Bedrock Edition beta 1.16.0.66
beta 1.16.0.66

| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
Xbox One, Windows 10, Android: June 4, 2020 | ||||||
| Internal version |
Windows: 1.16.66.0 | ||||||
| Type |
Beta | ||||||
| Beta for | |||||||
| Protocol version |
407 | ||||||
| |||||||
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"title": "beta 1.16.0.66",
"images": [
"Bedrock 1.16.0.66.png"
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"field": "'''Windows''': 1.16.66.0<br>\n'''Xbox One''': 1.16.66.70<br>\n'''Android''': 1.16.0.66<br>",
"label": "Internal version"
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{
"field": "Beta",
"label": "(link to Version types article, displayed as Type)"
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{
"field": "(link to Bedrock Edition 1.16.0 article, displayed as 1.16.0)",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.14.60|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.14.60]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.16.0|1.16.0]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.16.1| 1.16.1 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition beta 1.16.0.65|◄ beta 1.16.0.65]]\n</td>\n<td style=\"padding: 0.4em\">''' beta 1.16.0.66'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition beta 1.16.0.67| beta 1.16.0.67 ►]]\n</td>\n</tr>\n</table>"
}
Beta 1.16.0.66 is the sixteenth beta version for Bedrock Edition 1.16.0, released on June 4, 2020,[1] which fixes bugs and adds two new emotes.
Additions
General
- UI has been updated.
- Galaxite has appeared as a featured server and was inaccessible, displaying the text "Coming Soon".
Gameplay
- Added "Over There!" and "Simple Clap" emotes.
Fixes
Crashes
- Fixed several crashes that could occur during gameplay.
- Fixed a crash that could occur when attempting to create world with the Tropical City Resort mash-up pack.
- Fixed an issue that could cause a hang on start up when trying to open certain worlds.
General
- Fixed an issue with projectiles being destroyed prematurely if they didn't deal damage. This is now optional with the addition of 2 new flags to the projectile.
Gameplay
- Fixed an issue that could cause chests to generate without loot (MCPE-69003).
Graphical
- Fixed rendering issues while riding a mount
Add-ons and scripting
- Fixed an issue that could occur when the movement component is removed, meaning that a mob's speed has to ramp up from 0 again.
- Changes to components:
set_last_hurt_requires_damageanddestroy_on_hit_requires_damage. Each defaulting to true to respect old behavior, but can now be set to false if it is desired to have a projectile that is destroyed even when it doesn't deal damage.
Commands
- Added new overload for
/replaceitemwith an option fordestroy(the old behavior) orkeep(the command will return an error if an item occupies that slot). - Fixed a bug where a mob wouldn't delete its goal if all goals were trying to be removed.
- Fixed spamming of particles, sounds, and events for looped, non-zero-length animations with timelines.
- Fixed a syntax error issue when running the
/xpcommand with levels. - Fixed an issue with “A Nightmare in Candyland” map which was no longer teleporting players correctly.
References
- ↑ "Minecraft Beta - 1.16.0.66 (Xbox One/Windows 10/Android)" , June 4, 2020.