Bedrock Edition Preview 1.20.30.21

Preview 1.20.30.21
Bedrock 1.20.30.21 PatchNotes.jpg: Infobox image for Preview 1.20.30.21 the version in Minecraft
Bedrock 1.20.30.21.png: Infobox image for Preview 1.20.30.21 the version in Minecraft
Edition

Bedrock Edition

Release date

August 9, 2023

Server version

1.20.30.21

Editor version

0.4.3

Build version

17116428

Internal version

Windows: 1.20.3021.0
Android, iOS, iPadOS: 1.20.30.21
Xbox One: 1.20.3021.70

Version code

Android:
952003021(armeabi-v7a,33)
962003021(x86,33)
972003021(arm64-v8a,33)
982003021(x86_64,33)

Type

Preview

Preview for

1.20.30

Downloads

Server
Windows
Linux

Protocol version

612

Beta 1.20.30.21 (Android) or Preview 1.20.30.21 (Windows, iOS, iPadOS, Xbox) is the sixth beta/Preview version for Bedrock Edition 1.20.30, released on August 9, 2023[1], which fixes bugs.

Additions

General

Options

  • Added Improved Input Response experimental video option.
    • Only available for players on Windows.
    • Reduces input latency.
      • Enabling this setting will increase battery consumption.

Changes

Blocks

Pumpkin

Sculk Sensor and Calibrated Sculk Sensor

Gameplay

Sneaking and Crawling

  • Players can now toggle flying when crawling or sneaking in Creative Mode.

General

UI

  • Updated the menu HUD icons for touch controls.

Mobs

Husk

  • Now plays a sound when converting to a drowned.

Pig

Snow Golem

Villagers

  • The discount for curing a villager is no longer multiplied if the villager is reinfected and cured again.

Witch

Hoglin

  • Now have their own sound when transforming into zoglins.

Experimental

These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.

Changes

Technical

API

  • Moved ProjectileHitBlockAfterEvent to 1.5.0.
  • Moved ProjectileHitEntityAfterEvent to 1.5.0.
  • Moved ProjectileHitBlockAfterEventSignal to 1.5.0.
  • Moved ProjectileHitEntityAfterEventSignal to 1.5.0.
  • Moved BlockHitInformation to 1.5.0.
  • Moved EntityHitInformation to 1.5.0.
    • Moved spawnParticle(effectName: string, location: Vector3, molangVariables?: MolangVariableMap) to 1.5.0.
    • Moved setColorRGB(variableName: string, color: RGB) to 1.5.0.
    • Moved setColorRGBA(variableName: string, color: RGBA) to 1.5.0.
    • Moved setFloat(variableName: string, number: number) to 1.5.0.
    • Moved setSpeedAndDirection(variableName: string, speed: number, direction: Vector3) to 1.5.0.
    • Moved setVector3(variableName: string, vector: Vector3) to 1.5.0.
  • RGB
    • Moved RGB to 1.5.0.
    • Moved RGBA to 1.5.0.
    • Moved triggerEvent(eventName: string) to 1.5.0.
  • Renamed EntityEquipmentInventoryComponent to EntityEquippableComponent.
  • Updated isSolid, isLiquid, and isAir to be properties instead of methods.
  • ScriptEventCommandMessageAfterEvent
    • Made initiator, sourceBlock, and sourceEntity optional types.

Fixes

19 issues fixed

From released versions before 1.20.0

  • MCPE-44296 – Fence gates don't have the correct model in the inventory.
  • MCPE-85888 – Horizon changes color when standing under blocks.
  • MCPE-87379 – Hoglins play wrong conversion sounds.
  • MCPE-95872 – Netherite items make burn sounds in lava.
  • MCPE-96015 – Items burning in lava doesn't make the burning sound and is inconsistent when doing so.
  • MCPE-119083 – When a snow golem throws a snowball it plays the arrow shoot sound.
  • MCPE-139021 – Game crashes while entering a world where you are going through the endportal back to the overworld.
  • MCPE-168887 – Sculk sensors do not detect when chiseled bookshelf changes with using hoppers and droppers.
  • MCPE-169557 – Pigs do not make death sound upon being converted.

From 1.20 versions

  • MCPE-172704 – Sculk Sensor triggers repeatedly when there are arrows, tridents, or thrown items on top of it.
  • MCPE-172920 – [ScriptAPI] ScoreboardObjective::removeParticipant  is not synced with clients.
  • MCPE-173323 – Pillager outposts do not generate in cherry groves.

other

  • Players can now toggle flying when crawling or sneaking in Creative Mode.
  • The game no longer crashes when it tries to place an invalid custom feature.
  • Crouch-jumping while aiming forward and holding down the build button will no longer continue to build blocks upwards past where the player is aiming.
  • Fixed a crash in the "Deferred Technical Preview" that could occur while generating terrain.
  • Fixed issue with content errors occurring with the "Holiday Creator Features" experimental toggle turned on when using a JSON object version of max_stack_size, can_destroy_in_creative, hover_text_color.
  • Fixed worlds downloaded from realms not loading packs correctly.
  • Collecting fish, axolotls, and tadpoles with buckets now emits vibrations at the right position.

References

  1. "Minecraft - beta 1.20.30.21 (Bedrock)" – Minecraft Feedback, August 9, 2023.

Navigation