technical biomes.
- Terrain generation changes to the Nether.
Gameplay
- Luck of the Sea, Lure, Depth Strider
- Added silverfish mossy stone brick, silverfish cracked stone brick, and silverfish chiseled stone brick variants of silverfish blocks to the Creative inventory.
General
- Created a new tutorial world.
- Terrain generation changes to the Nether.
Changes
Blocks
All acacia and dark oak related blocks
- Are now obtainable in Survival mode.
- Repairing has been rebalanced.
- Can now be placed on the top and bottom of blocks.
- Will put out burning entities if filled with water, taking away one water level each time.
Cracked stone bricks and sponges
- Are now obtainable via smelting.
- Can place pumpkins or wither skeleton skulls to spawn iron golems, snow golems, and withers, provided the body is built in a valid configuration.
- When it runs out of fuel, the smelting progress will rewind at 2× speed.
- Empty furnaces will only accept fuel and empty buckets in the fuel slot.
- When harvested with Silk Touch enchantment, now drop blocks with corresponding mushroom texture (red or brown) on all sides, rather than the one with spores.
- Now emit a redstone signal to and can rotate in 8 directions.
- Can now have the mob they spawn change by placing the corresponding spawn egg
Moss stone, mossy stone bricks, and chiseled stone bricks
- Are now obtainable via crafting.
- Can now detect the rotation of an item in an item frame and output an equivalent power signal.
- Are now obtainable in survival mode and now soak up contiguous water source blocks out to a taxicab distance of 5 when placed, thereupon turning into a new wet sponge.
- No longer connect to Nether brick fences.
Items
- Added flint and steel and fire charge sound effect when igniting blocks.
- Arrows decelerate much more quickly underwater and extinguish if on fire.
- Updated audio for minecarts.
Mobs
- Most mobs can now swim.
- Babies' growth can be accelerated by feeding them.
- Updated sounds
Skeletons and rabbits
- Now flee from wolves.
- Can now be ignited with flint and steel.
- Zombies, skeletons, wither skeletons, and creepers drop their head when killed by a charged creeper. Charged creeper explosions do not yield more than one mob head, regardless of how many mobs were killed by it.
Iron golems, snow golems, & withers
- Can be spawned by arranging the blocks, in equivalent rotations of the default on the horizontal plane.
- This does not affect the orientation of the spawned mob.
- Updated sounds
- Now drop mutton when they die.
- Can now drop wheat seeds.
- Can no longer be placed in flower pots. Potted shrubs in old worlds are retained.
- Can be spawned by arranging the blocks, in equivalent rotations of the default on the horizontal plane.
- This does not affect the orientation of the spawned mob.
- No longer see players through solid blocks.
Tamed ocelots & tamed wolves
- Have additional professions and trades .
- Will now harvest crops if they are farmers
- Will only breed when willing
- Will turn into witches when struck by lightning.
- Can now drink and drop potions of Water Breathing.
- Can be spawned by arranging the blocks, in equivalent rotations of the default on the horizontal plane.
- This does not affect the orientation of the spawned mob.
- No longer visibly catch fire when going into fire or lava.
- Baby zombies now drop experience.
- Adult zombie pigmen will forgive after a short time (and lose the aggression speed boost), but will continue to attack until the player escapes their aggression distance.
Non-mob entities
- Players now start with an empty map instead of an already drawn map.
World generation
- Melons can now be found in jungle biomes similar to pumpkins.
- Swamp biomes now spawn with blue orchid flowers and the coast is covered in staggered dirt blocks with lily pads between them.
- Plains biomes now generate with azure bluets, oxeye daises, tulips, and double tall grass.
- Extreme hills biomes now have snow at higher elevations, gravel, flat valleys near sea level, and are slightly higher.
- Ocean biomes contains only gravel on the floor instead of sand, dirt, and gravel.
- Desert temples now spawn with stained clay instead of dyed wool.
- Gravel roads in villages have cobblestone underneath, to prevent them from collapsing into caves.
Gameplay
- Now has particle effects - bubbles will show up moving towards the bobber just before the player has something on the hook. This has the appearance of a fish swimming towards the hook.
- New items can be caught from fishing
- Treasure: enchanted fishing rod, enchanted bow, enchanted book, name tag, tripwire hook, lily pad, and saddle.
- Junk: damaged fishing rod, water bottle, rotten flesh, string, leather, bowl, stick, bone, tripwire hook, ink sac, and damaged leather boots.
- Now consumes lapis lazuli and has been rebalanced.
- Enchanted books can receive multiple enchants at once.
General
- Chat messages of the set day and set night host options now say "day" or "night" instead of displaying the time as numbers.
- Falling has particle effects.
- Particle circumference size depends on distance fallen.
- Particle appearance depends on the block landed.
- New Nether portal building rules: any rectangular shape from 4×5 to 23×23.
- If the portal in the Nether is big enough, ghasts can travel through.
- Will now be activated by any fire block within the frame.
Fixes
- MCCE-11 – Tall building glitch
- MCCE-29 – Cloud sync fails
- MCCE-61 – Heart misplace
- MCCE-64 – Falling sand bug
- MCCE-85 – Jukebox: "Now playing: Music Disc" never disappears
- MCCE-89 – Lead animation incorrect when horse is tied to post
- MCCE-181 – Inventory and world save were at different points
- MCCE-216 – No Minecart Sound
- MCCE-237 – Beacon Beam working incorrectly.
- MCCE-245 – Hoppers always enabled with redstone deactivation.
- MCCE-298 – Faliure to load:' Already Playing Game'
- MCCE-390 – Title lags or crashes when creating a superflat world with many layers of degrading grass or mycelium tiles.
- MCCE-420 – Doors do not stack correctly (should stack up to 64)
- MCCE-438 – Double Piston Extenders Broken
- MCCE-466 – Water flickers/change colors at distance with Natural Texture Pack
- MCCE-486 – When ending regeneration while health display is bouncing, it stops on a certain frame of the bounce
- MCCE-494 – Sign hitbox flicker
- MCCE-555 – No sound when walking on grass
- MCCE-564 – Horses not spawning
- MCCE-598 – Lag when looking in some parts of world
- MCCE-607 – Netherack fence connects to wood fence
- MCCE-653 – Game mode slider broken
- MCCE-656 – Survival bug
- MCCE-667 – Bug when switching game mode
- MCCE-668 – Switching gamemode in game does not switch completely
- MCCE-670 – Worlds do not show Creative menu
- MCCE-685 – Switching between game mode causes game to go crazy
- MCCE-734 – Wood and Nether brick fences connect
- MCCE-762 – Iron golems not working
Trailer
Gallery
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See also
- Java Edition 1.8
- Xbox 360 Edition TU31
- Xbox One Edition CU19
- PlayStation 4 Edition 1.22
- PlayStation Vita Edition 1.22
- Wii U Edition Patch 3
References
- ↑ "Minecraft: PlayStation 3 Edition Patch change logs" – Minecraft Forum, December 18, 2015.
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