Zoglin
| Health points |
40HP × 20 |
|---|---|
| Behavior |
Hostile |
| Mob type | |
| Attack strength |
Adult: |
| Hitbox size |
Adult: |
| Speed |
0.3 |
| Knockback resistance |
60% |
| Spawn | |
| Usable items |
{
"title": "Zoglin",
"rows": [
{
"field": "40<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=♥)</span> × 20</span>",
"label": "(link to Health article, displayed as Health points)"
},
{
"field": "Hostile",
"label": "Behavior"
},
{
"field": "(link to Undead article, displayed as Undead), (link to Monster article, displayed as Monster)",
"label": "(link to Mob article, displayed as Mob) type"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Attack<br/>strength"
},
{
"field": "'''Adult:'''<br>Height: 1.4 Blocks<br>Width: 1.3965 Blocks<br>\n'''Baby:'''<br>Height: 0.7 Blocks<br>Width: 0.6982 Blocks<br>",
"label": "(link to Hitbox article, displayed as Hitbox size)"
},
{
"field": "0.3",
"label": "(link to Attribute#movementSpeed article, displayed as Speed)"
},
{
"field": "60%",
"label": "(link to Attribute#knockbackResistance article, displayed as Knockback<br/>resistance)"
},
{
"field": "When a (link to Hoglin article, displayed as Hoglin) is in the (link to Overworld article, displayed as Overworld) or (link to the End article, displayed as the End) for 15 seconds",
"label": "(link to Mob spawning article, displayed as Spawn)"
},
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite lead.png article, displayed as 16x16px|link=Lead|alt=|class=pixel-image|)</span>(link to Lead article, displayed as <span class=\"sprite-text\">Lead</span>)</span>",
"label": "Usable items"
}
],
"invimages": [
"Zoglin Spawn Egg"
],
"images": [
"Zoglin.png",
"Zoglin BE.png",
"Baby Zoglin.png",
"Baby Zoglin BE2.png"
]
}
A zoglin is an undead hostile mob created when a hoglin is out of the Nether for too long. It never retreats or flees, and attacks players and almost all non-zoglin mobs indiscriminately, using the same tusk attack as its non-zombified counterpart.
Spawning
Zoglins spawn when a hoglin has been out of the Nether for 300 game ticks (15 seconds). For their first 10 seconds after zombification, they get the
Nausea effect[1]. This nausea effect is cosmetic and does not affect its behavior.
Like most hostile mobs, zoglins despawn when the difficulty is changed to Peaceful.
Drops
On death
Both adult and baby zoglins share the following item drop table:
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Rotten Flesh | 1–3 | 100.00% | 2.00 | 1–4 | 100.00% | 2.50 | 1–5 | 100.00% | 3.00 | 1–6 | 100.00% | 3.50 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Rotten Flesh | 1–3 | 1 | 2 | 1–4 | 1 | 5⁄2 | 1–5 | 1 | 3 | 1–6 | 1 | 7⁄2 | |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Rotten Flesh | 1 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) | |
| 2 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | ||
| 3 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 5⁄18 (27.78%) | ||
| 4 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 5⁄18 (27.78%) | ||
| 5 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) | ||
| 6 | 0 | 0 | 0 | 1⁄18 (5.56%) | ||
| Average | 2 (2.00) | 5⁄2 (2.50) | 3 (3.00) | 7⁄2 (3.50) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drop | ||||
| Default | Looting I | Looting II | Looting III | ||
| Rotten Flesh | 2.00 | 2.50 | 3.00 | 3.50 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Rotten Flesh | 1–3 | 100.00% | 2.00 | 1–4 | 100.00% | 2.50 | 1–5 | 100.00% | 3.00 | 1–6 | 100.00% | 3.50 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Rotten Flesh | 1–3 | 1 | 2 | 1–4 | 1 | 5⁄2 | 1–5 | 1 | 3 | 1–6 | 1 | 7⁄2 | |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Rotten Flesh | 1 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) | |
| 2 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | ||
| 3 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 5⁄18 (27.78%) | ||
| 4 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 5⁄18 (27.78%) | ||
| 5 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) | ||
| 6 | 0 | 0 | 0 | 1⁄18 (5.56%) | ||
| Average | 2 (2.00) | 5⁄2 (2.50) | 3 (3.00) | 7⁄2 (3.50) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drop | ||||
| Default | Looting I | Looting II | Looting III | ||
| Rotten Flesh | 2.00 | 2.50 | 3.00 | 3.50 | |
- 5XP if adult and baby killed by a player or tamed wolf in Java Edition.
- 1–3XP if adult killed by a player or tamed wolf in Bedrock Edition.
Behavior
Zoglins are hostile toward armor stands[2], cameras, players in Adventure or Survival mode, and all mobs except agents, creepers, ghasts, and other zoglins. This includes hoglins and zombified piglins. Normal hoglins do not attack zoglins unless provoked by zoglins.
When an adult zoglin attacks, it flings its target into the air[3]. Blocking with shields does not mitigate this. When a baby zoglin attacks, they do not fling their target. Baby zoglins, unlike baby hoglins, never grow up. Any mob that can retaliate attacks a zoglin in return after being attacked, including baby zoglins.
In Java Edition, adult zoglins attack once every two seconds and babies attack every second. In Bedrock Edition, both adults and babies attack once every second.
When a zoglin attacks a piglin, the piglin either retreats or fights back. Piglin brutes attack zoglins if they are attacked first and never retreat. They also attack the zoglin if the zoglin attacks a piglin or another piglin brute.
If a hoglin is fed crimson fungus before it is zombified, the resulting zoglin does not despawn naturally and it does not count toward the mob cap.
Zoglins are incapable of breeding and do not flee from blocks that repel hoglins. Zoglins can be leashed. Unlike baby hoglins, baby zoglins attack baby zombified piglins. Piglins flee from zoglins if they are not engaged in combat.
Being an undead mob, they are:
- damaged by the status effect Instant Health and healed by the status effect Instant Damage.
- unaffected by the status effects Regeneration and Poison.
- ignored by the wither.
- affected by the Smite enchantment.
- unable to swim in water, but do not drown.
- a threat to armadillos, causing them to hide in their shell.
Like zombified piglins, they are immune to fire and lava.
Sounds
Java Edition:
Zoglins use the Hostile Creatures sound category for entity-dependent sound events.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Zoglin growls | Hostile Mobs | Randomly | entity | subtitles | 0.9 | 0.8-1.2 (Baby: 1.3-1.7) [sound 1] | 16 | |
| Zoglin growls angrily | Hostile Mobs | Randomly while a zoglin is chasing something | entity | subtitles | 0.8 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
| Zoglin attacks | Hostile Mobs | When a zoglin attacks something | entity | subtitles | 0.8 | varies [sound 2] | 16 | |
| Zoglin dies | Hostile Mobs | When a zoglin dies | entity | subtitles | 0.93 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
| Zoglin hurts | Hostile Mobs | When a zoglin is damaged | entity | subtitles | 0.9[sound 3] | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
| Footsteps | Hostile Mobs | While a zoglin is walking | entity | subtitles | 0.15 | 1.0 | 16 | |
| Hoglin converts to Zoglin | Hostile Mobs | When a hoglin converts into a zoglin via the Overworld or the End | entity | subtitles | 0.8 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Hostile Creatures Hostile Mobs | Randomly | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
| Hostile Creatures Hostile Mobs | Randomly while a zoglin is chasing something | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
| Hostile Creatures Hostile Mobs | When a zoglin attacks something | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
| Hostile Creatures Hostile Mobs | When a zoglin dies | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
| Hostile Creatures Hostile Mobs | When a zoglin is damaged | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
| Hostile Creatures Hostile Mobs | While a zoglin is walking | mob | 0.15 | 1.0 (Baby: 1.5) | |
| Hostile Creatures Hostile Mobs | When a hoglin converts into a zoglin via the Overworld or the End | mob | 1.0 | 0.8-1.2 | |
Data values
ID
| Name | Identifier | Entity tags | Translation key |
|---|---|---|---|
zoglin | can_breathe_under_waterignores_poison_and_regeninverted_healing_and_harmundeadwither_friendszombies | entity |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
zoglin | 126 | entity |
Entity data
Zoglins have entity data associated with them that contains various properties.
- [NBT Compound / JSON Object] Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- [Byte] IsBaby: 1 or 0 (true/false) - true if the zoglin is a baby. May not exist.
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| It Spreads | Kill a mob next to a catalyst | — | 10 | Bronze | |||
| Monster Hunter | Attack and destroy a monster. | Kill a hostile mob or one of the following neutral mobs: an enderman, a piglin, a zombified piglin, a spider, or a cave spider. | 15 | Bronze | |||
| Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | |||
| Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | |||
Advancements
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16 | 20w14a | ||||||
| 20w15a | Zoglins are now undead mobs.[4] | ||||||
| 20w18a | An "IsBaby" tag has been added to allow summoning and correct saving of baby zoglins. | ||||||
| 20w19a | Hoglins now become zoglins when in the End. | ||||||
| Pre-release 6 | Zoglins now have a knockback resistance of 0.6 instead of 0.5. | ||||||
| Zoglins now have separate textures for each tusk. | |||||||
| 1.16.2 | 20w27a | Zoglins can now be leashed. However, hoglins still break their leash when zombifying.[5] | |||||
| 1.20.3 | 23w40a | Zoglins are now part of the #can_breathe_under_water, #undead and #zombies tags. | |||||
| 1.21.2 | 24w36a | Hoglins no longer break their leash when zombifying. | |||||
| Bedrock Edition | |||||||
| 1.16.0 | beta 1.16.0.57 | ||||||
| Zoglins currently use the same sounds as normal pigs. | |||||||
| beta 1.16.0.63 | Zoglins now have knockback resistance. | ||||||
| 1.16.20 | beta 1.16.20.50 | Zoglins now use their unique sounds. | |||||
| 1.16.100 | beta 1.16.100.54 | Zoglins now get healed from harming potions and get damaged from the healing ones. | |||||
| Baby zoglins now have drops after being killed by the player. | |||||||
| 1.16.100 | beta 1.16.100.55 | ||||||
| 1.18.20 | Preview 1.18.20.28 | Baby zoglins now deal slightly less damage on normal mode, from 1HP to 0.5HP × 0.25 (1⁄4 of a heart). | |||||
| 1.19.30 | Preview 1.19.30.21 | Zoglins now have the same hitbox size as Java Edition. | |||||
| 1.19.80 | Preview 1.19.80.20 | Adult zoglins can no longer ride boats and boats with chests naturally. However, they can still ride boats using the /ride command. | |||||
| 1.20.60 | Preview 1.20.60.25 | Zoglins no longer spawn in Peaceful difficulty. | |||||
| 1.21.20 | Preview 1.21.20.21 | Zoglins now make angry sounds when chasing a mob.[6] | |||||
Trivia
- While Zombified Piglins can spawn naturally with their unzombified variant, Zoglins cannot. As a result, these mobs are the only nether-classified mobs that must be created in the Overworld or The End in order to exist.
Issues
Issues relating to "Zoglin" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Renders
-
A zoglin attacking. -
A baby zoglin attacking.
Screenshots
-
All of the pig-like mobs in the 1.16 Nether Update. -
A zoglin in the Overworld. -
Zoglin attacking an armor stand.
Textures
-
Zoglin texture file.
References
- ↑ This does not happen in Bedrock Edition due to MCPE-70866.
- ↑ MC-177122 — Zoglins try to attack armor stands — resolved as "Works As Intended".
- ↑ This does not happen in Bedrock Edition due to MCPE-74465.
- ↑ MC-177102
- ↑ MC-196736
- ↑ MCPE-95523





