Pocket Edition v0.9.1 alpha
v0.9.1 alpha

| Edition | |||||
|---|---|---|---|---|---|
| Release date |
Android - July 11, 2014 | ||||
| Downloads | |||||
| Protocol version |
17 | ||||
| |||||
{
"title": "v0.9.1 alpha",
"images": [
"Pocket Edition 0.9.1.png"
],
"rows": [
{
"field": "''(link to Pocket Edition article, displayed as Pocket Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "'''Android''' - July 11, 2014<br>'''Fire, Fire TV''' - July 11, 2014<br>'''Fire Phone''' - July 25, 2014",
"label": "Release date"
},
{
"field": "[https://archive.org/download/MCPEAlpha/PE-a0.9.1.apk Original]<br>\n[https://archive.org/download/MCPEAlpha/PE-a0.9.1-gingerbread.apk Gingerbread]<br>\n[https://archive.org/download/MCPEAlpha/PE-a0.9.1-x86.apk x86]",
"label": "Downloads"
},
{
"field": "17",
"label": "(link to Protocol version article, displayed as Protocol version)"
}
],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" rowspan=\"2\">[[Pocket Edition v0.9.0 alpha|<span style=\"margin-right:-0.35em\">◄</span>◄ v0.9.0 alpha]]</td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">''' v0.9.1 alpha'''</td>\n<td style=\"padding: 0.4em\" >[[Pocket Edition v0.10.0 alpha| v0.10.0 alpha <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n\n\n<td style=\"padding: 0.4em\">\n[[Pocket Edition v0.9.2 alpha| v0.9.2 alpha ►]]\n</td>\n</tr>\n</table>"
}
v0.9.1 alpha is a minor update to Minecraft: Pocket Edition released on July 11, 2014 for Android, Fire and Fire TV, and on July 25, 2014 for Fire Phone. It fixes some of the bugs and crashes in v0.9.0 alpha.
Fixes
14 bugs fixed
- Fixed a huge memory leak affecting all devices
- Saving chunks correctly when only block brightness changes
- Fixed a crash when tapping empty slots in the crafting grid
- Fixed monster eggs not spawning mobs when difficulty is set to Peaceful
- Entities on fire don’t crash the game anymore
- Fixed a potential game lock-up when quitting a world
- Single core devices will now show the loading screen too
- Reduced RAM consumption by some ~10 mb
- Fixed a potential crash with Mob Spawners
- Fixed a random crash in the movement code
- Mob spawners save the mob type they have been configured to spawn
- Fixed a crash on application shutdown
- Fixed X-Ray glitch
- Fixed sleep to heal