{
"title": "Patch 1",
"images": [
"Wii U Edition Patch 1.png"
],
"rows": [
{
"field": "''(link to Wii U Edition article, displayed as Wii U Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "December 17, 2015",
"label": "Release date"
},
{
"field": "Build 1.6.0119.0",
"label": "Internal version"
}
],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0\" rowspan=\"2\"></td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">''' Patch 1'''</td>\n<td style=\"padding: 0\" ></td>\n</tr>\n<tr style=\"background: inherit;\">\n\n\n<td style=\"padding: 0.4em\">\n[[Wii U Edition Patch 2| Patch 2 ►]]\n</td>\n</tr>\n</table>"
}
Patch 1 is a version of Wii U Edition released on December 17, 2015.[1] This was the first version of the Wii U Edition.
This also includes all the previously added features of Legacy Console Edition up until this point.
[edit]
Additions
- Added colored light from torches for Halloween 2015 Mash-up Pack.
- Added Halloween Mashup Pack trial content.
- Added Star Wars Prequel Skin Pack.
Fixes
15 issues fixed
- MCCE-243 – Iron golem offering flowers to villagers
- MCCE-349 – Mobs attack creative players
- MCCE-358 – Out of control tick rate on anything related when the chunks that contain them are unloaded
- MCCE-363 – Cannot show hidden mash-up worlds
- MCCE-389 – Auto save wont work for old worlds anymore
- MCCE-403 – Game crashing
- MCCE-465 – Friendly and hostile mobs unable to take damage or die
- MCCE-474 – Renaming the save bug
- MCCE-509 – Cannot kill owned wolves by hitting them
- MCCE-532 – No flower in iron golem's hand
- MCCE-556 – The tick speed of the game is accelerate when returning from the nether
- MCCE-565 – Some worlds won't sync
- MCCE-603 – Not letting me transfer worlds from Xbox 360 to Xbox One
- MCCE-638 – No damage from falling
- Fixed a small memory leak with signs.
Gallery
See also
References
Navigation