Bucket of Cod

| Rarity tier |
Common |
|---|---|
| Renewable |
Yes |
| Stackable |
No |
{
"title": "Bucket of Cod",
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "No",
"label": "Stackable"
}
],
"invimages": [
"Bucket of Cod"
],
"images": [
"Bucket of Cod.png"
]
}
A bucket of cod, internally known as cod bucket, is a cod inside of a water bucket.
Obtaining
A bucket of cod can be obtained by using a water bucket on a cod. Once a water bucket is used, the cod is picked up along with the water source block.
Trading
| Villager | Probability | Villager wants | Player receives | |
|---|---|---|---|---|
| JE | BE | |||
| 50% | 50% | 3 × | ||
Usage
Pressing use with a bucket of cod places a water source block, and spawns the cod back into the world, leaving an empty bucket in the player's inventory. Placing a bucket of cod in the Nether causes the same particles to appear that generate when a normal water bucket is placed in the Nether, and the cod is spawned alone.
Cod caught in buckets then released do not despawn, unlike mobs that spawn naturally in their aquatic environments.
If a bucket of cod is inside a dispenser, the dispenser spawns the cod and water block in front of it upon activation, leaving an empty bucket inside. Dispensers cannot pick up cod with water buckets (the bucket is emptied).
If a bucket of cod is named a certain name through an anvil, the cod inside displays that name as if it were named with a name tag. Alternatively, if a named cod is captured with a bucket of water, the resulting bucket of cod shares a name with the captured cod. If a named cod is captured in Bedrock Edition, the item is called "Bucket of <Name>".
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Fish captured | Friendly Mobs | When a cod is collected | item | subtitles | 1.0 | 1.0 | 16 | |
| Bucket empties | Friendly Mobs | When a cod is placed | item | subtitles | 1.0 | 1.0 | 16 | |
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | When a cod is collected into a water bucket | bucket | 1.0 | 1.0 | |
| Blocks | When a cod is placed from a bucket | bucket | 1.0 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Item tags | Translation key |
|---|---|---|---|---|
cod_bucket | Item | None | item |
| Name | Identifier | Alias ID | Numeric ID | Form | Translation key |
|---|---|---|---|---|---|
cod_bucket | bucket / 2 | 364 | Item | item |
Item data
- [NBT Compound / JSON Object] components: the item's components tag.
- [NBT Compound / JSON Object] minecraft:bucket_entity_data: NBT applied to an entity when placed from this bucket. Only tags below are applied.
- [Boolean] NoAI: Turns into
NoAIentity tag for all bucketable entities. - [Boolean] Silent: Turns into
Silententity tag for all bucketable entities. - [Boolean] NoGravity: Turns into
NoGravityentity tag for all bucketable entities. - [Boolean] Glowing: Turns into
Glowingentity tag for all bucketable entities. - [Boolean] Invulnerable: Turns into
Invulnerableentity tag for all bucketable entities. - [Float] Health: Turns into
Healthentity tag for all bucketable entities. - [Int] Age: Turns into
Ageentity tag for axolotls and tadpoles. - [Int] Variant: Turns into
Variantentity tag for axolotls. - [Long] HuntingCooldown: Turns into the expiry time of the memory module
has_hunting_cooldownfor axolotls. - [Int] BucketVariantTag: Turns into
Variantentity tag for tropical fish. - [String] type: Turns into
typeentity tag for salmon.
- [Boolean] NoAI: Turns into
- [String][NBT List / JSON Array][NBT Compound / JSON Object] minecraft:custom_name: Text component to use as this item's name. See Text component format. The custom name of the fish.
- [NBT Compound / JSON Object] minecraft:bucket_entity_data: NBT applied to an entity when placed from this bucket. Only tags below are applied.
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| I am a Marine Biologist | Collect a fish in a bucket | Use a water bucket on any fish mob. | 20 | Bronze | |||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Tactical Fishing | Catch a Fish... without a Fishing Rod! | Use a water bucket on any fish mob. |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 18w08b | ||||||
| 18w14a | Catching a cod in a water bucket now awards the Tactical Fishing advancement. | ||||||
| pre5 | The name of cod buckets has been changed to "bucket of cod", like it is in Bedrock Edition. | ||||||
| 1.14 | 18w43b | ||||||
| 19w11a | Fisherman villagers now sell a bucket of cod for 3 emeralds. | ||||||
| 1.20 | pre2 | Fish buckets, including bucket of cod, are now listed in the same order as the fish items in the Creative inventory. | |||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.14.2 | ||||||
| beta 1.2.20.1 | |||||||
| beta 1.2.20.2 | Buckets of cod are now available in the Creative inventory. | ||||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.11.0 | beta 1.11.0.4 | Buckets of cod can now be bought from fisherman villagers. | |||||
| 1.16.100 | beta 1.16.100.56 | The ID of buckets of cod have been changed from bucket to cod_bucket. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | |||
| 1.90 | |||||||
| 1.91 | Buckets of cod can now be bought from fisherman villagers for 3 emeralds. | ||||||
| Minecraft Education | |||||||
| 1.4.0 | |||||||
Issues
Issues relating to "Bucket of Cod" are maintained on the bug tracker. Issues should be reported and viewed there.
References
External links
- Taking Inventory: Bucket of Fish – Minecraft.net on March 26, 2020
