Potato

Java Edition

Bedrock Edition

Java Edition

Bedrock Edition

Java Edition

Bedrock Edition

Java Edition

Bedrock Edition

| Rarity tier |
Common |
|---|---|
| Renewable |
Yes |
| Stackable |
Yes (64) |
| Restores |
1 () |
{
"title": "Potato",
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"nowrap\">1 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"0.5 hunger points\">(link to File:Half Hunger (icon).png article, displayed as 9px|link=|alt=π)</span>)</span>",
"label": "(link to Food article, displayed as Restores)"
}
],
"invimages": [
"Potato"
],
"images": [
"Potatoes Age 0-1.png",
"Potatoes Age 0-1 BE.png",
"Potatoes Age 2-3.png",
"Potatoes Age 2-3 BE.png",
"Potatoes Age 4-6.png",
"Potatoes Age 4-6 BE.png",
"Potatoes Age 7.png",
"Potatoes Age 7 BE.png",
"Potato.png"
]
}
A potato is a food item obtained from potato crops that can be used to plant them, consumed raw or cooked to make baked potatoes.
Potato crops are planted in farmland and used to grow potatoes and, rarely, poisonous potatoes.
Obtaining
Breaking
Fully grown potato crops drop 2 to 5 potatoes (3 5β7 per crop harvested on average) and have a 2% chance of dropping an additional poisonous potato. Potato yield can be increased using a tool enchanted with Fortune, with Fortune III harvesting an average of 5 3β7 potatoes. Bone meal can be used to mature the potato to its last stage of growth.
The first two potatoes always drop, and then three more attempts are made to drop a potato with a success rate of 57.14286% to yield the extra 0β3 drops. Each level of Fortune enchantment increases the number of attempts by one.
| Block | ||
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Natural generation
Village farm plots have a chance of being planted with potatoes. The exact chance depends on the style of the village:
| Village style | Chance |
|---|---|
| 70% | |
| 15% | |
| 10% |
Mob loot
Zombies, husks, and zombie villagers have a 2.5% (1β40) chance of dropping either an iron ingot, carrot, or potato when killed by a player or tamed wolf. This is increased by 1% (1β100) per level of looting. This gives potatoes the following chances of dropping:
- 1β120 (about 0.83%)
- 7β600 (about 1.17%) with Looting I
- 9β600 (1.50%) with Looting II
- 11β600 (about 1.83%) with Looting III
In Java Edition, when killed with fire, a zombie drops a baked potato instead.
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Husk[A][B] | 0β1 | 0.83% | 0.01 | 0β1 | 1.17% | 0.01 | 0β1 | 1.50% | 0.01 | 0β1 | 1.83% | 0.02 | |
| Zombie Villager[A][B] | 0β1 | 0.83% | 0.01 | 0β1 | 1.17% | 0.01 | 0β1 | 1.50% | 0.01 | 0β1 | 1.83% | 0.02 | |
| Zombie[A][B] | 0β1 | 0.83% | 0.01 | 0β1 | 1.17% | 0.01 | 0β1 | 1.50% | 0.01 | 0β1 | 1.83% | 0.02 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Husk[A][B] | 0β1 | 1β120 | 1β120 | 0β1 | 7β600 | 7β600 | 0β1 | 3β200 | 3β200 | 0β1 | 11β600 | 11β600 | |
| Zombie Villager[A][B] | 0β1 | 1β120 | 1β120 | 0β1 | 7β600 | 7β600 | 0β1 | 3β200 | 3β200 | 0β1 | 11β600 | 11β600 | |
| Zombie[A][B] | 0β1 | 1β120 | 1β120 | 0β1 | 7β600 | 7β600 | 0β1 | 3β200 | 3β200 | 0β1 | 11β600 | 11β600 | |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Husk[A][B] | 0 | 119β120 (99.17%) | 593β600 (98.83%) | 197β200 (98.50%) | 589β600 (98.17%) | |
| 1 | 1β120 (0.83%) | 7β600 (1.17%) | 3β200 (1.50%) | 11β600 (1.83%) | ||
| Average | 1β120 (0.01) | 7β600 (0.01) | 3β200 (0.01) | 11β600 (0.02) | ||
| Zombie Villager[A][B] | 0 | 119β120 (99.17%) | 593β600 (98.83%) | 197β200 (98.50%) | 589β600 (98.17%) | |
| 1 | 1β120 (0.83%) | 7β600 (1.17%) | 3β200 (1.50%) | 11β600 (1.83%) | ||
| Average | 1β120 (0.01) | 7β600 (0.01) | 3β200 (0.01) | 11β600 (0.02) | ||
| Zombie[A][B] | 0 | 119β120 (99.17%) | 593β600 (98.83%) | 197β200 (98.50%) | 589β600 (98.17%) | |
| 1 | 1β120 (0.83%) | 7β600 (1.17%) | 3β200 (1.50%) | 11β600 (1.83%) | ||
| Average | 1β120 (0.01) | 7β600 (0.01) | 3β200 (0.01) | 11β600 (0.02) | ||
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Husk[A] | 0β1 | 0.83% | 0.01 | 0β1 | 1.17% | 0.01 | 0β1 | 1.50% | 0.01 | 0β1 | 1.83% | 0.02 | |
| Zombie Villager[A] | 0β1 | 0.83% | 0.01 | 0β1 | 1.17% | 0.01 | 0β1 | 1.50% | 0.01 | 0β1 | 1.83% | 0.02 | |
| Zombie[A] | 0β1 | 0.83% | 0.01 | 0β1 | 1.17% | 0.01 | 0β1 | 1.50% | 0.01 | 0β1 | 1.83% | 0.02 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Husk[A] | 0β1 | 1β120 | 1β120 | 0β1 | 7β600 | 7β600 | 0β1 | 3β200 | 3β200 | 0β1 | 11β600 | 11β600 | |
| Zombie Villager[A] | 0β1 | 1β120 | 1β120 | 0β1 | 7β600 | 7β600 | 0β1 | 3β200 | 3β200 | 0β1 | 11β600 | 11β600 | |
| Zombie[A] | 0β1 | 1β120 | 1β120 | 0β1 | 7β600 | 7β600 | 0β1 | 3β200 | 3β200 | 0β1 | 11β600 | 11β600 | |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Husk[A] | 0 | 119β120 (99.17%) | 593β600 (98.83%) | 197β200 (98.50%) | 589β600 (98.17%) | |
| 1 | 1β120 (0.83%) | 7β600 (1.17%) | 3β200 (1.50%) | 11β600 (1.83%) | ||
| Average | 1β120 (0.01) | 7β600 (0.01) | 3β200 (0.01) | 11β600 (0.02) | ||
| Zombie Villager[A] | 0 | 119β120 (99.17%) | 593β600 (98.83%) | 197β200 (98.50%) | 589β600 (98.17%) | |
| 1 | 1β120 (0.83%) | 7β600 (1.17%) | 3β200 (1.50%) | 11β600 (1.83%) | ||
| Average | 1β120 (0.01) | 7β600 (0.01) | 3β200 (0.01) | 11β600 (0.02) | ||
| Zombie[A] | 0 | 119β120 (99.17%) | 593β600 (98.83%) | 197β200 (98.50%) | 589β600 (98.17%) | |
| 1 | 1β120 (0.83%) | 7β600 (1.17%) | 3β200 (1.50%) | 11β600 (1.83%) | ||
| Average | 1β120 (0.01) | 7β600 (0.01) | 3β200 (0.01) | 11β600 (0.02) | ||
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| Chest | 2β5 | 57.5%{ "item": "Potato", "stacksize": "2β5", "chance": 0.5750050885406066, "structure": "Pillager Outpost", "container": "Chest" }
| ||
| Supply chest | 2β6 | 42.1%{ "item": "Potato", "stacksize": "2β6", "chance": 0.42061090139687074, "structure": "Shipwreck", "container": "Supply chest" }
| ||
| Snowy house chest | 1β7 | 66.3%{ "item": "Potato", "stacksize": "1β7", "chance": 0.662802357880901, "structure": "Village", "container": "Snowy house chest" }
| ||
| Taiga house chest | 1β7 | 65.6%{ "item": "Potato", "stacksize": "1β7", "chance": 0.6556091848091459, "structure": "Village", "container": "Taiga house chest" }
| ||
| Plains house chest | 1β7 | 74.2%{ "item": "Potato", "stacksize": "1β7", "chance": 0.7422481146272464, "structure": "Village", "container": "Plains house chest" }
| ||
| Bedrock Edition | ||||
| Chest | 1β2 | 50%{ "item": "Potato", "stacksize": "1β2", "chance": 0.5, "structure": "Bonus Chest", "container": "Chest" }
| ||
| Chest | 2β5 | 57.5%{ "item": "Potato", "stacksize": "2β5", "chance": 0.5750050885406066, "structure": "Pillager Outpost", "container": "Chest" }
| ||
| Supply chest | 2β6 | 42.1%{ "item": "Potato", "stacksize": "2β6", "chance": 0.42061090139687074, "structure": "Shipwreck", "container": "Supply chest" }
| ||
| Snowy house chest | 1β7 | 66.3%{ "item": "Potato", "stacksize": "1β7", "chance": 0.662802357880901, "structure": "Village", "container": "Snowy house chest" }
| ||
| Taiga house chest | 1β7 | 69.3%{ "item": "Potato", "stacksize": "1β7", "chance": 0.6929135530018191, "structure": "Village", "container": "Taiga house chest" }
| ||
| Plains house chest | 1β7 | 74.2%{ "item": "Potato", "stacksize": "1β7", "chance": 0.7422481146272464, "structure": "Village", "container": "Plains house chest" }
| ||
Usage
Farming
When farmed, potatoes go through 8 stages of growth. However, there are four apparent stages because the texture only changes upon reaching stages 1, 3, 5, and 8 with stage 8 being the final, mature appearance.
Potatoes require a light level of 8 or greater to plantβ and 9 or greater to grow. In Bedrock Edition they can be planted at any light level, but need an internal light level of 9 to grow. Crops grow faster if the farmland they are planted in is hydrated. Using bone meal on crops also increases the speed of growth by randomly increasing their growth stage by 2 to 5.
Crops break if pushed by a piston or if their supporting farmland breaks or turns to dirt (e.g. by being trampled), dropping their usual drops.
Food
To eat a potato, press and hold use while it is selected in the hotbar. Eating a potato restores 1 () hunger and 0.6 saturation.
Breeding
Pigs follow and can be bred by a player holding a potato.
Villagers can pick up potato items to become willing, which allow them to breed. Villagers require 12 potatoes to become willing.
Smelting ingredient
| Name | Ingredients | Smelting recipe |
|---|---|---|
| Baked Potato | + Any fuel |
Trading
| Villager | Probability | Villager wants | Player receives | |
|---|---|---|---|---|
| JE | BE | |||
| 40% | 25% | 26 Γ | ||
Composting
Placing a potato into a composter has a 65% chance of raising the compost level by 1, less than composting with baked potatoes, which has a higher success chance of 85%.
Sounds
Block
crop sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block | subtitlesβ | 0.9 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | itemβ[sound 1]β | subtitlesβ | 0.45 | varies [sound 2] | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block | subtitlesβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitlesβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block | subtitlesβ | 0.15 | 1.0 | 16 | |
grass sound type | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | Once the block has broken | dig | 0.7 | 0.8β1.0 | |
| Blocks | When the block is placed | use | 0.8 | 0.8β1.0 | |
| Blocks | While the block is in the process of being broken | hit | 0.3 | 0.5 | |
| Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
| Players | Walking on the block | step | 0.3 | 1.0 | |
| Blocks | Jumping from the block | jump | 0.11 | 1.0 | |
| Blocks | Falling on the block without fall damage | land | 0.21 | 1.0 | |
Item
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| βEating | Players | While a player is eating something | entity | subtitlesβ | varies [sound 1] | 0.8-1.2 | 16 | |
| βEating | Friendly Mobs | When a player finishes eating something | entity | subtitlesβ | 1.0 | 0.6-1.4 | 16 | |
| βBurp | Players | When a player finishes eating something | entity | subtitlesβ | 0.5 | 0.9-1.0 | 16 | |
- β Can be 0.5, 1.0, or 1.5
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Players | While a player is eating something | random | 0.5-1.1 | 0.8-1.2 | |
| Players | When a player finishes eating something | random | 0.5 | 0.9-1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
potatoes | Block | bee_growablescrops | block | |
potato | Item | β | item |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
potatoes | 142 | Block & Ungiveable Item[i 2] | Identical[i 3] | tile | |
potato | 280 | Item | β | item |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| age | 0
| 01 | |
23 | |||
456 | |||
7 |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| growth | 0x10x20x4 | 0
| 01 | 01 | |
23 | 23 | ||||
456 | 456 | ||||
7 | 7 |
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | A Balanced Diet | Eat everything that is edible, even if it's not good for you | Eat each of these 40 foods:
|
![]() | Husbandry | The world is full of friends and food | Consume anything that can be consumed, except for cake. |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.4.2 | 12w34a | ||||||
| 12w36a | Potatoes can now be found in villages. | ||||||
| 1.5 | 13w09b | The Fortune enchantment now works when harvesting potatoes.[1] | |||||
| 1.8 | 14w02a | Potatoes can now be sold to farmer villagers, at 15β19 potatoes for 1 emerald. | |||||
| 14w04a | Farmer villagers now harvest fully grown potatoes. | ||||||
| Villagers can now be made willing using 12 potatoes. | |||||||
| 14w06a | |||||||
| 14w10a | Potato crops of all stages no longer have a model. | ||||||
| 14w10b | |||||||
| 14w25a | |||||||
| 14w27a | |||||||
| 1.9 | 15w31a | Potatoes can now be used to lead and breed pigs. | |||||
| 15w38a | The drop chances of potatoes has now been slightly improved from average 2 3β5 per potato crop harvested to 2 5β7. | ||||||
| 15w49a | The hitbox of planted potatoes now adjusts depending on their growth state.[4] | ||||||
| 1.13 | 18w06a | Potatoes can now grow at night. | |||||
| 18w11a | Potatoes now have a chance of generating in shipwreck chests. | ||||||
| 1.14 | 18w43a | ||||||
| 18w47a | Potatoes now generate in pillager outpost chests. | ||||||
| 18w48a | Potatoes can now be found in chests in plains village houses. | ||||||
| 18w49a | Potatoes can now be found in chests in snowy village houses. | ||||||
| 18w50a | Potatoes can now be found in chests in taiga village houses. | ||||||
| 19w03a | Added placement and new breaking sounds to potatoes. | ||||||
| Placing a potato into the new composter has a 50% chance of raising the compost level by 1. | |||||||
| 19w05a | Potatoes now have a 65% chance of increasing the compost level in a composter by 1. | ||||||
| 19w09a | Potato growth is now determined by the light level of the crop's block. Previously it was determined by the light level of the block above. | ||||||
| 19w11a | Farmer villagers now buy 26 potatoes for 1 emerald. | ||||||
| Potatoes can now be planted by aiming at the side and underside of blocks rather than just on top of the farmland.[5] | |||||||
| Potatoes can now replace replaceable blocks such as fire when planted. | |||||||
| 1.15 | 19w34a | Bees can now pollinate potato crops. | |||||
| 1.17 | 21w13a | ||||||
| Pocket Edition Alpha | |||||||
| October 15, 2013 | Johan Bernhardsson announces potatoes alongside carrots for 0.8.0. | ||||||
| v0.8.0 | build 1 | ||||||
| Potatoes are a rare drop from killing zombies. | |||||||
| Pigs follow players holding potatoes, but cannot be fed yet. | |||||||
| build 3 | Potatoes now have a chance to drop when tilling grass blocks. | ||||||
| build 4 | Potatoes are no longer dropped from tilling grass blocks. | ||||||
| Pigs can now be fed potatoes to enter love mode and breed. | |||||||
| v0.9.0 | build 1 | Potato crops now naturally spawn in villages. | |||||
| v0.12.1 | build 1 | Potatoes now restore hunger instead of health. | |||||
| Farmer (profession) villagers now plant and harvest potatoes. | |||||||
| v0.16.2 | Potatoes can now be found in the chest inside large houses in ice plains and cold taiga villages. | ||||||
| Bedrock Edition | |||||||
| 1.7.0 | beta 1.7.0.2 | Potatoes can now be eaten in Creative mode and on Peaceful difficulty. | |||||
| 1.10.0 | beta 1.10.0.3 | Potatoes can now be found in pillager outposts and plains village houses. | |||||
| 1.11.0 | beta 1.11.0.1 | Potatoes can now be used to fill up composters. | |||||
| Potatoes can now be found in taiga, snowy taiga and snowy tundra village house chests. | |||||||
| beta 1.11.0.4 | Trading has now been changed, farmer villagers now have a 25% chance to buy 26 potatoes for an emerald. | ||||||
| 1.14.0 | beta 1.14.0.1 | Bees can now pollinate potato crops. | |||||
| ? | |||||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU14 | CU1 | 1.04 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Potatoes can now be sold to farmer villagers, at 15β19 potatoes for 1 emerald. | |
| TU43 | CU33 | 1.36 | 1.36 | 1.36 | Patch 13 | Potatoes can now be used to lead and breed pigs. | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | The hitbox of planted potatoes now adjusts depending on their growth state. | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Potatoes now have a chance of generating in shipwreck chests. | ||
| 1.90 | |||||||
| 1.91 | Potatoes now generate in pillager outpost chests. | ||||||
| Potatoes can now be used to fill up composters. | |||||||
| Trading has now been changed, farmer villagers now have a chance to buy 26 potatoes for an emerald. | |||||||
| New Nintendo 3DS Edition | |||||||
| 0.1.0 | |||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | 14w06a | Crop blocks now have dedicated model json files; previously the geometry was defined in the game code itself.β | |||||
| 1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 142, and the item's 392. | |||||
| 1.17 | 21w19a | minecraft:potatoes has been added to the newly-implemented #minecraft:mineable/axe block tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects. | |||||
| 1.21.5 | 25w10a | minecraft:potatoes has been removed from the block tags #minecraft:mineable/axe and #minecraft:sword_efficient. | |||||
Issues
Issues relating to "Potato" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
All the seeds that exist in the game (except nether wart and cocoa beans). -

-
![Several potatoes in Ariβs inventory.[8]](./_assets_/8a9378578e25c9ef6f10454385caad11.jpeg)
In other media
-
Official render of a potato to celebrate National Potato Day.[9] -
Potatos in A Minecraft Movie.
References
- β MC-1680
- β MC-50232
- β MC-50155
- β MC-55942 β resolved as "Fixed".
- β MC-135157
- β MC-199242
- β MCPE-146936
- β "Stomach inventory be like:" β @Minecraft (Minecraft) on X (formerly Twitter), November 23, 2023
- β "Hot potato! @ a friend to toss it. #NationalPotatoDay π₯" β @Minecraft (Minecraft) on X (formerly Twitter), August 19, 2023
External links
- Taking Inventory: Potato β Minecraft.net on December 16, 2021
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