Bedrock Edition beta 1.18.10.22

beta 1.18.10.22
Bedrock 1.18.10.22 PatchNotes.jpg: Infobox image for beta 1.18.10.22 the version in Minecraft
Bedrock 1.18.10.22.png ‎: Infobox image for beta 1.18.10.22 the version in Minecraft
Edition

Bedrock Edition

Release date

Xbox, Android: December 9, 2021

Internal version

Xbox One: 1.18.1022.70
Android: 1.18.10.22

Type

Beta

Beta for

1.18.10

Protocol version

477

Beta 1.18.10.22 is the third beta version for Bedrock Edition 1.18.10, released on December 9, 2021[1], which brought more parity from Java Edition and fixes bugs. Due to quality issues, this version is not available on Windows.

Changes

Blocks

Anvil

  • Slightly changed the hammer texture on its GUI.

Barrel

  • Changed the bottom texture to match the spruce planks.

Carrot

  • Texture of crop stage3 was changed from to , removed an extra pixel.

Cartography Table

  • Texture was changed from to , to match the dark oak planks texture after being updated a second time in the Texture Update.

Cocoa Beans

  • Textures of cocoa pods (stage0 and stage1) were changed.

Dirt Path

  • Side texture was changed to better match its top texture.

Door

  • Changed spruce door's model, to fix top/bottom texture.
  • Changed textures of oak doors and iron doors to remove a horizontal line.

Glass Pane

  • Top texture was changed to better match its side texture.

Lectern

  • Base texture was changed to match the oak planks texture after being updated a second time in the Texture Update.

Logs

  • Changed the top texture of dark oak log.
  • Changed the side texture of stripped dark oak log, to match the color of its top texture.

Stained Glass

  • Changed textures of blue stained glass and red stained glass, to match transparency of other types of stained glass.

Items

Beetroot Seeds and Melon Seeds

  • Textures were moved down by 1 pixel.

Mobs

Axolotl

  • Texture of the wild axolotl was changed.

Evoker, Vindicator and Witch

  • Removed hoods in their textures.
    • Vindicator now have blue eyes.[2]

Parrot

  • The bottom texture of all parrots' wings has been flipped.

Slimes

  • Now attack snow golems again.

Non-mob entities

Armor Stand

  • Smooth stone outline texture was changed.

General

RenderDragon

  • All Android devices now use new rendering engine RenderDragon.

Technical

General

  • Reduced the number of network packets sent with the subchunk request system and packet optimizations.

Items

  • Added 9 new shapeless recipe JSON files, replacing hard-coded Smithing Table crafting recipes.

Molang

  • Add non-experimental is_name_any, is_item_name_any, and is_owner_identifier_any queries.

Fixes

Blocks

  • Worlds with inconsistent layers of bedrock between Y=1 and Y=4, inclusive, (such as those where non-bedrock has generated or been placed in those layers) now correctly and consistently replace bedrock with deepslate (MCPE-149251).
  • Light Blocks can now be placed on other Light Blocks while sneaking (MCPE-137744).

Gameplay

  • Fixed a crash that could occur when trading Maps with Cartographer Villagers (MCPE-142388).
  • Fixed food giving effects 20 times too long (MCPE-148553).
  • Fixed Honey Bottles not removing poison effect.
  • Fixed players not teleporting after eating Chorus Fruit.
  • Players’ viewing direction will no longer snap when facing South in a Boat (MCPE-148460).
  • When a player dies, the camera now tilts to the right instead of the left (MCPE-148604).
  • Lava hitbox no longer extends beyond lava. (MCPE-148506)

Graphical

  • Updated Dirt Path side texture (MCPE-148568).
  • Changed 'door_oak' texture filename back to 'door_wood' (MCPE-148502).
  • Reversed Parrot head and wing bottom textures (MCPE-148573).
  • Moved Beetroot and Melon Seed textures 1 pixel row down to match Java Edition (MCPE-148561).
  • Removed unused pixels in Cocoa Beans stage 0 and stage 1 textures to match Java Edition.
  • Updated Smooth Stone texture in Armor Stand base (MCPE-148565).
  • Removed horizontal lines in Oak and Iron upper Door textures (MCPE-148566).
  • Removed hood in Witch, Evoker, and Vindicator textures to match Java Edition.
  • Changed alpha values of Red and Blue Stained Glass textures to match Java Edition (Vanilla Parity).
  • Fixed the hammer icon's color palette on the Anvil screen (MCPE-148575).
  • Updated Dark Oak Planks on the Cartography table textures (MCPE-148562).
  • Updated Spruce Planks on the Barrel bottom texture.
  • Updated Planks on the Lectern base texture (MCPE-148567).
  • Fixed highlight inconsistencies in Gold and Diamond Armor textures (MCPE-148591).
  • Removed wandering pixel in the Carrot stage 3 texture (MCPE-148563).
  • Centered the back texture of Axolotls (MCPE-148571).
  • Updated Glass Pane top to match the new texture on Java Edition (MCPE-148572).
  • Fixed the top texture of Dark Oak Logs (MCPE-148577).
  • Updated Stripped Dark Oak side texture to match the new texture on Java Edition (MCPE-148576).
  • Fixed a bug where End Crystal beams would stop rendering when an End Crystal is out of the players sight (MCPE-149159).
  • Fixed an issue with Drowned textures on some devices with RenderDragon not correctly discarding alpha/transparent pixels.

Mobs

  • Slimes are once again aggressive towards Snow Golems (MCPE-146651).

User Interface

  • Fixed the player visual on the inventory screen while gliding. It was previously off-center and could hide elements of the interface.
  • The "Invite to Game" button on the pause screen now disables correctly when a server is full.

Technical

  • Fixed relative_block_has_all_tags block_neighbor_has_all_tags and biome_has_all_tags queries to require all tags rather than just any tags.
  • Fixed nested conditional (ternary) operator parsing to go right-to-left instead of left-to-right.

References

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