Bedrock Edition beta 1.16.30.52
beta 1.16.30.52



| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
Windows 10: September 1, 2020 | ||||||
| Internal version |
Windows: 1.16.3052.0 | ||||||
| Type |
Beta | ||||||
| Beta for | |||||||
| Protocol version |
407 | ||||||
| |||||||
{
"title": "beta 1.16.30.52",
"images": [
"RTX.png",
"NetherUpdateArtwork.png",
"Ray Tracing.jpg"
],
"rows": [
{
"field": "''(link to Bedrock Edition article, displayed as Bedrock Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "'''Windows 10:''' September 1, 2020",
"label": "Release date"
},
{
"field": "'''Windows''': 1.16.3052.0<br>",
"label": "Internal version"
},
{
"field": "Beta",
"label": "(link to Version types article, displayed as Type)"
},
{
"field": "(link to Bedrock Edition 1.16.200 article, displayed as 1.16.200)",
"label": "Beta for"
},
{
"field": "407",
"label": "(link to Protocol version article, displayed as Protocol version)"
}
],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0\" ></td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.16.200|1.16.200]]'''</td>\n<td style=\"padding: 0\" ></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition beta 1.15.0.11|◄ beta 1.15.0.11]]\n</td>\n<td style=\"padding: 0.4em\">''' beta 1.16.30.52'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition beta 1.16.30.53| beta 1.16.30.53 ►]]\n</td>\n</tr>\n</table>"
}
Beta 1.16.30.52 is the fourth RenderDragon beta version for Bedrock Edition 1.16.200, released on September 1, 2020,[1] which brought the Nether Update to RTX beta users.
Additions
Gameplay
- Added two additional free worlds in Marketplace.[2]
General
Main article: Bedrock Edition 1.16.0
- Updated to Nether Update.
Changes
General
- Updated to DXR v1.1
Fixes
General
- Improved End Dimension in ray tracing
- Various performance and stability fixes
Graphical and Rendering
- Player's Hand no longer clips through blocks with Raytracing enabled
- Many map rendering issues resolved
- Updated DLSS upscaling
- Improved dark noise at edges of view when turning the camera
- Improved ‘ghosting’ when removing lights, more responsive shadows
- Disocclusion improvements in dark areas
- Improvement to how glass looks when you see it in reflections
- Fix for missing detail in per-pixel emissives with low res textures
- Improved specular reflections of metals
- Improvements to night vision
Sky and Brightness Improvements
- Improved cloud appearance
- Improved sky appearance at different times of day
- Sky lighting matches weather during rain and thunder
- Improved brightness and volumetrics when teleporting or changing time of day
- General brightness improvements
- Improved sun and moon intensity
- Improvements to the End sky
- Sunlight no longer visible when some chunks are not rendered in Nether
Texture Creation
- Flipbook textures are now supported with physically based materials
- Grassy dirt blocks support PBR
References
- ↑ "Minecraft with RTX Beta - 1.16.30.52 (Windows 10)" , September 1, 2020.
- ↑ "New Worlds For RTX Windows 10 Beta!" – Minecraft.net, September 1, 2020.