Bedrock Edition guides/0.9 releases
0.9 releases
| Edition | |
|---|---|
| Version(s) | |
| ◄ 0.8 releases0.10 releases ► | |
{
"title": "0.9 releases",
"images": [],
"rows": [
{
"field": "''(link to Bedrock Edition article, displayed as Bedrock Edition)''",
"label": "Edition"
},
{
"field": "<ul class=\"hlist\"><li>\n* (link to Pocket Edition v0.9.0 article, displayed as v0.9.0)\n* (link to Pocket Edition v0.9.1 article, displayed as v0.9.1)\n* (link to Pocket Edition v0.9.2 article, displayed as v0.9.2)\n* (link to Pocket Edition v0.9.3 article, displayed as v0.9.3)\n* (link to Pocket Edition v0.9.4 article, displayed as v0.9.4)\n* (link to Pocket Edition v0.9.5 article, displayed as v0.9.5)</li></ul>",
"label": "Version(s)"
}
],
"invimages": [],
"footer": "<span style=\"display:inline-block; padding:0 .4em;\">[[bedrock Edition guides/0.8 releases|◄ 0.8 releases]]</span><span style=\"display:inline-block; padding:0 .4em;\">[[bedrock Edition guides/0.10 releases |0.10 releases ►]]</span>"
}
This guide is a simplified overview of all the changes in the Bedrock Edition 0.9.x releases, which assumes at least some familiarity with Bedrock Edition 0.8.x releases.
Mobs
New
| Name | Image | Habitat | Drops | Note |
|---|---|---|---|---|
| Enderman |
|
All biomes. | N/A | Does not drop ender pearls. |
| Villagers | ![]() ![]() ![]() ![]() ![]()
|
N/A | Unable to open doors, harvest crops and trade. | |
| Slime |
|
N/A | Does not drop slime balls. | |
| Wolf | ![]() ![]()
|
N/A | Can be tamed using bones. | |
| Silverfish |
|
N/A | Will generate in infested blocks. | |
| Mooshroom |
|
Similar to cows, but can be milked with a bowl to get mushroom stew. |
Changed
| Name | Image | Changed |
|---|---|---|
| General |
| |
| Zombie |
|
|
| Spider |
|
|
| Creeper |
|
|
| Camera |
|
Completely removed camera entity. |
Blocks
New
| Name | Image | Obtaining | Tool Required | Uses | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Monster spawner |
|
Generates naturally in dungeons and strongholds. |
|
Use monster spawn eggs to change the type of monster spawner. | |||||||||
| End portal frame | ![]()
|
Generates naturally in stronghold. | Indestructible. | For decorative purposes only. | |||||||||
| Emerald ore |
|
Generates naturally in mountains. |
|
Drops emeralds | |||||||||
| Hardened clay |
|
Generate naturally in badlands.
|
Pickaxe | Dyed hardened clay. | |||||||||
| Stained clay | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Red, orange, yellow, brown, white and light gray terracotta naturally occur in mountains.
|
Pickaxe | Building material | |||||||||
| Emerald block |
|
|
Pickaxe (iron or better) | Used to store emeralds and decorations. | |||||||||
| End stone |
|
Only available in creative mode. | Pickaxe | Building material | |||||||||
| Red sand |
|
Generates naturally in badlands. | Shovel | Smelts into glass. | |||||||||
| Mycelium |
|
Generates naturally on mushroom island. |
|
Can have mushroom placed on it in any light conditions. | |||||||||
| Mushroom block | ![]() ![]()
|
|
Building material | ||||||||||
| Podzol |
|
Generates naturally in mega taiga. |
|
Building material | |||||||||
| Packed ice |
|
Naturally generated in ice spikes. |
|
Building material | |||||||||
| Grassless dirt |
|
Generates naturally in savanna and giant taiga. | Shovel | Grass cannot grow on it. | |||||||||
| Granite and polished granite |
|
|
Pickaxe | Building material | |||||||||
| Andesite and polished andesite |
|
|
Pickaxe | Building material | |||||||||
| Diorite and polished diorite |
|
|
Pickaxe | Used to craft granite and andesite. | |||||||||
| Acacia plank and dark oak plank |
|
|
Axe | Building material | |||||||||
| Acacia log and dark oak logs |
|
Generates in trees. | Axe | Used for crafting corresponding wooden boards. | |||||||||
| Acacia slab and dark oak slab |
|
|
Axe | Can be used to walk upwards without jumping | |||||||||
| Acacia stairs and dark oak stairs |
|
|
Axe | Can be used to walk upwards without jumping | |||||||||
| Acacia leaves and dark oak leaves |
|
Generates in trees. | Shears | Building material | |||||||||
| Jungle tree sapling, acacia sapling, and dark oak sapling |
|
Dropped from corresponding leaves. | Any | Grow into the corresponding tree. | |||||||||
| Flowers | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Generates on grass in various biomes. | Any | Decorative blocks | |||||||||
| Vine |
|
Shears |
| ||||||||||
| Lily pad | Generate naturally in swamps. | Any | Creates walkable paths on water. | ||||||||||
| Cocoa pod | Generate naturally in jungles. | Axe | Used to get cocoa beans. | ||||||||||
| Double tallgrass |
|
|
Decorative block | ||||||||||
| Large fern |
|
|
|
Decorative block | |||||||||
| Chiseled stone bricks |
|
Obtained from creative mode inventory. | Pickaxe | For decorative purposes only. |
Changed
| Name | Image | Changed | ||||
|---|---|---|---|---|---|---|
| General | Block entities are saved differently. | |||||
| Log |
|
Birch, spruce and jungle logs have different textures on top. | ||||
| Jungle plank |
|
Now craftable.
| ||||
| Bed |
|
| ||||
| Snow layer |
|
Now craftable.
| ||||
| Carpet | All carpets can be obtained in survival mode.
| |||||
| Fence |
|
Added smooth lighting. | ||||
| Leaves | ![]() ![]() ![]()
|
| ||||
| Cobweb |
|
Added smooth lighting. | ||||
| Chest |
|
Added smooth lighting. | ||||
| Glowstone |
|
Removed smooth lighting. | ||||
| Glass |
|
Removed smooth lighting. | ||||
| Jack o'lantern |
|
Removed smooth lighting. | ||||
| Lighted redstone ore |
|
Removed smooth lighting. | ||||
| TNT |
|
Improved performance. | ||||
| Wool | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Added smooth lighting. | ||||
| Moss stone |
|
Can be crafted with cobblestone and vines.
|
Items
New
| Name | Image | Obtaining | Uses | ||||
|---|---|---|---|---|---|---|---|
| Cookie |
|
|
Restores 1HP. | ||||
| Spawn eggs | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Obtained from creative mode inventory. | Spawns the corresponding mob. | ||||
| Emerald |
|
Dropped from emerald ore.
|
|
Changed
| Name | Image | Changed |
|---|---|---|
| Saddle |
|
Can now found in the blacksmith's chest. |
| Dyes |
|
Gray dye and light gray dye can be obtained in survival mode. |
Structures
New
| Name | Image | Generates | Chests | Mobs | Description |
|---|---|---|---|---|---|
| General | Same world generation algorithm as Java Edition 1.8, allowing new structures and biomes to be generated. | ||||
| Village | ![]()
|
No | Yes |
| |
| Cave |
|
Generates on the surface and underground. | No | No | Tunnels underground full of ore and monsters. |
| Lava lake |
|
Generates on the surface and underground. | No | No | Lakes of lava. |
| Mineshaft |
|
Will generate underground. | No | Yes | Contains spider monster spawners instead of cave spider spawners due to the lack of poison potion effect. |
| Giant mushroom | ![]()
|
Use bone meal on mushroom to generate. | No | No | Can be up to 13 blocks. |
| Forest rocks |
|
No | No | Chunks of moss stone in mega taigas. | |
| Stronghold |
|
Underground | Yes | Yes |
|
| Dungeon |
|
Will generate underground. | Yes | Yes | Contains one of three monster spawners: skeleton, zombie, and spider. |
| Desert well |
|
No | No | A well in the desert. | |
| Trees | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Various biomes | No | No |
|
| Biomes |
|
Changed
| Name | Image | Changed |
|---|---|---|
| Trees | ![]()
|
|
| Terrain features | Old terrain generation removed, now using old world type. | |
| Biomes |
|
Gameplay
New
| Name | Description |
|---|---|
| Hot bar |
|
| Render distance |
|
| Advanced world options | Option to select the world's type: |
Changed
| Name | Changed |
|---|---|
| Clouds | Improved appearance. |
| Fog | It's darker underground. |




























































































































































