Melon Seeds





| Renewable | Yes | 
|---|---|
| Stackable | Yes (64) | 
| Tool | Any tool | 
| Blast resistance | 0 | 
| Hardness | 0 | 
| Luminous | No | 
| Transparent | Yes | 
| Flammable | No | 
| Catches fire from lava | No | 
{
    "extratext": "[[#Renders|See all renders]]",
    "title": "Melon Seeds",
    "images": [
        "Melon Stem Age 0.png",
        "Melon Stem Age 7.png",
        "Attached Melon Stem (S).png",
        "Melon Seeds.png"
    ],
    "rows": [
        {
            "field": "Yes",
            "label": "(link to Renewable resource article, displayed as Renewable)"
        },
        {
            "field": "Yes (64)",
            "label": "Stackable"
        },
        {
            "field": "Any tool",
            "label": "Tool"
        },
        {
            "field": "0",
            "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
        },
        {
            "field": "0",
            "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
        },
        {
            "field": "No",
            "label": "(link to Light article, displayed as Luminous)"
        },
        {
            "field": "Yes",
            "label": "(link to Opacity article, displayed as Transparent)"
        },
        {
            "field": "No",
            "label": "(link to Flammable article, displayed as Flammable)"
        },
        {
            "field": "No",
            "label": "Catches fire<br>from (link to lava article, displayed as lava)"
        }
    ],
    "invimages": [
        "Melon Seeds"
    ]
}
Melon seeds are items obtained from melon slices that can be used to grow melon stems.
Melon stems are plants grown on farmland that, over time, grow melons on dirt, mud and moss blocks adjacent to them.
Obtaining
Breaking
| Block |  Melon Stem  Attached Melon Stem | |
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
When broken, a melon stem drops 0–3 melon seeds. The chance for melon seeds to drop increases with the stem's age.
| Resource location | Source | Default | |||
|---|---|---|---|---|---|
| Nothing |   | ||||
| 1 | 2 | 3 | |||
| blocks/melon_stem |  Melon stem age = 0 | 81.3% | 17.42% | 1.24% | 0.03% | 
|  Melon stem age = 1 | 65.1% | 30.04% | 4.62% | 0.24% | |
|  Melon stem age = 2 | 51.2% | 38.4% | 9.6% | 0.8% | |
|  Melon stem age = 3 | 39.44% | 43.02% | 15.64% | 1.9% | |
|  Melon stem age = 4 | 29.13% | 44.44% | 22.22% | 3.7% | |
|  Melon stem age = 5 | 21.6% | 43.2% | 28.8% | 6.4% | |
|  Melon stem age = 6 | 15.17% | 39.82% | 34.84% | 10.16% | |
|  Melon stem age = 7 | 10.16% | 34.84% | 39.82% | 15.17% | |
| blocks/attached_melon_stem |  Attached Melon stem | 10.16% | 34.84% | 39.82% | 15.17% | 
Natural generation
Melon stems generate naturally in stem farm rooms inside woodland mansions.
Melon stems generate in 20% of the farm plots in savanna villages, and 10% of the farm plots in desert villages.
Generated loot
| Item | Structure | Container | Quantity | Chance | 
|---|---|---|---|---|
| Java Edition | ||||
|   |  Monster Room | Chest | 2–4 | 18.5% { "item": "Melon Seeds", "stacksize": "2–4", "chance": 0.1846297600000001, "structure": "Monster Room", "container": "Chest" } | 
|  Mineshaft | Chest | 2–4 | 27.3% { "item": "Melon Seeds", "stacksize": "2–4", "chance": 0.27314935357988357, "structure": "Mineshaft", "container": "Chest" } | |
|  Woodland Mansion | Chest | 2–4 | 10.6% { "item": "Melon Seeds", "stacksize": "2–4", "chance": 0.10628160341411363, "structure": "Woodland Mansion", "container": "Chest" } | |
| Bedrock Edition | ||||
|   |  Monster Room | Chest | 2–4 | 18.5% { "item": "Melon Seeds", "stacksize": "2–4", "chance": 0.1846297600000001, "structure": "Monster Room", "container": "Chest" } | 
|  Mineshaft | Chest | 2–4 | 27.3% { "item": "Melon Seeds", "stacksize": "2–4", "chance": 0.27314935357988357, "structure": "Mineshaft", "container": "Chest" } | |
|  Bonus Chest | Chest | 1–2 | 33.3% { "item": "Melon Seeds", "stacksize": "1–2", "chance": 0.33333333333333337, "structure": "Bonus Chest", "container": "Chest" } | |
|  Woodland Mansion | Chest | 2–4 | 16.1% { "item": "Melon Seeds", "stacksize": "2–4", "chance": 0.160927552132745, "structure": "Woodland Mansion", "container": "Chest" } | |
Crafting
| Ingredients | Crafting recipe | 
|---|---|
| Melon Slice | 
Trading
Wandering traders sell melon seeds for 1 emerald.
Usage
Farming
Melon seeds can be planted only on farmland, as stems. Melons need a light level of 9 or above to grow (in Bedrock Edition it needs an internal light level of 9). Over time, a stem grows through 8 stages and, at its final growth stage, produces melons on any adjacent dirt, coarse dirt, rooted dirt, grass block, farmland, podzol, mycelium, moss block, pale moss block, mud or muddy mangrove roots. If a melon is already occupying a spot adjacent to a stem it does not grow more melons until the melons is removed. A single stem can grow an unlimited number of melons. Melon seeds are affected by bone meal only with respect to stem growth; bone meal does not help produce the actual melons.
Breeding
Like other seeds, melon seeds can be used to breed chickens, lead chickens around, and make baby chickens grow up faster by 10% of the remaining time.
Taming
Like other seeds, melon seeds can be used to tame parrots.
Composting
Placing melon seeds into a composter has a 30% chance of raising the compost level by 1.
Melon stem
A melon stem is the block that is planted on farmland when melon seeds are used on it. It starts underground, and rises up as the plant grows. The stem is colored green when young, and then yellow once fully grown.
The stem curves once a melon has grown from it. A fully-grown single stem connects to any melon in an adjacent square, thus there are 5 possible appearances to a stem. If there are multiple melons it can connect to, it favors the east, then west, north, and south. When the melon is removed, the stem returns to its straight shape.
Sounds
|   hard_cropsound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance | 
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | item[sound 1] | subtitles | 0.45 | 0.8/0.96 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
|   woodsound type | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch | 
| Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
| Blocks | When the block is placed | dig | 1.0 | 0.8 | |
| Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5 | |
| Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
| Players | Walking on the block | step | 0.3 | 1.0 | |
| Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
| Blocks | Falling on the block without fall damage | land | 0.18 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Translation key | 
|---|---|---|---|---|
|  Melon Stem | melon_stem | Block | bee_growablescropsmaintains_farmland | block | 
|  Attached Melon Stem | attached_melon_stem | Block | maintains_farmland | block | 
|  Melon Seeds | melon_seeds | Item | — | item | 
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key | 
|---|---|---|---|---|---|
|  Melon Stem | melon_stem | 105 | Block & Ungiveable Item[i 2] | Identical[i 3] | tile | 
|  Melon Seeds | melon_seeds | 293 | Item | — | item | 
Block states
Java Edition:
Growing
| Name | Default value | Allowed values | Description | 
|---|---|---|---|
| age | 0
 | 0 | A newly planted stem. | 
| 123456 | Intermediate growth stages of the stem. | ||
| 7 | A fully mature stem, capable of producing melons. | 
Attached
| Name | Default value | Allowed values | Description | 
|---|---|---|---|
| facing | north | eastnorthsouthwest |  The direction from the stem to the melon. | 
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits | Description | 
|---|---|---|---|---|---|
| growth | 0x10x20x4 | 0
 | 0 | 0 | A newly planted stem. | 
| 123456 | 123456 | Intermediate growth stages of the stem. | |||
| 7 | 7 | A fully mature stem, capable of producing melons. | |||
| facing_direction | Not Supported | 0
 | 01 | Unsupported | Unused | 
| 2 | Unsupported | Stem pointing north. | |||
| 3 | Unsupported | Stem pointing south. | |||
| 4 | Unsupported | Stem pointing west. | |||
| 5 | Unsupported | Stem pointing east. | 
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) | 
|---|---|---|---|
|   | A Seedy Place | Plant a seed and watch it grow | Plant one of these 7 crops: Other crops and plants can be planted, but are ignored for this advancement. | 
History
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | Pre-release |  Added melon seeds. | |||||
|                Added the melon stem, with seven stages of growth. | |||||||
| Melon seeds can found in the new mineshaft chests. | |||||||
|        Melon stems have four slightly visually distinct appearances for each facing direction - the bent part of the stem rotates, but the other two planes do not. | |||||||
| Pre-release 2 ;) | Melon stems can now be grown faster using bone meal. | ||||||
| Java Edition | |||||||
| 1.3.1 | 1.3 | The texture of melon stems has been moved one pixel to the left in terrain.png. | |||||
|                Stems now appear slightly different. | |||||||
| 1.4.2 | 12w36a | Chickens now use wheat seeds, melon seeds, and pumpkin seeds, instead of wheat to breed. | |||||
| 1.5 | 13w02a |              Melon stems now use a squished version of their texture for immature stems, depending on age. | |||||
| 13w03a |                Melon stems are no longer squished or stretched to account for age.[1] | ||||||
| 1.6.1 | 13w24a | Melon and pumpkin stems have been assigned separate textures. | |||||
| 1.8 | 14w25a |                Melon stems now render as a single diagonal plane, or, in the case of attached stems, a diagonal and orthogonal plane. | |||||
|        The attached melon stem model now fully rotates to the direction the stem points. Prior to this update, the base of the melon stem would stay the same while the long attaching section would differ, resulting in four possible attached stem appearances. | |||||||
| 14w26a |                        Melon stems now correctly render as crosses again.[2] | ||||||
| 14w27a |              Due to a bug, all melon stems appear attached regardless of age or any actual attachment.[3] | ||||||
| 14w28a | All melon stems appearing attached regardless of age or any actual attachment has been fixed. However, melon stems still appear attached to adjacent fruits regardless of age due to a similar bug.[4] | ||||||
| 14w34d | Melon seeds can no longer be used for breeding chickens. | ||||||
| 1.9 | 15w31a | Chickens can now use melon seeds to breed again. | |||||
| 15w44a | Melon seeds have been added to dungeon chests. | ||||||
| The average yield of melon seeds from mineshaft chests has been decreased. | |||||||
| 15w45a | Melon stems must now be fully grown again to attach. | ||||||
| 1.11 | 16w39a | Melon seeds can now be found inside chests in the new woodland mansions. | |||||
| Melon crops now generate inside woodland mansions. | |||||||
| 1.12 | 17w18b | Placing a melon seeds in farmland now gives the player the "A Seedy Place" advancement. | |||||
| pre3 | Melon seeds are now used to tame parrots. | ||||||
| 1.13 | 17w48a | Attached melon stems no longer drop seeds. | |||||
| 18w06a | Melons can now grow at night. | ||||||
| 1.14 | 18w43a |        The texture of attached melon stems has been changed. | |||||
| 18w49a | Melon stems now generate in the updated savanna villages. | ||||||
| 18w50a | Melon stems now generate in the updated desert villages. | ||||||
| 19w03a | Placing melon seeds into the new composter has a 10% chance of raising the compost level by 1. | ||||||
| 19w05a | Melon seeds now have a 30% chance of increasing the compost level in a composter by 1. | ||||||
| Added wandering traders, which sell melon seeds. | |||||||
| 19w11a | Melon growth is now determined by the light level of the stem's block. Previously it was determined by the light level of the block above. | ||||||
| Melon seeds can now be planted by aiming at the side and underside of blocks rather than just on top of the farmland.[5] | |||||||
| Melon seeds can now replace replaceable blocks such as fire when planted. | |||||||
| 1.15 | 19w34a | Bees can now pollinate melon stems. | |||||
| 19w39a | Attached melon stems now drop seeds again.[6] | ||||||
| 1.18 | Pre-release 5 |  The texture of melon seeds has been changed.[7] | |||||
| Pocket Edition Alpha | |||||||
| v0.5.0 | Added melon seeds. | ||||||
|                        Added melon stems. | |||||||
| v0.6.0 |  Melon seeds no longer use the pumpkin seeds texture. | ||||||
| v0.8.0 | build 4 | Chickens can be fed melon seeds to enter love mode and breed. | |||||
| v0.9.0 | build 1 | Melon seeds can now be found in mineshaft chests. | |||||
| v0.12.1 | build 1 | Melon seeds are no longer available from the Nether reactor. | |||||
| v0.14.0 | build 1 | Melon seeds can now be found in minecarts with chests in mineshafts. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Melon seeds now generate inside dungeon chests. | |||||
| 1.1.0 | alpha 1.1.0.0 | Melon crops now generate inside woodland mansions. | |||||
| Melon seeds can now be found in woodland mansion chests. | |||||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Melon seeds can now be found inside bonus chests. | |||||
| Melon seeds are now used to tame parrots. | |||||||
| 1.10.0 | beta 1.10.0.3 |   The texture of attached melon stems has been changed. | |||||
| Melon stems now generate in savanna and desert village farms. | |||||||
| Added wandering traders, who sell melon seeds. | |||||||
| 1.11.0 | beta 1.11.0.1 | Melon seeds can now be used to fill up composters. | |||||
| 1.14.0 | beta 1.14.0.1 | Bees can now pollinate melon stems. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 |  Added melon seeds. | 
|                        Added melon stems. | |||||||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Melon seeds can now be found inside chests in the new woodland mansions. | 
| Melon crops now generate inside woodland mansions. | |||||||
| Melon seeds are now used to tame parrots. | |||||||
| 1.90 |   The texture of attached melon stems has been changed. | ||||||
| 1.91 | Added wandering traders, which sell melon seeds. | ||||||
| Melon seeds can now be used to fill up composters. | |||||||
| New Nintendo 3DS Edition | |||||||
| 0.1.0 |                        Added melon stems. | ||||||
Data history
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | Pre-release |                Melon stem data values 8–15 now show a glitched formation, with a floating stem with an attached stem cross eventually emerging below. | |||||
|                Melon stem blocks with data values higher than 7 can attach to adjacent fruits, which results in buggy stem textures with vines in the mix due to vines being below attached stems in terrain.png. | |||||||
| Java Edition | |||||||
| 1.3.1 | 1.3 |                Due to the stem texture change, overgrown attached pumpkin stems now appear slightly different. | |||||
|        Attached melon stems also now appear slightly different. | |||||||
|                Overgrown attached melon stems now appear slightly different. | |||||||
| 1.5 | 13w02a |                Like how valid stems are squished, invalid stems are now stretched. | |||||
|                Melon stems of extreme ages, which are attached to adjacent fruits, now show a stretched and tinted stem appearance. | |||||||
| 13w03a |                Melon stems with age values 8 through 15 now show a tinted trapdoor texture. | ||||||
| From this version up until 14w08a, overgrown pumpkin stems start to draw from the texture below them on blocks-atlas, in much the same way they previously did with terrain.png. However, as texture atlases are unstable and textures tend to change positions as new blocks and textures are added, overgrown stems change the texture they draw from almost every time new textures are added or existing textures are resized. | |||||||
| 13w09a |                Melon stems with age values 8–15 now show a tinted birch wood texture. | ||||||
| 1.6.1 | 13w24a |                Melon stems with age values 8–15 now show a tinted note block texture. | |||||
| 1.7.2 | 13w37a | Added the /setblockcommand, allowing for invalid stem ages to be placed in the world without using external editors. This also allows them to be obtained in earlier versions via backdating. | |||||
| 13w41a |                Melon stems with age values 8–15 now show a tinted netherrack texture. | ||||||
| 1.8 | 14w10a |        Melon stems with data values 8–11 now display a tinted attached stem, with 8 facing west, 9 facing east, 10 facing north and 11 facing south. | |||||
| Invalid melon stems with data values 12-15 now crash the game. | |||||||
| 14w25a | Invalid overgrown melon stems have effectively been removed from the game, as attempting to place an out of range stem via /setblockcreates a stem of age 0 and loading a world with such stems existing causes a game crash. | ||||||
| 1.13 | 17w47a | The different block states for the melon_stemID have been split up into their own IDs. | |||||
| Prior to The Flattening, this block's numeral ID was 105, and the item's 362. | |||||||
| 1.17 | 21w19a | minecraft:melon_stemandminecraft:attached_melon_stemhave been added to the newly-implemented#minecraft:mineable/axeblock tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects. | |||||
| 1.21.5 | 25w10a | minecraft:melon_stemandminecraft:attached_melon_stemhas been removed from the block tags#minecraft:mineable/axeand#minecraft:sword_efficient. | |||||
| Pocket Edition Alpha | |||||||
| v0.10.0 | ? |  Melon stems with invalid data values would display the vine texture. | |||||
| v0.16.0 | ? |  Melon stems with data values 8 - 15 would display a glitched texture. | |||||
- 
			 The final version of the melon stem with age 15, as seen in-game. The final version of the melon stem with age 15, as seen in-game.
- 
			 Melon stems of ages 1–15 in 1.7.2. Either a resource pack is active or mods are installed, as the melon top texture is not usually what appears below the stem in vanilla. Melon stems of ages 1–15 in 1.7.2. Either a resource pack is active or mods are installed, as the melon top texture is not usually what appears below the stem in vanilla.
- 
			 All 16 stem sizes in 13w02a, with accompanying data values. All 16 stem sizes in 13w02a, with accompanying data values.
Issues
Issues relating to "Melon Seeds" or "Melon Stem" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Renders
Melon stem
- 
			 Age 0 Age 0
- 
			 Age 1 Age 1
- 
			 Age 2 Age 2
- 
			 Age 3 Age 3
- 
			 Age 4 Age 4
- 
			 Age 5 Age 5
- 
			 Age 6 Age 6
- 
			 Age 7 Age 7
Attached melon stem
- 
			 Facing north Facing north
- 
			 Facing east Facing east
- 
			 Facing south Facing south
- 
			 Facing west Facing west
Screenshots
- 
			 All stages of growth. All stages of growth.
- 
			 All the seeds that exist in the game. All the seeds that exist in the game.
See also
References
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