Pocket Edition v0.8.0 alpha build 1
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Note: Check all stuff added, changed, etc. in this version
Note: Check all stuff added, changed, etc. in this version
v0.8.0 alpha

| Edition | ||||||
|---|---|---|---|---|---|---|
| Release date |
Unreleased | |||||
| Internal version |
0.8.0_test1 | |||||
| Compilation date |
November 18, 2013[note 1] | |||||
| Build for | ||||||
| Downloads | ||||||
| Protocol version |
14 | |||||
| ||||||
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"title": "v0.8.0 alpha",
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"field": "(link to Pocket Edition v0.8.0 alpha article, displayed as v0.8.0 alpha)",
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"field": "[https://archive.org/download/MCPEAlpha/PE-a0.8.0_test1.apk Original]<br>\n[https://archive.org/download/MCPEAlpha/PE-a0.8.0_test1-alt.apk Alternative]",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" rowspan=\"2\">[[Pocket Edition v0.7.6 alpha|<span style=\"margin-right:-0.35em\">◄</span>◄ v0.7.6 alpha]]</td>\n<td style=\"padding: 0.4em\">'''[[Pocket Edition v0.8.0 alpha|v0.8.0 alpha]]'''</td>\n<td style=\"padding: 0.4em\" >[[Pocket Edition v0.8.1 alpha| v0.8.1 alpha <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n\n<td style=\"padding: 0.4em\">''' v0.8.0 alpha build 1'''</td>\n<td style=\"padding: 0.4em\">\n[[Pocket Edition v0.8.0 alpha build 2| v0.8.0 alpha build 2 ►]]\n</td>\n</tr>\n</table>"
}
v0.8.0 alpha build 1 (labelled v0.8.0 alpha in-game and 0.8.0_test1 internally) is the first build version released for v0.8.0 and the first ever build released in 2013.
It was never officially released to the public, however, the client was uploaded on Google Play. There are two uploads that are functionally identical.
Additions
- Far rendering distance
- New colors and textures
- New grass color
- New sky color
- New water color in the distance
- New blocks
- Sideways logs
- Jungle, birch, spruce stairs
- Jungle slabs
- Pumpkins
- Potatoes
- Carrots
- Cobblestone wall
- Iron bars
- Tall grass, fern and dead bush
- Hay bale
- Coal block
- Carpet
- With 16 different colors
- Only the red carpet can be made in Survival mode.
- Bark blocks
- Rails and powered rails
- Rails are unobtainable in Survival mode
- Sponges
- New items
- Pumpkin pie
- Flint and steel, top snow and ice in creative
- Redstone Dust (can’t be placed)
- Bone meal no longer fully grows crops
- New fire effect
- New bow rendering
- Animated items
- New AI
- Breeding
- Tempt animals by holding wheat (potato, carrot or beetroot for pigs)
Changes
Clocks are now obtainable, and due to a bug, they look like this in the creative inventory.- Crafted with 4
and 1
.
Changed models for furnace, sandstone slabs and leaves.- Changed the texture of Clocks from
to
, and have procedurally generated textures. - Changed the texture of Compasses from
to
, and have procedurally generated textures.
Compasses are now obtainable, and due to a bug, they look like this in the creative inventory.- Crafted with 4
and 1
. - Bone meal no longer fully grows crops
- Dynamic lighting on entities, similar to Java Edition.
- Ambient light tinting
- Light direction depends on sunlight direction
- New rendering for items in hand
- Transparent hotbar
- When selecting an item in the inventory it replaces the one in the selected slot
- Showing craftable recipes first in the crafting screen
- Remade text formatting (e.g. in chat)
- Stencil shadows
- Added inertia to item in hand and “breathing” idle animation
- Rotating tiles to hide repeating tile patterns
- Water fades to non-transparent in the distance (iOS)
- New defaults and changed options
- Added far (256) and farthest (400) rendering distances
- Removed smooth lighting option (now always on)
- Fancy is now default on
- Default rendering distance is now far
- Refactored most of the rendering to use indexed VBOs
- Separated far and near chunks in two queues for performance reasons
- Fog only on far chunks
- Transparency only on near chunks
- Alpha-test-only layers are hidden in far chunks
- Made the torch an opaque block
- Mipmaps (iOS only)
- 3D clouds with new tessellation algorithm
- New texture atlas and texture generator script
- Refactored OpenGL usage to avoid costly state leaks (e.g. animals aren’t alpha tested anymore)
Gallery
-
Changed models for furnace, sandstone slabs and leaves. -
An example of the glitched Clock and Compass textures appearing in the creative inventory.
Fixes
From released versions before 0.8.0
- MCPE-28 – Xperia Play Creative Scrolling, PTAB7200 Or Other Tablets Gamepad Small
- MCPE-61 – Water flows downward next to farmland (visual glitch)
- MCPE-347 – Weird textures: Moiré pattern on bricks
- MCPE-992 – Mobs can't move through deep water
- MCPE-1524 – Graphical glitch when looking down above clouds.
- MCPE-2804 – Fire does not ignite tnt
- MCPE-2937 – Chat crash
- MCPE-4140 – breeding
- MCPE-4736 – Spiders Have no abdomen
- MCPE-4887 – Skeletons missing lower part of body.
- MCPE-5411 – Falling in creative at world load
Notes
- ↑ Date compiled: Original - November 18, 2013, 11:03
Alternative - November 18, 2013, 13:17