Bedrock Edition 1.20.30/Development versions

This is a list of Bedrock Edition 1.20.30 development versions.

Preview 1.20.20.20

Beta 1.20.20.20 (Android) or Preview 1.20.20.20 (Windows, iOS, iPadOS, Xbox) is the first beta/Preview version for Bedrock Edition 1.20.30[a], released on June 28, 2023[2], which brings more parity from Java Edition and fixes bugs.

Additions

Technical

Add-ons

  • Added support for the allow_random_seed option in world template manifests.

JSON

  • Released the following components out of experimental in JSON formats 1.20.20 and higher:
    • minecraft:hand_equipped item component.
    • minecraft:use_duration item component.
    • minecraft:stacked_by_data item component.

Changes

Blocks

Cherry Leaves

  • Now generate particle effects at a relatively large distance based on system performance.

Snow

  • Different layers of snow have different heights to match Java Edition.
Command format

/scriptevent

  • Now is no longer behind the "Beta APIs" experimental toggle.

Amethyst Cluster

  • Now uses the minecraft:block_face block state instead of facing_direction.
    • minecraft:block_face uses six string values ["down", "up", "north", "south", "east", "west"].

Slabs

  • Now uses the minecraft:vertical_half block state instead of top_slot_bit.
    • minecraft:vertical_half uses two string values ["bottom", "top"].

Gameplay

Sneaking

  • Now player gets forced out of sneak when riding.

General

Creative Inventory

Menu screen

Options

  • Changed "Joystick Always Visible" to "Joystick Visibility Option" dropdown.
  • Changed "Sneak Toggle" to "Sneak" dropdown.
  • Moved "Sync Old World" button to the save screen.

General

Mobs

Villager

  • When killed they no longer drop items held in their hands.

Wandering Trader

Zombie Villager

  • Now displays their rank in appearance.

Non-mob entities

Falling Block

  • Now break when falling onto a boat.

Technical

Server

  • Linux dedicated server: Ubuntu 20.04 LTS (Focal Fossa) is now the minimum supported version of Ubuntu. Ubuntu 18.04 LTS is no longer supported.

JSON

  • Deprecate minecraft:creative_category component in JSON formats 1.20.20 and higher.
  • Creative group and command visibility can now be set in the description field in JSON formats 1.20.20 and higher.
  • Changed fire enchant duration used on projectiles from a ShooterItemComponent to match vanilla behavior.
  • Sound definitions now accept both float and integer values for min_distance and max_distance.
  • Render controllers without textures now result in a content error and are ignored.

Experimental

These additions and changes are accessible by enabling the "Crawling", "Recipe Unlocking", and "Beta APIs" experimental toggles.

Changes

Command format

/recipe

  • Updated the syntax to match Java Edition.
    • Old syntax:
      • /recipe <victim: target> give <recipe: string>
      • /recipe <victim: target> take <recipe: string>
    • New syntax:
      • /recipe give <victim: target> <recipe: string>
      • /recipe take <victim: target> <recipe: string>
  • Now the recipes are suggested by the command auto-complete.
  • Now an output message appears after the command is executed.

Gameplay

Crawling

  • Now player gets forced out of crawl when riding.

Recipe book

  • Updated the recipe notification sound to match Java Edition.
  • Now the duration of the recipe notifications are calculated based on how many recipes got unlocked.

General

Options

  • Now is displayed a message when the players presses the camera perspective change button but a particular perspective is already set via the /camera command.
Technical

API

  • Converted set_block_property to set_block_state for custom blocks.
  • Added defineVector to DynamicPropertiesDefinition.
  • EntityEquipmentInventoryComponent
    • Implemented slot validation for setEquipment, which now returns a boolean indicating whether the item can be equipped to the specified slot.
    • EntityEquipmentInventoryComponent is currently limited to players only.
      • Moved getDay to 1.4.0.
      • Moved getTimeOfDay to 1.4.0.
      • Moved setTimeOfDay(timeOfDay: number | TimeOfDay) to 1.4.0.
      • Moved getAbsoluteTime to 1.4.0.
      • Moved setAbsoluteTime(absoluteTime: number) to 1.4.0.
    • Moved TimeOfDay to 1.4.0.
      • Added length restrictions to setLore - Up to 20 lines with up to 50 characters per line.
      • Moved function setLore to 1.4.0.
      • Moved function getLore to 1.4.0.
      • Moved class SystemAfterEvents to 1.4.0.
      • Moved class ScriptEventCommandMessageAfterEvent to 1.4.0.
    • Moved player onScreenDisplay to 1.4.0.
    • Moved titleDisplayOptions to 1.4.0.
    • Moved screenDisplay to 1.4.0.

JSON

  • Removed the minecraft:ignores_permission component.
  • Removed the minecraft:mirrored_art component.
  • Moved the protection field from minecraft:armor component to minecraft:wearable component in JSON formats 1.20.20 and higher.
  • Deprecate minecraft:armor component in JSON formats 1.20.20 and higher.
  • Removed nonfunctional and redundant slot options from minecraft:wearable component, ie. mainhand, hotbar, inventory, enderchest, and equippable.
  • Items with the minecraft:wearable component using the weapon.offhand slot no longer equips when the item is used in the hotbar.
  • Equipping custom wearable items trigger generic equip sound.
  • Custom items with minecraft:wearable component can now be equipped by clicking and dragging in inventory or shift-clicking.

Fixes

34 issues fixed

From released versions before Bedrock Edition 1.20.30

  • MCPE-33139 – No anvil step sound.
  • MCPE-43402 – Trident channeling sound is unused.
  • MCPE-43831 – Trident w/loyalty doesn't make the returning sound to the player but the Trident.
  • MCPE-50609 – Missing sounds when a hostile mob shoots arrows or throws trident.
  • MCPE-60024 – Snow layer collision changes only twice.
  • MCPE-80924 – Adult zombie villagers use the farmer texture regardless of their actual profession.
  • MCPE-94722 – Nether portal make no breaking animation or sound when obsidian is broken.
  • MCPE-123488 – Big dripleaf tilting up sounds uses tilt down sounds instead.
  • MCPE-128117 – No sound when conduit deactivates.
  • MCPE-136484 – Respawn anchor ambient sound doesn't play.
  • MCPE-154378 – min_distance / max_distance requires decimal numbers, silently fails with integers.
  • MCPE-159736 – Duplicating stackable armor when equipping from hotbar.
  • MCPE-162061 – See transparent blocks through end portal off a chunk border.
  • MCPE-163671 – Xbox: Mouse movement is jittery / pixel-based / not smooth.
  • MCPE-164634 – My Minecraft world keeps crashing when I approach a specific area.

From v1.20.0

  • MCPE-170841 – Camera speed ​​difference when crawling or using riptide parity.
  • MCPE-171521 – Wandering trader does not trade cherry saplings.

From v1.20.10

Others

  • Empty maps now emit the appropriate sound when players draw them.
  • The third-person camera no longer clips through terrain when near water or lava.
  • Fixed Creative mode players not being ignited when standing in fire.
  • The player no longer gets forced into sneak or crawl during the riptide animation.
  • Players should no longer accidentally trigger crawling when they shouldn't.
  • Fixed bottom face of portal effect so its color and transparency match the other faces.

Preview 1.20.20.21

Beta 1.20.20.21 (Android) or Preview 1.20.20.21 (Windows, iOS, iPadOS, Xbox) is the second beta/Preview version for Bedrock Edition 1.20.30[b], released on July 12, 2023[4], which brings more parity from Java Edition and fixes bugs.

Additions

Gameplay

Game rules

  • Added playersSleepingPercentage, set to 100 by default.
    • Controls what percentage of players must sleep to skip the night.
    • When set to 0 or a negative value, a single player is sufficient to skip the night, and night is skipped immediately without the falling asleep transition.
    • When set over 100, the night cannot be skipped.
  • Added recipesUnlock, controlling whether the player needs to collect items to unlock recipes in the recipe book, defaults to true.

General

Options

  • Added "Recipes Unlock" game option. (recipesUnlock game rule)
    • For enable/disable the new recipe unlocking system and its features.
  • Added alerts for iOS and iPadOS users who have run out of disk space.

Technical

Add-on

  • Move PlacementDirection (minecraft:placement_direction) and PlacementPosition (minecraft:placement_position) block traits out of experimental. These traits can be used for blocks with format_version >= 1.20.20.

JSON

  • Released the following components in JSON formats 1.20.30 and higher:
    • minecraft:use_animation item component.
    • minecraft:allow_off_hand item component.
    • minecraft:should_despawn item component.
    • minecraft:liquid_clipped item component.
    • minecraft:damage item component.
  • Added support for Efficiency enchantment for data driven items using the minecraft:digger component.

Changes

Blocks

Block Breaking

  • Changed the hardness and blast resistance of 188 blocks to match Java Edition.
Block Old Hardness New Hardness Old Blast Resistance New Blast Resistance
Activator Rail 0.5 0.7 0.5 0.7
Ancient Debris 720 1200
Andesite Stairs 2 1.5
Bamboo 2 1 2 1
Block of Bamboo (Both Normal & Stripped) 3 2
Bamboo Shoot 0 1 0 1
Bee Nest 2.7 0.3
Beehive 5.4 0.6
Bell 1 5 3 5
Big Dripleaf 0 0.1 0 0.1
Campfire (All Variants) 5 2 5 2
Chain 3 6
Chiseled Deepslate 3.6 6
Cobbled Deepslate 3.6 6
Cobbled Deepslate Slab 3.6 6
Cobbled Deepslate Stairs 3.6 6
Cobbled Deepslate Wall 3.6 6
Composter 2 0.6 2 0.6
Block of Copper (All Variants) 3.6 6
Copper Ore 1.8 3
Coral Blocks 7 1.5 0.9 6
Coral Fans 0.9 0
Dead Coral Fans 0.9 0
Cracked Deepslate Bricks 3.6 6
Cracked Deepslate Tiles 3.6 6
Crimson Hyphae 0.3 2 0.3 2
Crimson Stem 0.3 2
Cut Copper (All Variants) 3.6 6
Cut Copper Slab (All Variants) 3.6 6
Cut Copper Stairs (All Variants) 3.6 6
Deepslate 3.6 6
Deepslate Bricks 3.6 6
Deepslate Brick Slab 3.6 6
Deepslate Brick Stairs 3.6 6
Deepslate Brick Wall 3.6 6
Deepslate Coal Ore 1.8 3
Deepslate Copper Ore 1.8 3
Deepslate Diamond Ore 1.8 3
Deepslate Gold Ore 1.8 3
Deepslate Iron Ore 1.8 3
Deepslate Lapis Lazuli Ore 1.8 3
Deepslate Redstone Ore 1.8 3
Deepslate Tiles 3.6 6
Deepslate Tile Slab 3.6 6
Deepslate Tile Stairs 3.6 6
Deepslate Tile Wall 3.6 6
Diorite Stairs 2 1.5
Dragon Egg 3 9
Dried Kelp Block 0.5 2.5
End Stone Bricks 0.8 3 0.8 9
End Stone Brick Stairs 2 3 6 9
Granite Stairs 2 1.5
Infested Blocks (All Variants) 1.8 0.75
Jukebox 0.8 2 0.8 6
Lantern (All Variants) 5 3.5 5 3.5
Lectern 2 2.5 2 2.5
Light Block 3600000 3600000.8
Light Gray Candle 0 0.1 0 0.1
Lightning Rod 3.6 6
Lodestone 2 3.5 2 3.5
Magma Block 1.5 0.5
Mossy Cobblestone Stairs 2 1.5
Mud Bricks 2 1.5 2 3
Mud Brick Slab 2 1.5 6 3
Mud Brick Stairs 2 1.5 6 3
Mud Brick Wall 2 1.5 6 3
Block of Netherite 720 1200
Piston 0.5 1.5 0.5 1.5
Sticky Piston 0.5 1.5 0.5 1.5
Pointed Dripstone 1.8 3
Polished Andesite Stairs 2 1.5
Polished Blackstone 1.5 2
Polished Blackstone Stairs 1.5 2
Polished Blackstone Wall 1.5 2
Polished Deepslate 3.6 6
Polished Deepslate Slab 3.6 6
Polished Deepslate Stairs 3.6 6
Polished Deepslate Wall 3.6 6
Polished Diorite Stairs 2 1.5
Polished Granite Stairs 2 1.5
Reinforced Deepslate 720 1200
Respawn Anchor 720 1200
Scaffolding 0.6 0 0.9 0
Sculk 0.6 0.2 0.6 0.2
Sculk Catalyst 1.8 3
Sculk Shrieker 1.8 3
Shulker Box (All Variants) 2.5 2 2.5 2
Smooth Quartz Stairs 0.8 2 0.8 2
Smooth Stone 1.5 2
Sniffer Egg 0.4 0.5 0.4 0.5
Soul Soil 1 0.5 1 0.5
Stripped Crimson Hyphae 0.3 2 0.3 2
Stripped Crimson Stem 0.3 2
Stripped Warped Hyphae 0.3 2 0.3 2
Stripped Warped Stem 0.3 2
Sweet Berry Bush 0.2 0 0.2 0
Turtle Egg 0.4 0.5 0.4 0.5
Warped Hyphae 0.3 2 0.3 2
Warped Stem 0.3 2

Stained Glass

  • The IDs of stained_glass have now been split up into their own IDs.
Old ID New ID
BlockSprite stained-glass.png: Sprite image for stained-glass in Minecraft stained_glass BlockSprite white-stained-glass.png: Sprite image for white-stained-glass in Minecraft white_stained_glass
BlockSprite orange-stained-glass.png: Sprite image for orange-stained-glass in Minecraft orange_stained_glass
BlockSprite magenta-stained-glass.png: Sprite image for magenta-stained-glass in Minecraft magenta_stained_glass
BlockSprite light-blue-stained-glass.png: Sprite image for light-blue-stained-glass in Minecraft light_blue_stained_glass
BlockSprite yellow-stained-glass.png: Sprite image for yellow-stained-glass in Minecraft yellow_stained_glass
BlockSprite lime-stained-glass.png: Sprite image for lime-stained-glass in Minecraft lime_stained_glass
BlockSprite pink-stained-glass.png: Sprite image for pink-stained-glass in Minecraft pink_stained_glass
BlockSprite gray-stained-glass.png: Sprite image for gray-stained-glass in Minecraft gray_stained_glass
BlockSprite light-gray-stained-glass.png: Sprite image for light-gray-stained-glass in Minecraft light_gray_stained_glass
BlockSprite cyan-stained-glass.png: Sprite image for cyan-stained-glass in Minecraft cyan_stained_glass
BlockSprite purple-stained-glass.png: Sprite image for purple-stained-glass in Minecraft purple_stained_glass
BlockSprite blue-stained-glass.png: Sprite image for blue-stained-glass in Minecraft blue_stained_glass
BlockSprite brown-stained-glass.png: Sprite image for brown-stained-glass in Minecraft brown_stained_glass
BlockSprite green-stained-glass.png: Sprite image for green-stained-glass in Minecraft green_stained_glass
BlockSprite red-stained-glass.png: Sprite image for red-stained-glass in Minecraft red_stained_glass
BlockSprite black-stained-glass.png: Sprite image for black-stained-glass in Minecraft black_stained_glass

Stained Glass Pane

  • The IDs of stained_glass_pane have now been split up into their own IDs.
Old ID New ID
BlockSprite stained-glass-panes.png: Sprite image for stained-glass-panes in Minecraft stained_glass_pane BlockSprite white-stained-glass-pane.png: Sprite image for white-stained-glass-pane in Minecraft white_stained_glass_pane
BlockSprite orange-stained-glass-pane.png: Sprite image for orange-stained-glass-pane in Minecraft orange_stained_glass_pane
BlockSprite magenta-stained-glass-pane.png: Sprite image for magenta-stained-glass-pane in Minecraft magenta_stained_glass_pane
BlockSprite light-blue-stained-glass-pane.png: Sprite image for light-blue-stained-glass-pane in Minecraft light_blue_stained_glass_pane
BlockSprite yellow-stained-glass-pane.png: Sprite image for yellow-stained-glass-pane in Minecraft yellow_stained_glass_pane
BlockSprite lime-stained-glass-pane.png: Sprite image for lime-stained-glass-pane in Minecraft lime_stained_glass_pane
BlockSprite pink-stained-glass-pane.png: Sprite image for pink-stained-glass-pane in Minecraft pink_stained_glass_pane
BlockSprite gray-stained-glass-pane.png: Sprite image for gray-stained-glass-pane in Minecraft gray_stained_glass_pane
BlockSprite light-gray-stained-glass-pane.png: Sprite image for light-gray-stained-glass-pane in Minecraft light_gray_stained_glass_pane
BlockSprite cyan-stained-glass-pane.png: Sprite image for cyan-stained-glass-pane in Minecraft cyan_stained_glass_pane
BlockSprite purple-stained-glass-pane.png: Sprite image for purple-stained-glass-pane in Minecraft purple_stained_glass_pane
BlockSprite blue-stained-glass-pane.png: Sprite image for blue-stained-glass-pane in Minecraft blue_stained_glass_pane
BlockSprite brown-stained-glass-pane.png: Sprite image for brown-stained-glass-pane in Minecraft brown_stained_glass_pane
BlockSprite green-stained-glass-pane.png: Sprite image for green-stained-glass-pane in Minecraft green_stained_glass_pane
BlockSprite red-stained-glass-pane.png: Sprite image for red-stained-glass-pane in Minecraft red_stained_glass_pane
BlockSprite black-stained-glass-pane.png: Sprite image for black-stained-glass-pane in Minecraft black_stained_glass_pane

Command format

/recipe

  • Now is available without using the "Recipe Unlocking" experimental toggle.

Gameplay

Recipe book

  • The new recipe unlocking system and its features are now available without using the "Recipe Unlocking" experimental toggle.
    • Now are behind the "Recipes Unlock" game option.
  • The recipe book search has been updated when playing in Survival, with the following changes:
    • The search will only match the beginning of any word in the item's name. For example, searching for "tor" will now show torch and redstone torch but not the daylight detector.
    • Recipes that haven't been unlocked will show up in search results.

General

Experiments

  • Removed the "Recipe Unlocking" experimental toggle.

Options

  • Renamed the "Extra Large GUI Scaling" accessibility and video option to "Extra Large New UI".

Experimental

These additions and changes are accessible by enabling the "Beta APIs" and "Molang Features" experimental toggle.

Changes

Technical

API

  • Moved Direction to 1.4.0.
  • Moved EntityDamageSource to 1.4.0.
  • Moved EntityDieAfterEvent to 1.4.0.
  • Moved EntityEventOptions to 1.4.0.
  • Moved EntityHitBlockAfterEvent to 1.4.0.
  • Moved EntityHitEntityAfterEvent to 1.4.0.
  • Moved EntityHurtAfterEvent to 1.4.0.
  • Moved EntityHealthChangedAfterEvent to 1.4.0.
  • Moved Dimension.getBlockFromRay method to 1.4.0.
  • Moved Dimension.getEntitiesFromRay method to 1.4.0.
  • Moved Entity.getBlockFromViewDirection method to 1.4.0.
  • Moved Entity.getEntitiesFromViewDirection method to 1.4.0.
  • Moved BlockRaycastHit to 1.4.0.
  • Moved BlockRaycastOptions to 1.4.0.
  • Moved EntityRaycastHit to 1.4.0.
  • Moved EntityRaycastOptions to 1.4.0.
  • Moved PressurePlatePushEvent to 1.4.0.
  • Moved PressurePlatePopEvent to 1.4.0.
  • Moved TripWireTripEvent to 1.4.0.
  • Moved TargetBlockHitEvent to 1.4.0.
    • Made property id accessible even if entity is not valid.
    • Made property typeId accessible even if entity is not valid.
    • Changed item event source properties from type Entity to Player.

JSON

  • minecraft:entity_placer will now content error when invalid blocks are named in the use_on and dispense_on lists.
  • Removed MinecraftEntityTypes from @minecraft/server and replaced with version from @minecraft/vanilla-data.
  • Exposed MoonPhase and World.getMoonPhase to script.
  • Removed the minecraft:animates_in_toolbar component.
  • Removed the minecraft:explodable component.
  • Extra damage hover text now appears on all component items that have an applied Sharpness enchantment.
  • The minecraft:shooter component now supports the Quick Charge enchantment with minecraft:enchantable when charge_on_draw is true.
  • Remove nonfunctional entity slot options from minecraft:wearable component, ie. saddle, entity armor, and chest.
  • Custom items with minecraft:wearable component auto-equip when dropped from a dispenser, matching parity with vanilla armor items.
  • Added Scoreboard.addScore and improved Scoreboard.setScore to return the updated score.

Molang

  • Renamed block_property and has_block_property to block_state and has_block_state.

Fixes

30 issues fixed

From released versions before Bedrock Edition 1.20.30

  • MCPE-52452 – Coral blocks take too long to break.
  • MCPE-68721 – Scaffolding and sweet berry bushes cannot be broken instantly in Survival.
  • MCPE-101180 – Hyphae mining speed is faster than stems.
  • MCPE-101644 – Crimson and warped stems/hyphae lower blast resistance than other types of wood.
  • MCPE-114425 – There is no /gamerule playerssleepingpercentage in Bedrock Edition.
  • MCPE-114602 – The mining speed of end stone bricks does not match the speed of end stone.
  • MCPE-130070 – Stuck swimming down/falling issue.
  • MCPE-132408 – Deepslate variants have a significantly lower blast resistance than stone variants.
  • MCPE-137449 – End stone bricks has a lower blast resistance, compared to normal end stones.
  • MCPE-138995 – Potion trajectory is broken.
  • MCPE-139242 – Copper and cut copper blocks have a weaker blast resistance compared to Java Edition.
  • MCPE-139246 – Copper ore blast resistance is weaker compared to other ores.
  • MCPE-154428 – Large enchants on table are blocked by overlayed items.
  • MCPE-160889 – Warden does not detect falling items.
  • MCPE-161165 – Sculk sensor does not send a signal to shrieker when player drops item.
  • MCPE-163050 – Xbox: Error says I'm out of storage space, quits to menu with weird background.
  • MCPE-163497 – Camels don't make sand sounds on red sand or concrete powder.
  • MCPE-166565 – Crouching and then swimming makes player constantly descend.

From 1.20.0

  • MCPE-170033 – Campfires are lit up instead of extinguished inside the trail ruins structure.
  • MCPE-171254 – Character creator features do not match preview icon.
  • MCPE-171383 – Bone meal not working underwater after 1.20.
  • MCPE-171461 – Sleep fade black screen turns completely black.
  • MCPE-171560 – Pink petals cannot be farmed using bone meal in a dispenser.

From 1.20.10

  • MCPE-171112 – Recipe unlocking UI can appear in pause menu or world settings.
  • MCPE-171141 – Translated toast recipe unlocked content is cut off and unreadable.

Others

  • Fixed an issue where players would disappear temporarily when joining a game for the first time.
  • Fixed crash in blocks JSON loading on iOS and iPadOS.
  • Fixed a crash that could occur when the game lost focus while entering a world.
  • Fixed an issue where screen narration would read recipe book folder items as the first item in the folder.
  • Fixed held map not being centered when playing on narrow aspect ratio screens.

Preview 1.20.20.22

Beta 1.20.20.22 (Android) or Preview 1.20.20.22 (Windows, iOS, iPadOS, Xbox) is the third beta/Preview version for Bedrock Edition 1.20.30[c], released on July 20, 2023[6], which brings more parity from Java Edition and fixes bugs.

Additions

Technical

JSON

  • Released the following components out of experimental in JSON formats 1.20.30 and higher:
    • minecraft:wearable item component.
    • minecraft:digger item component.
  • Exposed DimensionType to scripting.
  • Exposed the following feature placement rules:
    • minecraft:aggregate_feature.
    • minecraft:cave_carver_feature.
    • minecraft:fossil_feature.
    • minecraft:geode_feature.
    • minecraft:growing_plant_feature.
    • minecraft:multiface_feature.
    • minecraft:nether_cave_carver_feature.
    • minecraft:ore_feature.
    • minecraft:partially_exposed_blob_feature.
    • minecraft:scatter_feature.
    • minecraft:search_feature.
    • minecraft:sequence_feature.
    • minecraft:single_block_feature.
    • minecraft:snap_to_surface_feature.
    • minecraft:structure_template_feature.
    • minecraft:surface_relative_threshold_feature.
    • minecraft:tree_feature.
    • minecraft:underwater_cave_carver_feature.
    • minecraft:vegetation_patch_feature.
    • minecraft:weighted_random_feature.

Changes

Command format

/camera

  • Now is available without using the "Experimental Cameras" experimental toggle.

/recipe

  • Changed the victim: target argument to player: target.

Gameplay

Crawling

  • The ability to crawl is now available without using the "Crawling" experimental toggle.

General

Experiments

  • Removed the "Crawling" experimental toggle.

Options

  • Added the "Recipe unlocking" option to the advanced section in the "Create New World" screen. (recipesUnlock game rule)
  • "Text to Speech" narrator now read the disconnected message in the game menu when opened without an internet connection.
  • Renamed the "Manage" button to "Cancel" in "Options" > "Subscriptions".

Technical

JSON

  • Removed the server-authoritative-sound bool from server.properties.
  • Deprecate on_dig parameters from minecraft:digger item component in JSON formats 1.20.20 and higher.

Experimental

These additions and changes are accessible by enabling the "Beta APIs" and "Experimental Cameras" experimental toggles.

Additions

Technical

API

  • Added camera scripting APIs for the following APIs:
    • setCamera(): to set the camera to a specified preset.
    • fade(): to start a camera fade.
    • clear(): to clear the current settings on the camera.

Changes

Technical

API

  • Removed MinecraftBlockTypes defined in @minecraft/server.
  • Moved ItemUseBeforeEvent to 1.4.0.
  • Moved ItemUseOnBeforeEvent to 1.4.0.
  • Moved ItemUseAfterEvent to 1.4.0.
  • Moved ItemUseOnAfterEvent to 1.4.0.
  • Moved ItemStartUseOnAfterEvent to 1.4.0.
  • Moved ItemStopUseAfterEvent to 1.4.0.
  • Moved ItemStopUseOnAfterEvent to 1.4.0.
  • Moved ItemCompleteUseAfterEvent to 1.4.0.
  • Moved ItemReleaseUseAfterEvent to 1.4.0.
  • Moved ItemStartUseAfterEvent to 1.4.0.
  • Moved DimensionLocation to 1.4.0.
  • Renamed PositionInUnloadedChunkError to LocationInUnloadedChunkError and moved it to 1.4.0.
  • Renamed PositionOutOfWorldBoundariesError to LocationOutOfWorldBoundariesError and moved it to 1.4.0.
    • Moved getSpawnPoint to 1.4.0.
    • Moved setSpawnPoint to 1.4.0.
    • Moved getDefaultSpawnLocation to 1.4.0.
    • Moved setDefaultSpawnLocation to 1.4.0.
  • WorldAfterEvents
    • Removed projectileHit.
    • Added projectileHitBlock.
    • Added projectileHitEntity.
  • Added class ProjectileHitBlockAfterEvent export class:
    • ProjectileHitBlockAfterEvent { readonly dimension: Dimension; readonly hitVector: Vector3; readonly location: Vector3; readonly projectile: Entity; readonly source?: Entity; getBlockHit(): BlockHitInformation; }
  • Added class ProjectileHitEntityAfterEvent export class:
    • ProjectileHitEntityAfterEvent { readonly dimension: Dimension; readonly hitVector: Vector3; readonly location: Vector3; readonly projectile: Entity; readonly source?: Entity; getEntityHit(): EntityHitInformation; }
  • Released Scoreboard API's from beta to 1.4.0.
    • Updated Scoreboard.getObjective, getObjectiveAtDisplaySlot, and clearObjectiveAtDisplaySlot to return '| undefined '.
  • Released isValid() from beta to 1.4.0 for the following classes:
    • Block
    • Container
    • Entity
    • Player
    • SimulatedPlayer

Fixes

9 issues fixed

From released versions before Bedrock Edition 1.20.30

  • MCPE-159217 – Vignette overlaps hotbar and other HUD elements with "Fancy Graphics" enabled.
  • MCPE-166152 – Book and quills text line breaks are erased when previous text is changed [on iOS and iPadOS].

From 1.20.0

From 1.20.10

  • MCPE-170969 – Swimming mechanics have been altered to where you have to look up at the sky to take a breath.

From the previous development versions

  • MCPE-172381 – Top snow has inconsistent collision for dropped items.
  • MCPE-172402/recipe target argument is called "victim".
  • MCPE-172429 – Structure void can't be targetted.
  • MCPE-172956 – No "Recipes Unlock" option in the "Create New World" screen.

Others

  • Xbox: Fixed missing low disk space warning.

Preview 1.20.20.23

Beta 1.20.20.23 (Android) or Preview 1.20.20.23 (Windows, iOS, iPadOS, Xbox) is the fourth beta/Preview version for Bedrock Edition 1.20.30[d], released on July 26, 2023[8] , which fixes bugs.

Fixes

2 issues fixed

From the Bedrock Edition 1.20.30 development versions

  • MCPE-173287 – Blaze visual position does not match hitbox or where they attack from

Other

  • Fixed several crashes.

Preview 1.20.30.20

Beta 1.20.30.20 (Android) or Preview 1.20.30.20 (Windows, iOS, iPadOS, Xbox) is the fifth beta/Preview version for Bedrock Edition 1.20.30, released on August 3, 2023[9] , which brings more parity from Java Edition, changes some villager trades, changes the diamond ore generation, and fixes bugs.

Additions

Gameplay

Game rules

  • Added doLimitedCrafting, controls whether players can craft only those recipes that they have unlocked, defaults to false.

General

Experiments

  • Added the "Villager Trade Rebalancing" experimental toggle.
    • Contains updated trades for villagers for the purpose of rebalancing.
  • Added the "Render Dragon Features for Creators" experimental toggle.
    • Enable the deferred rendering pipeline. Requires a PBR-enabled resource pack and compatible hardware.

Options

  • Added "Vertical Sync" video option.

Technical

JSON

  • Released the minecraft:enchantable item component out of experimental in JSON formats 1.20.30 and higher.

Changes

Blocks

Concrete Powder

  • The IDs of concrete_powder have now been split up into their own IDs.
Old ID New ID
BlockSprite concrete-powder.png: Sprite image for concrete-powder in Minecraft concrete_powder BlockSprite white-concrete-powder.png: Sprite image for white-concrete-powder in Minecraft white_concrete_powder
BlockSprite orange-concrete-powder.png: Sprite image for orange-concrete-powder in Minecraft orange_concrete_powder
BlockSprite magenta-concrete-powder.png: Sprite image for magenta-concrete-powder in Minecraft magenta_concrete_powder
BlockSprite light-blue-concrete-powder.png: Sprite image for light-blue-concrete-powder in Minecraft light_blue_concrete_powder
BlockSprite yellow-concrete-powder.png: Sprite image for yellow-concrete-powder in Minecraft yellow_concrete_powder
BlockSprite lime-concrete-powder.png: Sprite image for lime-concrete-powder in Minecraft lime_concrete_powder
BlockSprite pink-concrete-powder.png: Sprite image for pink-concrete-powder in Minecraft pink_concrete_powder
BlockSprite gray-concrete-powder.png: Sprite image for gray-concrete-powder in Minecraft gray_concrete_powder
BlockSprite light-gray-concrete-powder.png: Sprite image for light-gray-concrete-powder in Minecraft light_gray_concrete_powder
BlockSprite cyan-concrete-powder.png: Sprite image for cyan-concrete-powder in Minecraft cyan_concrete_powder
BlockSprite purple-concrete-powder.png: Sprite image for purple-concrete-powder in Minecraft purple_concrete_powder
BlockSprite blue-concrete-powder.png: Sprite image for blue-concrete-powder in Minecraft blue_concrete_powder
BlockSprite brown-concrete-powder.png: Sprite image for brown-concrete-powder in Minecraft brown_concrete_powder
BlockSprite green-concrete-powder.png: Sprite image for green-concrete-powder in Minecraft green_concrete_powder
BlockSprite red-concrete-powder.png: Sprite image for red-concrete-powder in Minecraft red_concrete_powder
BlockSprite black-concrete-powder.png: Sprite image for black-concrete-powder in Minecraft black_concrete_powder

Sculk Sensor and Calibrated Sculk Sensor

Command format

Anvil, Big Dripleaf, Blast Furnace, Calibrated Sculk Sensor, Campfire, End Portal Frame, Furnace, Lectern, Pink Petals, Redstone Comparator, Redstone Repeater, Small Dripleaf, Smoker, and Soul Campfire

  • Now they use the minecraft:cardinal_direction block state instead of direction or facing_direction.
    • minecraft:cardinal_direction uses four string values ["north", "south", "east", "west"].

World generation

Ore distribution

  • Diamond ore is now generated more frequently in the deepslate layers of the Overworld.
    • Added a new ore blob placement: Uniform distributed, from height -64 to -4, with blob size 8, generation frequency 2 and a 50% chance of discarding when exposed to air.
    • Other existing diamond ore placements remain untouched.

Experimental

These additions and changes are accessible by enabling the "Villager Trade Rebalancing", "Beta APIs", and "Render Dragon Features for Creators" experimental toggles.

Additions

Technical

Render Dragon Features for Creators

  • Introducing new experimental cross-platform graphics features for creators.
  • Features included:
    • PBR materials – blocks and entities.
    • Primary lighting.
    • Shadows (sun & moon).
    • Bloom.
    • Tone mapping.
    • Atmospheric scattering.

Changes

Gameplay

Trading

  • Changed the trading mechanism of librarians selling enchanted books.
    • Instead of offering every possible enchanted book, librarians will now be offering specific enchanted books depending on which biome they come from.
      • Jungle and swamp villages do not generate naturally. Thus, players must breed villagers or cure zombie villagers in these biomes to access their trades.
    • All tradable enchanted books now split to special books and normal books.
      • Special books have a specific enchantment with a fixed level, and are only available from master librarians with full XP.
      • Normal books have a specific enchantment without a fixed level, just like before.
    • All enchantments used for crossbow, fishing rod, and trident are removed from trading.
Available tradable enchantments
Category Desert Plains Savanna Snow Taiga Jungle Swamp
Special Efficiency III Protection III Sharpness III Silk Touch Fortune II Unbreaking II Mending
Normal Fire Protection
Thorns
Infinity
Punch
Smite
Bane of Arthropods
Knockback
Curse of Binding
Aqua Affinity
Looting
Frost Walker
Blast Protection
Fire Aspect
Flame
Feather Falling
Projectile Protection
Power
Depth Strider
Respiration
Curse of Vanishing
  • Changed the wandering trader trades.
    • Trade list now made up by following trades, in order:
      • Buying Trade (new) × 2
      • Special Selling Trade × 2
      • Ordinary Selling Trade × 5
    • Added new buying trades, some selling trades, and changed some existing selling trades:
New trades of wandering traders
Category Item wanted Quantity Item given Quantity Trades until disabled
Buying Baked Potato 4 Emerald 1 1
Buying Fermented Spider Eye 1 Emerald 3 1
Buying Hay Bale 1 Emerald 1 1
Buying Milk Bucket 1 Emerald 2 1
Buying Water Bottle 1 Emerald 1 1
Buying Water Bucket 1 Emerald 2 1
Special Selling Emerald 1 Acacia Log 8 4
Special Selling Emerald 1 Birch Log 8 4
Special Selling Emerald 1 Cherry Log 8 4
Special Selling Emerald 1 Dark Oak Log 8 4
Special Selling Emerald 6-20 Iron Pickaxe (Enchanted) 1 1
Special Selling Emerald 1 Jungle Log 8 4
Special Selling Emerald 1 Oak Log 8 4
Special Selling Emerald 5 Potion of Invisibility (Long) 1 1
Special Selling Emerald 1 Spruce Log 8 4
Changed trades of wandering traders
Category Item wanted Quantity Item given Quantity Trades until disabled
Ordinary Selling Emerald 1 Brown Mushroom 1 -> 3 12 -> 4
Special Selling -> Ordinary Selling Emerald 5 -> 3 Bucket of Pufferfish 1 4
Special Selling -> Ordinary Selling Emerald 5 -> 3 Bucket of Tropical Fish 1 4
Ordinary Selling Emerald 1 Gunpowder 1 -> 4 8 -> 2
Ordinary Selling Emerald 1 Lily Pad 2 -> 5 5 -> 2
Ordinary Selling Emerald 3 -> 1 Packed Ice 1 6
Ordinary Selling Emerald 1 Red Mushroom 1 -> 3 12 -> 4
Ordinary Selling Emerald 1 Vines 1 -> 3 12 -> 4
Technical

API

  • Removed MinecraftItemTypes from @minecraft/server and replaced with version from @minecraft/vanilla-data.
  • Added function remove- Removes the entity. This cannot be called on players but can be used on simulated players in Gametest.
  • MolangVariableMap
    • Added setFloat function.
    • Changed return type of setColorRBG, setColorRGBA, setSpeedAndDirection, and setVector3 to void.
    • Changed the MolangVariableMap property on spawnParticle to be optional: spawnParticle(effectName: string, location: Vector3, molangVariables?: MolangVariableMap): void.
  • Renamed Colorinterface to RGBA.
  • Added interface RGB.
  • Added script binding functions to get/set the CompoundBlockVolume origin.
  • Added additional params to some methods to query the children of CompoundBlockVolume for their positional relativity to the parent.
  • Added additional params to some methods to freeze positional relativty when origin changes are submitted.
  • Converting the CompoundBlockVolume container to use relative coordinates to an internal origin.

JSON

  • cooldown field for target descriptors now properly work in minecraft:behavior.nearest_prioritized_attackable_target goal.
  • Deprecated minecraft:mining_speed in JSON formats 1.20.30 and higher.
  • Fixed an issue where items with format version 1.20.20 and above using the menu_category field in a world with the "Holiday Creator Features" experimental toggle enabled would not load.
  • Removed minecraft:requires_interact component.

Fixes

26 issues fixed

From released versions before 1.20.0

  • MCPE-19700 – Wrong elytra texture in item frame and hand.
  • MCPE-62797 – Pickaxes don't speed up piston breaking.
  • MCPE-81790 – Villagers can change their profession in the night time/during raids.
  • MCPE-85429 – Camera does not pass through glass, glass panes and iron bars.
  • MCPE-98861 – Significant input delay on devices with render dragon.
  • MCPE-151745 – Undead mobs equips illager banner instead of hold it in mainhand slot.
  • MCPE-157055 – Powering or unpowering a repeater or comparator in flowing water briefly blocks the water flow.
  • MCPE-159409 – Hasitem/data argument does not on items that use data as "damage".
  • MCPE-161134 – Renamed entity or some blocks have container with format "(text)text" display $container_title.
  • MCPE-161438 – Raid boss bar becomes automatically empty when defeated.
  • MCPE-162253 – Book and quill not making sounds while using Xbox controller bumpers.
  • MCPE-165062 – Sleeping under an end portal causes the game to get stuck on the loading screen and summons a nether portal.
  • MCPE-165301 – Unknown block.
  • MCPE-167403 – Cannot crouch while flying in Creative with touch controls.
  • MCPE-168998 – Redstone transmission through custom minecraft:block is inconsistent.
  • MCPE-169728 – Bulk item crafting buggy.
  • MCPE-169840 – Backspace does not erase all text when pressed.

From 1.20 versions

  • MCPE-171822 – Cherry grove uses the 1.16.100 water fog
  • MCPE-172835 – Pressing enter while not at end of text in chat deletes everything ahead of it.
  • MCPE-172910 – Setting the playerssleepingpercentage gamerule to 0 or on negative numbers skips the sleeping animation.
  • MCPE-172917 – There is no chat message for when skipping the night is not possible with playerssleepingpercentage set above 100.
  • MCPE-173028 – "Detected lost connection" and "Abandoned connection closed" error message is untranslated.
  • MCPE-173189 – [ScriptAPI] Some characters are counted as 2 or 3 characters in the character count check of the setLore() method.

Other

  • Third person camera no longer clips through snow, mud, and soul sand.
  • Fixed an issue with the client failing to attempt connection to dedicated server in some situations.
  • Fixed a bug that autocomplete suggestions for values coming after brackets are missing if there is no space between tilde (as Z coordinate) and block name in commands.

Preview 1.20.30.21

Beta 1.20.30.21 (Android) or Preview 1.20.30.21 (Windows, iOS, iPadOS, Xbox) is the sixth beta/Preview version for Bedrock Edition 1.20.30, released on August 9, 2023[10], which fixes bugs.

Additions

General

Options

  • Added Improved Input Response experimental video option.
    • Only available for players on Windows.
    • Reduces input latency.
      • Enabling this setting will increase battery consumption.

Changes

Blocks

Pumpkin

Sculk Sensor and Calibrated Sculk Sensor

Gameplay

Sneaking and Crawling

  • Players can now toggle flying when crawling or sneaking in Creative Mode.

General

UI

  • Updated the menu HUD icons for touch controls.

Mobs

Husk

  • Now plays a sound when converting to a drowned.

Pig

Snow Golem

Villagers

  • The discount for curing a villager is no longer multiplied if the villager is reinfected and cured again.

Witch

Hoglin

  • Now have their own sound when transforming into zoglins.

Experimental

These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.

Changes

Technical

API

  • Moved ProjectileHitBlockAfterEvent to 1.5.0.
  • Moved ProjectileHitEntityAfterEvent to 1.5.0.
  • Moved ProjectileHitBlockAfterEventSignal to 1.5.0.
  • Moved ProjectileHitEntityAfterEventSignal to 1.5.0.
  • Moved BlockHitInformation to 1.5.0.
  • Moved EntityHitInformation to 1.5.0.
    • Moved spawnParticle(effectName: string, location: Vector3, molangVariables?: MolangVariableMap) to 1.5.0.
    • Moved setColorRGB(variableName: string, color: RGB) to 1.5.0.
    • Moved setColorRGBA(variableName: string, color: RGBA) to 1.5.0.
    • Moved setFloat(variableName: string, number: number) to 1.5.0.
    • Moved setSpeedAndDirection(variableName: string, speed: number, direction: Vector3) to 1.5.0.
    • Moved setVector3(variableName: string, vector: Vector3) to 1.5.0.
  • RGB
    • Moved RGB to 1.5.0.
    • Moved RGBA to 1.5.0.
    • Moved triggerEvent(eventName: string) to 1.5.0.
  • Renamed EntityEquipmentInventoryComponent to EntityEquippableComponent.
  • Updated isSolid, isLiquid, and isAir to be properties instead of methods.
  • ScriptEventCommandMessageAfterEvent
    • Made initiator, sourceBlock, and sourceEntity optional types.

Fixes

19 issues fixed

From released versions before 1.20.0

  • MCPE-44296 – Fence gates don't have the correct model in the inventory.
  • MCPE-85888 – Horizon changes color when standing under blocks.
  • MCPE-87379 – Hoglins play wrong conversion sounds.
  • MCPE-95872 – Netherite items make burn sounds in lava.
  • MCPE-96015 – Items burning in lava doesn't make the burning sound and is inconsistent when doing so.
  • MCPE-119083 – When a snow golem throws a snowball it plays the arrow shoot sound.
  • MCPE-139021 – Game crashes while entering a world where you are going through the endportal back to the overworld.
  • MCPE-168887 – Sculk sensors do not detect when chiseled bookshelf changes with using hoppers and droppers.
  • MCPE-169557 – Pigs do not make death sound upon being converted.

From 1.20 versions

  • MCPE-172704 – Sculk Sensor triggers repeatedly when there are arrows, tridents, or thrown items on top of it.
  • MCPE-172920 – [ScriptAPI] ScoreboardObjective::removeParticipant  is not synced with clients.
  • MCPE-173323 – Pillager outposts do not generate in cherry groves.

other

  • Players can now toggle flying when crawling or sneaking in Creative Mode.
  • The game no longer crashes when it tries to place an invalid custom feature.
  • Crouch-jumping while aiming forward and holding down the build button will no longer continue to build blocks upwards past where the player is aiming.
  • Fixed a crash in the "Deferred Technical Preview" that could occur while generating terrain.
  • Fixed issue with content errors occurring with the "Holiday Creator Features" experimental toggle turned on when using a JSON object version of max_stack_size, can_destroy_in_creative, hover_text_color.
  • Fixed worlds downloaded from realms not loading packs correctly.
  • Collecting fish, axolotls, and tadpoles with buckets now emits vibrations at the right position.

Preview 1.20.30.22

Beta 1.20.30.22 (Android) or Preview 1.20.30.22 (Windows, iOS, iPadOS, Xbox) is the seventh beta/Preview version for Bedrock Edition 1.20.30, released on August 17, 2023[11], which brings more parity from Java Edition, and fixes bugs.

Additions

Technical

JSON

  • Released the minecraft:food item component out of experimental in JSON formats 1.20.30 and higher.
  • Added minecraft:interact_button item component to enable and set text on the interact button in JSON formats 1.20.30 and above.

Changes

Blocks

Stained Terracotta

  • The IDs of stained_hardened_clay have now been split up into their own IDs.
Old ID New ID
BlockSprite stained-terracotta.png: Sprite image for stained-terracotta in Minecraft stained_hardened_clay BlockSprite white-terracotta.png: Sprite image for white-terracotta in Minecraft white_terracotta
BlockSprite orange-terracotta.png: Sprite image for orange-terracotta in Minecraft orange_terracotta
BlockSprite magenta-terracotta.png: Sprite image for magenta-terracotta in Minecraft magenta_terracotta
BlockSprite light-blue-terracotta.png: Sprite image for light-blue-terracotta in Minecraft light_blue_terracotta
BlockSprite yellow-terracotta.png: Sprite image for yellow-terracotta in Minecraft yellow_terracotta
BlockSprite lime-terracotta.png: Sprite image for lime-terracotta in Minecraft lime_terracotta
BlockSprite pink-terracotta.png: Sprite image for pink-terracotta in Minecraft pink_terracotta
BlockSprite gray-terracotta.png: Sprite image for gray-terracotta in Minecraft gray_terracotta
BlockSprite light-gray-terracotta.png: Sprite image for light-gray-terracotta in Minecraft light_gray_terracotta
BlockSprite cyan-terracotta.png: Sprite image for cyan-terracotta in Minecraft cyan_terracotta
BlockSprite purple-terracotta.png: Sprite image for purple-terracotta in Minecraft purple_terracotta
BlockSprite blue-terracotta.png: Sprite image for blue-terracotta in Minecraft blue_terracotta
BlockSprite brown-terracotta.png: Sprite image for brown-terracotta in Minecraft brown_terracotta
BlockSprite green-terracotta.png: Sprite image for green-terracotta in Minecraft green_terracotta
BlockSprite red-terracotta.png: Sprite image for red-terracotta in Minecraft red_terracotta
BlockSprite black-terracotta.png: Sprite image for black-terracotta in Minecraft black_terracotta

Gameplay

Game rules

  • The recipesUnlock game rule is now set to true by default.

General

Options

  • "Text to Speech" narrator will now read out the instruction text as well as the confirm button in the "Safe Area" menu.

Pause menu

  • The "Pause menu" has been renamed to "Game menu".

Play screen

  • Updated the "Play screen".
    • The "Friends" tab and "Realms" tab are now separated, for clearer feature separation.
    • The "Create New World" flow and "Create From Template" flow are now separated for a clearer path into the game.
New Play Screen "World" Tab.

Experimental

These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.

Changes

Technical

API

  • ItemStack
    • Added getCanPlaceOn() and getCanDestroy().
    • Added upper maximum limit of 255 to amount property - will throw if exceeds.
  • Entity
    • Added function getProperty(identifier: string): boolean | number | string | undefined - Gets an entity property.
    • Added function setProperty(identifier: string, value: boolean | number | string): void - Sets an entity property during the next tick.
    • Added function resetProperty(identifier: string): boolean | number | string; - Resets an entity property to its default value during the next tick and returns the default value.
  • beforeEvents
    • Added event/property removeEvent.
  • afterEvents
    • Renamed event/property removedEvent to removeEvent.
  • Class EntityRemovedAfterEvent
    • Renamed field removedEntity to removedEntityId: removedEntityId: string.
    • Added field typeId: string.
  • Added class EntityRemovedBeforeEvent.
    • Added field removedEntity: Entity.
  • Moved EquipmentSlot to 5.0 and changed enum values to uppercase.
  • Moved EntityEquippableComponent to 5.0.
  • Scoreboard
    • setObjectiveAtDisplaySlot return type now correctly set to ScoreboardObjective or undefined.
  • ScoreboardIdentity
    • getEntity return type now correctly set to Entity or undefined.
  • setWeather API can now take an optional duration parameter to set the weather duration.
  • Added read-only property heightRange: NumberRange - Gets min/max dimension height limits.
  • Adding Player.isSleeping and Player.isEmoting.

Fixes

10 issues fixed

From released versions before 1.20.0

  • MCPE-46490 – Crossbow durability decreases after charging.
  • MCPE-131572 – Cannot use the mouse or touch to navigate text menus.
  • MCPE-159217 – Vignette overlaps hotbar and other HUD elements with "Fancy Graphics" enabled.
  • MCPE-171213 – Wrong camera collision with the composter in 3rd person.

From the 1.20.0 version

  • MCPE-163456 – Hanging signs placed by commands has a very large hitbox compared to the normal ones.
  • MCPE-168813 – Calibrated sculk sensor doesn't fully light up when activated.

From the 1.20.30 development versions

  • MCPE-174073 – [Script API] Unexpected change to properties of native classes.

Other

  • Fixed ZL/ZR icons for Joy-Con and Switch Pro controller on Android.
  • Fixed lighting of items in hand in the "Deferred Technical Preview".
  • Optimization and fixes for point light contributions.

1 issue fixed

From released versions before 1.20.0

  • BDS-17527 – Multiple server crashes due to memory leak when loading chunks.

Preview 1.20.30.24

Beta 1.20.30.24 (Android) or Preview 1.20.30.24 (Windows, iOS, iPadOS, Xbox) is the ninth beta and eighth Preview version for Bedrock Edition 1.20.30, released on August 23, 2023[12], which brings more parity from Java Edition, and fixes bugs.

Additions

General

UI

  • Added three new user-friendly disconnection error messages

Changes

Mobs

All Mobs

  • Burning mobs now catch the player on fire upon attacking.

General

UI

  • Improved two user-friendly disconnection error messages.
  • New death screen now has partial support (color, static obfuscation) for "Formatting Codes".

Experimental

These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.

Changes

Technical

API

  • Changed scoreboardIdentity to be valid even after the entity has been killed.
  • World Events
    • Renamed BlockBreakAfterEvent to PlayerBreakBlockAfterEvent
      • Added readonly itemStackAfterBreak?: ItemStack (undefined if empty hand)
      • Added readonly itemStackBeforeBreak?: ItemStack (undefined if empty hand)
    • Renamed BlockBreakAfterEventSignal to PlayerBreakBlockAfterEventSignal
      • subscribe function now takes options?: BlockEventOptions
    • Added PlayerBreakBlockBeforeEvent with the following members
      • cancel: boolean, cancels event from happening
      • itemStack?: ItemStack, the item stack in use by the player (undefined if empty hand)
      • readonly player: Player, the player breaking the block
    • Added PlayerBreakBlockBeforeEventSignal
    • Renamed BlockPlaceAfterEvent to PlayerPlaceBlockAfterEvent
    • Renamed BlockPlaceAfterEventSignal to PlayerPlaceBlockAfterEventSignal
      • subscribe function now takes options?: BlockEventOptions
    • Added PlayerPlaceBlockBeforeEvent with the following members
      • cancel: boolean, cancels event from happening
      • readonly face: Direction, the face the block is being placed on
      • readonly faceLocation: Vector3, the location on the face the block was placed on
      • itemStack: ItemStack, the item stack being used to place the block
      • readonly player: Player, the player placing the block
    • Added PlayerPlaceBlockBeforeEventSignal
    • Modified WorldAfterEvents
      • Renamed blockBreak to playerBreakBlock
      • Renamed blockPlace to playerPlaceBlock
    • Modified {{cd|WorldBeforeEvents
      • Added playerBreakBlock
      • Added playerPlaceBlock
    • Added BlockEventOptions with the following members
      • blockTypes?: string[], names of blocks to be filtered against
      • permutations?: BlockPermutation[], specific block permutations to be filtered against
    • Added class EntityLoadAfterEvent
      • New field entity: Entity
      • Added class EntityLoadAfterEventSignal
    • Class EntitySpawnAfterEvent
      • Added property readonly cause: EntityInitializationCause_
    • Class WorldAfterEvents
      • Added property readonly entityLoad: EntityLoadAfterEventSignal
    • Added enum EntityInitializationCause

Graphical

  • Disabling Beautiful Skies or Smooth Lighting no longer affects visuals while using Deferred or Ray Tracing in the Deferred Technical Preview
  • Moved Smooth Lighting and Beautiful Skies buttons to only appear in the Simple and Fancy graphics menus in the Deferred Technical Preview
  • Bloom option removed from Simple, Fancy, and Ray Tracing menus in the Deferred Technical Preview

Fixes

11 issues fixed

From released versions before 1.20.0

  • MCPE-77746 – Burning mobs do not catch player on fire.
  • MCPE-132511 – Sound not playing while getting out of Water.
  • MCPE-168789 – Nametags are completely invisible while sneaking.

From 1.20.x versions

  • MCPE-173524 – Multiple /camera commands in the same tick are ignored.
  • MCPE-173706 – Chunk-wide block rendering lag triggered by block updates along chunk borders.

From 1.20.30 versions

  • MCPE-174011 – Tripwire hooks delay activation and deactivation for 0.5 seconds, and hooks connected to tripwire to the South (+Z) or West (-X) disconnect during the delay.

other

  • Fixed feedback button behavior in the new Play Screen not linking to the feedback page.
  • Fixed various pixel scaling issues on the HUD screen.
  • Fixed an issue where content errors for items at the latest format version would appear for other items.
  • The game menu gamepad shortcut on the new death screen now works correctly.
  • Concrete Powder blocks are now the correct color for worlds imported from previous versions.

Preview 1.20.30.25

Beta 1.20.30.25 (Android) or Preview 1.20.30.25 (Windows, iOS, iPadOS, Xbox) is the tenth and final beta, and ninth and final Preview version for Bedrock Edition 1.20.30, released on August 31, 2023[13], which fixes bugs.

Fixes

  • Fixed an issue where the Boat wouldn't spawn on the water if the block underneath the water was highlighted.
  • Fixed a bug in Education mode that prevented summon NPC commands from working if the users did not have worldbuilder permission when the base version of the world was before 1.19.80.

beta 1.20.30.23

Beta 1.20.30.23 is a beta released only on Android on August 18, 2023. Its changes is unknown in this version. This version's existence has been neither confirmed nor denied by Mojang staff.[14]

Notes and references

  1. Bedrock Edition 1.20.20 is not a version of the game and its betas are instead part of 1.20.30.[1]
  2. Bedrock Edition 1.20.20 is not a version of the game and its betas are instead part of 1.20.30.[3]
  3. Bedrock Edition 1.20.20 is not a version of the game and its betas are instead part of 1.20.30.[5]
  4. Bedrock Edition 1.20.20 is not a version of the game and its betas are instead part of 1.20.30.[7]
  1. "We're actually going to move all the 1.20.20 changes into 1.20.30. More info to come in an upcoming changelog."@cornerhardmc on X (formerly Twitter), August 16, 2023
  2. https://feedback.minecraft.net/hc/en-us/articles/17151426531085-Minecraft-Beta-Preview-1-20-20-20
  3. "We're actually going to move all the 1.20.20 changes into 1.20.30. More info to come in an upcoming changelog."@cornerhardmc on X (formerly Twitter), August 16, 2023
  4. https://feedback.minecraft.net/hc/en-us/articles/17540689688589-Minecraft-Beta-Preview-1-20-20-21
  5. "We're actually going to move all the 1.20.20 changes into 1.20.30. More info to come in an upcoming changelog."@cornerhardmc on X (formerly Twitter), August 16, 2023
  6. https://feedback.minecraft.net/hc/en-us/articles/17785920851725-Minecraft-Beta-Preview-1-20-20-22
  7. "We're actually going to move all the 1.20.20 changes into 1.20.30. More info to come in an upcoming changelog."@cornerhardmc on X (formerly Twitter), August 16, 2023
  8. "Minecraft - beta 1.20.20.23 (Bedrock)" – Minecraft Feedback, July 26, 2023.
  9. "Minecraft - beta 1.20.30.20 (Bedrock)" – Minecraft Feedback, August 3, 2023.
  10. "Minecraft - beta 1.20.30.21 (Bedrock)" – Minecraft Feedback, August 9, 2023.
  11. "Minecraft - Beta & Preview 1.20.30.22" – Minecraft Feedback, August 17, 2023.
  12. "Minecraft - Beta & Preview 1.20.30.24" – Minecraft Feedback, August 23, 2023.
  13. "Minecraft - Beta & Preview 1.20.30.25" – Minecraft Feedback, August 31, 2023.
  14. Kayla on unofficial Bedrock Add-Ons Discord server

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