Bedrock Edition beta 1.2.13.8
beta 1.2.13.8

| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
March 16, 2018 | ||||||
| Type |
Beta | ||||||
| Beta for | |||||||
| Protocol version |
221 | ||||||
| |||||||
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"title": "beta 1.2.13.8",
"images": [
"Bedrock 1.2.13.8.png"
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"rows": [
{
"field": "''(link to Bedrock Edition article, displayed as Bedrock Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "March 16, 2018",
"label": "Release date"
},
{
"field": "Beta",
"label": "(link to Version types article, displayed as Type)"
},
{
"field": "(link to Bedrock Edition 1.2.13 article, displayed as 1.2.13)",
"label": "Beta for"
},
{
"field": "221",
"label": "(link to Protocol version article, displayed as Protocol version)"
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"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.2.11|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.2.11]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.2.13|1.2.13]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.2.14| 1.2.14 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition beta 1.2.13.6|◄ beta 1.2.13.6]]\n</td>\n<td style=\"padding: 0.4em\">''' beta 1.2.13.8'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition beta 1.2.13.10| beta 1.2.13.10 ►]]\n</td>\n</tr>\n</table>"
}
Beta 1.2.13.8 is the third beta version for Bedrock Edition 1.2.13, released on March 16, 2018, which adds some of the Update Aquatic features through Experimental gameplay and fixes bugs.[1]
Additions
Blocks
- Added slabs and stairs for prismarine, prismarine bricks, and dark prismarine.
- Only available through Experimental gameplay.
- A barkless variant of logs.
- Created by using an axe on a log.
- Only available through Experimental gameplay.
- A barkless variant of wood.
- Can only be placed with
/setblock ~ ~ ~ stripped_<type>_log 3. - Only available through Experimental gameplay.
Items
- Obtained by killing drowned.
- Can be thrown or used as a melee weapon.
- Only available through Experimental gameplay.
Mobs
- Spawn in oceans and rivers.
- Only available through Experimental gameplay.
Gameplay
- Channeling
- Only has one level.
- Used on tridents to summon a lightning bolt on impact with a mob during thunderstorms.
- Only available through Experimental gameplay.
- Impaling
- Goes up to level V.
- Used on tridents to deal more damage to players and mobs in water or rain.
- Only available through Experimental gameplay.
- Loyalty
- Goes up to level III.
- Used on tridents to make it return to the player when thrown.
- Only available through Experimental gameplay.
- Riptide
- Goes up to level III.
- Used on tridents to launch the player when thrown while in water or rain.
- Only available through Experimental gameplay.
- Added a new swimming animation while sprinting in water.
- Only available through Experimental gameplay.
Fixes
- Iron golems no longer spawn when mob spawning is disabled.
- Rain, smoke particles, and shadows are no longer visible through lava.
- Disabling "Visible to LAN Players" for one world no longer disables it for all worlds.
- Buttons cloned in a "pressed" state no longer remain pressed forever.
- A warning now appears instructing not to close the game when exporting a world.
- The power output of redstone comparators is no longer lost after a world is converted from Xbox One Edition.
- Pick Block no longer replaces the item currently selected in the hotbar if other slots are empty.
- Increased stability and fixed several crashes.
- Mineshafts no longer generate above ground.
- Fixed improper mushroom block obtained from giant red mushrooms when using Pick Block.
- Tools now work properly and no longer shake in-hand.
- Sticky pistons no longer turn into regular pistons after being renamed.
- Tripwire hooks once again appear in jungle temples.
- Players can once again stand on top of ladders.
- Mob heads can no longer be duplicated by placing them in water.
- Strongholds once again generate with mossy stone brick and cracked stone brick.
- The maximum render distance on Xbox One X is once again 22 chunks.
- More than one line of text can once again be placed on signs.
- The B button no longer has to be pressed twice on the controller to deselect a skin in the Skin Picker.
- Heads and skulls that are placed on a wall no longer have incorrect hitbox positions.
- Invisible vines no longer appear on jungle trees.
- Torches can once again be placed in the same block occupied by a player.
- The player now descends more slowly in water.
- Fixed world updates occasionally not rendering.
- The player's hotbar is no longer filled with reserved6 in worlds last played during older versions of Pocket Edition.
References
- ↑ "Minecraft Beta - 1.2.13.10 (Xbox One/Windows 10/Android)" , March 16, 2018.