Pocket Edition v0.14.0 alpha build 2
v0.14.0 alpha build 2

| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
January 27, 2016 | ||||||
| Type |
Build | ||||||
| Build for | |||||||
| Protocol version |
41 | ||||||
| |||||||
{
"title": "v0.14.0 alpha build 2",
"images": [
"Pocket Edition 0.14.0 build 2.png"
],
"rows": [
{
"field": "''(link to Pocket Edition article, displayed as Pocket Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "January 27, 2016",
"label": "Release date"
},
{
"field": "Build",
"label": "(link to Version types article, displayed as Type)"
},
{
"field": "(link to Pocket Edition v0.14.0 alpha article, displayed as v0.14.0 alpha)",
"label": "Build for"
},
{
"field": "41",
"label": "(link to Protocol version article, displayed as Protocol version)"
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"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Pocket Edition v0.13.2 alpha|<span style=\"margin-right:-0.35em\">◄</span>◄ v0.13.2 alpha]]</td>\n<td style=\"padding: 0.4em\">'''[[Pocket Edition v0.14.0 alpha|v0.14.0 alpha]]'''</td>\n<td style=\"padding: 0.4em\" >[[Pocket Edition v0.14.1 alpha| v0.14.1 alpha <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Pocket Edition v0.14.0 alpha build 1|◄ v0.14.0 alpha build 1]]\n</td>\n<td style=\"padding: 0.4em\">''' v0.14.0 alpha build 2'''</td>\n<td style=\"padding: 0.4em\">\n[[Pocket Edition v0.14.0 alpha build 3| v0.14.0 alpha build 3 ►]]\n</td>\n</tr>\n</table>"
}
v0.14.0 build 2[1] is the second build version released for v0.14.0.
Changes
- Destroy particles now appear for item frames
- Zombies now drop a zombie head when killed by charged creeper
- Moved progress bar for transferring stacks in dropper, hopper, and dispenser UIs
Fixes
From released versions before 0.14.0
- MCPE-9554 – Skeletons armor not rendered correctly
- MCPE-11429 – Zombies don't drop head
From the previous development version
- MCPE-12500 – Detector Rail Crashes game when placed on grass
- MCPE-12512 – Inactive TNT Minecarts Activate After Reopening
- MCPE-12522 – When an item frame is broken, it breaks the block behind it also
- MCPE-12526 – Item Frames turns invisible
- MCPE-12527 – Item frame blinks showing light and dark texture
- MCPE-12546 – Dyed leather armor of any color placed in the item frame shows white armor
- MCPE-12628 – Witch hats too high on the head
- MCPE-12666 – Super charged creepers animation is frozen
Others
- Item frames no longer disappear or corrupt when suspending the app
- Anvils no longer require or consume experience while in creative
- Cauldron potion particles are no longer black
- Pumpkin helmet overlays no longer mess up after changing UI scale
- Fixed a potential crash on quit
- Items are no longer duplicated when thrown into a portal
- Anvils, furnaces, and enchantment tables no longer duplicate items
- Fixed lighting of item frames
- Items in item frames can now be removed without destroying the item frame in creative (though it is still broken in survival)
- Mob heads are now less bugged while riding boats
- Eggs now correctly break when thrown onto slabs
- Pixels are more orderly on zombie villager's legs
- Missing pixels from the leather armor are now back