Shipwreck

| Biomes |
|
|---|---|
| Generates in existing chunks |
No |
| Consists of |
{
"title": "Shipwreck",
"rows": [
{
"field": "\n*<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite ocean.png article, displayed as 16x16px|link=Ocean|alt=|class=pixel-image|)</span>(link to Ocean article, displayed as <span class=\"sprite-text\">Ocean</span>)</span> (all variants)\n*<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite beach.png article, displayed as 16x16px|link=Beach|alt=|class=pixel-image|)</span>(link to Beach article, displayed as <span class=\"sprite-text\">Beach</span>)</span>\n*<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite snowy-beach.png article, displayed as 16x16px|link=Snowy Beach|alt=|class=pixel-image|)</span>(link to Snowy Beach article, displayed as <span class=\"sprite-text\">Snowy Beach</span>)</span>",
"label": "(link to Biome article, displayed as Biomes)"
},
{
"field": "No",
"label": "Generates in<br>existing chunks"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Consists of"
}
],
"invimages": [],
"images": [
"Shipwreck Oak (With Mast).png"
]
}
A shipwreck is a structure found in oceanic biomes that resembles a sunken sailing ship.
Generation
Shipwrecks generate in all oceans commonly. On rarer occasions, they generate above sea level nearby the water, in beaches, snowy beaches, or inside an iceberg,[1] ocean ruins, ocean monument, or canyon.
Structure
Shipwrecks generate in one of three ways: upright, keeled sideways, or upside-down. In many cases, they are missing their bow (front) or stern (rear), mast or multiple other blocks, giving them a damaged appearance; however, it is also possible, but rare, to find them completely intact. They consist solely of wooden materials, including logs/stripped logs, planks, fences, slabs, stairs, trapdoors, a door (if the ship is upright), and up to 3 chests, depending on rotation and intact sections of the ship. The bow is supposed to generate one chest (unless upside-down) while the stern should generate 2, and the whole ship generates a maximum of 3 chests, regardless of the ship's rotation or condition. However, there are some instances in which chests that usually generate in a shipwreck section are missing. Only two wood types are used per ship (one is the primary type, which is used by the logs and exterior, and the other the secondary type), but only 8 combinations are possible: Primary dark oak with secondary jungle and spruce, primary jungle with secondary spruce, primary oak with secondary birch and spruce, primary spruce with secondary dark oak, jungle, and oak. Acacia is also another possible secondary type.
| Structure name | Description | Consists of | Images |
|---|---|---|---|
shipwreck/rightsideup_backhalf
|
The stern of a ship, upright, intact. |
166 |
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shipwreck/rightsideup_backhalf_degraded
|
The stern of a ship, upright, with a degraded appearance. |
153 |
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shipwreck/rightsideup_fronthalf
|
The bow of a ship, upright, intact. |
128 |
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shipwreck/rightsideup_fronthalf_degraded
|
The bow of a ship, upright, with a degraded appearance. |
111 |
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shipwreck/rightsideup_full
|
A whole ship, upright, intact. |
252 |
![]() |
shipwreck/rightsideup_full_degraded
|
A whole ship, upright, with a degraded appearance. |
243 |
![]() |
shipwreck/sideways_backhalf
|
The stern of a ship, capsized, intact. |
143 |
![]() |
shipwreck/sideways_backhalf_degraded
|
The stern of a ship, capsized, with a degraded appearance. |
123 |
![]() |
shipwreck/sideways_fronthalf
|
The bow of a ship, capsized, intact. |
117 |
![]() |
shipwreck/sideways_fronthalf_degraded
|
The bow of a ship, capsized, with a degraded appearance. |
83 |
![]() |
shipwreck/sideways_full
|
A whole ship, capsized, intact. |
223 |
![]() |
shipwreck/sideways_full_degraded
|
A whole ship, capsized, with a degraded appearance. |
206 |
![]() |
shipwreck/upsidedown_backhalf
|
The stern of a ship, turtled, intact. |
176 |
![]() |
shipwreck/upsidedown_backhalf_degraded
|
The stern of a ship, turtled, with a degraded appearance. |
167 |
![]() |
shipwreck/upsidedown_fronthalf
|
The bow of a ship, turtled, intact. |
123 |
![]() |
shipwreck/upsidedown_fronthalf_degraded
|
The bow of a ship, turtled, with a degraded appearance. |
112 |
![]() |
shipwreck/upsidedown_full
|
A whole ship, turtled, intact. |
219 |
![]() |
shipwreck/upsidedown_full_degraded
|
A whole ship, turtled, with a degraded appearance. |
194 |
![]() |
shipwreck/with_mast
|
The most complete shipwreck structure. A whole ship, upright, with all components, and three masts, intact. |
209 |
![]() |
shipwreck/with_mast_degraded
|
A whole ship, upright, with all components, three masts, and a degraded appearance. |
201 |
![]() |
Loot

Shipwrecks contain up to 3 loot chests, depending on the sections still intact. Supply chests generate in the bow of the ships, treasure chests generate in the upper section of the stern, and map chests in the lower section. In the case of certain shipwrecks, especially those that intersect other structures, the chests that would normally be present in the corresponding section may be absent, resulting in some shipwrecks holding no chests at all. Although chests don't usually generate for missing sections, map chests from shipwreck sterns may generate in upside-down bows even if the stern is missing. Furthermore, each shipwreck with at least 2 chests always contains its map chest.
Supply chests
In Java Edition and Bedrock Edition, each shipwreck supply chest contains items drawn from 2 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||
|---|---|---|---|---|---|---|---|
| 3–10× | 1× | 3–10× | 1× | ||||
| — | 1 | — | 5⁄6 | 83.3% | 0.833 | 1.2 | |
| 1 | — | 10⁄84 | — | 54.3% | 0.774 | 1.8 | |
| 1–12 | — | 8⁄84 | — | 46.4% | 4.024 | 2.2 | |
| 8–21 | — | 7⁄84 | — | 42.1% | 7.854 | 2.4 | |
| 4–8 | — | 7⁄84 | — | 42.1% | 3.250 | 2.4 | |
| 2–6 | — | 7⁄84 | — | 42.1% | 2.167 | 2.4 | |
| 2–6 | — | 7⁄84 | — | 42.1% | 2.167 | 2.4 | |
| 1–4 | — | 7⁄84 | — | 42.1% | 1.354 | 2.4 | |
| 2–8 | — | 6⁄84 | — | 37.3% | 2.321 | 2.7 | |
| 5–24 | — | 5⁄84 | — | 32.2% | 5.610 | 3.1 | |
| 1–5 | — | 3⁄84 | — | 20.8% | 0.696 | 4.8 | |
| 1 | — | 3⁄84 | — | 20.8% | 0.232 | 4.8 | |
| 1 | — | 3⁄84 | — | 20.8% | 0.232 | 4.8 | |
| 1 | — | 3⁄84 | — | 20.8% | 0.232 | 4.8 | |
| 1 | — | 3⁄84 | — | 20.8% | 0.232 | 4.8 | |
| — | 2 | — | 1⁄6 | 16.7% | 0.333 | 6.0 | |
| 1–3 | — | 2⁄84 | — | 14.4% | 0.310 | 7.0 | |
| 1–3 | — | 2⁄84 | — | 14.4% | 0.310 | 7.0 | |
| 1–2 | — | 1⁄84 | — | 7.5% | 0.116 | 13.4 | |
{ "chestNames": [ "shipwreck-supply" ], "gameVersion": "Java", "loot": { "shipwreck-supply": { "poolsJava": [ { "items": { "wheat": [ 8, 21, 7 ], "bamboo": [ 1, 3, 2 ], "rotten-flesh": [ 5, 24, 5 ], "random-enchanted-leather-boots": [ 1, 1, 3 ], "coal": [ 2, 8, 6 ], "moss-block": [ 1, 4, 7 ], "poisonous-potato": [ 2, 6, 7 ], "random-enchanted-leather-tunic": [ 1, 1, 3 ], "tnt": [ 1, 2, 1 ], "carrot": [ 4, 8, 7 ], "random-enchanted-leather-cap": [ 1, 1, 3 ], "random-enchanted-leather-pants": [ 1, 1, 3 ], "suspicious-stew": [ 1, 1, 10 ], "gunpowder": [ 1, 5, 3 ], "paper": [ 1, 12, 8 ], "potato": [ 2, 6, 7 ], "pumpkin": [ 1, 3, 2 ] }, "rolls": [ 3, 10 ], "totalweight": 84 }, { "items": { "empty": [ 1, 1, 5 ], "coast-armor-trim-smithing-template": [ 2, 2, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 6 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "wheat": { "itemname": "wheat", "sizes": [ "8–21", "—" ], "sortsize": [ 14.5, 0 ], "sortweight": [ 7, 0 ], "weights": [ "<sup>7</sup>⁄<sub>84</sub>", "—" ], "avgamount": 7.854166666666667, "chanceany": 0.42061090139687074 }, "bamboo": { "sortsize": [ 2, 0 ], "weights": [ "<sup>2</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.14367923534041638, "sizes": [ "1–3", "—" ], "sortweight": [ 2, 0 ], "armor": 0, "material": 0, "avgamount": 0.30952380952380953, "itemname": "bamboo" }, "rotten-flesh": { "itemname": "rotten-flesh", "sizes": [ "5–24", "—" ], "sortsize": [ 14.5, 0 ], "sortweight": [ 5, 0 ], "weights": [ "<sup>5</sup>⁄<sub>84</sub>", "—" ], "avgamount": 5.6101190476190474, "chanceany": 0.3222874882313256 }, "random-enchanted-leather-boots": { "sortsize": [ 1, 0 ], "weights": [ "<sup>3</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.20778331426627006, "sizes": [ 1, "—" ], "sortweight": [ 3, 0 ], "armor": 4, "material": 1, "avgamount": 0.23214285714285715, "itemname": "random-enchanted-leather-boots" }, "coal": { "itemname": "coal", "sizes": [ "2–8", "—" ], "sortsize": [ 5, 0 ], "sortweight": [ 6, 0 ], "weights": [ "<sup>6</sup>⁄<sub>84</sub>", "—" ], "avgamount": 2.3214285714285716, "chanceany": 0.3733254862763913 }, "moss-block": { "itemname": "moss-block", "sizes": [ "1–4", "—" ], "sortsize": [ 2.5, 0 ], "sortweight": [ 7, 0 ], "weights": [ "<sup>7</sup>⁄<sub>84</sub>", "—" ], "avgamount": 1.3541666666666667, "chanceany": 0.42061090139687074 }, "empty": { "itemname": "empty", "sizes": [ "—", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 5 ], "weights": [ "—", "<sup>5</sup>⁄<sub>6</sub>" ], "avgamount": 0.8333333333333334, "chanceany": 0.8333333333333334 }, "poisonous-potato": { "sortsize": [ 4, 0 ], "weights": [ "<sup>7</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.42061090139687074, "sizes": [ "2–6", "—" ], "sortweight": [ 7, 0 ], "armor": 0, "material": 0, "avgamount": 2.1666666666666665, "itemname": "poisonous-potato" }, "random-enchanted-leather-tunic": { "sortsize": [ 1, 0 ], "weights": [ "<sup>3</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.20778331426627006, "sizes": [ 1, "—" ], "sortweight": [ 3, 0 ], "armor": 2, "material": 1, "avgamount": 0.23214285714285715, "itemname": "random-enchanted-leather-tunic" }, "random-enchanted-leather-cap": { "sortsize": [ 1, 0 ], "weights": [ "<sup>3</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.20778331426627006, "sizes": [ 1, "—" ], "sortweight": [ 3, 0 ], "armor": 1, "material": 1, "avgamount": 0.23214285714285715, "itemname": "random-enchanted-leather-cap" }, "pumpkin": { "sortsize": [ 2, 0 ], "weights": [ "<sup>2</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.14367923534041638, "sizes": [ "1–3", "—" ], "sortweight": [ 2, 0 ], "armor": 0, "material": 0, "avgamount": 0.30952380952380953, "itemname": "pumpkin" }, "carrot": { "itemname": "carrot", "sizes": [ "4–8", "—" ], "sortsize": [ 6, 0 ], "sortweight": [ 7, 0 ], "weights": [ "<sup>7</sup>⁄<sub>84</sub>", "—" ], "avgamount": 3.25, "chanceany": 0.42061090139687074 }, "paper": { "sortsize": [ 6.5, 0 ], "weights": [ "<sup>8</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.46441189521344395, "sizes": [ "1–12", "—" ], "sortweight": [ 8, 0 ], "armor": 0, "material": 0, "avgamount": 4.023809523809524, "itemname": "paper" }, "random-enchanted-leather-pants": { "sortsize": [ 1, 0 ], "weights": [ "<sup>3</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.20778331426627006, "sizes": [ 1, "—" ], "sortweight": [ 3, 0 ], "armor": 3, "material": 1, "avgamount": 0.23214285714285715, "itemname": "random-enchanted-leather-pants" }, "suspicious-stew": { "itemname": "suspicious-stew", "sizes": [ 1, "—" ], "sortsize": [ 1, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>⁄<sub>84</sub>", "—" ], "avgamount": 0.7738095238095238, "chanceany": 0.5425437287546259 }, "gunpowder": { "itemname": "gunpowder", "sizes": [ "1–5", "—" ], "sortsize": [ 3, 0 ], "sortweight": [ 3, 0 ], "weights": [ "<sup>3</sup>⁄<sub>84</sub>", "—" ], "avgamount": 0.6964285714285714, "chanceany": 0.20778331426627006 }, "tnt": { "itemname": "tnt", "sizes": [ "1–2", "—" ], "sortsize": [ 1.5, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>84</sub>", "—" ], "avgamount": 0.11607142857142858, "chanceany": 0.07454407362754456 }, "potato": { "sortsize": [ 4, 0 ], "weights": [ "<sup>7</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.42061090139687074, "sizes": [ "2–6", "—" ], "sortweight": [ 7, 0 ], "armor": 0, "material": 0, "avgamount": 2.1666666666666665, "itemname": "potato" }, "coast-armor-trim-smithing-template": { "itemname": "coast-armor-trim-smithing-template", "sizes": [ "—", 2 ], "sortsize": [ 0, 2 ], "sortweight": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>6</sub>" ], "avgamount": 0.3333333333333333, "chanceany": 0.16666666666666663 } }, "superheader": "[[Shipwreck]]", "poolsJavaUpcoming": [], "structure": "Shipwreck", "container": "Supply chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "wheat": { "itemname": "wheat", "sizes": [ "8–21", "—" ], "sortsize": [ 14.5, 0 ], "sortweight": [ 7, 0 ], "weights": [ "<sup>7</sup>⁄<sub>84</sub>", "—" ], "avgamount": 7.854166666666667, "chanceany": 0.42061090139687074 }, "bamboo": { "sortsize": [ 2, 0 ], "weights": [ "<sup>2</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.14367923534041638, "sizes": [ "1–3", "—" ], "sortweight": [ 2, 0 ], "armor": 0, "material": 0, "avgamount": 0.30952380952380953, "itemname": "bamboo" }, "rotten-flesh": { "itemname": "rotten-flesh", "sizes": [ "5–24", "—" ], "sortsize": [ 14.5, 0 ], "sortweight": [ 5, 0 ], "weights": [ "<sup>5</sup>⁄<sub>84</sub>", "—" ], "avgamount": 5.6101190476190474, "chanceany": 0.3222874882313256 }, "random-enchanted-leather-boots": { "sortsize": [ 1, 0 ], "weights": [ "<sup>3</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.20778331426627006, "sizes": [ 1, "—" ], "sortweight": [ 3, 0 ], "armor": 4, "material": 1, "avgamount": 0.23214285714285715, "itemname": "random-enchanted-leather-boots" }, "coal": { "itemname": "coal", "sizes": [ "2–8", "—" ], "sortsize": [ 5, 0 ], "sortweight": [ 6, 0 ], "weights": [ "<sup>6</sup>⁄<sub>84</sub>", "—" ], "avgamount": 2.3214285714285716, "chanceany": 0.3733254862763913 }, "moss-block": { "itemname": "moss-block", "sizes": [ "1–4", "—" ], "sortsize": [ 2.5, 0 ], "sortweight": [ 7, 0 ], "weights": [ "<sup>7</sup>⁄<sub>84</sub>", "—" ], "avgamount": 1.3541666666666667, "chanceany": 0.42061090139687074 }, "empty": { "itemname": "empty", "sizes": [ "—", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 5 ], "weights": [ "—", "<sup>5</sup>⁄<sub>6</sub>" ], "avgamount": 0.8333333333333334, "chanceany": 0.8333333333333334 }, "poisonous-potato": { "sortsize": [ 4, 0 ], "weights": [ "<sup>7</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.42061090139687074, "sizes": [ "2–6", "—" ], "sortweight": [ 7, 0 ], "armor": 0, "material": 0, "avgamount": 2.1666666666666665, "itemname": "poisonous-potato" }, "random-enchanted-leather-tunic": { "sortsize": [ 1, 0 ], "weights": [ "<sup>3</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.20778331426627006, "sizes": [ 1, "—" ], "sortweight": [ 3, 0 ], "armor": 2, "material": 1, "avgamount": 0.23214285714285715, "itemname": "random-enchanted-leather-tunic" }, "random-enchanted-leather-cap": { "sortsize": [ 1, 0 ], "weights": [ "<sup>3</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.20778331426627006, "sizes": [ 1, "—" ], "sortweight": [ 3, 0 ], "armor": 1, "material": 1, "avgamount": 0.23214285714285715, "itemname": "random-enchanted-leather-cap" }, "pumpkin": { "sortsize": [ 2, 0 ], "weights": [ "<sup>2</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.14367923534041638, "sizes": [ "1–3", "—" ], "sortweight": [ 2, 0 ], "armor": 0, "material": 0, "avgamount": 0.30952380952380953, "itemname": "pumpkin" }, "carrot": { "itemname": "carrot", "sizes": [ "4–8", "—" ], "sortsize": [ 6, 0 ], "sortweight": [ 7, 0 ], "weights": [ "<sup>7</sup>⁄<sub>84</sub>", "—" ], "avgamount": 3.25, "chanceany": 0.42061090139687074 }, "paper": { "sortsize": [ 6.5, 0 ], "weights": [ "<sup>8</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.46441189521344395, "sizes": [ "1–12", "—" ], "sortweight": [ 8, 0 ], "armor": 0, "material": 0, "avgamount": 4.023809523809524, "itemname": "paper" }, "random-enchanted-leather-pants": { "sortsize": [ 1, 0 ], "weights": [ "<sup>3</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.20778331426627006, "sizes": [ 1, "—" ], "sortweight": [ 3, 0 ], "armor": 3, "material": 1, "avgamount": 0.23214285714285715, "itemname": "random-enchanted-leather-pants" }, "suspicious-stew": { "itemname": "suspicious-stew", "sizes": [ 1, "—" ], "sortsize": [ 1, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>⁄<sub>84</sub>", "—" ], "avgamount": 0.7738095238095238, "chanceany": 0.5425437287546259 }, "gunpowder": { "itemname": "gunpowder", "sizes": [ "1–5", "—" ], "sortsize": [ 3, 0 ], "sortweight": [ 3, 0 ], "weights": [ "<sup>3</sup>⁄<sub>84</sub>", "—" ], "avgamount": 0.6964285714285714, "chanceany": 0.20778331426627006 }, "tnt": { "itemname": "tnt", "sizes": [ "1–2", "—" ], "sortsize": [ 1.5, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>84</sub>", "—" ], "avgamount": 0.11607142857142858, "chanceany": 0.07454407362754456 }, "potato": { "sortsize": [ 4, 0 ], "weights": [ "<sup>7</sup>⁄<sub>84</sub>", "—" ], "chanceany": 0.42061090139687074, "sizes": [ "2–6", "—" ], "sortweight": [ 7, 0 ], "armor": 0, "material": 0, "avgamount": 2.1666666666666665, "itemname": "potato" }, "coast-armor-trim-smithing-template": { "itemname": "coast-armor-trim-smithing-template", "sizes": [ "—", 2 ], "sortsize": [ 0, 2 ], "sortweight": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>6</sub>" ], "avgamount": 0.3333333333333333, "chanceany": 0.16666666666666663 } }, "poolsBedrock": [ { "items": { "wheat": [ 8, 21, 7 ], "bamboo": [ 1, 3, 2 ], "rotten-flesh": [ 5, 24, 5 ], "random-enchanted-leather-boots": [ 1, 1, 3 ], "coal": [ 2, 8, 6 ], "moss-block": [ 1, 4, 7 ], "poisonous-potato": [ 2, 6, 7 ], "random-enchanted-leather-tunic": [ 1, 1, 3 ], "tnt": [ 1, 2, 1 ], "carrot": [ 4, 8, 7 ], "random-enchanted-leather-cap": [ 1, 1, 3 ], "random-enchanted-leather-pants": [ 1, 1, 3 ], "suspicious-stew": [ 1, 1, 10 ], "gunpowder": [ 1, 5, 3 ], "paper": [ 1, 12, 8 ], "potato": [ 2, 6, 7 ], "pumpkin": [ 1, 3, 2 ] }, "rolls": [ 3, 10 ], "totalweight": 84 }, { "items": { "empty": [ 1, 1, 5 ], "coast-armor-trim-smithing-template": [ 2, 2, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 6 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "3–10", 1 ], "itemDataBedrockUpcoming": [], "header": "Supply", "allRollsJava": [ "3–10", 1 ], "link": "[[shipwreck]] supply", "structID": "shipwreck" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
- ↑ 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ The stew grants one of the following effects: 5–7 seconds of Blindness, 7–10 seconds of Jump Boost, 7-10 seconds of Night Vision, 10–20 seconds of Poison, 0.35-0.5 seconds of Saturation, or 6–8 seconds of Weakness.
- ↑ a b c d All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.
Treasure chests
In Java Edition and Bedrock Edition, each shipwreck treasure chest contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||
|---|---|---|---|---|---|---|---|---|---|
| 3–6× | 2–5× | 1× | 3–6× | 2–5× | 1× | ||||
| 1–5 | — | — | 90⁄150 | — | — | 97.4% | 8.100 | 1.0 | |
| — | 1–10 | — | — | 50⁄80 | — | 94.5% | 12.031 | 1.1 | |
| — | — | 1 | — | — | 5⁄6 | 83.3% | 0.833 | 1.2 | |
| 1–5 | — | — | 40⁄150 | — | — | 73.7% | 3.600 | 1.4 | |
| — | 1–10 | — | — | 20⁄80 | — | 61.5% | 4.812 | 1.6 | |
| — | 1–10 | — | — | 10⁄80 | — | 36.6% | 2.406 | 2.7 | |
| 1–5 | — | — | 10⁄150 | — | — | 26.5% | 0.900 | 3.8 | |
| — | — | 2 | — | — | 1⁄6 | 16.7% | 0.333 | 6.0 | |
| 1 | — | — | 5⁄150 | — | — | 14.1% | 0.150 | 7.1 | |
| 1 | — | — | 5⁄150 | — | — | 14.1% | 0.150 | 7.1 | |
{ "chestNames": [ "shipwreck-treasure" ], "gameVersion": "Java", "loot": { "shipwreck-treasure": { "poolsJava": [ { "items": { "diamond": [ 1, 1, 5 ], "bottle-o'-enchanting": [ 1, 1, 5 ], "iron-ingot": [ 1, 5, 90 ], "gold-ingot": [ 1, 5, 10 ], "emerald": [ 1, 5, 40 ] }, "rolls": [ 3, 6 ], "totalweight": 150 }, { "items": { "iron-nugget": [ 1, 10, 50 ], "gold-nugget": [ 1, 10, 10 ], "lapis-lazuli": [ 1, 10, 20 ] }, "rolls": [ 2, 5 ], "totalweight": 80 }, { "items": { "empty": [ 1, 1, 5 ], "coast-armor-trim-smithing-template": [ 2, 2, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 6 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "diamond": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>5</sup>⁄<sub>150</sub>", "—", "—" ], "chanceany": 0.14087321982167356, "sizes": [ 1, "—", "—" ], "sortweight": [ 5, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.15, "itemname": "diamond" }, "iron-nugget": { "itemname": "iron-nugget", "sizes": [ "—", "1–10", "—" ], "sortsize": [ 0, 5.5, 0 ], "sortweight": [ 0, 50, 0 ], "weights": [ "—", "<sup>50</sup>⁄<sub>80</sub>", "—" ], "avgamount": 12.03125, "chanceany": 0.9448623657226562 }, "gold-ingot": { "itemname": "gold-ingot", "sizes": [ "1–5", "—", "—" ], "sortsize": [ 3, 0, 0 ], "sortweight": [ 10, 0, 0 ], "weights": [ "<sup>10</sup>⁄<sub>150</sub>", "—", "—" ], "avgamount": 0.9, "chanceany": 0.26471339368998625 }, "bottle-o'-enchanting": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>5</sup>⁄<sub>150</sub>", "—", "—" ], "chanceany": 0.14087321982167356, "sizes": [ 1, "—", "—" ], "sortweight": [ 5, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.15, "itemname": "bottle-o'-enchanting" }, "emerald": { "itemname": "emerald", "sizes": [ "1–5", "—", "—" ], "sortsize": [ 3, 0, 0 ], "sortweight": [ 40, 0, 0 ], "weights": [ "<sup>40</sup>⁄<sub>150</sub>", "—", "—" ], "avgamount": 3.6, "chanceany": 0.7372032702331961 }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 5 ], "weights": [ "—", "—", "<sup>5</sup>⁄<sub>6</sub>" ], "avgamount": 0.8333333333333334, "chanceany": 0.8333333333333334 }, "lapis-lazuli": { "itemname": "lapis-lazuli", "sizes": [ "—", "1–10", "—" ], "sortsize": [ 0, 5.5, 0 ], "sortweight": [ 0, 20, 0 ], "weights": [ "—", "<sup>20</sup>⁄<sub>80</sub>", "—" ], "avgamount": 4.8125, "chanceany": 0.615478515625 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1–5", "—", "—" ], "sortsize": [ 3, 0, 0 ], "sortweight": [ 90, 0, 0 ], "weights": [ "<sup>90</sup>⁄<sub>150</sub>", "—", "—" ], "avgamount": 8.1, "chanceany": 0.974016 }, "gold-nugget": { "itemname": "gold-nugget", "sizes": [ "—", "1–10", "—" ], "sortsize": [ 0, 5.5, 0 ], "sortweight": [ 0, 10, 0 ], "weights": [ "—", "<sup>10</sup>⁄<sub>80</sub>", "—" ], "avgamount": 2.40625, "chanceany": 0.36634063720703125 }, "coast-armor-trim-smithing-template": { "itemname": "coast-armor-trim-smithing-template", "sizes": [ "—", "—", 2 ], "sortsize": [ 0, 0, 2 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>6</sub>" ], "avgamount": 0.3333333333333333, "chanceany": 0.16666666666666663 } }, "superheader": "[[Shipwreck]]", "poolsJavaUpcoming": [], "structure": "Shipwreck", "container": "Treasure chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "diamond": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>5</sup>⁄<sub>150</sub>", "—", "—" ], "chanceany": 0.14087321982167356, "sizes": [ 1, "—", "—" ], "sortweight": [ 5, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.15, "itemname": "diamond" }, "iron-nugget": { "itemname": "iron-nugget", "sizes": [ "—", "1–10", "—" ], "sortsize": [ 0, 5.5, 0 ], "sortweight": [ 0, 50, 0 ], "weights": [ "—", "<sup>50</sup>⁄<sub>80</sub>", "—" ], "avgamount": 12.03125, "chanceany": 0.9448623657226562 }, "gold-ingot": { "itemname": "gold-ingot", "sizes": [ "1–5", "—", "—" ], "sortsize": [ 3, 0, 0 ], "sortweight": [ 10, 0, 0 ], "weights": [ "<sup>10</sup>⁄<sub>150</sub>", "—", "—" ], "avgamount": 0.9, "chanceany": 0.26471339368998625 }, "bottle-o'-enchanting": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>5</sup>⁄<sub>150</sub>", "—", "—" ], "chanceany": 0.14087321982167356, "sizes": [ 1, "—", "—" ], "sortweight": [ 5, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.15, "itemname": "bottle-o'-enchanting" }, "emerald": { "itemname": "emerald", "sizes": [ "1–5", "—", "—" ], "sortsize": [ 3, 0, 0 ], "sortweight": [ 40, 0, 0 ], "weights": [ "<sup>40</sup>⁄<sub>150</sub>", "—", "—" ], "avgamount": 3.6, "chanceany": 0.7372032702331961 }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 5 ], "weights": [ "—", "—", "<sup>5</sup>⁄<sub>6</sub>" ], "avgamount": 0.8333333333333334, "chanceany": 0.8333333333333334 }, "lapis-lazuli": { "itemname": "lapis-lazuli", "sizes": [ "—", "1–10", "—" ], "sortsize": [ 0, 5.5, 0 ], "sortweight": [ 0, 20, 0 ], "weights": [ "—", "<sup>20</sup>⁄<sub>80</sub>", "—" ], "avgamount": 4.8125, "chanceany": 0.615478515625 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1–5", "—", "—" ], "sortsize": [ 3, 0, 0 ], "sortweight": [ 90, 0, 0 ], "weights": [ "<sup>90</sup>⁄<sub>150</sub>", "—", "—" ], "avgamount": 8.1, "chanceany": 0.974016 }, "gold-nugget": { "itemname": "gold-nugget", "sizes": [ "—", "1–10", "—" ], "sortsize": [ 0, 5.5, 0 ], "sortweight": [ 0, 10, 0 ], "weights": [ "—", "<sup>10</sup>⁄<sub>80</sub>", "—" ], "avgamount": 2.40625, "chanceany": 0.36634063720703125 }, "coast-armor-trim-smithing-template": { "itemname": "coast-armor-trim-smithing-template", "sizes": [ "—", "—", 2 ], "sortsize": [ 0, 0, 2 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>6</sub>" ], "avgamount": 0.3333333333333333, "chanceany": 0.16666666666666663 } }, "poolsBedrock": [ { "items": { "diamond": [ 1, 1, 5 ], "bottle-o'-enchanting": [ 1, 1, 5 ], "iron-ingot": [ 1, 5, 90 ], "gold-ingot": [ 1, 5, 10 ], "emerald": [ 1, 5, 40 ] }, "rolls": [ 3, 6 ], "totalweight": 150 }, { "items": { "iron-nugget": [ 1, 10, 50 ], "gold-nugget": [ 1, 10, 10 ], "lapis-lazuli": [ 1, 10, 20 ] }, "rolls": [ 2, 5 ], "totalweight": 80 }, { "items": { "empty": [ 1, 1, 5 ], "coast-armor-trim-smithing-template": [ 2, 2, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 6 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "3–6", "2–5", 1 ], "itemDataBedrockUpcoming": [], "header": "Treasure", "allRollsJava": [ "3–6", "2–5", 1 ], "link": "[[shipwreck]] treasure", "structID": "shipwreck" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
- ↑ 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
Map chests
In Java Edition, each shipwreck map chest contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||
|---|---|---|---|---|---|---|---|---|---|
| 1× | 3× | 1× | 1× | 3× | 1× | ||||
| 1 | — | — | 1⁄1 | — | — | 100.0% | 1.000 | 1.0 | |
| — | 1–10 | — | — | 20⁄38 | — | 89.4% | 8.684 | 1.1 | |
| — | — | 1 | — | — | 5⁄6 | 83.3% | 0.833 | 1.2 | |
| — | 1–5 | — | — | 10⁄38 | — | 60.0% | 2.368 | 1.7 | |
| — | 1–5 | — | — | 5⁄38 | — | 34.5% | 1.184 | 2.9 | |
| — | — | 2 | — | — | 1⁄6 | 16.7% | 0.333 | 6.0 | |
| — | 1 | — | — | 1⁄38 | — | 7.7% | 0.079 | 13.0 | |
| — | 1 | — | — | 1⁄38 | — | 7.7% | 0.079 | 13.0 | |
| — | 1 | — | — | 1⁄38 | — | 7.7% | 0.079 | 13.0 | |
{ "chestNames": [ "shipwreck-map" ], "gameVersion": "Java", "loot": { "shipwreck-map": { "poolsJava": [ { "items": { "buried-treasure-map": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 }, { "items": { "feather": [ 1, 5, 10 ], "empty-map": [ 1, 1, 1 ], "clock": [ 1, 1, 1 ], "compass": [ 1, 1, 1 ], "paper": [ 1, 10, 20 ], "book": [ 1, 5, 5 ] }, "rolls": [ 3, 3 ], "totalweight": 38 }, { "items": { "empty": [ 1, 1, 5 ], "coast-armor-trim-smithing-template": [ 2, 2, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 6 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "feather": { "itemname": "feather", "sizes": [ "—", "1–5", "—" ], "sortsize": [ 0, 3, 0 ], "sortweight": [ 0, 10, 0 ], "weights": [ "—", "<sup>10</sup>⁄<sub>38</sub>", "—" ], "avgamount": 2.3684210526315788, "chanceany": 0.5999416824610002 }, "buried-treasure-map": { "itemname": "buried-treasure-map", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>", "—", "—" ], "avgamount": 1, "chanceany": 1 }, "book": { "itemname": "book", "sizes": [ "—", "1–5", "—" ], "sortsize": [ 0, 3, 0 ], "sortweight": [ 0, 5, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>38</sub>", "—" ], "avgamount": 1.1842105263157894, "chanceany": 0.34507581280069977 }, "compass": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>38</sub>", "—" ], "chanceany": 0.07688803032512026, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.07894736842105263, "itemname": "compass" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 5 ], "weights": [ "—", "—", "<sup>5</sup>⁄<sub>6</sub>" ], "avgamount": 0.8333333333333334, "chanceany": 0.8333333333333334 }, "clock": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>38</sub>", "—" ], "chanceany": 0.07688803032512026, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.07894736842105263, "itemname": "clock" }, "paper": { "itemname": "paper", "sizes": [ "—", "1–10", "—" ], "sortsize": [ 0, 5.5, 0 ], "sortweight": [ 0, 20, 0 ], "weights": [ "—", "<sup>20</sup>⁄<sub>38</sub>", "—" ], "avgamount": 8.68421052631579, "chanceany": 0.8937162851727657 }, "empty-map": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>38</sub>", "—" ], "chanceany": 0.07688803032512026, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.07894736842105263, "itemname": "empty-map" }, "coast-armor-trim-smithing-template": { "itemname": "coast-armor-trim-smithing-template", "sizes": [ "—", "—", 2 ], "sortsize": [ 0, 0, 2 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>6</sub>" ], "avgamount": 0.3333333333333333, "chanceany": 0.16666666666666663 } }, "superheader": "[[Shipwreck]]", "poolsJavaUpcoming": [], "structure": "Shipwreck", "container": "Map chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "map": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>38</sub>", "—" ], "chanceany": 0.07688803032512026, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.07894736842105263, "itemname": "map" }, "feather": { "itemname": "feather", "sizes": [ "—", "1–5", "—" ], "sortsize": [ 0, 3, 0 ], "sortweight": [ 0, 10, 0 ], "weights": [ "—", "<sup>10</sup>⁄<sub>38</sub>", "—" ], "avgamount": 2.3684210526315788, "chanceany": 0.5999416824610002 }, "buried-treasure-map": { "itemname": "buried-treasure-map", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>", "—", "—" ], "avgamount": 1, "chanceany": 1 }, "book": { "itemname": "book", "sizes": [ "—", "1–5", "—" ], "sortsize": [ 0, 3, 0 ], "sortweight": [ 0, 5, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>38</sub>", "—" ], "avgamount": 1.1842105263157894, "chanceany": 0.34507581280069977 }, "compass": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>38</sub>", "—" ], "chanceany": 0.07688803032512026, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.07894736842105263, "itemname": "compass" }, "clock": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>38</sub>", "—" ], "chanceany": 0.07688803032512026, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.07894736842105263, "itemname": "clock" }, "paper": { "itemname": "paper", "sizes": [ "—", "1–10", "—" ], "sortsize": [ 0, 5.5, 0 ], "sortweight": [ 0, 20, 0 ], "weights": [ "—", "<sup>20</sup>⁄<sub>38</sub>", "—" ], "avgamount": 8.68421052631579, "chanceany": 0.8937162851727657 }, "empty": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>5</sup>⁄<sub>6</sub>" ], "chanceany": 0.8333333333333334, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 5 ], "armor": 0, "material": 0, "avgamount": 0.8333333333333334, "itemname": "empty" }, "coast-armor-trim-smithing-template": { "itemname": "coast-armor-trim-smithing-template", "sizes": [ "—", "—", 2 ], "sortsize": [ 0, 0, 2 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>6</sub>" ], "avgamount": 0.3333333333333333, "chanceany": 0.16666666666666663 } }, "poolsBedrock": [ { "items": { "buried-treasure-map": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 }, { "items": { "map": [ 1, 1, 1 ], "feather": [ 1, 5, 10 ], "clock": [ 1, 1, 1 ], "compass": [ 1, 1, 1 ], "paper": [ 1, 10, 20 ], "book": [ 1, 5, 5 ] }, "rolls": [ 3, 3 ], "totalweight": 38 }, { "items": { "empty": [ 1, 1, 5 ], "coast-armor-trim-smithing-template": [ 2, 2, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 6 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1, 3, 1 ], "itemDataBedrockUpcoming": [], "header": "Map", "allRollsJava": [ 1, 3, 1 ], "link": "[[shipwreck]] map", "structID": "shipwreck" } } }In Bedrock Edition, each shipwreck map chest contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||
|---|---|---|---|---|---|---|---|---|---|
| 1× | 3× | 1× | 1× | 3× | 1× | ||||
| 1 | — | — | 1⁄1 | — | — | 100.0% | 1.000 | 1.0 | |
| — | 1–10 | — | — | 20⁄38 | — | 89.4% | 8.684 | 1.1 | |
| — | — | 1 | — | — | 5⁄6 | 83.3% | 0.833 | 1.2 | |
| — | 1–5 | — | — | 10⁄38 | — | 60.0% | 2.368 | 1.7 | |
| — | 1–5 | — | — | 5⁄38 | — | 34.5% | 1.184 | 2.9 | |
| — | — | 2 | — | — | 1⁄6 | 16.7% | 0.333 | 6.0 | |
| — | 1 | — | — | 1⁄38 | — | 7.7% | 0.079 | 13.0 | |
| — | 1 | — | — | 1⁄38 | — | 7.7% | 0.079 | 13.0 | |
| — | 1 | — | — | 1⁄38 | — | 7.7% | 0.079 | 13.0 | |
{ "chestNames": [ "shipwreck-map" ], "gameVersion": "Bedrock", "loot": { "shipwreck-map": { "poolsJava": [ { "items": { "buried-treasure-map": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 }, { "items": { "feather": [ 1, 5, 10 ], "empty-map": [ 1, 1, 1 ], "clock": [ 1, 1, 1 ], "compass": [ 1, 1, 1 ], "paper": [ 1, 10, 20 ], "book": [ 1, 5, 5 ] }, "rolls": [ 3, 3 ], "totalweight": 38 }, { "items": { "empty": [ 1, 1, 5 ], "coast-armor-trim-smithing-template": [ 2, 2, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 6 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "feather": { "itemname": "feather", "sizes": [ "—", "1–5", "—" ], "sortsize": [ 0, 3, 0 ], "sortweight": [ 0, 10, 0 ], "weights": [ "—", "<sup>10</sup>⁄<sub>38</sub>", "—" ], "avgamount": 2.3684210526315788, "chanceany": 0.5999416824610002 }, "buried-treasure-map": { "itemname": "buried-treasure-map", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>", "—", "—" ], "avgamount": 1, "chanceany": 1 }, "book": { "itemname": "book", "sizes": [ "—", "1–5", "—" ], "sortsize": [ 0, 3, 0 ], "sortweight": [ 0, 5, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>38</sub>", "—" ], "avgamount": 1.1842105263157894, "chanceany": 0.34507581280069977 }, "compass": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>38</sub>", "—" ], "chanceany": 0.07688803032512026, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.07894736842105263, "itemname": "compass" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 5 ], "weights": [ "—", "—", "<sup>5</sup>⁄<sub>6</sub>" ], "avgamount": 0.8333333333333334, "chanceany": 0.8333333333333334 }, "clock": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>38</sub>", "—" ], "chanceany": 0.07688803032512026, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.07894736842105263, "itemname": "clock" }, "paper": { "itemname": "paper", "sizes": [ "—", "1–10", "—" ], "sortsize": [ 0, 5.5, 0 ], "sortweight": [ 0, 20, 0 ], "weights": [ "—", "<sup>20</sup>⁄<sub>38</sub>", "—" ], "avgamount": 8.68421052631579, "chanceany": 0.8937162851727657 }, "empty-map": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>38</sub>", "—" ], "chanceany": 0.07688803032512026, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.07894736842105263, "itemname": "empty-map" }, "coast-armor-trim-smithing-template": { "itemname": "coast-armor-trim-smithing-template", "sizes": [ "—", "—", 2 ], "sortsize": [ 0, 0, 2 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>6</sub>" ], "avgamount": 0.3333333333333333, "chanceany": 0.16666666666666663 } }, "superheader": "[[Shipwreck]]", "poolsJavaUpcoming": [], "structure": "Shipwreck", "container": "Map chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "map": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>38</sub>", "—" ], "chanceany": 0.07688803032512026, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.07894736842105263, "itemname": "map" }, "feather": { "itemname": "feather", "sizes": [ "—", "1–5", "—" ], "sortsize": [ 0, 3, 0 ], "sortweight": [ 0, 10, 0 ], "weights": [ "—", "<sup>10</sup>⁄<sub>38</sub>", "—" ], "avgamount": 2.3684210526315788, "chanceany": 0.5999416824610002 }, "buried-treasure-map": { "itemname": "buried-treasure-map", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>", "—", "—" ], "avgamount": 1, "chanceany": 1 }, "book": { "itemname": "book", "sizes": [ "—", "1–5", "—" ], "sortsize": [ 0, 3, 0 ], "sortweight": [ 0, 5, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>38</sub>", "—" ], "avgamount": 1.1842105263157894, "chanceany": 0.34507581280069977 }, "compass": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>38</sub>", "—" ], "chanceany": 0.07688803032512026, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.07894736842105263, "itemname": "compass" }, "clock": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>38</sub>", "—" ], "chanceany": 0.07688803032512026, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.07894736842105263, "itemname": "clock" }, "paper": { "itemname": "paper", "sizes": [ "—", "1–10", "—" ], "sortsize": [ 0, 5.5, 0 ], "sortweight": [ 0, 20, 0 ], "weights": [ "—", "<sup>20</sup>⁄<sub>38</sub>", "—" ], "avgamount": 8.68421052631579, "chanceany": 0.8937162851727657 }, "empty": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>5</sup>⁄<sub>6</sub>" ], "chanceany": 0.8333333333333334, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 5 ], "armor": 0, "material": 0, "avgamount": 0.8333333333333334, "itemname": "empty" }, "coast-armor-trim-smithing-template": { "itemname": "coast-armor-trim-smithing-template", "sizes": [ "—", "—", 2 ], "sortsize": [ 0, 0, 2 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>6</sub>" ], "avgamount": 0.3333333333333333, "chanceany": 0.16666666666666663 } }, "poolsBedrock": [ { "items": { "buried-treasure-map": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 }, { "items": { "map": [ 1, 1, 1 ], "feather": [ 1, 5, 10 ], "clock": [ 1, 1, 1 ], "compass": [ 1, 1, 1 ], "paper": [ 1, 10, 20 ], "book": [ 1, 5, 5 ] }, "rolls": [ 3, 3 ], "totalweight": 38 }, { "items": { "empty": [ 1, 1, 5 ], "coast-armor-trim-smithing-template": [ 2, 2, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 6 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1, 3, 1 ], "itemDataBedrockUpcoming": [], "header": "Map", "allRollsJava": [ 1, 3, 1 ], "link": "[[shipwreck]] map", "structID": "shipwreck" } } }- ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ a b The weight of this item relative to other items in the pool.
- ↑ a b The odds of finding any of this item in a single chest.
- ↑ a b The number of items expected per chest, averaged over a large number of chests.
- ↑ a b The average number of chests the player should expect to search to find any of this item.
- ↑ a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ Named unknown map, but changed to map 0, the scale level is 1:4, Maps from the same stack are stackable, but maps that are not stacked are unstackable despite looking identical.
Data values
ID
| Structure type | Identifier |
|---|---|
shipwreck |
| Structure | Identifier |
|---|---|
shipwreck | |
shipwreck_beached |
| Structure | Identifier | Translation key |
|---|---|---|
shipwreck | feature |
Config
- [NBT Compound / JSON Object] Structure configuration
- [String] type:
minecraft:shipwreck - Fields common to all structures see Template:Nbt inherit/structure/template
- [Boolean] is_beached: (optional, defaults to false) Whether or not the shipwreck is beached.
- [String] type:
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Ahoy! | Find a | — | 20 | Silver | |||
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| November 18, 2017 | Shipwrecks were shown in a clip of MINECON Earth. | ||||||
| Jeb confirmed that shipwrecks would have chests with loot in them.[2] | |||||||
| 1.13 | 18w11a | Added shipwrecks. | |||||
| 1.14 | 18w43a | Bamboo and suspicious stew can now be found in supply chests. | |||||
| 1.16 | 20w06a | Shipwrecks are now rarer. | |||||
| 1.17 | 21w13a | Moss blocks can now be found in supply chests. | |||||
| 1.19.4 Experiment | 23w04a | Coast armor trims are now found in shipwreck chests. | |||||
| 23w05a | Increased the chance of finding coast armor trims in shipwreck chests from 11.1% to 16.7%. | ||||||
| Coast armor trims now always generate two templates in a shipwreck chest when found. | |||||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.14.2 | Added shipwrecks. | |||||
| 1.5.0 | beta 1.5.0.1 | Shipwreck now can generate with different types of wooden trapdoors, instead of only oak. | |||||
| Shipwrecks are now more common. | |||||||
| The map room chests in shipwrecks can now contain clocks. | |||||||
| 1.8.0 | beta 1.8.0.8 | Supply chests can now contain bamboo. | |||||
| 1.13.0 | beta 1.13.0.9 | Supply chests can now contain suspicious stew. | |||||
| 1.17.0 | beta 1.16.230.54 | Moss blocks can now be found in supply chests. | |||||
| 1.19.80 Experiment | Preview 1.19.80.21 | Coast armor trims are now found in shipwreck chests. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Added shipwrecks. | ||
| 1.83 | Supply chests can now contain bamboo. | ||||||
| Minecraft Education | |||||||
| 1.4.0 | Added shipwrecks. | ||||||
Issues
Issues relating to "Shipwreck" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
A shipwreck that generated close to some ocean ruins. -
A shipwreck in a coral reef. -
A shipwreck generated on its side. -
A half shipwreck. -
A collection of shipwreck varieties. -
A ruined portal generated next to a shipwreck. -
An example of a beached shipwreck. -
Noor swimming into a shipwreck. -
Axel swimming out of a shipwreck. -
Swimming near a shipwreck. -
Standing on a shipwreck. -
A sideways shipwreck on a beach. -
A shipwreck that generated on land near a swamp. -
A shipwreck that generated on a beach. -

-
A shipwreck that generated above a beach island. -
A partial shipwreck that generated on an island. -

-
An undamaged shipwreck that generated entirely on land. -
A shipwreck that generated on a cliff high above both the ground and sea level. -
A shipwreck that generated almost completely underground. -
A shipwreck that generated inside a glacier in a frozen ocean. -
A shipwreck that generated inside some ocean ruins. -

-
A shipwreck that generated inside an iceberg. -
Another ship generated inside an iceberg. -
Two shipwrecks that generated within each other (note the different wood types), and partially above sea level, both facing a nearby ocean monument. -
A shipwreck generated on land near the forest biome. -
A shipwreck almost completely buried. -
A shipwreck generated in a dark forest biome. -
Two half shipwrecks that generated into each other, making a full half shipwreck. -
2 shipwrecks joined in 1 full boat. -
A shipwreck generated inside an iceberg. Also notice a mushroom island nearby. -
A ruined portal broken by a shipwreck. -
A shipwreck generated in a plains biome. -
Two overlapping shipwrecks above the ocean surface. -
Overlapping shipwrecks above the water. -
A shipwreck generated next to a ruin, ocean monument, and an iceberg. -
A shipwreck under ice. -
A shipwreck far inland.
References
- ↑ MC-129105 — resolved as "Works As Intended".
- ↑ "Hey guys, I came second in the Minecon Earth costume contest. I was able to ask jeb_ some questions about 1.14 and Minecon. Heres his answers!" – u/Retro28 on Reddit
External links
- Building Blocks: Shipwreck – Minecraft.net on June 7, 2024
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