{
"title": "Totem of Undying",
"rows": [
{
"field": "Uncommon",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "No",
"label": "Stackable"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"height:18px;width:18px\">(link to File:EffectSprite absorption.png article, displayed as 18x18px|link=Absorption|alt=|class=pixel-image|)</span>(link to Absorption article, displayed as <span class=\"sprite-text\">Absorption</span>)</span> II (0:05)\n<span class=\"nowrap\"><span class=\"sprite-file\" style=\"height:18px;width:18px\">(link to File:EffectSprite regeneration.png article, displayed as 18x18px|link=Regeneration|alt=|class=pixel-image|)</span>(link to Regeneration article, displayed as <span class=\"sprite-text\">Regeneration</span>)</span> II (0:45) \n<span class=\"nowrap\"><span class=\"sprite-file\" style=\"height:18px;width:18px\">(link to File:EffectSprite fire-resistance.png article, displayed as 18x18px|link=Fire Resistance|alt=|class=pixel-image|)</span>(link to Fire Resistance article, displayed as <span class=\"sprite-text\">Fire Resistance</span>)</span> I (0:40)",
"label": "(link to Status effect article, displayed as Status effects)"
}
],
"invimages": [
"Totem of Undying"
],
"images": [
"Totem_of_Undying_JE2_BE2.png"
]
}
Totem of undying is an item that can prevent players or mobs from dying when they take fatal damage. It is dropped by evokers, which spawn in woodland mansions and raids.
If a player or a mob is holding a totem of undying in the off-hand or main hand slot and receives otherwise fatal damage, the totem prevents their death. The totem of undying must be held in the user's hand for it to work — it does not work if it is in the hotbar, unless selected. The totem of undying works as normal in Hardcore mode.
A totem can be used only once, and disappears when the effect is activated. It does not prevent death caused by void damage or the /kill command. In Java Edition, it also does not prevent death caused by an arrow of harming if the arrow kills the holder with just the arrow's physical damage, as the arrow's Instant Damage effect is applied after the totem has activated, effectively killing the player a second time. [1]
When a totem of undying is activated, it restores 1HP, removes all existing status effects and grants several positive status effects:
When activated, multiple green and yellow particles are displayed around the player that held the totem. A screen effect also plays, showing the totem hovering in front of the player's screen, similar to the animation seen when a player receives the Raid Omen effect or the Hero of the Village effect in Bedrock Edition, or enters the same area as an elder guardian.
Any mob that can hold a totem of undying (in a hand or in the mouth) is revived if killed while it is holding the totem. The totem functions exactly as it does with players, although undead mobs are not affected by the Regeneration effect.
The ID of totems of undying has been changed from totem to totem_of_undying.
Issues
Issues relating to "Totem of Undying" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
In the New Nintendo 3DS Edition, the totem of undying can be put in any hotbar slot to activate it, due to the lack of an off-hand slot in that version.
Being able to obtain totems of undying in raids without exploring woodland mansions is considered a "massive game play design flaw" by Mojang.[6]