Legacy Console Edition

"Console Edition" redirects here. For other uses, see Console Edition (disambiguation).
"Console" redirects here. For commands used on server consoles, see Commands.
"CE" redirects here. For the Chinese-language edition also abbreviated as "CE", see China Edition.
This topic is named by the community.
 
An official name has not been given. Please update the name if confirmed by reliable sources.
This page describes an edition of the game that has been officially discontinued.
 
These editions are no longer updated. Some of them have been replaced with Bedrock Edition. Others can still be purchased physically or digitally.
Legacy Console Edition
MC Xbox 360 Title Screen.png: Infobox image for Legacy Console Edition the program in Minecraft
Author(s)
Platform(s)

Native

  • Xbox 360Xbox OnePlayStation 3PlayStation 4PlayStation VitaWii UNintendo SwitchPlayStation TVPlayStation TV

Backward-compatible

Engine

C3DGL

Written in

C++

Latest version

Xbox 360 TU75 (1.12.2178.0)
Xbox One CU59 (1.12.1924.0)
PlayStation 3 1.84 (1.12.2180.0)
PlayStation 4 1.95 (1.12.2415.0)
PlayStation Vita 1.84 (1.12.2180.0)
Wii U Patch 43 (1.12.2177.0)
Nintendo Switch 1.0.17 (1.12.1920.0)

Release date

Xbox 360

  • May 9, 2012
  • June 4, 2013 (DVD)

Xbox One

  • September 5, 2014
  • November 18, 2014 (Blu-ray)

PS3

  • December 17, 2013
  • May 14, 2014 (Blu-ray)

PS4

  • September 4, 2014
  • October 3, 2014 (Blu-ray)

PS Vita & PS TV

  • October 14, 2014[1]
  • Retail
  • November 11, 2014 (NA)
  • November 19, 2014 (Europe)
  • November 21, 2014 (UK/IE)[2]

Wii U

  • December 17, 2015[3]
  • June 17, 2016 (Retail)

Nintendo Switch

  • May 11, 2017 (NA)
  • May 12, 2017 (Europe)
Rating(s)
Size
  • Xbox 360: 113.21 MB
  • Xbox One: 1.29 GB
  • PS3: 90 MB
  • PS4: 225 MB
  • PS Vita & PS TV: 164 MB
  • Wii U: 1.62 GB
  • Nintendo Switch: 1.12 GB
License

Proprietary

Source available

No

Links

Store pages

United States
Canada
United Kingdom & Ireland
Australia & New Zealand

Legacy Console Edition refers to several discontinued, closely-related editions of Minecraft developed by 4J Studios for game consoles. It includes:

Legacy Console Edition introduced new features such as a simplified crafting system, in-game tutorials, leaderboards, built-in mini games and split-screen multiplayer,[except PS Vita] as well as online multiplayer for up to 4‌/8[Xbox 360, PS3, Wii U, & Switch only]/16‌ players, which required the console's paid online multiplayer subscription service.[except Wii U, PS3, & PSVita] As with all editions, updates were free of charge.

Discontinuation timeline

On September 20, 2017, the Xbox One Edition was withdrawn from the Microsoft Store, in conjunction with Bedrock Edition's Better Together Update. People who owned it were entitled to download the Bedrock Edition of Minecraft for free. Worlds and DLC were intended to be transferable to Bedrock Edition, however some DLC does not carry over. Users can also continue to play on the Xbox One Edition instead. This also happened with the Nintendo Switch Edition on June 21, 2018, and PlayStation 4 Edition on December 10, 2019.[15][16] Again, some DLC does not transfer on these platforms.

Initially, Xbox One Edition was planned to no longer receive updates, starting with the lack of an equivalent update to TU58, but the edition later received CU50, an update adding the MINECON Earth Skin Pack, and later updates resumed entirely with CU51, an update equivalent to TU60, which also added all the features from TU58.

On May 3, 2018, Mojang officially announced that the Xbox 360 Edition, PlayStation 3 Edition, PlayStation Vita Edition, and Wii U Edition would receive the Update Aquatic, but would receive no further feature updates after its release. The Xbox One Edition and Nintendo Switch Edition did not get the Update Aquatic. The PlayStation 4 Edition would still receive feature updates until December 10, 2019 (including Update Aquatic and Village & Pillage), when it was replaced with Bedrock Edition on the platform, at which point the legacy Console Edition codebase was discontinued entirely.[16][17] Despite being discontinued, Xbox One Edition, Nintendo Switch Edition and PlayStation 4 Edition are playable on the Xbox Series X|S, Nintendo Switch 2 and PlayStation 5 respectively via backward compatibility.[18]

Although worlds can still be transferred from Xbox 360 Edition to Xbox One Edition, the worlds cannot be loaded due to the Xbox 360 Edition using a newer version of the game. As of April 15, 2020, the ability to transfer worlds from PlayStation 3 Edition and PlayStation Vita Edition to PlayStation 4 Edition has been terminated. Support for world transfers from Wii U Edition to Nintendo Switch Edition also ended with the shutdown of the Nintendo Network in April 8th, 2024.

By the end of 2019, all legacy Console Edition games had ceased receiving new major updates.

As of the shutdown of the Wii U eShop and Xbox 360 Marketplace on March 27, 2023, and July 29, 2024, respectively, it is no longer legally possible to digitally purchase the Wii U Edition or the Xbox 360 Edition of the game, though they can still be redownloaded if the game was previously purchased and physical copies still function normally.

Gameplay

In-game screenshot of Xbox 360 Edition

The objective of the game remains the same as its Java and Bedrock editions counterparts, where players can build virtual realities in a sandbox-like environment. There is no preset goal; the player may choose to set their own goals.

For the most part, legacy Console Edition is almost identical to Java Edition with few apparent differences,[19] but was released with the Xbox 360 Edition in an earlier version equivalent to Java Edition Beta 1.6.6, rather than the current Java Edition version at the time of release, 1.2.5. The Wii U Edition was released with an earlier version equivalent to Java Edition 1.6.4, rather than the current Java Edition version at the time of release, 1.8.9. Legacy Console Edition also slowly became more like Bedrock (like movable tile entities being implemented) to prepare for Legacy Console Edition being taken off the market.

Differences from Java and Bedrock Edition

From a technical perspective, Legacy Console Edition's features remained predominantly faithful to Java Edition, unlike Pocket Edition and later Bedrock Edition. As a result, parity between Legacy Console Editions and Java versions are far greater than parity between Legacy Editions and its spiritual successor, Bedrock Edition. Differences from Java and Bedrock editions include:

  • The game features splitscreen functionality,[20] a HDTV with a Component or HDMI cable is required for split-screen play. Split-screen functionality works with a VGA connection to a PC monitor as well as HDMI-to-DVI cables to a PC monitor. Up to 4 players can play in split screen, as well as the possibility to play 8-person online multiplayer game modes in split-screen. Nintendo Switch Edition also supports splitscreen on the console's own screen, as well as local wireless communications. PlayStation Vita Edition only supports up to 2-4 players online and Ad-Hoc support.
    • These features were carried over to the console ports of Bedrock Edition.
  • The game includes an automatic crafting system where it is not required to place the blocks in the grid. There is an option to use the manual crafting grid from Java Edition and Bedrock Edition.
    • The recipe book in later versions could be considered an extra take on this.
  • Legacy Console Edition includes a version-exclusive tutorial mode. This tutorial leads the player through the basics of digging and placing blocks, crafting, as well as building their first house to survive the night, fishing, enchanting, brewing, and more.[21]
  • The player always begins a new world with an empty map.
    • This feature was later added as an option in Bedrock Edition.
  • World size is limited.
  • Unlike on Bedrock Edition—which lacks the superflat world type—Legacy Console Edition feature an extensive superflat world type that allows for structure, cave, ore, water, lava, biome, and flora generation, alongside customizable world layers.
  • Players can choose from three different biome scale options when generating a world.
    • The seeds for a 'large' world in the final TU are mostly identical to 1.12.2 in terms of terrain generation, though a different algorithm is used to generate the position of Mushroom biomes. Certain structures are also set to appear more frequently in later versions of LCE, most notoriously the woodland mansion and pillager outpost.
  • Skins can only be chosen from those available as default or from downloadable content.
  • Breeding and utility mob spawning works the same as Java Edition, but the amount of mobs is limited.
  • Villager trading UI is completely different.
  • When flying, the player is restricted to 8-way digital directional movement, meaning that they cannot drift in a full circle. This was done to increase precision when building with a controller.
  • The Nether dimension in a superflat world is also flat, whereas in Bedrock and Java editions, when creating a flat world‌ or superflat world‌, the Nether terrain generation is unmodified i.e. not flat.
  • Nether wart randomly generates on soul sand in the Nether.
  • Wither skeletons spawn everywhere in the Nether, instead of just in Nether fortresses.
  • Blazes have glowstone as a part of their loot table.
  • The edge of the Nether is a bedrock wall.
  • There are no public servers. The player's world may be hosted, similar to a server, by enabling the option Allow Friends of Friends to join, however there is a limit of 4‌/8 players in an online game.
  • Statistics are replaced with leaderboards, with the exception of Wii U and Nintendo Switch Edition, where neither of these features are present.
  • A large amount of TNT cannon designs do not work, as the maximum amount of lit TNT entities that can exist on a world is very small.
  • Even when in creative, players will die to the void in the End dimension—a feature carried over from Java, but absent from Bedrock Edition.
  • Some sound effects were retained from earlier versions, such as the Skeleton's death sound.
  • The 360 and PS3 versions seem to use completely different lighting systems, both to each other and to any other version of Minecraft.

Different modes

The different gameplay modes and settings may vary from the other platform versions.

Creative

Using Creative mode permanently disables achievements/trophies and leaderboard updates during normal gameplay on that world, however the core mechanics of flight and infinite resources remain the same.

Adventure

Blocks can be destroyed by the proper tools and depending on the block, the quality of the tool. Example: wool blocks can be destroyed by using shears, while only an iron pickaxe or higher can break and gather gold ore blocks.

Survival

In Survival mode:

  • Fists and any tool can break blocks such as beds.
  • The quality of the tool affects the breaking speed of the block.
  • Progression of the game is similar to other versions of the game, however in the End dimension to travel to other islands you must teleport as there exist invisible walls outside the area.

X/Z distance effects

Main article: World size

At the edges of the world, which varies depending on the console and world size, there exists an invisible barrier that cannot be bypassed (not even in Creative Mode). Below sea level, the barrier is comprised of gravel. Past this barrier, an ocean with a flat stone sea floor generates up until X/Z 2800 in which blocks stop rendering although the physics still exist.

Trivia

  • 4J Studios, the company that ported Minecraft to consoles, also ported several other video games, namely Banjo-Kazooie, Banjo-Tooie, and Perfect Dark for XBLA as well as The Elder Scrolls IV: Oblivion for PS3.
  • Notch originally stated that the Xbox 360 would be the sole console provider of Minecraft.[22] However, Sony later announced editions for the PS3, PS4, and PS Vita/PS TV.[23][24] Mojang also later released the Xbox One, Wii U, and Nintendo Switch editions.
  • In Creative, entering the Void is not possible without external tools (except in the End, where it is easily accessible due to the large gaps between the islands), as the lowest level of bedrock remains indestructible in that mode.
  • The player can grab edge blocks with sticky pistons. However, it's impossible to push blocks into the edge.
  • Spiders can climb the edge of the world, as it's classified as a block.
  • The player cannot fly to the top. While it is 2,147,483,647 blocks tall, the world height is only 511 blocks tall, so the player cannot go anywhere near the top. Despite this, using enough TNT Minecarts to launch a player in Creative Mode can sometimes make the player break the game and end up above the 511 block height limit, but they are unable to fly back down or move in this state, forcing the player to kill themselves or exit the game.
  • The Wither performs its dash attack much more often than its Bedrock Edition counterpart.
  • Due to the limited world size, the woodland mansion is much easier to find, provided that there are dark forest biomes. Sometimes the game can spawn the player right next to one. This is incredibly common to see in the classic world size, given if that option is selected the game tries to find a seed with at least one of most structures in its given area.
  • Although the Nintendo Switch Edition is backwards compatible with Nintendo Switch 2, it has issues not present on Nintendo Switch. Opening a map in a world transferred from a Nintendo Switch may cause the item to duplicate infinitely, resulting in graphical errors which ultimately lead to a game crash.[25]

Gallery

References

  1. "Minecraft PS Vita Edition Coming to PS Store Next Week" – PlayStation.Blog, October 10, 2014
  2. "Minecraft PS Vita Edition launches on PlayStation Store next week" – PlayStation.Blog.Europe, October 10, 2014
  3. "Minecraft coming to Nintendo Wii U" – Mojang.com, December 7, 2015
  4. Minecraft: Xbox 360 Edition PEGI Rating
  5. Minecraft: Xbox 360 Edition ESRB Rating
  6. MINECRAFT | Australian Classification
  7. MINECRAFT: XBOX360 EDITION | Australian Classification
  8. MINECRAFT: PLAYSTATION 3 EDITION | Australian Classification
  9. Minecraft: Xbox 360 Edition USK Rating
  10. Minecraft: Xbox One Edition GSRR Rating
  11. Minecraft: PlayStation 4 Edition GSRR Rating
  12. https://portal.mj.gov.br/ClassificacaoIndicativa/jsps/DadosJogoForm.do
  13. "Minecraft: Xbox One Edition"
  14. "Minecraft: Xbox 360"
  15. "Everything Announced at MINECON Earth!"Minecraft.net, November 18, 2017.
  16. a b "Bedrock is coming to PS4"Minecraft.net, December 9, 2019.
  17. "Update Aquatic Coming to Legacy Console Editions"Minecraft.net, May 3, 2018.
  18. https://xbox.com/games/store/-/BT6HNJH658C6
  19. "I don't know if I'm allowed to say, but yes."@notch (Markus Persson) on X (formerly Twitter), June 6, 2011
  20. "We'll have that on the xbox version!"@jeb_ (Jens Bergensten) on X (formerly Twitter), December 11, 2011
  21. "NEW! Minecraft for Xbox 360 - Tutorial Overview" – HatFilms on YouTube
  22. "Minecraft on consoles is Xbox 360 exclusive!"@notch (Markus Persson) on X (formerly Twitter), October 24, 2011
  23. "PS4, PS3 and Vita"@notch (Markus Persson) on X (formerly Twitter), August 20, 2013
  24. "Happy to confirm we're developing Minecraft PS3, PS4 & PS Vita Editions for Mojang, as well as Xbox 360 & Xbox One Editions!"@4JStudios (4JStudios) on X (formerly Twitter), August 21, 2013
  25. https://reddit.com/r/Minecraftlegacymode/comments/1l4lpje

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