Plains


| Structures | |
|---|---|
| Blocks |
|
|
Climate | |
| Temperature |
0.8 |
| Downfall |
0.4 |
| Precipitation |
Yes |
|
Colors | |
| Grass color |
|
| Foliage color |
|
| Water color |
|
{
"title": "Plains",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite plains-village.png article, displayed as 16x16px|link=Plains village|alt=|class=pixel-image|)</span>(link to Plains village article, displayed as <span class=\"sprite-text\">Plains village</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite pillager-outpost.png article, displayed as 16x16px|link=Pillager Outpost|alt=|class=pixel-image|)</span>(link to Pillager Outpost article, displayed as <span class=\"sprite-text\">Pillager Outpost</span>)</span>",
"label": "(link to Structures article, displayed as Structures)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "0.8",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.4",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #91BD59; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #91BD59</span>",
"label": "Grass color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #77AB2F; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #77AB2F</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #44AFF5; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #44AFF5</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
}
],
"invimages": [],
"images": [
"Plains.png",
"Plains Vibrant Visuals.png"
]
}
The plains is a common grassland biome in the Overworld that usually generates in flat terrain.
Description
Plains biomes are common and expansive, and can border sunflower plains, forests, flower forests, savannas, deserts, badlands, meadows, cherry groves, taigas, snowy plains, and snowy slopes. They are the second most common Overworld biome, after forests, and make up around 11% of the Overworld by area.
Plains are grassy and mostly flat. Many of the grass blocks are covered in grass or tall grass. Oak trees generate sometimes; 1⁄3 are large, while 1⁄20 have bees and bee nests.
Some occasional large patches of plains grow various colors of tulips. These patches, along with flower forests, are the only places where tulips generate. Oxeye daisies, cornflowers, dandelions, poppies and azure bluets, sporadically generate within the plains. Bushes also generate in small patches.
Villages generate in plains, using oak planks and logs. Pillager outposts generate here as well.
Plains biomes generate at temperatures of -0.450 to 0.500, meaning it generates in 3 temperature ranges: lukewarm, temperate, and cold. When it generates at the lukewarm biome temperature range, stony peaks generate instead of jagged peaks/frozen peaks.
Mobs
Horses and donkeys spawn in plains biomes. The following mobs are naturally spawned here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 95⁄515 | 4 | |
| 10⁄515 | 1–4 | |
| 5⁄515 | 1 | |
| 5⁄515 | 1 | |
| Creature category | ||
| 12⁄46 | 4 | |
| 10⁄46 | 4 | |
| 10⁄46 | 4 | |
| 8⁄46 | 4 | |
| 5⁄46 | 2–6 | |
| 1⁄46 | 1–3 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 46, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "2-6", "mob": "Horse", "weight": 5 }, { "size": "1-3", "mob": "Donkey", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄495 | 1 | |
| 100⁄495 | 1 | |
| 100⁄495 | 1 | |
| 95⁄495 | 2–4 | |
| 80⁄495 | 1–2 | |
| 10⁄495 | 1–2 | |
| 5⁄495 | 1 | |
| 5⁄495 | 2–4 | |
| Creature category | ||
| 12⁄55 | 2–3 | |
| 10⁄55 | 2–4 | |
| 10⁄55 | 2–4 | |
| 10⁄55 | 1–3 | |
| 8⁄55 | 2–3 | |
| 4⁄55 | 2–6 | |
| 1⁄55 | 2–6 | |
| Ambient category | ||
| 1 | 2 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 55, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Pig", "weight": 10 }, { "size": "2-3", "mob": "Cow", "weight": 8 }, { "size": "2-6", "mob": "Horse", "weight": 4 }, { "size": "2-6", "mob": "Donkey", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
plains | biome |
| Name | Identifier | Numeric ID |
|---|---|---|
plains | 1 |
History
| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.2.0 | preview | Added true biomes, including plains. | |||||
| Plains were defined by having a rainfall value of over 45% and a temperature value over 97%. | |||||||
| Java Edition Beta | |||||||
| 1.6 | Test Build 3 | Added tall grass. it generates here in abundance. | |||||
| 1.8 | Pre-release | Added villages, which can generate in the plains biome. | |||||
| Java Edition | |||||||
| 1.7.2 | 13w36a | Tall grass, azure bluets and oxeye daisies now generate in the plains biome. | |||||
| Tulips now generate in patches within plains biomes. | |||||||
| Plains are now required for the new "Adventuring Time" achievement. | |||||||
| 1.10 | 16w20a | Plains now have some trees (5% of chunks). 1⁄3 large oak, 2⁄3 normal oak. | |||||
| 1.14 | 18w43a | Cornflower now generates in plains. | |||||
| 18w47a | Added pillager outposts, which can spawn in plains biomes. | ||||||
| 1.15 | 19w34a | Bee nests now spawn attached to trees in plains biomes. | |||||
| 1.18 | Experimental Snapshot 1 | The plains biome no longer generates in patches within dark forest and regular deep ocean biomes. | |||||
| 1.20 | 23w17a | "A Familiar Room" can now be played in plains. | |||||
| 1.21.5 | 25w05a | Added bushes, which can generate in plains. | |||||
| 25w09a | Added fallen trees, which can generate in plains. | ||||||
| Pocket Edition Alpha | |||||||
| v0.1.0 | Added biomes, including plains. | ||||||
| v0.9.0 | build 1 | Added villages, which can generate in plains biome. | |||||
| v0.15.0 | build 1 | Added horses, which can spawn in plains biome. | |||||
| Bedrock Edition | |||||||
| 1.9.0 | beta 1.9.0.0 | Added cornflowers, which can generate in plains biomes. | |||||
| 1.10.0 | beta 1.10.0.3 | Added pillager outposts, which can spawn in plains biomes. | |||||
| 1.11.0 | beta 1.11.0.1 | Added Illager patrol, which can spawn in plains. | |||||
| 1.14.0 | beta 1.14.0.1 | Plains now have bees and bee nests. | |||||
| 1.21.60 | Preview 1.21.60.23 | Short grass now generates more frequently and in larger amounts. | |||||
| Tall grass now generates less frequently but in larger patches. | |||||||
| Flower patches now contain mixed flowers, are larger and generate more frequently. | |||||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Added bushes, which can generate in plains. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU0 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added the plains biome. |
| TU7 | Mooshrooms can rarely spawn in the plains biome. | ||||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | ||
| 1.91 | Added pillager outposts, which can spawn in plains biomes. | ||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | If numeric IDs for biomes were ever deprecated, it was most likely in this version. | |||||
Issues
Issues relating to "Plains" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
A plains biome in hilly terrain. -
Caves and hills in a plains biome. -
Lakes inside a plains biome. -
Mountainous plains generation next to an ocean. -
A plains biome forming a valley between mountains. -
Another plains biome. -
A plains biome on higher altitude. -
A plains biome forming a valley between hilly forests. -
An above view of a large plains biome. -
An aerial view of a plains single biome world. -
The Coastal Village seed template thumbnail, a plains village with an ocean. -
The Survival Island seed template, a plains island with a village. -
Plains with ray tracing. -
A village in the plains before Caves & Cliffs. -
A plains biome. -
A large oak tree in the plains, with some horses. -
Plains village generated between mountains. -
Another view of a plains biome. -
A plains single biome world before 1.18. -
A plains biome before The Update that Changed the World. -
The plains in Beta 1.7.
Development images
-
Plains with a mountain in the distance. -
A lake with a mountain in the distance.
In other media
-
A plains biome on the cover of Xbox 360 Edition. -
![Pixel art of Steve, Sunny, and Kai in a plains biome.[1]](./_assets_/8315eb42222c87fa757c321bcf36a87f.png)
-
Artwork of a plains village. -

-
Zuri and Sunny gathering resources in a plains biome. -
Promotional photo for Lego Minecraft showing a plains biome. -

-
A settlement set up by Mobbo in the biome. -
A plains biome as it appears in A Minecraft Movie.
See also
References
External links
- "Around the Block: Plains" by Duncan Geere – Minecraft.net, June 11, 2020.
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