Raw Salmon

| Rarity tier |
Common |
|---|---|
| Renewable |
Yes |
| Stackable |
Yes (64) |
| Restores |
2 () |
{
"title": "Raw Salmon",
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"nowrap\">2 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 hunger point\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)</span>)</span>",
"label": "(link to Food article, displayed as Restores)"
}
],
"invimages": [
"Raw Salmon"
],
"images": [
"Raw Salmon.png"
]
}
Raw salmon is a food item that can be eaten by the player or cooked to make cooked salmon.
Obtaining
Mob loot
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Elder Guardian[A][B] | 0β1 | 0.62% | 0.01 | 0β1 | 0.88% | 0.01 | 0β1 | 1.12% | 0.01 | 0β1 | 1.38% | 0.01 | |
| Guardian[A][B] | 0β1 | 0.62% | 0.01 | 0β1 | 0.88% | 0.01 | 0β1 | 1.12% | 0.01 | 0β1 | 1.38% | 0.01 | |
| Polar Bear[B] | 0β2 | 16.67% | 0.25 | 0β3 | 20.83% | 0.38 | 0β4 | 22.92% | 0.50 | 0β5 | 23.61% | 0.62 | |
| Salmon[B] | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Elder Guardian[A][B] | 0β1 | 1β160 | 1β160 | 0β1 | 7β800 | 7β800 | 0β1 | 9β800 | 9β800 | 0β1 | 11β800 | 11β800 | |
| Guardian[A][B] | 0β1 | 1β160 | 1β160 | 0β1 | 7β800 | 7β800 | 0β1 | 9β800 | 9β800 | 0β1 | 11β800 | 11β800 | |
| Polar Bear[B] | 0β2 | 1β6 | 1β4 | 0β3 | 5β24 | 3β8 | 0β4 | 11β48 | 1β2 | 0β5 | 17β72 | 5β8 | |
| Salmon[B] | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Elder Guardian[A][B] | 0 | 159β160 (99.38%) | 793β800 (99.12%) | 791β800 (98.88%) | 789β800 (98.62%) | |
| 1 | 1β160 (0.62%) | 7β800 (0.88%) | 9β800 (1.12%) | 11β800 (1.38%) | ||
| Average | 1β160 (0.01) | 7β800 (0.01) | 9β800 (0.01) | 11β800 (0.01) | ||
| Guardian[A][B] | 0 | 159β160 (99.38%) | 793β800 (99.12%) | 791β800 (98.88%) | 789β800 (98.62%) | |
| 1 | 1β160 (0.62%) | 7β800 (0.88%) | 9β800 (1.12%) | 11β800 (1.38%) | ||
| Average | 1β160 (0.01) | 7β800 (0.01) | 9β800 (0.01) | 11β800 (0.01) | ||
| Polar Bear[B] | 0 | 5β6 (83.33%) | 19β24 (79.17%) | 37β48 (77.08%) | 55β72 (76.39%) | |
| 1 | 1β12 (8.33%) | 1β12 (8.33%) | 1β16 (6.25%) | 1β24 (4.17%) | ||
| 2 | 1β12 (8.33%) | 1β12 (8.33%) | 1β12 (8.33%) | 5β72 (6.94%) | ||
| 3 | 0 | 1β24 (4.17%) | 1β16 (6.25%) | 5β72 (6.94%) | ||
| 4 | 0 | 0 | 1β48 (2.08%) | 1β24 (4.17%) | ||
| 5 | 0 | 0 | 0 | 1β72 (1.39%) | ||
| Average | 1β4 (0.25) | 3β8 (0.38) | 1β2 (0.50) | 5β8 (0.62) | ||
| Salmon[B] | 1 | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | |
| Average | 1 (1.00) | 1 (1.00) | 1 (1.00) | 1 (1.00) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kill | ||||
| Default | Looting I | Looting II | Looting III | ||
| Elder Guardian[A][B] | 160.00 | 114.29 | 88.89 | 72.73 | |
| Guardian[A][B] | 160.00 | 114.29 | 88.89 | 72.73 | |
| Polar Bear[B] | 4.00 | 2.67 | 2.00 | 1.60 | |
| Salmon[B] | 1.00 | 1.00 | 1.00 | 1.00 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Polar Bear[A] | 0β2 | 66.67% | 1.00 | 0β3 | 66.67% | 1.33 | 0β4 | 66.67% | 1.67 | 0β5 | 66.67% | 2.00 | |
| Salmon[A] | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Polar Bear[A] | 0β2 | 2β3 | 1 | 0β3 | 2β3 | 4β3 | 0β4 | 2β3 | 5β3 | 0β5 | 2β3 | 2 | |
| Salmon[A] | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Polar Bear[A] | 0 | 1β3 (33.33%) | 1β3 (33.33%) | 1β3 (33.33%) | 1β3 (33.33%) | |
| 1 | 1β3 (33.33%) | 1β6 (16.67%) | 1β12 (8.33%) | 1β18 (5.56%) | ||
| 2 | 1β3 (33.33%) | 1β3 (33.33%) | 1β4 (25.00%) | 1β6 (16.67%) | ||
| 3 | 0 | 1β6 (16.67%) | 1β4 (25.00%) | 2β9 (22.22%) | ||
| 4 | 0 | 0 | 1β12 (8.33%) | 1β6 (16.67%) | ||
| 5 | 0 | 0 | 0 | 1β18 (5.56%) | ||
| Average | 1 (1.00) | 4β3 (1.33) | 5β3 (1.67) | 2 (2.00) | ||
| Salmon[A] | 1 | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | |
| Average | 1 (1.00) | 1 (1.00) | 1 (1.00) | 1 (1.00) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kill | ||||
| Default | Looting I | Looting II | Looting III | ||
| Polar Bear[A] | 1.00 | 0.75 | 0.60 | 0.50 | |
| Salmon[A] | 1.00 | 1.00 | 1.00 | 1.00 | |
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| Chest | 1β2 | 61.5%{ "item": "Raw Salmon", "stacksize": "1β2", "chance": 0.6153268219383922, "structure": "Bonus Chest", "container": "Chest" }
| ||
| Fisherman's chest | 1β3 | 24.2%{ "item": "Raw Salmon", "stacksize": "1β3", "chance": 0.2418426461183103, "structure": "Village", "container": "Fisherman's chest" }
| ||
| Bedrock Edition | ||||
| Chest | 1β2 | 100%{ "item": "Raw Salmon", "stacksize": "1β2", "chance": 1, "structure": "Bonus Chest", "container": "Chest" }
| ||
Fishing
Raw salmon can be obtained from fishing, with a 21.3% chance per attempt. See fishing for more details.
Villager gifts
In Java Edition, Fisherman villagers throw raw salmon at players under the Hero of the Village effect.
Usage
Smelting ingredient
| Ingredients | Smelting recipe |
|---|---|
| + Any fuel |
Food
Raw salmon restores 2 () hunger and 0.4 saturation.
Cats
Raw salmon can be used to tame cats with 1β3 chance of success, get cats off of chests, and beds, breed cats, and make baby cats grow up faster by 10% of the remaining time. Additionally, raw salmon can be used to heal cats by 2HP.
Ocelots
Raw salmon can be used to gain ocelot trust, breed ocelots, and make baby ocelots grow up faster by 10% of the remaining time.
Dolphins
A dolphin can be fed raw salmon to increase its trust of the player and cause it to interact with the player more often. However, unlike most other animal mobs, this does not cause them to breed. Additionally, raw salmon can be used to make baby dolphins grow up faster by 10% of the remaining time.
Dolphins swim to the nearest chest in a shipwreck or underwater ruin after they are fed raw salmon. If the chest in the nearest structure is broken, they swim to another structure with a chest.
Trading
| Villager | Probability | Villager wants | Player receives | |
|---|---|---|---|---|
| JE | BE | |||
| 67% | 50% | 6 Γ + | 6 Γ | |
| 100% | 100% | 13 Γ | ||
| 100% | 100% | 6 Γ + | 6 Γ | |
| 100% | 100% | 13 Γ | ||
Wolves
Raw salmon can be used to feed wolves, healing them by 4HP. However, in Bedrock Edition, unlike other wolf food, raw salmon cannot be used to speed up the growth of baby wolves nor used to breed them and can only be fed to a wolf that is not at full health.
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| βEating | Players | While a player is eating something | entity | subtitlesβ | varies [sound 1] | 0.8-1.2 | 16 | |
| βEating | Friendly Mobs | When a player finishes eating something | entity | subtitlesβ | 1.0 | 0.6-1.4 | 16 | |
| βBurp | Players | When a player finishes eating something | entity | subtitlesβ | 0.5 | 0.9-1.0 | 16 | |
- β Can be 0.5, 1.0, or 1.5
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Players | While a player is eating something | random | 0.5-1.1 | 0.8-1.2 | |
| Players | When a player finishes eating something | random | 0.5 | 0.9-1.0 | |
Data values
ID
| Name | Identifier | Form | Item tags | Translation key |
|---|---|---|---|---|
salmon | Item | fishes | item |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
salmon | 265 | Item | item |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Delicious Fish | Catch and cook a fish! | Pick up a cooked cod after cooking it in a furnace, smoker, campfire, or soul campfire. Note: This does not work if the block used is connected to a hopper underneath, as the player is not getting the item directly from the output. | 15 | Silver | |||
| Echolocation | Feed a dolphin fish to have it lead you to treasure | Feed a dolphin cod or salmon and have it lure you to treasure. | 20 | Silver | |||
| Lion Hunter | Gain the trust of an Ocelot. | β | 15 | Bronze | |||
| Plethora of Cats | Befriend twenty stray cats. | Befriend and tame twenty stray cats found in villages. They do not all need to be tamed in a single world. | 20 | Silver | |||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | A Balanced Diet | Eat everything that is edible, even if it's not good for you | Eat each of these 40 foods:
|
![]() | A Complete Catalogue | Tame all Cat variants! | Tame each of these 11 cat variants: |
![]() | Fishy Business | Catch a fish | Reel in a fishing rod attached to any of these fish items: The player need not to have actually fished to trigger this advancement. |
![]() | Husbandry | The world is full of friends and food | Consume anything that can be consumed, except for cake. |
Video
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | ||||||
| 1.8 | 14w25a | Raw salmon is now obtainable rare drops from guardians and elder guardians. | |||||
| 1.9 | 15w44a | Raw salmon can now be found in bonus chests. | |||||
| 1.10 | 16w20a | Raw salmon is now dropped from polar bears. | |||||
| 1.13 | 18w08b | Salmon has been added as a mob, which drops raw salmon when killed (cooked while on fire). | |||||
| 1.14 | 18w48a | Raw salmon can now be found in chests in village fisher cottages. | |||||
| 19w11a | Fisherman villagers now buy 13 raw salmon for 1 emerald. | ||||||
| Fisherman villagers now sell 6 cooked salmon for 1 emerald plus 6 raw salmon. | |||||||
| 19w13a | Fisherman villagers now give raw salmon to players under the Hero of the Village effect. | ||||||
| 1.21.2 | 24w33a | Raw salmon can now be fed to wolves. | |||||
| Pocket Edition Alpha | |||||||
| v0.11.0 | build 1 | ||||||
| v0.12.1 | build 1 | Salmon now restores hunger instead of health. | |||||
| Raw salmon can now be used to tame ocelots. | |||||||
| v0.16.0 | build 1 | Salmon is now dropped by guardians and elder guardians. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Added polar bears, which drop raw salmon. | |||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Raw salmon is now found inside bonus chests. | |||||
| 1.4.0 | beta 1.2.14.2 | Salmon has been added as a mob, which drops raw salmon when killed (cooked while on fire). | |||||
| beta 1.2.20.1 | Added dolphins, which can be bred with raw salmon. | ||||||
| 1.5.0 | beta 1.5.0.0 | Raw salmon can no longer be used to breed dolphins. | |||||
| Giving raw salmon to dolphins now leads the player to nearest underwater ruins or shipwreck. | |||||||
| 1.7.0 | beta 1.7.0.2 | Raw salmon can now be eaten in Creative mode and on Peaceful difficulty. | |||||
| 1.8.0 | beta 1.8.0.8 | Raw salmon can no longer be used to tame ocelots. | |||||
| Raw salmon can now be used to breed ocelots. | |||||||
| Added stray cats, which can be tamed by being fed raw salmon. | |||||||
| 1.11.0 | beta 1.11.0.4 | Raw salmon can now be sold to fisherman villagers. | |||||
| 1.16.100 | beta 1.16.100.52 | If salmon is killed while on fire, then they now drop cooked salmon instead of a raw salmon. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | |
| TU43 | CU33 | 1.36 | 1.36 | 1.36 | Patch 13 | Raw salmon is now dropped from polar bears. | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | |||
| 1.91 | Raw salmon can now be sold to fisherman villagers. | ||||||
| New Nintendo 3DS Edition | |||||||
| 0.1.0 | |||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | The different data values for the fish and cooked_fish IDs have been split up into their own IDs.
| |||||
| Prior to The Flattening, these items' numeral IDs were 349 and 250.β | |||||||
Issues
Issues relating to "Raw Salmon" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Mojang images
-
A white cat holding fish.
See also
References

