Bedrock Edition beta 1.18.10.21
beta 1.18.10.21


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
Xbox, Windows, Android: December 1, 2021 | ||||||
| Internal version |
Windows: 1.18.1021.0 | ||||||
| Type |
Beta | ||||||
| Beta for | |||||||
| Protocol version |
476 | ||||||
| |||||||
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"title": "beta 1.18.10.21",
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"Bedrock 1.18.10.21 PatchNotes.jpg",
"Bedrock 1.18.10.21.png"
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"field": "'''Windows''': 1.18.1021.0<br>\n'''Xbox One''': 1.18.1021.70<br>\n'''Android''': 1.18.10.21<br>",
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"field": "Beta",
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"field": "(link to Bedrock Edition 1.18.10 article, displayed as 1.18.10)",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.18.2|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.18.2]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.18.10|1.18.10]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.18.11| 1.18.11 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition beta 1.18.10.20|◄ beta 1.18.10.20]]\n</td>\n<td style=\"padding: 0.4em\">''' beta 1.18.10.21'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition beta 1.18.10.22| beta 1.18.10.22 ►]]\n</td>\n</tr>\n</table>"
}
Beta 1.18.10.21 is the second beta version for Bedrock Edition 1.18.10, released on December 1, 2021,[1] which fixes bugs.
Additions
Command format
/loot
- Re-added to the game.
General
- Added new "Wild Update" toggle.
Changes
World generation
- The fossils in the deepest part of the underground generate with Deepslate Diamond Ore instead of Coal Ore.
Experimental
These additions and changes are accessible by enabling the "Wild Update" and "Enable GameTest Framework" experimental toggle.
Changes
Blocks
Sculk, Sculk Catalyst, Sculk Sensor, Sculk Shrieker, Sculk Vein
- Moved from "Vanilla Experiments" to "Wild Update" experimental toggle.
Gameplay
- Moved Darkness effects from "Vanilla Experiments" to "Wild Update" experimental toggle.
Technical
GameTest Framework
- mojang-minecraft
- World
- Added blockBreak and blockPlace events, which are called when a player breaks or places a block in the world
- BlockExplodeEvent
- Renamed destroyedBlock to block
- Player
- Added method startItemCooldown(itemCategory : string, durationTicks : int) - Starts or resets a cooldown on an item category (e.g., ender_pearl) for the given duration in ticks
- Added method getItemCooldown(itemCategory : string) - Returns the remaining duration in ticks that this player has of the given item category. If no cooldown is present, returns 0.
- ItemCooldownComponent
- Added ItemCooldownComponent (item.getComponent("minecraft:cooldown"))
- Read-only property cooldownCategory : string - Represents the cooldown category of this item.
- Read-only property cooldownTicks : int - Represents the cooldown time in ticks for this item if cooldown is enabled
- method startCooldown(player : Player) - Starts or resets a cooldown for this item on the given player if cooldown is enabled for this item
- ItemType
- Removed getName method and added read-only property .id
- World
- mojang-gametest
- Test
- Added gameMode: GameModeparameter to spawnSimulatedPlayer method
- SimulatedPlayer
- Renamed destroyBlockto breakBlock
- Renamed stopDestroyingBlockto stopBreakingBlock
- Removed selectSlot method
- Added property selectedSlot : int - Gets or sets the currently selected hotbar slot for the player
- Test
Fixes
World Generation
- The bottoms of hoodoos in Eroded Badlands biomes no longer make flat ceilings in caves underneath (MCPE-146984).
- Lily Pads no longer get placed in aquifers under Swamp biomes (MCPE-125913).
- Fossils can now be generate below Y=0, with Deepslate Diamond Ore Blocks instead of Coal Ore Blocks (MCPE-144065).
- Fossils will no longer generate floating in caves or water.
- Mineshafts now always generate above the Bedrock layer (MCPE-147575).
- Biome decoration features in cave biomes now have similar frequency as Java Edition.
Gameplay
- Furnaces now consistently output the expected amount of items after completing a smelt (MCPE-126004).
- Light Block light intensity can now be incremented periodically while holding right-click/interact (MCPE-137647).
- Light Block light intensity can now be changed on touch-input devices (MCPE-148622).
- The teleport command will no longer succeed when 'checkForBlocks' is true and the destination is obstructed.
- Fixed first person off-hand Shield blocking animation (MCPE-125340).
- Fixed first person blocking animation while dual wielding Shields.
Mobs
- Axolotl walk animations are now affected by speed (MCPE-131322).
- Wolves will now correctly react to being damaged.
- Mobs can once again jump over blocks to pick up items.
- Item data no longer gets corrupt when items are placed in mobs' hands (MCPE-145034).
User Interface
- Fixed tab order on Settings menu when navigating with gamepad bumpers.
- Removed double space spelling issues on several screens, including the Feedback prompt (MCPE-104037).
- Fixed an issue with Screen Reader on the “Save purchase to a Microsoft Account” screen.
Vanilla Parity
- Raid boss bar says now displays "Raid - Victory" and Fireworks are launched from the ground after a raid is defeated (MCPE-51267).
Android
- Added a warning prompt explaining potential loss of data when setting File Storage. Location to External on Android devices.
References
- ↑ "Minecraft Beta - 1.18.10.21 (Xbox One/Windows 10/Android)" – feedback.minecraft.net, December 1, 2021.