Regeneration
This article is about the status effect. For health regeneration in general, see Healing. For the effect inMinecraft Dungeons, see MCD:Regeneration. For the boost in Minecraft Legends, see MCL:Regeneration Stone.
Regeneration

| Sources |
See § Causes |
|---|---|
| Particle |
|
| Type |
Positive |
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Regeneration is a status effect that restores an entity's health over time.
Effect
The amount of health healed over time is shown in the table below:
| Level | Ticks per HP | HP per second |
|---|---|---|
| 1 | 50 | 0.4HP × 0.2 |
| 2 | 25 | 0.8HP × 0.4 |
| 3 | 12 | 1.67HP × 0.835 |
| 4 | 6 | 3.33HP × 1.665 |
| 5 | 3 | 6.67HP × 3.335 |
| 6+ | 1 | 20HP × 10 |
Amplifiers outside the range 0–31 (corresponding to levels 1–32) are used modulo 32, making level 33 the same as level 1, etc.
Causes
| Cause | Potency | Length | Notes |
|---|---|---|---|
| I | 0:45 | 18HP × 9 is regenerated. | |
| I | 1:30 2:00 |
36HP × 18 in Java Edition or 48HP × 24 in Bedrock Edition | |
| II | 0:22 | 17.6HP × 8.8 | |
| I | 0:45 | 18HP × 9 in Java Edition or 13.2HP × 6.6 in Bedrock Edition | |
| I | 1:30 2:00 |
36HP × 18 | |
| II | 0:22 | 17.6HP × 8.8 in Java Edition or 12.8HP × 6.4 in Bedrock Edition | |
| I | 0:11 | The health regenerated depends how long the entity spent in the cloud. | |
| I | 0:22 0:30 |
The health regenerated depends how long the entity spent in the cloud. | |
| II | 0:05 | The health regenerated depends how long the entity spent in the cloud. | |
| I | 0:05 | 2HP | |
| I | 0:11 0:15 |
4.4HP × 2.2 in Java Edition or 6HP in Bedrock Edition | |
| II | 0:02 | 1.6HP × 0.8 | |
| I | 0:17 | Replenishes when in range. Requires beacon pyramid level 4. Due to a bug[1], beacon regeneration works at only 5⁄8 the normal regeneration speed. | |
| I | 0:07 | Must be made with | |
| II | 0:05 | 4HP is regenerated. | |
| II | 0:20 0:30 |
16HP × 8 in Java Edition or 24HP × 12 in Bedrock Edition | |
| II | 0:45 | When being revived by it. Regenerates 36HP × 18 in Java Edition or 32HP × 16 in Bedrock Edition. | |
| Spawning within the world | I | ∞ | Applies only to |
| Unlocking trades | I | 0:10 | Applies only to |
| Having low health | I | 0:10 | Applies only to |
| Killing a mob | I | Additional 0:05 per nearby |
When killing a mob that can be targeted by an axolotl while an axolotl is nearby. This is capped at 2 minuted in Java Edition, and uncapped in Bedrock Edition. |
Brewing
Immune mobs
- Undead mobs and ender dragons are immune to Regeneration.
- Mobs and players that have full health are unaffected by regeneration.
Data values
ID
This section is about the effect IDs. For the IDs on potions, see Potion § Item data. For the IDs on tipped arrows, see Arrow § Metadata.
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
regeneration | 10 | effect |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
regeneration | 10 | potion |
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | A Furious Cocktail | Have every potion effect applied at the same time | Have all of these 17 status effects applied to the player at the same time:
|
![]() | How Did We Get Here? | Have every effect applied at the same time | Have all of these 33 status effects applied to the player at the same time:
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
![]() | The Healing Power of Friendship! | Team up with an axolotl and win a fight | Have the effect applied from assisting an axolotl or it killing a mob. |
History
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | Pre-release | Added Regeneration. This effect can be obtained through golden apples. | |||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 2 | ||||||
| Added some potions. Some would give the regeneration effect. | |||||||
| Milk now clears regeneration. | |||||||
| Beta 1.9 Prerelease 3 | Completely reworked potions and made them more intuitive. Regeneration now comes from a different potion. | ||||||
| 1.3.1 | 12w21a | Added enchanted golden apples, which can give the player Regeneration IV for 30 seconds. | |||||
| Villagers can now receive regeneration after unlocking new trades. | |||||||
| 1.4.2 | 12w32a | Added the Beacon, which can give the player Regeneration. | |||||
| 1.6.1 | 13w23a | Regeneration nerfed by 50% (takes 50 ticks/2.5 seconds to restore 1HP at level I). | |||||
| 13w24a | Spiders now have a chance of spawning with the Regeneration status effect on Hard difficulty. | ||||||
| 13w24b | The Regeneration effect from enchanted golden apples has been has been increased from IV to V. | ||||||
| 1.9 | 15w31a | Added the Arrow of Regeneration. | |||||
| 15w33a | Added the Lingering Potion of Regeneration. | ||||||
| Extended potions of Regeneration have had their effect duration reduced from 2:00 to 1:30. | |||||||
| 15w37a | The Regeneration effect from golden apples has been reduced to Regeneration I (from II in Java Edition 1.8). | ||||||
| Enchanted golden apples now give Regeneration II (down from V) for 20 seconds (down from 30 seconds). | |||||||
| Absorption hearts on the HUD are no longer pushed up by the regeneration effect. | |||||||
| 15w44a | The Regeneration effect from golden apples has been returned to Regeneration II, as it had been in 1.8. | ||||||
| 1.11 | 16w39a | Added the Totem of Undying, which can give the player regeneration. | |||||
| 1.14 | 18w43a | Suspicious stew added, which can give the player regeneration. | |||||
| 18w43b | |||||||
| 1.17 | 20w51a | Axolotls now receive Regeneration I when they have low health. | |||||
| 1.21.4 | 24w45a | Decreased the duration of Regeneration obtained from suspicious stew made with an oxeye daisy from 8 seconds to 7 seconds. | |||||
| Pocket Edition Alpha | |||||||
| v0.11.0 | build 1 | ||||||
| v0.12.1 | build 1 | Regeneration can now be obtained from golden apples, enchanted apples, and Potion of Regeneration as well as its splash potion variants. | |||||
| v0.15.0 | build 1 | Added the Arrow of Regeneration, which inflicts regeneration. | |||||
| v0.16.0 | build 4 | Regeneration can now be obtained via beacons. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Regeneration can now be obtained from Lingering potions of regeneration. | |||||
| 1.0.4 | alpha 1.0.4.0 | Villagers can now receive regeneration after unlocking new trades. | |||||
| 1.1.0 | alpha 1.1.0.0 | Regeneration can now be obtained from a totem of undying. | |||||
| Bedrock Edition | |||||||
| 1.11.0 | beta 1.11.0.5 | ||||||
| 1.13.0 | beta 1.13.0.9 | Regeneration can now be obtained from suspicious stew. | |||||
| 1.21.40 | Preview 1.21.40.20 | Enchanted golden apples now give Regeneration II instead of V. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU7 | Added the Potion of Regeneration and Splash Potion of Regeneration. | ||||||
| TU14 | 1.04 | Villagers can now receive regeneration after unlocking new trades. | |||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Regeneration can now be obtained from a beacon. | ||
| Spiders now have a chance of spawning with the Regeneration status effect on Hard difficulty. | |||||||
| The Regeneration effect from golden apples has been has been increased from IV to V. | |||||||
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Added the Lingering Potion of Regeneration. | |
| Added the Arrow of Regeneration. | |||||||
| Extended potions of Regeneration have had their effect duration reduced from 2:00 to 1:30. | |||||||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Added the totem of undying, which grants regeneration. |
| TU56 | CU48 | 1.55 | 1.55 | 1.55 | Patch 26 | 1.0.6 | The duration of the Regeneration effect given by the totem of undying is now reduced from 45 seconds to 40 seconds. |
| TU57 | CU49 | 1.57 | 1.56 | 1.56 | Patch 27 | 1.0.7 | Extended potions of Regeneration have had their effect duration increased from 1:30 back to 2:00. |
| 1.91 | |||||||
Issues
Issues relating to "Regeneration" are maintained on the bug tracker. Issues should be reported and viewed there.
References
| Movement |
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|---|---|---|---|
| Health |
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| Combat | |||
| Hunger | |||
| Breaking | |||
| Spawns | |||
| Underwater | |||
| Visibility |
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| Ominous Events | |||
| Unused |
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| Joke | |||

