Code Builder Update
Code Builder Update
| Release date |
iOS - October 24, 2018 |
|---|---|
| Version(s) | |
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"title": "Code Builder Update",
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"field": "iOS - October 24, 2018<br>macOS - October 26, 2018<br>Windows - October 27, 2018",
"label": "Release date"
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"field": "(link to Education Edition 1.7 article, displayed as Education Edition 1.7)",
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"footer": "<div style=\"display:inline-block\">\n<div style=\"display:inline-block;padding:0 .4em\"><span style=\"margin-right:-0.35em\">◄</span>◄ [[Update Aquatic]]</div>\n\n</div><div style=\"display:inline-block\">\n\n<div style=\"display:inline-block;padding:0 .4em\">[[Spring Release]] <span style=\"margin-right:-0.35em\">►</span>►</div>\n</div>"
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The Code Builder Update, released as Education Edition 1.7, was a major update to Minecraft Education released around October 2018, that added features equating to Update Aquatic (Phase 2) for Bedrock Edition (1.5.0). It also includes improved in-game coding.[1][2][3] This update also added phantoms and barriers.
Additions
Main articles: Bedrock Edition 1.5.0 and Bedrock Edition 1.6.0
This version also adds features from Bedrock Edition 1.5.0 and 1.6.0.
Agent Improvements (based on community feedback)
/remove- Remove agents from the world
- Players will be able to show the agent coordinates on the HUD
/summon agentnow creates or teleports the executor’s agent to the executor.- New command selectors
@cto target the executor’s agent,@vto target all agents- Only players with the permission
worldbuilderscan target all agents. By default all users will havewordbuilderpermissions set to false.
- The usual type filters can also be used to target particular agents, so
/tp @e[type=Agent,name=Steve.Agent] @sfor instance would look through all entities for those of type agent whose name is Steve.Agent and teleport them to the executor. For more of a shorthand you could do/tp @v[name=Steve.Agent] @sto target a particular person's agent that's not your own - Added spawn eggs for agents
Library Beta
- Allows players to view and download worlds in-game without having to go to our website. Players will see a new button on their home screen called "Library" which leads to a list of dynamically generated "must have" worlds
Heads-up-display
- Added mouse and keyboard control tips to the in-game HUD, to help players learn the how to move, break/place blocks, etc.
- On by default for teachers and off by default for students, and can be configured in the settings menu.
"How to Play" menu
- Added Education content to the "How to Play" menu.
Educator Resources
- A button on the home screen (which will show for teachers only) that takes users to a new resource on our website designed to connect them with the latest and greatest training, lessons and community content
Changes
Coding
- Code Builder can now be used in the game rather than via a separate app. Players will be able to launch code builder using C if using a mouse/keyboard or by pressing the agent icon next to pause/chat on the top center of the screen while on touch.
- Code.org and Scratch will not be present at launch in-game. The Code Connection app can still be used to use these applications.
- Removed
/code.
Video
Gallery
-
Code Builder Update key art. -
Code Builder Update banner. -
Image for the Code Builder Update.
References
- ↑ "What's New: November Release (Version 1.7.1)" (archived) – Minecraft: Education Edition Support.
- ↑ https://minecrafteducation.zendesk.com/hc/en-us/articles/360001429323-Code-Builder-in-Minecraft-Education-Edition-version-1-7-
- ↑ "Download the Code Builder Update to Learn Coding in Minecraft" , November 13, 2018.
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Update Aquatic |
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Spring Release |
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Back to School Update |
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Chromebook Release |
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GOAT Update |
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Mobile, Multiplayer & More |
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The Wild Update |
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Trails & Tales |
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Cloud Update |
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| * indicates a reupload | |||||||