Potato Trapdoor

| Renewable |
Yes |
|---|---|
| Stackable |
Yes (64) |
| Tool | |
| Blast resistance |
3 |
| Hardness |
3 |
| Luminous |
No |
| Transparent |
Yes |
| Flammable |
No |
| Catches fire from lava |
Yes |
{
"title": "Potato Trapdoor",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Axe Required.png article, displayed as 32x32px|link=Axe|alt=|class=pixel-image|This block can be broken with any tool, but an axe is the quickest)</span>",
"label": "Tool"
},
{
"field": "3",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "3",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "Yes",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
}
],
"invimages": [
"Potato Trapdoor"
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"images": [
"Potato Trapdoor.png"
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}
A potato trapdoor is a variant of a trapdoor made of potato planks in 24w14potato.
Obtaining
Breaking
| Block | ||
|---|---|---|
| Hardness | 3 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 4.5 | |
| 2.25 | ||
| 1.15 | ||
|
0.9 | |
| 0.75 | ||
| 0.6 | ||
| 0.5 | ||
| 0.4 | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Note: No version exists with both copper tools and this block, but the breaking time can be calculated from the block's hardness.
Natural generation
Potato trapdoors generate naturally as part of potato villages in the potato dimension.
Two potato trapdoors generate in every colosseum located in the potato dimension, one at each end of the maze beneath the arena.
Crafting
| Ingredients | Crafting recipe |
|---|---|
| Potato Planks |
Usage
Note blocks
Potato trapdoors can be placed under note blocks to produce "bass" sounds.
Sounds
Generic
nether_wood sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.72 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.72 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.45 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
Unique
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Trapdoor creaks | Blocks | When a potato trapdoor opens | block | subtitles | 1.0 | 0.9-1.0 | 16 | |
| Trapdoor creaks | Blocks | When a potato trapdoor closes | block | subtitles | 1.0 | 0.9-1.0 | 16 | |
Data values
ID
| Name | Identifier | Block tags | Translation key |
|---|---|---|---|
potato_trapdoor | mineable/axetrapdoorswooden_trapdoors | block |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| facing | north | eastnorthsouthwest | The direction the trapdoor swings open. The opposite from the side its hinge is attached to. |
| half | bottom | bottomtop | Whether the trapdoor occupies the top or bottom part of a block. |
| open | false | falsetrue | True if the trapdoor is currently open (may differ from powered). |
| powered | false | falsetrue | True if the trapdoor is currently powered (may differ from open). |
| waterlogged | false | falsetrue | Whether or not there's water in the same place as this trapdoor. |
Issues
Issues relating to "Potato Trapdoor" are not maintained on the bug tracker because it is an April Fools' joke, and is therefore not in the newest stable version or snapshot. Issues reported there are closed as "Invalid".
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