Snowy Taiga


| Structures | |
|---|---|
| Blocks |
|
|
Climate | |
| Temperature |
-0.5 |
| Downfall |
0.4 |
| Precipitation |
Yes |
|
Colors | |
| Grass color |
|
| Foliage color |
|
| Water color |
|
{
"title": "Snowy Taiga",
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"field": "",
"label": "Climate"
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{
"field": "-0.5",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
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{
"field": "0.4",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
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{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
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"field": "",
"label": "Colors"
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"label": "Foliage color"
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"images": [
"Snowy Taiga.png",
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A snowy taiga is an icy biome that comprises a snow-covered forest of pine and spruce trees, ferns and large ferns, and sweet berry bushes, usually generating adjacent to or within snowy plains.
Description
Snowy taigas are similar to regular taiga, featuring large numbers of spruce trees, ferns, rabbits, snow foxes and ashen wolves. Sweet berry bushes are less common compared to regular taiga. Poppies and dandelions can also still be found. The main distinction are the snow layers that cover almost the entire landscape, save for the ground protected by the leaves of spruce trees. The gelid temperature of the snowy taiga means that any exposed water freezes into ice, though lakes that generate within the taiga are often partially protected by the leaves of the trees, meaning lakes aren't usually completely frozen.
Snowy taigas are most commonly bordered by snowy plains, groves, snowy beaches, and regular taigas, and often separated from snowy plains by rivers.
Igloos and trail ruins may generate here, but villages and pillager outposts cannot in Java Edition[1], although in Bedrock Edition they can. Villages generated here use the same architecture as normal taiga villages, but all of the roofs are covered by stacked snow. The water in village farms is frozen, leading to the crops uprooting. Villagers wear the snowy plains outfit. Also, in Bedrock Edition, the water has a unique tone, and during snowfall snow layers build up and the leaves of the trees become white. Because of its slightly high humidity, lush caves can possibly generate under snowy taigas, although, when the snowy taiga generate far inland, dripstone caves may generate under the snowy taiga instead.
Mobs
Snowy taigas have the same mob spawning chances as regular taigas. The following mobs are naturally spawned here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 95⁄515 | 4 | |
| 10⁄515 | 1–4 | |
| 5⁄515 | 1 | |
| 5⁄515 | 1 | |
| Creature category | ||
| 12⁄60 | 4 | |
| 10⁄60 | 4 | |
| 10⁄60 | 4 | |
| 8⁄60 | 4 | |
| 8⁄60 | 2–4 | |
| 8⁄60 | 4 | |
| 4⁄60 | 2–3 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 60, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Cold Chicken", "weight": 10 }, { "size": "4", "mob": "Cold Pig", "weight": 10 }, { "size": "4", "mob": "Cold Cow", "weight": 8 }, { "size": "2-4", "mob": "Snow Fox", "weight": 8 }, { "size": "4", "mob": "Ashen Wolf", "weight": 8 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄495 | 1 | |
| 100⁄495 | 1 | |
| 100⁄495 | 1 | |
| 95⁄495 | 2–4 | |
| 80⁄495 | 1–2 | |
| 10⁄495 | 1–2 | |
| 5⁄495 | 1 | |
| 5⁄495 | 2–4 | |
| Creature category | ||
| 13⁄85 | 4 | |
| 12⁄85 | 2–3 | |
| 10⁄85 | 2–4 | |
| 10⁄85 | 2–4 | |
| 10⁄85 | 1–3 | |
| 10⁄85 | 1–3 | |
| 8⁄85 | 2–3 | |
| 8⁄85 | 2–4 | |
| 4⁄85 | 2–3 | |
| Ambient category | ||
| 1 | 2 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 85, "mobs": [ { "size": "4", "mob": "Ashen Wolf", "weight": 13 }, { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Cold Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Pig", "weight": 10 }, { "size": "1-3", "mob": "Cold Pig", "weight": 10 }, { "size": "2-3", "mob": "Cold Cow", "weight": 8 }, { "size": "2-4", "mob": "Snow Fox", "weight": 8 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
snowy_taiga | biome |
| Name | Identifier | Numeric ID |
|---|---|---|
cold_taiga | 30 |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Added cold taiga. | |||||
| Both types of taigas now generate with ferns. and large ferns apart from short grass. | |||||||
| 1.8 | ? | Added rabbits which may spawn in cold taigas. | |||||
| 1.13 | 18w19a | Renamed Cold Taiga to Snowy Taiga. | |||||
| 1.14 | 18w49a | Sweet berry bushes are now rarely generated in snowy taigas. | |||||
| 19w07a | Added foxes which may spawn in snowy taigas and have white fur. | ||||||
| 1.18 | Experimental Snapshot 1 | Villages now spawn in snowy taiga biomes. | |||||
| Snowy taigas used to be technically the coldest biomes in the game before the newer mountains. | |||||||
| ? | Villages and the pillager outpost no longer generate in snowy taiga. | ||||||
| 1.20 | 23w12a | Added trail ruins, which can generate in snowy taigas. | |||||
| 23w17a | "A Familiar Room" can now be played in snowy taiga. | ||||||
| 1.20.5 | 24w10a | Wolves that spawn in snowy taigas are now the ashen variant. | |||||
| 1.21.5 | 25w02a | Pigs that spawn in snowy taigas are now the cold variant. | |||||
| 25w05a | Cows that spawn in snowy taigas are now the cold variant. | ||||||
| 25w06a | Chickens that spawn in snowy taigas are now the cold variant. | ||||||
| Pocket Edition Alpha | |||||||
| v0.1.0 | Added biomes, including snowy taigas. | ||||||
| v0.9.0 | build 1 | Added snowless taiga and variants, making the snowy taiga rarer. | |||||
| Added wolves which may spawn in snowy taigas. | |||||||
| v0.13.0 | build 1 | Added rabbits which may spawn in snowy taigas. | |||||
| v0.15.0 | build 1 | Villages now may generate in snowy taigas. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Added igloos which may generate in snowy taigas. | |||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | Added pillager outposts which can generate in snowy taigas. | |||||
| Added sweet berry bushes which rarely generate in snowy taigas. | |||||||
| 1.11.0 | beta 1.11.0.1 | Added patrols which may spawn in snowy taigas. | |||||
| 1.13.0 | beta 1.13.0.1 | Added foxes which may spawn in snowy taigas. | |||||
| 1.18.30 | Preview 1.18.20.28 | Cows, pigs, chickens and sheep no longer spawn in snowy taigas. | |||||
| Release | Reverted the animal spawning change made in Preview 1.18.20.28. | ||||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Pigs that spawn in snowy taigas are now the cold variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Cows that spawn in snowy taigas are now the cold variant. | |||||
| Preview 1.21.70.22 | Chickens that spawn in snowy taigas are now the cold variant. | ||||||
| 1.21.90 | Preview 1.21.90.26 | Added cold atmospherics, color grading, fog, and lighting to snowy taigas in Vibrant Visuals. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added (snowy) taigas. |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added snowless taiga and variants, making the snowy taiga much rarer. | |
| 1.91 | Added pillager outposts, which can spawn in snowy biomes. | ||||||
| Added sweet berry bushes, which rarely generate in snowy taigas. | |||||||
-
An old snowy taiga in Pocket Edition v0.7.0 alpha. -
A snowy taiga in Java Edition Alpha v1.2.6. It uses oak trees as spruce trees didn't exist in this version. -
A snowy taiga in Java Edition Beta 1.7.3. -
A snowy taiga in Java Edition 1.2.1.
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | If numeric IDs for biomes were ever deprecated, it was most likely in this version. | |||||
| pre5 | Changed the ID taiga_cold to snowy_taiga. | ||||||
Issues
Issues relating to "Snowy Taiga" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
After a snowfall. -
The snow fox in natural habitat. -
The start of a snowfall. -
An igloo. -
A snowy plains village bordering a snowy taiga. -
Hilly terrain in a snowy taiga biome. -
More hilly terrain in a snowy taiga biome. -
A snowy taiga that generated bordering a grove. Notice how the snowy taiga uses grass blocks with snow layers as its top layer, while the grove uses snow blocks. -
A snowy taiga single biome world before 1.18. -
A snowy taiga with ray tracing.
Mojang screenshots
-
A spruce cabin in a snowy taiga. -
Snowfall beginning in a snowy taiga. -
Shattered terrain in a snowy taiga.
In other media
-
An artwork from Mojang Studios. -
A fox resting beside a campfire while an allay and snow golems lurk behind them.
See also
References
External links
- "Around the Block: Snowy Taiga" by Duncan Geere – Minecraft.net, May 24, 2023.
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